类org.bukkit.inventory.meta.LeatherArmorMeta源码实例Demo

下面列出了怎么用org.bukkit.inventory.meta.LeatherArmorMeta的API类实例代码及写法,或者点击链接到github查看源代码。

源代码1 项目: AnnihilationPro   文件: Loadout.java
private static ItemStack[] coloredArmor(AnniTeam team)
{
	Color c;
	if(team.getColor() == ChatColor.RED)
		c = Color.RED;
	else if(team.getColor() == ChatColor.BLUE)
		c = Color.BLUE;
	else if(team.getColor() == ChatColor.GREEN)
		c = Color.GREEN;
	else
		c = Color.YELLOW;
	ItemStack[] stacks = KitUtils.getLeatherArmor();
	for(ItemStack stack : stacks)
	{
		LeatherArmorMeta meta = (LeatherArmorMeta) stack.getItemMeta();
		meta.setColor(c);
		stack.setItemMeta(meta);
	}
	return stacks;
}
 
源代码2 项目: TradePlus   文件: UMaterial.java
public ItemStack getItemStack() {
  final String v = getVersionName();
  final Material m = v != null ? Material.valueOf(v) : null;
  ItemStack is = m != null ? EIGHT || NINE || TEN || ELEVEN || TWELVE ? new ItemStack(m, 1, data) : new ItemStack(m) : null;
  if(is != null && attributes != null) {
    for(String s : attributes.split(";")) {
      if(s.startsWith("color=")) {
        final String[] a = s.split(":");
        final LeatherArmorMeta me = (LeatherArmorMeta) is.getItemMeta();
        me.setColor(Color.fromRGB(Integer.parseInt(a[0]), Integer.parseInt(a[1]), Integer.parseInt(a[2])));
        is.setItemMeta(me);
      } else if(s.startsWith("enchant=")) {
        final String[] e = s.split("=")[1].split(":");
        final EnchantmentStorageMeta sm = (EnchantmentStorageMeta) is.getItemMeta();
        sm.addStoredEnchant(Sounds.version < 114 ? Enchantment.getByName(e[0]) : ItemUtils1_14.getEnchantment(e[0]), Integer.parseInt(e[1]), true);
        is.setItemMeta(sm);
      } else if(s.startsWith("upotion=")) {
        final String[] p = s.split("=")[1].split(":");
        is = new UPotion(PotionBase.valueOf(p[0]), p[1], Boolean.parseBoolean(p[2]), Boolean.parseBoolean(p[3])).getItemStack();
      }
    }
  }
  return is;
}
 
源代码3 项目: BedWars   文件: ColorChanger.java
public static ItemStack changeLeatherArmorColor(ItemStack itemStack, TeamColor color) {
    Material material = itemStack.getType();

    if (material.toString().contains("LEATHER_") && !material.toString().contains("LEATHER_HORSE_")) {
        LeatherArmorMeta meta = (LeatherArmorMeta) itemStack.getItemMeta();

        meta.setColor(color.leatherColor);
        itemStack.setItemMeta(meta);

        return itemStack;
    }
    return itemStack;
}
 
源代码4 项目: TrMenu   文件: Dyer.java
public static void setLeather(LeatherArmorMeta meta, String color) {
    String[] rgb = color.split(",");
    if (rgb.length == 3) {
        int r = NumberUtils.toInt(rgb[0], 0);
        int g = NumberUtils.toInt(rgb[1], 0);
        int b = NumberUtils.toInt(rgb[2], 0);
        meta.setColor(Color.fromRGB(r, g, b));
    }
}
 
源代码5 项目: BedWars   文件: ColorChanger.java
public static ItemStack changeLeatherArmorColor(ItemStack itemStack, TeamColor color) {
    Material material = itemStack.getType();

    if (material.toString().contains("LEATHER_") && !material.toString().contains("LEATHER_HORSE_")) {
        LeatherArmorMeta meta = (LeatherArmorMeta) itemStack.getItemMeta();

        meta.setColor(color.leatherColor);
        itemStack.setItemMeta(meta);

        return itemStack;
    }
    return itemStack;
}
 
源代码6 项目: ProjectAres   文件: PickerMatchModule.java
private ItemStack createTeamJoinButton(final MatchPlayer player, final Team team) {
    ItemStack item = new ItemStack(Button.TEAM_JOIN.material);
    String capacityMessage = this.getTeamSizeDescription(team.getPlayers().size(), team.getMaxPlayers());
    List<String> lore = Lists.newArrayList(capacityMessage);

    final JoinResult result = jmm.queryJoin(player, JoinRequest.user(team));
    if(result.isAllowed()) {
        final String label = result.isRejoin() ? "teamSelection.picker.clickToRejoin"
                                               : "teamSelection.picker.clickToJoin";
        lore.add(renderer.renderLegacy(new Component(new TranslatableComponent(label), ChatColor.GREEN), player.getBukkit()));
    } else if(result.message().isPresent()) {
        lore.add(renderer.renderLegacy(new Component(result.message().get(), ChatColor.RED), player.getBukkit()));
        result.extra().forEach(line -> {
            lore.add(renderer.renderLegacy(line, player.getBukkit()));
        });
    }

    LeatherArmorMeta meta = (LeatherArmorMeta) item.getItemMeta();
    meta.addItemFlags(ItemFlag.values());
    meta.setColor(team.getFullColor());
    meta.setDisplayName(team.getColor().toString() + ChatColor.BOLD + team.getName());
    meta.setLore(lore);
    meta.addItemFlags(ItemFlag.values()); // Hides a lot more than potion effects
    item.setItemMeta(meta);

    return item;
}
 
源代码7 项目: EnchantmentsEnhance   文件: ItemBuilder.java
/**
 * Sets the armor color of a leather armor piece. Works only on leather
 * armor pieces.
 *
 * @param color The color to set it to.
 */
public ItemBuilder setLeatherArmorColor(Color color) {
    try {
        LeatherArmorMeta im = (LeatherArmorMeta) is.getItemMeta();
        im.setColor(color);
        is.setItemMeta(im);
    } catch (ClassCastException expected) {
    }
    return this;
}
 
源代码8 项目: UhcCore   文件: JsonItemUtils.java
private static ItemMeta parseColor(ItemMeta meta, int color){
    if (meta instanceof PotionMeta){
        PotionMeta potionMeta = (PotionMeta) meta;
        VersionUtils.getVersionUtils().setPotionColor(potionMeta, Color.fromRGB(color));
        return potionMeta;
    }else if (meta instanceof LeatherArmorMeta){
        LeatherArmorMeta leatherMeta = (LeatherArmorMeta) meta;
        leatherMeta.setColor(Color.fromBGR(color));
        return leatherMeta;
    }

    return meta;
}
 
源代码9 项目: AstralEdit   文件: ItemStackBuilder.java
/**
 * Sets the color of the itemStack. Only works on leatherItems
 *
 * @param color color
 * @return builder
 */
public ItemStackBuilder setColor(Color color) {
    if (this.getItemMeta() instanceof LeatherArmorMeta) {
        final LeatherArmorMeta meta = (LeatherArmorMeta) this.getItemMeta();
        meta.setColor(color);
        this.setItemMeta(meta);
    }
    return this;
}
 
源代码10 项目: StaffPlus   文件: Items.java
public static ItemStack createColoredArmor(Armor armor, Color color, String name)
{
	ItemStack leatherArmor = new ItemStack(armor.getMaterial());
	LeatherArmorMeta meta = (LeatherArmorMeta) leatherArmor.getItemMeta();
	meta.setColor(color);
	if(name != null)
	    meta.setDisplayName(ChatColor.translateAlternateColorCodes('&', name));
	leatherArmor.setItemMeta(meta);
	return leatherArmor;
}
 
源代码11 项目: TradePlus   文件: UMaterial.java
public static ItemStack getColoredLeather(Material m, int amount, int red, int green, int blue) {
  final ItemStack i = new ItemStack(m, amount);
  final LeatherArmorMeta lam = (LeatherArmorMeta) i.getItemMeta();
  lam.setColor(Color.fromRGB(red, green, blue));
  i.setItemMeta(lam);
  return i;
}
 
源代码12 项目: BedwarsRel   文件: Game.java
public void playerJoinTeam(Player player, Team team) {
  if (team.getPlayers().size() >= team.getMaxPlayers()) {
    player.sendMessage(
        ChatWriter.pluginMessage(ChatColor.RED + BedwarsRel._l(player, "errors.teamfull")));
    return;
  }

  if (team.addPlayer(player)) {
    this.nonFreePlayer(player);

    // Team color chestplate
    ItemStack chestplate = new ItemStack(Material.LEATHER_CHESTPLATE, 1);
    LeatherArmorMeta meta = (LeatherArmorMeta) chestplate.getItemMeta();
    meta.setColor(team.getColor().getColor());
    meta.setDisplayName(team.getChatColor() + team.getDisplayName());
    chestplate.setItemMeta(meta);

    player.getInventory().setItem(7, chestplate);
    player.updateInventory();
  } else {
    player.sendMessage(
        ChatWriter.pluginMessage(ChatColor.RED + BedwarsRel._l(player, "errors.teamfull")));
    return;
  }

  this.updateScoreboard();

  if (this.isStartable() && this.getLobbyCountdown() == null) {
    GameLobbyCountdown lobbyCountdown = new GameLobbyCountdown(this);
    lobbyCountdown.runTaskTimer(BedwarsRel.getInstance(), 20L, 20L);
    this.setLobbyCountdown(lobbyCountdown);
  }

  player
      .sendMessage(ChatWriter.pluginMessage(ChatColor.GREEN + BedwarsRel
          ._l(player, "lobby.teamjoined",
              ImmutableMap.of("team", team.getDisplayName() + ChatColor.GREEN))));
}
 
源代码13 项目: ArmorStandTools   文件: NMS.java
private String getItemStackTags(ItemStack is) {
    if(is == null) {
        return "";
    }
    StringBuilder tags = new StringBuilder();
    if(is.getItemMeta() != null && is.getItemMeta() instanceof LeatherArmorMeta) {
        LeatherArmorMeta armorMeta = (LeatherArmorMeta) is.getItemMeta();
        tags.append("display:{color:");
        tags.append(armorMeta.getColor().asRGB());
        tags.append("}");
    }
    Map<Enchantment, Integer> enchants = is.getEnchantments();
    if(enchants.size() > 0) {
        if(tags.length() > 0) {
            tags.append(",");
        }
        tags.append("Enchantments:[");

        for(Enchantment e : enchants.keySet()) {
            tags.append("{id:");
            tags.append(e.getKey().getKey());
            tags.append(",lvl:");
            tags.append(enchants.get(e));
            tags.append("},");
        }

        tags.setCharAt(tags.length() - 1, ']');
    }
    return tags.length() == 0 ? "" : ("," + tags.toString());
}
 
源代码14 项目: ZombieEscape   文件: ItemStackBuilder.java
public ItemStackBuilder withColor(Color color) {
    Material type = ITEM_STACK.getType();
    if (type == Material.LEATHER_BOOTS || type == Material.LEATHER_CHESTPLATE || type == Material.LEATHER_HELMET || type == Material.LEATHER_LEGGINGS) {
        LeatherArmorMeta meta = (LeatherArmorMeta) ITEM_STACK.getItemMeta();
        meta.setColor(color);
        ITEM_STACK.setItemMeta(meta);
        return this;
    } else {
        throw new IllegalArgumentException("withColor is only applicable for leather armor!");
    }
}
 
源代码15 项目: CardinalPGM   文件: Items.java
public static ItemStack createLeatherArmor(Material material, int amount, String name, List<String> lore, Color color) {
    ItemStack item = createItem(material, amount, (short) 0, name, lore);
    LeatherArmorMeta meta = (LeatherArmorMeta) item.getItemMeta();
    meta.setColor(color);
    item.setItemMeta(meta);
    return item;
}
 
源代码16 项目: HeavySpleef   文件: FlagTeamLeatherArmor.java
@Subscribe
public void onGameStart(GameStartEvent event) {
	FlagTeam flagTeam = (FlagTeam) getParent();
	Map<SpleefPlayer, TeamColor> players = flagTeam.getPlayers();
	
	for (SpleefPlayer player : event.getGame().getPlayers()) {
		if (!players.containsKey(player)) {
			continue;
		}
		
		TeamColor color = players.get(player);
		
		ItemStack leatherHelmet = LEATHER_HELMET_DATA.toItemStack(1);
		ItemStack leatherChestplate = LEATHER_CHESTPLATE_DATA.toItemStack(1);
		ItemStack leatherLeggings = LEATHER_LEGGINGS_DATA.toItemStack(1);
		ItemStack leatherBoots = LEATHER_BOOTS_DATA.toItemStack(1);
		
		LeatherArmorMeta meta = (LeatherArmorMeta) leatherHelmet.getItemMeta();
		meta.setColor(color.getRGB());
		
		leatherHelmet.setItemMeta(meta);
		leatherChestplate.setItemMeta(meta);
		leatherLeggings.setItemMeta(meta);
		leatherBoots.setItemMeta(meta);
		
		PlayerInventory inventory = player.getBukkitPlayer().getInventory();
		inventory.setHelmet(leatherHelmet);
		inventory.setChestplate(leatherChestplate);
		inventory.setLeggings(leatherLeggings);
		inventory.setBoots(leatherBoots);
	}
}
 
源代码17 项目: BedWars   文件: Game.java
private void internalTeamJoin(GamePlayer player, Team teamForJoin) {
    CurrentTeam current = null;
    for (CurrentTeam t : teamsInGame) {
        if (t.teamInfo == teamForJoin) {
            current = t;
            break;
        }
    }

    CurrentTeam cur = getPlayerTeam(player);
    BedwarsPlayerJoinTeamEvent event = new BedwarsPlayerJoinTeamEvent(current, player.player, this, cur);
    Main.getInstance().getServer().getPluginManager().callEvent(event);

    if (event.isCancelled()) {
        return;
    }

    if (current == null) {
        current = new CurrentTeam(teamForJoin, this);
        org.bukkit.scoreboard.Team scoreboardTeam = gameScoreboard.getTeam(teamForJoin.name);
        if (scoreboardTeam == null) {
            scoreboardTeam = gameScoreboard.registerNewTeam(teamForJoin.name);
        }
        if (!Main.isLegacy()) {
            scoreboardTeam.setColor(teamForJoin.color.chatColor);
        } else {
            scoreboardTeam.setPrefix(teamForJoin.color.chatColor.toString());
        }
        scoreboardTeam.setAllowFriendlyFire(getOriginalOrInheritedFriendlyfire());

        current.setScoreboardTeam(scoreboardTeam);
    }
    if (cur == current) {
        player.player.sendMessage(
                i18n("team_already_selected").replace("%team%", teamForJoin.color.chatColor + teamForJoin.name)
                        .replace("%players%", Integer.toString(current.players.size()))
                        .replaceAll("%maxplayers%", Integer.toString(current.teamInfo.maxPlayers)));
        return;
    }
    if (current.players.size() >= current.teamInfo.maxPlayers) {
        if (cur != null) {
            player.player.sendMessage(i18n("team_is_full_you_are_staying")
                    .replace("%team%", teamForJoin.color.chatColor + teamForJoin.name)
                    .replace("%oldteam%", cur.teamInfo.color.chatColor + cur.teamInfo.name));
        } else {
            player.player.sendMessage(
                    i18n("team_is_full").replace("%team%", teamForJoin.color.chatColor + teamForJoin.name));
        }
        return;
    }
    if (cur != null) {
        cur.players.remove(player);
        cur.getScoreboardTeam().removeEntry(player.player.getName());
        if (cur.players.isEmpty()) {
            teamsInGame.remove(cur);
            cur.getScoreboardTeam().unregister();
        }
    }
    current.players.add(player);
    current.getScoreboardTeam().addEntry(player.player.getName());
    player.player
            .sendMessage(i18n("team_selected").replace("%team%", teamForJoin.color.chatColor + teamForJoin.name)
                    .replace("%players%", Integer.toString(current.players.size()))
                    .replaceAll("%maxplayers%", Integer.toString(current.teamInfo.maxPlayers)));

    if (getOriginalOrInheritedAddWoolToInventoryOnJoin()) {
        int colorPosition = Main.getConfigurator().config.getInt("hotbar.color", 1);
        if (colorPosition >= 0 && colorPosition <= 8) {
            ItemStack stack = teamForJoin.color.getWool();
            ItemMeta stackMeta = stack.getItemMeta();
            stackMeta.setDisplayName(teamForJoin.color.chatColor + teamForJoin.name);
            stack.setItemMeta(stackMeta);
            player.player.getInventory().setItem(colorPosition, stack);
        }
    }

    if (getOriginalOrInheritedColoredLeatherByTeamInLobby()) {
        ItemStack chestplate = new ItemStack(Material.LEATHER_CHESTPLATE);
        LeatherArmorMeta meta = (LeatherArmorMeta) chestplate.getItemMeta();
        meta.setColor(teamForJoin.color.leatherColor);
        chestplate.setItemMeta(meta);
        player.player.getInventory().setChestplate(chestplate);
    }

    if (!teamsInGame.contains(current)) {
        teamsInGame.add(current);
    }
}
 
源代码18 项目: PGM   文件: PickerMatchModule.java
private ItemStack createTeamJoinButton(final MatchPlayer player, final Team team) {
  JoinMatchModule jmm = match.needModule(JoinMatchModule.class);

  ItemStack item = new ItemStack(Button.TEAM_JOIN.material);
  String capacityMessage =
      this.getTeamSizeDescription(team.getPlayers().size(), team.getMaxPlayers());
  List<String> lore = Lists.newArrayList(capacityMessage);

  JoinResult result = jmm.queryJoin(player, team);
  if (result instanceof GenericJoinResult) {
    switch (((GenericJoinResult) result).getStatus()) {
      default:
        lore.add(
            ChatColor.GREEN
                + TextTranslations.translate("picker.clickToJoin", player.getBukkit()));
        break;

      case REJOINED:
        lore.add(
            ChatColor.GREEN
                + TextTranslations.translate("picker.clickToRejoin", player.getBukkit()));
        break;

      case CHOICE_DENIED:
        lore.add(
            ChatColor.GOLD
                + TextTranslations.translate("picker.noPermissions", player.getBukkit()));
        break;

      case FULL:
        lore.add(
            ChatColor.DARK_RED
                + TextTranslations.translate("picker.capacity", player.getBukkit()));
        break;
    }
  }

  LeatherArmorMeta meta = (LeatherArmorMeta) item.getItemMeta();
  meta.setColor(team.getFullColor());
  meta.setDisplayName(team.getColor().toString() + ChatColor.BOLD + team.getNameLegacy());
  meta.setLore(lore);
  item.setItemMeta(meta);

  return item;
}
 
源代码19 项目: BedWars   文件: Game.java
private void internalTeamJoin(GamePlayer player, Team teamForJoin) {
    CurrentTeam current = null;
    for (CurrentTeam t : teamsInGame) {
        if (t.teamInfo == teamForJoin) {
            current = t;
            break;
        }
    }

    CurrentTeam cur = getPlayerTeam(player);
    BedwarsPlayerJoinTeamEvent event = new BedwarsPlayerJoinTeamEvent(current, player.player, this, cur);
    Main.getInstance().getServer().getPluginManager().callEvent(event);

    if (event.isCancelled()) {
        return;
    }

    if (current == null) {
        current = new CurrentTeam(teamForJoin, this);
        org.bukkit.scoreboard.Team scoreboardTeam = gameScoreboard.getTeam(teamForJoin.name);
        if (scoreboardTeam == null) {
            scoreboardTeam = gameScoreboard.registerNewTeam(teamForJoin.name);
        }
        if (!Main.isLegacy()) {
            scoreboardTeam.setColor(teamForJoin.color.chatColor);
        } else {
            scoreboardTeam.setPrefix(teamForJoin.color.chatColor.toString());
        }
        scoreboardTeam.setAllowFriendlyFire(getOriginalOrInheritedFriendlyfire());

        current.setScoreboardTeam(scoreboardTeam);
    }
    if (cur == current) {
        player.player.sendMessage(
                i18n("team_already_selected").replace("%team%", teamForJoin.color.chatColor + teamForJoin.name)
                        .replace("%players%", Integer.toString(current.players.size()))
                        .replaceAll("%maxplayers%", Integer.toString(current.teamInfo.maxPlayers)));
        return;
    }
    if (current.players.size() >= current.teamInfo.maxPlayers) {
        if (cur != null) {
            player.player.sendMessage(i18n("team_is_full_you_are_staying")
                    .replace("%team%", teamForJoin.color.chatColor + teamForJoin.name)
                    .replace("%oldteam%", cur.teamInfo.color.chatColor + cur.teamInfo.name));
        } else {
            player.player.sendMessage(
                    i18n("team_is_full").replace("%team%", teamForJoin.color.chatColor + teamForJoin.name));
        }
        return;
    }
    if (cur != null) {
        cur.players.remove(player);
        cur.getScoreboardTeam().removeEntry(player.player.getName());
        if (cur.players.isEmpty()) {
            teamsInGame.remove(cur);
            cur.getScoreboardTeam().unregister();
        }
    }
    current.players.add(player);
    current.getScoreboardTeam().addEntry(player.player.getName());
    player.player
            .sendMessage(i18n("team_selected").replace("%team%", teamForJoin.color.chatColor + teamForJoin.name)
                    .replace("%players%", Integer.toString(current.players.size()))
                    .replaceAll("%maxplayers%", Integer.toString(current.teamInfo.maxPlayers)));

    if (getOriginalOrInheritedAddWoolToInventoryOnJoin()) {
        int colorPosition = Main.getConfigurator().config.getInt("hotbar.color", 1);
        if (colorPosition >= 0 && colorPosition <= 8) {
            ItemStack stack = teamForJoin.color.getWool();
            ItemMeta stackMeta = stack.getItemMeta();
            stackMeta.setDisplayName(teamForJoin.color.chatColor + teamForJoin.name);
            stack.setItemMeta(stackMeta);
            player.player.getInventory().setItem(colorPosition, stack);
        }
    }

    if (getOriginalOrInheritedColoredLeatherByTeamInLobby()) {
        ItemStack chestplate = new ItemStack(Material.LEATHER_CHESTPLATE);
        LeatherArmorMeta meta = (LeatherArmorMeta) chestplate.getItemMeta();
        meta.setColor(teamForJoin.color.leatherColor);
        chestplate.setItemMeta(meta);
        player.player.getInventory().setChestplate(chestplate);
    }

    if (!teamsInGame.contains(current)) {
        teamsInGame.add(current);
    }
}
 
源代码20 项目: AdditionsAPI   文件: CustomItemStack.java
@SuppressWarnings("deprecation")
private static ItemStack getItemStack(CustomItem cItem, short durability) {
	if (AdditionsAPI.getAllCustomItemStacks() != null)
		for (CustomItemStack cStack : AdditionsAPI.getAllCustomItemStacks())
			if (cStack.getCustomItem().getIdName().equalsIgnoreCase(cItem.getIdName()))
				return cStack.getItemStack();
	// Material, amount and durability
	ItemStack item = NbtFactory
			.getCraftItemStack(new ItemStack(cItem.getMaterial(), cItem.getAmount(), durability));

	// Store data in the nbt data of the ItemStack about the CustomItem's ID
	NbtCompound nbt = NbtFactory.fromItemTag(item);
	nbt.put("CustomItem.IdName", cItem.getIdName());

	ItemMeta meta = item.getItemMeta();

	// Unbreakable
	meta.setUnbreakable(cItem.isUnbreakable());

	// Display Name
	meta.setDisplayName(cItem.getDisplayName());

	// Enchantments
	for (Enchantment e : cItem.getEnchantmnets().keySet())
		meta.addEnchant(e, cItem.getEnchantmnets().get(e), true);

	// Lore
	meta.setLore(cItem.getFullLore(cItem.getEnchantmnets(), cItem.getFakeDurability(), null));

	// ItemFlags
	for (ItemFlag flag : cItem.getItemFlags())
		meta.addItemFlags(flag);

	// Set the lore and return the item
	item.setItemMeta(meta);

	// Add Attributes
	for (Attributes.Attribute attribute : cItem.getAttributes()) {
		Attributes attributes = new Attributes(item);
		attributes.add(attribute);
		item = attributes.getStack();
	}

	// Leather Armor stuff
	if (cItem instanceof CustomLeatherArmor) {
		LeatherArmorMeta leatherMeta = (LeatherArmorMeta) item.getItemMeta();

		leatherMeta.setColor(((CustomLeatherArmor) cItem).getColor());

		item.setItemMeta(leatherMeta);
	}
	return item;
}
 
源代码21 项目: CS-CoreLib   文件: CustomArmor.java
public CustomArmor(ItemStack item, Color color) {
	super(item.clone());
	ItemMeta im = getItemMeta();
	((LeatherArmorMeta) im).setColor(color);
	setItemMeta(im);
}
 
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