类net.minecraft.util.IProgressUpdate源码实例Demo

下面列出了怎么用net.minecraft.util.IProgressUpdate的API类实例代码及写法,或者点击链接到github查看源代码。

源代码1 项目: Gadomancy   文件: ChunkProviderTCOuter.java
public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_) {
    return true;
}
 
源代码2 项目: AdvancedRocketry   文件: ChunkProviderPlanet.java
/**
 * Two modes of operation: if passed true, save all Chunks in one go.  If passed false, save up to two chunks.
 * Return true if all chunks have been saved.
 */
public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_)
{
	return true;
}
 
源代码3 项目: Framez   文件: FakeWorldServer.java
@Override
public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_) {

    return true;
}
 
/**
 * Two modes of operation: if passed true, save all Chunks in one go.  If passed false, save up to two chunks.
 * Return true if all chunks have been saved.
 */
public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)
{
    return true;
}
 
源代码5 项目: Framez   文件: FakeWorldServer.java
@Override
public void saveAllChunks(boolean p_73044_1_, IProgressUpdate p_73044_2_) throws MinecraftException {

}
 
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