类org.bukkit.event.player.PlayerBedEnterEvent源码实例Demo

下面列出了怎么用org.bukkit.event.player.PlayerBedEnterEvent的API类实例代码及写法,或者点击链接到github查看源代码。

源代码1 项目: Harbor   文件: BedListener.java
@EventHandler(ignoreCancelled = true)
public void onBedEnter(final PlayerBedEnterEvent event) {
    if (event.getBedEnterResult() != PlayerBedEnterEvent.BedEnterResult.OK) return;
    if (Checker.SKIPPING_WORLDS.contains(event.getPlayer().getWorld())) return;
    if (Checker.isVanished(event.getPlayer())) return;

    Bukkit.getScheduler().runTaskLater(Harbor.getHarbor(), () -> {
        final UUID playerUuid = event.getPlayer().getUniqueId();
        if (!(TimeUnit.MILLISECONDS.toSeconds(System.currentTimeMillis() - getCooldown(playerUuid)) >
                Config.getInteger("messages.chat.message-cooldown"))) return;

        Messages.sendWorldChatMessage(event.getBed().getWorld(),
                Config.getString("messages.chat.player-sleeping")
                        .replace("[player]", event.getPlayer().getName())
                        .replace("[displayname]", event.getPlayer().getDisplayName()));
        COOLDOWNS.put(playerUuid, System.currentTimeMillis());
    }, 1);
}
 
源代码2 项目: BedwarsRel   文件: PlayerListener.java
@EventHandler
public void onSleep(PlayerBedEnterEvent bee) {

  Player p = bee.getPlayer();

  Game g = BedwarsRel.getInstance().getGameManager().getGameOfPlayer(p);
  if (g == null) {
    return;
  }

  if (g.getState() == GameState.STOPPED) {
    return;
  }

  bee.setCancelled(true);
}
 
源代码3 项目: civcraft   文件: BlockListener.java
public void OnPlayerBedEnterEvent(PlayerBedEnterEvent event) {
	
	Resident resident = CivGlobal.getResident(event.getPlayer().getName());

	if (resident == null) {
		event.setCancelled(true);
		return;
	}
			
	coord.setFromLocation(event.getPlayer().getLocation());
	Camp camp = CivGlobal.getCampFromChunk(coord);
	if (camp != null) {
		if (!camp.hasMember(event.getPlayer().getName())) {
			CivMessage.sendError(event.getPlayer(), "You cannot sleep in a camp you do not belong to.");
			event.setCancelled(true);
			return;
		}
	}		
}
 
源代码4 项目: PGM   文件: EventFilterMatchModule.java
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onBedEnter(final PlayerBedEnterEvent event) {
  cancel(
      event,
      true,
      event.getPlayer().getWorld(),
      match.getPlayer(event.getPlayer()),
      TranslatableComponent.of("match.disabled.bed"));
}
 
源代码5 项目: askyblock   文件: IslandGuard.java
@EventHandler(priority = EventPriority.LOW)
public void onPlayerBedEnter(final PlayerBedEnterEvent e) {
    if (DEBUG) {
        plugin.getLogger().info(e.getEventName());
    }
    // Check world
    if (inWorld(e.getPlayer())) {
        if (actionAllowed(e.getPlayer(),e.getBed().getLocation(), SettingsFlag.BED)) {
            return;
        }
        // Not allowed
        Util.sendMessage(e.getPlayer(), ChatColor.RED + plugin.myLocale(e.getPlayer().getUniqueId()).islandProtected);
        e.setCancelled(true);
    }
}
 
源代码6 项目: AuthMeReloaded   文件: PlayerListenerTest.java
@Test
public void shouldHandleSimpleCancelableEvents() {
    withServiceMock(listenerService)
        .check(listener::onPlayerShear, PlayerShearEntityEvent.class)
        .check(listener::onPlayerFish, PlayerFishEvent.class)
        .check(listener::onPlayerBedEnter, PlayerBedEnterEvent.class)
        .check(listener::onPlayerDropItem, PlayerDropItemEvent.class)
        .check(listener::onPlayerHitPlayerEvent, EntityDamageByEntityEvent.class)
        .check(listener::onPlayerConsumeItem, PlayerItemConsumeEvent.class)
        .check(listener::onPlayerInteract, PlayerInteractEvent.class)
        .check(listener::onPlayerPickupItem, PlayerPickupItemEvent.class)
        .check(listener::onPlayerInteractEntity, PlayerInteractEntityEvent.class)
        .check(listener::onPlayerHeldItem, PlayerItemHeldEvent.class);
}
 
源代码7 项目: ProjectAres   文件: EventFilterMatchModule.java
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onBedEnter(final PlayerBedEnterEvent event) {
    cancel(event, true, event.getPlayer().getWorld(), getMatch().getPlayer(event.getPlayer()), new TranslatableComponent("match.bed.disabled"));
}
 
源代码8 项目: Statz   文件: EnteredBedsListener.java
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBedEnter(final PlayerBedEnterEvent event) {

	final PlayerStat stat = PlayerStat.ENTERED_BEDS;

	// Get player
	final Player player = event.getPlayer();

	// Do general check
	if (!plugin.doGeneralCheck(player, stat))
		return;

	PlayerStatSpecification specification = new EnteredBedsSpecification(player.getUniqueId(), 1,
			player.getWorld().getName());

	// Update value to new stat.
	plugin.getDataManager().setPlayerInfo(player.getUniqueId(), stat, specification.constructQuery());

}
 
源代码9 项目: AuthMeReloaded   文件: PlayerListener.java
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerBedEnter(PlayerBedEnterEvent event) {
    if (listenerService.shouldCancelEvent(event)) {
        event.setCancelled(true);
    }
}
 
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