类org.bukkit.WeatherType源码实例Demo

下面列出了怎么用org.bukkit.WeatherType的API类实例代码及写法,或者点击链接到github查看源代码。

源代码1 项目: HubBasics   文件: NoWeather.java
@Override
public void onEnable() {
    Bukkit.getWorlds().forEach(world -> {
        Section section = getConfig().getSection(world.getName());
        if (section == null) return;
        if (!section.getBoolean("Enabled", false)) return;
        WeatherType type;
        try {
            type = WeatherType.valueOf(section.getString("State", "CLEAR"));
        } catch (IllegalArgumentException ex) {
            logger.warn("Invalid weather state '"
                    + section.getString("State") + "' for the world '" + world.getName() + "'.");
            type = WeatherType.CLEAR;
        }
        worldStates.put(world.getName(), type);
        if (type == WeatherType.CLEAR) {
            world.setWeatherDuration(0);
        } else {
            world.setWeatherDuration(100);
        }
    });
}
 
源代码2 项目: BedWars   文件: GameCreator.java
private String setArenaWeather(String arenaWeather) {
    arenaWeather = arenaWeather.toUpperCase();
    WeatherType c = null;
    if (!arenaWeather.equalsIgnoreCase("default")) {
        try {
            c = WeatherType.valueOf(arenaWeather);
        } catch (Exception e) {
            return i18n("admin_command_invalid_arena_weather");
        }
    }

    game.setArenaWeather(c);

    return i18n("admin_command_arena_weather_set").replace("%weather%", c == null ? "default" : c.name());
}
 
源代码3 项目: BedWars   文件: GameCreator.java
private String setArenaWeather(String arenaWeather) {
    arenaWeather = arenaWeather.toUpperCase();
    WeatherType c = null;
    if (!arenaWeather.equalsIgnoreCase("default")) {
        try {
            c = WeatherType.valueOf(arenaWeather);
        } catch (Exception e) {
            return i18n("admin_command_invalid_arena_weather");
        }
    }

    game.setArenaWeather(c);

    return i18n("admin_command_arena_weather_set").replace("%weather%", c == null ? "default" : c.name());
}
 
源代码4 项目: SkyWarsReloaded   文件: WeatherOption.java
@SuppressWarnings("deprecation")
@Override
public void completeOption() {
	Vote weather = gameMap.getWeatherOption().getVoted();
	WeatherType w = WeatherType.CLEAR;
	if (weather != Vote.WEATHERSUN) {
		w = WeatherType.DOWNFALL;
	} 
	if (weather == Vote.WEATHERTHUNDER) {
		gameMap.setThunderStorm(true);
		gameMap.setNextStrike(Util.get().getRandomNum(3, 20));
		gameMap.setStrikeCounter(0);
	} else if (weather == Vote.WEATHERSNOW) {
		World world = gameMap.getAlivePlayers().get(0).getWorld();
		for (int x = -200; x < 200; x++) {
			for (int z = -200; z < 200; z++) {
				if (SkyWarsReloaded.getNMS().getVersion() < 13) {
					world.setBiome(x, z, Biome.valueOf("ICE_MOUNTAINS"));
				} else {
					world.setBiome(x, z, Biome.SNOWY_TUNDRA);
				}
			}
		}
		List<Chunk> chunks = Util.get().getChunks(world);
		for (Chunk chunk: chunks) {
			world.refreshChunk(chunk.getX(), chunk.getZ());
		}
	}
	for (Player player: gameMap.getAllPlayers()) {
		player.setPlayerWeather(w);
	}
}
 
源代码5 项目: HubBasics   文件: NoWeather.java
@EventHandler
public void onWeather(WeatherChangeEvent event) {
    WeatherType type = this.worldStates.get(event.getWorld().getName());
    if (type == null) return;
    if (type == WeatherType.CLEAR && event.toWeatherState()) {
        event.setCancelled(true);
    } else if (type == WeatherType.DOWNFALL && !event.toWeatherState()) {
        event.setCancelled(true);
    }
}
 
源代码6 项目: VoxelGamesLibv2   文件: NoWeatherChangeFeature.java
public void setWeather(WeatherType weather) {
    this.weather = weather;
}
 
源代码7 项目: BedWars   文件: Game.java
/**
    * @return
    */
WeatherType getArenaWeather();
 
源代码8 项目: BedWars   文件: Game.java
/**
    * @return
    */
WeatherType getArenaWeather();
 
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