下面列出了怎么用javafx.scene.SubScene的API类实例代码及写法,或者点击链接到github查看源代码。
public Parent createDraggingGlobe() {
boolean support = Platform.isSupported(ConditionalFeature.SCENE3D);
if (support)
logger.config("JavaFX 3D features supported");
else
logger.config("JavaFX 3D features NOT supported");
globe = new Globe();
rotateGlobe();
// Use a SubScene
subScene = new SubScene(globe.getRoot(), WIDTH, HEIGHT);//, true, SceneAntialiasing.BALANCED);
subScene.setId("sub");
subScene.setCamera(globe.getCamera());//subScene));
//return new Group(subScene);
return new HBox(subScene);
}
public static ObservableList<Node> getChildren(Node node) {
if (node == null) return FXCollections.emptyObservableList();
if (node instanceof Parent) {
return ((Parent)node).getChildrenUnmodifiable();
} else if (node instanceof SubScene) {
return ((SubScene)node).getRoot().getChildrenUnmodifiable();
}
return FXCollections.emptyObservableList();
}
/** @param disabled Disable mouse interaction?
* @throws Exception on error
*/
public Viewer3d (final boolean disabled) throws Exception
{
axes = buildAxes();
view.getChildren().add(axes);
root = new Group(view);
root.setDepthTest(DepthTest.ENABLE);
scene = new SubScene(root, 1024, 768, true, SceneAntialiasing.BALANCED);
scene.setManaged(false);
scene.setFill(Color.GRAY);
scene.heightProperty().bind(heightProperty());
scene.widthProperty().bind(widthProperty());
buildCamera();
scene.setCamera(camera);
// Legend, placed on top of 3D scene
final HBox legend = new HBox(10, createAxisLabel("X Axis", Color.RED),
createAxisLabel("Y Axis", Color.GREEN),
createAxisLabel("Z Axis", Color.BLUE));
legend.setPadding(new Insets(10));
getChildren().setAll(scene, legend);
if (! disabled)
handleMouse(this);
}
private void buildSubScene() {
root3D.getChildren().add(autoScalingGroup);
subScene = new SubScene(root3D, paneW, paneH, true, SceneAntialiasing.BALANCED);
subScene.setCamera(camera);
subScene.setFill(Color.CADETBLUE);
setListeners(true);
}
public CameraView(SubScene scene) {
// Make sure "world" is a group
assert scene.getRoot().getClass().equals(Group.class);
worldToView = (Group)scene.getRoot();
camera = new PerspectiveCamera(true);
// cameraTransform.setTranslate(0, 0, -500);
cameraTransform.getChildren().add(camera);
camera.setNearClip(0.1);
camera.setFarClip(15000.0);
camera.setTranslateZ(-1500);
// cameraTransform.ry.setAngle(-45.0);
// cameraTransform.rx.setAngle(-10.0);
params.setCamera(camera);
params.setDepthBuffer(true);
params.setFill(Color.rgb(0, 0, 0, 0.5));
viewTimer = new AnimationTimer() {
@Override
public void handle(long now) {
redraw();
}
};
}
private void buildSubScene() {
root3D.getChildren().add(autoScalingGroup);
subScene = new SubScene(root3D,paneW,paneH,true,javafx.scene.SceneAntialiasing.BALANCED);
subScene.setCamera(camera);
subScene.setFill(Color.CADETBLUE);
setListeners(true);
}
public Viewer3DFX(final double width, final double height)
{
super();
this.root = new Group();
this.sceneGroup = new Group();
this.meshesGroup = new Group();
sceneGroup.getChildren().add(meshesGroup);
this.setWidth(width);
this.setHeight(height);
this.scene = new SubScene(root, width, height, true, SceneAntialiasing.BALANCED);
this.scene.fillProperty().bind(backgroundFill);
this.camera = new PerspectiveCamera(true);
this.camera.setNearClip(0.01);
this.camera.setFarClip(10.0);
this.camera.setTranslateY(0);
this.camera.setTranslateX(0);
this.camera.setTranslateZ(0);
this.camera.setFieldOfView(90);
this.scene.setCamera(this.camera);
this.cameraGroup = new Group();
this.getChildren().add(this.scene);
this.root.getChildren().addAll(cameraGroup, sceneGroup);
this.scene.widthProperty().bind(widthProperty());
this.scene.heightProperty().bind(heightProperty());
lightSpot.setTranslateX(-10);
lightSpot.setTranslateY(-10);
lightSpot.setTranslateZ(-10);
lightFill.setTranslateX(10);
this.cameraGroup.getChildren().addAll(camera, lightAmbient, lightSpot, lightFill);
this.cameraGroup.getTransforms().add(cameraTransform);
this.handler = new Scene3DHandler(this);
this.root.visibleProperty().bind(this.meshesEnabled);
final AffineTransform3D cameraAffineTransform = Transforms.fromTransformFX(cameraTransform);
this.handler.addAffineListener(sceneTransform -> {
final AffineTransform3D sceneToWorldTransform = Transforms.fromTransformFX(sceneTransform).inverse();
eyeToWorldTransformProperty.set(sceneToWorldTransform.concatenate(cameraAffineTransform));
});
final InvalidationListener sizeChangedListener = obs -> viewFrustumProperty.set(
new ViewFrustum(camera, new double[] {getWidth(), getHeight()})
);
widthProperty().addListener(sizeChangedListener);
heightProperty().addListener(sizeChangedListener);
// set initial value
sizeChangedListener.invalidated(null);
}
public SubScene scene()
{
return scene;
}
private void createQubit() {
PerspectiveCamera camera = new PerspectiveCamera(true);
camera.setNearClip(0.1);
camera.setFarClip(10000.0);
camera.getTransforms().addAll(rotateX, rotateY, new Translate(0, 0, -200));
FrustumMesh plane = new FrustumMesh(50, 50, 1, 1, new Point3D(0, -0.5f, 0), new Point3D(0, 0.5f, 0));
plane.setMaterial(new PhongMaterial(Color.web("#ccdd3320")));
SegmentedSphereMesh innerSphere = new SegmentedSphereMesh(40, 0, 0, 50, new Point3D(0, 0, 0));
innerSphere.setMaterial(new PhongMaterial(Color.web("#ff800080")));
SegmentedSphereMesh frameSphere = new SegmentedSphereMesh(20, 0, 0, 50, new Point3D(0, 0, 0));
frameSphere.setMaterial(new PhongMaterial(Color.BLACK));
frameSphere.setDrawMode(DrawMode.LINE);
FrustumMesh rod = new FrustumMesh(2, 2, 1, 1, new Point3D(0, 0, 0), new Point3D(50, 0, 0));
rod.setMaterial(new PhongMaterial(Color.web("#0080ff")));
SegmentedSphereMesh smallSphere = new SegmentedSphereMesh(20, 0, 0, 4, new Point3D(50, 0, 0));
smallSphere.setMaterial(new PhongMaterial(Color.web("#0080ff")));
rodSphere = new Group(smallSphere, rod);
Group group = new Group(plane, rodSphere, innerSphere, frameSphere, new AmbientLight(Color.BISQUE));
SubScene subScene = new SubScene(group, 100, 100, true, SceneAntialiasing.BALANCED);
subScene.setCamera(camera);
subScene.setOnMousePressed(event -> {
mouseOldX = event.getSceneX();
mouseOldY = event.getSceneY();
});
subScene.setOnMouseDragged(event -> {
rotateX.setAngle(rotateX.getAngle() - (event.getSceneY() - mouseOldY));
rotateY.setAngle(rotateY.getAngle() + (event.getSceneX() - mouseOldX));
mouseOldX = event.getSceneX();
mouseOldY = event.getSceneY();
});
getChildren().add(subScene);
rodSphere.getTransforms().setAll(myRotate);
}
public Parent createContent() throws Exception {
Image dImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-d.jpg").toExternalForm());
Image nImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-n.jpg").toExternalForm());
Image sImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-s.jpg").toExternalForm());
Image siImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-l.jpg").toExternalForm());
material = new PhongMaterial();
material.setDiffuseColor(Color.WHITE);
material.diffuseMapProperty().bind(
Bindings.when(diffuseMap).then(dImage).otherwise((Image) null));
material.setSpecularColor(Color.TRANSPARENT);
material.specularMapProperty().bind(
Bindings.when(specularMap).then(sImage).otherwise((Image) null));
material.bumpMapProperty().bind(
Bindings.when(bumpMap).then(nImage).otherwise((Image) null));
material.selfIlluminationMapProperty().bind(
Bindings.when(selfIlluminationMap).then(siImage).otherwise((Image) null));
earth = new Sphere(5);
earth.setMaterial(material);
earth.setRotationAxis(Rotate.Y_AXIS);
// Create and position camera
PerspectiveCamera camera = new PerspectiveCamera(true);
camera.getTransforms().addAll(
new Rotate(-20, Rotate.Y_AXIS),
new Rotate(-20, Rotate.X_AXIS),
new Translate(0, 0, -20));
sun = new PointLight(Color.rgb(255, 243, 234));
sun.translateXProperty().bind(sunDistance.multiply(-0.82));
sun.translateYProperty().bind(sunDistance.multiply(-0.41));
sun.translateZProperty().bind(sunDistance.multiply(-0.41));
sun.lightOnProperty().bind(sunLight);
AmbientLight ambient = new AmbientLight(Color.rgb(1, 1, 1));
// Build the Scene Graph
Group root = new Group();
root.getChildren().add(camera);
root.getChildren().add(earth);
root.getChildren().add(sun);
root.getChildren().add(ambient);
RotateTransition rt = new RotateTransition(Duration.seconds(24), earth);
rt.setByAngle(360);
rt.setInterpolator(Interpolator.LINEAR);
rt.setCycleCount(Animation.INDEFINITE);
rt.play();
// Use a SubScene
SubScene subScene = new SubScene(root, 400, 300, true, SceneAntialiasing.BALANCED);
subScene.setFill(Color.TRANSPARENT);
subScene.setCamera(camera);
return new Group(subScene);
}
private Parent createContent() {
Cube c = new Cube(1, Color.GREEN);
c.setTranslateX(-1);
c.setRotationAxis(Rotate.Y_AXIS);
c.setRotate(45);
Cube c2 = new Cube(1, Color.BLUE);
c2.setTranslateX(1);
c2.setRotationAxis(Rotate.Y_AXIS);
c2.setRotate(45);
Cube c3 = new Cube(1, Color.RED);
c3.setRotationAxis(Rotate.Y_AXIS);
c3.setRotate(45);
camera = new PerspectiveCamera(true);
translate = new Translate(0, 0, -10);
rotate = new Rotate(0, new Point3D(0, 1, 0));
camera.getTransforms().addAll(translate, rotate);
PointLight light = new PointLight(Color.WHITE);
light.setTranslateX(3);
light.setTranslateZ(-5);
TranslateTransition tt = new TranslateTransition(Duration.seconds(2), light);
tt.setFromX(-3);
tt.setToX(3);
tt.setAutoReverse(true);
tt.setCycleCount(Animation.INDEFINITE);
AmbientLight globalLight = new AmbientLight(Color.WHITE.deriveColor(0, 1, 0.2, 1));
worldRoot.getChildren().addAll(c, c2, c3, globalLight, light);
SubScene subScene = new SubScene(worldRoot, 800, 600, true, SceneAntialiasing.BALANCED);
subScene.setCamera(camera);
tt.play();
return new Group(new Rectangle(800, 600), subScene);
}
private void setEventHandlers(SubScene scene) {
scene.addEventHandler(KeyEvent.ANY, k -> handleKeyEvent(k));
scene.addEventHandler(MouseEvent.ANY, m -> handleMouseEvent(m));
scene.addEventHandler(ScrollEvent.ANY, s -> handleScrollEvent(s));
}
public void setSubScene(SubScene subScene) {
this.subScene = subScene;
setEventHandlers(subScene);
}
protected SubScene getSubScene() {
return subScene;
}
private void createSubscene(){
subScene = new SubScene(root, 800, 600, true, SceneAntialiasing.BALANCED);
camera = new PerspectiveCamera(true);
cameraTransform.setTranslate(0, 0, 0);
cameraTransform.getChildren().addAll(camera);
camera.setNearClip(0.1);
camera.setFarClip(100000.0);
camera.setFieldOfView(35);
camera.setTranslateZ(-cameraDistance);
cameraTransform.ry.setAngle(-45.0);
cameraTransform.rx.setAngle(-10.0);
//add a Point Light for better viewing of the grid coordinate system
PointLight light = new PointLight(Color.WHITE);
cameraTransform.getChildren().add(light);
light.setTranslateX(camera.getTranslateX());
light.setTranslateY(camera.getTranslateY());
light.setTranslateZ(camera.getTranslateZ());
root.getChildren().add(cameraTransform);
subScene.setCamera(camera);
initFirstPersonControls(subScene);
skyBox = new Skybox(new Image("http://www.zfight.com/misc/images/textures/envmaps/violentdays_large.jpg"), 100000, camera);
//Make a bunch of semi random Torusesessses(toroids?) and stuff : from torustest
Group torusGroup = new Group();
for (int i = 0; i < 10; i++) {
Random r = new Random();
//A lot of magic numbers in here that just artificially constrain the math
float randomRadius = (float) ((r.nextFloat() * 300) + 50);
float randomTubeRadius = (float) ((r.nextFloat() * 100) + 1);
int randomTubeDivisions = (int) ((r.nextFloat() * 64) + 1);
int randomRadiusDivisions = (int) ((r.nextFloat() * 64) + 1);
Color randomColor = new Color(r.nextDouble(), r.nextDouble(), r.nextDouble(), r.nextDouble());
boolean ambientRandom = r.nextBoolean();
boolean fillRandom = r.nextBoolean();
if(i == 0){
torusGroup.getChildren().add(bill);
}
TorusMesh torus = new TorusMesh(randomTubeDivisions, randomRadiusDivisions, randomRadius, randomTubeRadius);
double translationX = Math.random() * 1024 * 1.95;
if (Math.random() >= 0.5) {
translationX *= -1;
}
double translationY = Math.random() * 1024 * 1.95;
if (Math.random() >= 0.5) {
translationY *= -1;
}
double translationZ = Math.random() * 1024 * 1.95;
if (Math.random() >= 0.5) {
translationZ *= -1;
}
Translate translate = new Translate(translationX, translationY, translationZ);
Rotate rotateX = new Rotate(Math.random() * 360, Rotate.X_AXIS);
Rotate rotateY = new Rotate(Math.random() * 360, Rotate.Y_AXIS);
Rotate rotateZ = new Rotate(Math.random() * 360, Rotate.Z_AXIS);
torus.getTransforms().addAll(translate, rotateX, rotateY, rotateZ);
//torus.getTransforms().add(translate);
torusGroup.getChildren().add(torus);
}
root.getChildren().addAll(skyBox, torusGroup);
rootPane.getChildren().add(subScene);
//Enable subScene resizing
subScene.widthProperty().bind(rootPane.widthProperty());
subScene.heightProperty().bind(rootPane.heightProperty());
subScene.setFocusTraversable(true);
}
public Cutaway(SubScene scene, double width, double height) {
// Make sure "world" is a group
assert scene.getRoot().getClass().equals(Group.class);
setFillWidth(true);
setPrefSize(width, height+controlSize);
setMaxSize(width, height+controlSize);
this.setBorder(new Border(
new BorderStroke(Color.DARKKHAKI,
BorderStrokeStyle.SOLID,
new CornerRadii(25),
new BorderWidths(5)
)));
Rectangle closeSquare = new Rectangle(controlSize, controlSize, Color.LIGHTCORAL);
closeSquare.setOnMouseClicked((MouseEvent me) -> {
this.fireEvent(new CloseCutawayEvent(this));
});
Circle dragCircle = new Circle(controlSize/2, Color.STEELBLUE);
HBox top = new HBox(20,closeSquare,dragCircle);
dragCircle.setVisible(false);
StackPane.setAlignment(closeSquare, Pos.TOP_RIGHT);
StackPane.setMargin(closeSquare, new Insets(50));
top.setBackground(new Background(
new BackgroundFill(Color.KHAKI,
new CornerRadii(20,20,0,0,false),
Insets.EMPTY)));
top.setAlignment(Pos.TOP_RIGHT);
top.setOnMousePressed((MouseEvent me) -> {
cutawayPosX = me.getSceneX();
cutawayPosY = me.getSceneY();
cutawayOldX = me.getSceneX();
cutawayOldY = me.getSceneY();
});
top.setOnMouseDragged((MouseEvent me) -> {
cutawayOldX = cutawayPosX;
cutawayOldY = cutawayPosY;
cutawayPosX = me.getSceneX();
cutawayPosY = me.getSceneY();
cutawayDeltaX = (cutawayPosX - cutawayOldX);
cutawayDeltaY = (cutawayPosY - cutawayOldY);
setTranslateX(getTranslateX() + cutawayDeltaX);
setTranslateY(getTranslateY() + cutawayDeltaY);
});
getChildren().addAll(top,imageView);
worldToView = (Group)scene.getRoot();
camera = new PerspectiveCamera(true);
cameraTransform.getChildren().add(camera);
camera.setNearClip(0.1);
camera.setFarClip(15000.0);
camera.setTranslateZ(-1500);
params.setCamera(camera);
params.setDepthBuffer(true);
params.setFill(Color.rgb(0, 0, 0, 0.5));
viewTimer = new AnimationTimer() {
@Override
public void handle(long now) {
redraw();
}
};
setOnMouseEntered(e->{
requestFocus();
});
}
public SubScene getSubScene(){ return content.getSubScene(); }
public SubScene getSubScene() { return subScene; }
public SubScene getSubScene(){ return content.getSubScene(); }
public SubScene getSubScene() { return subScene; }