类org.bukkit.entity.CaveSpider源码实例Demo

下面列出了怎么用org.bukkit.entity.CaveSpider的API类实例代码及写法,或者点击链接到github查看源代码。

源代码1 项目: ce   文件: BeastmastersBow.java
@Override
	public boolean effect(Event event, Player player) {
//		  List<String> lore = e.getBow().getItemMeta().getLore();
//		  if(!lore.contains(placeHolder)) {
//			  for(int i = descriptionSize; i != 0; i--)
//				  lore.remove(i);
//			  e.getProjectile().setMetadata("ce." + this.getOriginalName(), new FixedMetadataValue(main, writeType(lore)));
//			  player.setMetadata("ce.CanUnleashBeasts", null);
//		  } else
//			  e.getProjectile().setMetadata("ce." + this.getOriginalName(), null);
		  if(event instanceof EntityDamageByEntityEvent) {
		  EntityDamageByEntityEvent e = (EntityDamageByEntityEvent) event;
		  if(e.getDamager() != player)
			  return false;
		  Entity ent = e.getEntity();
		  Location loc = ent.getLocation();
		  World w = ent.getWorld();
			if(ent instanceof Silverfish || ent instanceof EnderDragon || ent instanceof Spider || ent instanceof Slime || ent instanceof Ghast || ent instanceof MagmaCube || ent instanceof CaveSpider || (ent instanceof Wolf && ((Wolf) ent).isAngry()) || ent instanceof PigZombie) {
					e.setDamage(e.getDamage()*DamageMultiplication);
					w.playEffect(loc, Effect.SMOKE, 50);
					w.playEffect(loc, Effect.MOBSPAWNER_FLAMES, 50);
					EffectManager.playSound(loc, "BLOCK_PISTON_RETRACT", 1.3f, 3f);
				return true;
			} else if (ent instanceof Player) {
				for(int i = 0; i < MaximumMobs; i++) {
					if(rand.nextInt(100) < MobAppearanceChance) {
						w.spawnEntity(loc, rand.nextInt(2) == 1 ? EntityType.SPIDER : EntityType.SLIME);
						w.playEffect(loc, Effect.MOBSPAWNER_FLAMES, 30);
						w.playEffect(loc, Effect.SMOKE, 30);
						EffectManager.playSound(loc, "BLOCK_ANVIL_BREAK", 0.3f, 0.1f);
					}
				}
			}
		}
		  return false;
	}
 
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