类org.bukkit.event.entity.PlayerLeashEntityEvent源码实例Demo

下面列出了怎么用org.bukkit.event.entity.PlayerLeashEntityEvent的API类实例代码及写法,或者点击链接到github查看源代码。

源代码1 项目: askyblock   文件: IslandGuard.java
/**
 * Prevents the leash use
 *
 * @param e - event
 */
@EventHandler(priority = EventPriority.LOW)
public void onLeashUse(final PlayerLeashEntityEvent e) {
    if (DEBUG) {
        plugin.getLogger().info(e.getEventName());
    }
    if (inWorld(e.getEntity())) {
        if (e.getPlayer() != null) {
            Player player = e.getPlayer();
            if (actionAllowed(player, e.getEntity().getLocation(),SettingsFlag.LEASH)) {
                return;
            }
            Util.sendMessage(player, ChatColor.RED + plugin.myLocale(player.getUniqueId()).islandProtected);
            e.setCancelled(true);
            e.getPlayer().updateInventory();
        }
    }
}
 
源代码2 项目: NovaGuilds   文件: RegionInteractListener.java
@EventHandler
public void onPlayerLeashEntity(PlayerLeashEntityEvent event) {
	List<String> denyRiding = Config.REGION_DENYRIDING.getStringList();
	Player player = event.getPlayer();
	Entity entity = event.getEntity();
	NovaPlayer nPlayer = PlayerManager.getPlayer(player);

	if(denyRiding.contains(entity.getType().name())
			&& RegionManager.get(entity) != null
			&& (!plugin.getRegionManager().canInteract(player, entity) || (!nPlayer.getPreferences().getBypass() && !nPlayer.hasPermission(GuildPermission.MOB_LEASH)))
			&& (!(entity instanceof Vehicle) || !PlayerManager.getPlayer(player).isVehicleListed((Vehicle) event.getEntity()))) {
		event.setCancelled(true);
		Message.CHAT_REGION_DENY_LEASH.send(event.getPlayer());
	}
}
 
源代码3 项目: civcraft   文件: CustomItemManager.java
@EventHandler(priority = EventPriority.LOW)
public void OnPlayerLeashEvent(PlayerLeashEntityEvent event) {
	LoreCraftableMaterial craftMat = LoreCraftableMaterial.getCraftMaterial(event.getPlayer().getItemInHand());
	if (craftMat == null) {
		return;
	}
	
	craftMat.onPlayerLeashEvent(event);
}
 
源代码4 项目: civcraft   文件: MobListener.java
@EventHandler(priority = EventPriority.NORMAL)
public void onPlayerLeash(PlayerLeashEntityEvent event) {
	if (event.getEntity() instanceof LivingEntity) {
		if (MobLib.isMobLibEntity((LivingEntity) event.getEntity())) {
			CivMessage.sendError(event.getPlayer(), "This beast cannot be tamed.");
			event.setCancelled(true);
			return;
		}
	}
}
 
源代码5 项目: ClaimChunk   文件: CancellableChunkEvents.java
@EventHandler
public void onLeadCreate(PlayerLeashEntityEvent e) {
    if (e != null) {
        ChunkEventHelper.handleEntityEvent(e.getPlayer(), e.getEntity(), e);
    }
}
 
源代码6 项目: civcraft   文件: LoreCraftableMaterial.java
public void onPlayerLeashEvent(PlayerLeashEntityEvent event) {
	for (ItemComponent comp : this.components.values()) {
		comp.onPlayerLeashEvent(event);
	}
}
 
源代码7 项目: civcraft   文件: NoRightClick.java
public void onPlayerLeashEvent(PlayerLeashEntityEvent event) {
	
}
 
源代码8 项目: civcraft   文件: ItemComponent.java
public void onPlayerLeashEvent(PlayerLeashEntityEvent event) {} 
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