java.text.AttributedCharacterIterator#next ( )源码实例Demo

下面列出了java.text.AttributedCharacterIterator#next ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: openstock   文件: FXGraphics2D.java
/**
 * Draws a string of attributed characters at {@code (x, y)}. 
 * 
 * @param iterator  an iterator over the characters ({@code null} not 
 *     permitted).
 * @param x  the x-coordinate.
 * @param y  the y-coordinate.
 */
@Override
public void drawString(AttributedCharacterIterator iterator, float x, 
        float y) {
    Set<AttributedCharacterIterator.Attribute> 
            s = iterator.getAllAttributeKeys();
    if (!s.isEmpty()) {
        TextLayout layout = new TextLayout(iterator, 
                getFontRenderContext());
        layout.draw(this, x, y);
    } else {
        StringBuilder strb = new StringBuilder();
        iterator.first();
        for (int i = iterator.getBeginIndex(); i < iterator.getEndIndex(); 
                i++) {
            strb.append(iterator.current());
            iterator.next();
        }
        drawString(strb.toString(), x, y);
    }
}
 
源代码2 项目: TencentKona-8   文件: AttributedStringTest.java
private static final void checkIteratorText(AttributedCharacterIterator iterator, String expectedText) throws Exception {
    if (iterator.getEndIndex() - iterator.getBeginIndex() != expectedText.length()) {
        throwException(iterator, "text length doesn't match between original text and iterator");
    }

    char c = iterator.first();
    for (int i = 0; i < expectedText.length(); i++) {
        if (c != expectedText.charAt(i)) {
            throwException(iterator, "text content doesn't match between original text and iterator");
        }
        c = iterator.next();
    }
    if (c != CharacterIterator.DONE) {
        throwException(iterator, "iterator text doesn't end with DONE");
    }
}
 
源代码3 项目: SIMVA-SoS   文件: FXGraphics2D.java
/**
 * Draws a string of attributed characters at {@code (x, y)}. 
 * 
 * @param iterator  an iterator over the characters ({@code null} not 
 *     permitted).
 * @param x  the x-coordinate.
 * @param y  the y-coordinate.
 */
@Override
public void drawString(AttributedCharacterIterator iterator, float x, 
        float y) {
    Set<AttributedCharacterIterator.Attribute> 
            s = iterator.getAllAttributeKeys();
    if (!s.isEmpty()) {
        TextLayout layout = new TextLayout(iterator, 
                getFontRenderContext());
        layout.draw(this, x, y);
    } else {
        StringBuilder strb = new StringBuilder();
        iterator.first();
        for (int i = iterator.getBeginIndex(); i < iterator.getEndIndex(); 
                i++) {
            strb.append(iterator.current());
            iterator.next();
        }
        drawString(strb.toString(), x, y);
    }
}
 
源代码4 项目: openjdk-jdk8u   文件: AttributedStringTest.java
private static final void checkIteratorText(AttributedCharacterIterator iterator, String expectedText) throws Exception {
    if (iterator.getEndIndex() - iterator.getBeginIndex() != expectedText.length()) {
        throwException(iterator, "text length doesn't match between original text and iterator");
    }

    char c = iterator.first();
    for (int i = 0; i < expectedText.length(); i++) {
        if (c != expectedText.charAt(i)) {
            throwException(iterator, "text content doesn't match between original text and iterator");
        }
        c = iterator.next();
    }
    if (c != CharacterIterator.DONE) {
        throwException(iterator, "iterator text doesn't end with DONE");
    }
}
 
源代码5 项目: jfreesvg   文件: SVGGraphics2D.java
/**
 * Draws a string of attributed characters at {@code (x, y)}. 
 * 
 * @param iterator  an iterator over the characters ({@code null} not 
 *     permitted).
 * @param x  the x-coordinate.
 * @param y  the y-coordinate.
 */
@Override
public void drawString(AttributedCharacterIterator iterator, float x, 
        float y) {
    Set<Attribute> s = iterator.getAllAttributeKeys();
    if (!s.isEmpty()) {
        TextLayout layout = new TextLayout(iterator, 
                getFontRenderContext());
        layout.draw(this, x, y);
    } else {
        StringBuilder strb = new StringBuilder();
        iterator.first();
        for (int i = iterator.getBeginIndex(); i < iterator.getEndIndex(); 
                i++) {
            strb.append(iterator.current());
            iterator.next();
        }
        drawString(strb.toString(), x, y);
    }
}
 
源代码6 项目: consulo   文件: DesktopEditorImpl.java
private void createComposedString(int composedIndex, @Nonnull AttributedCharacterIterator text) {
  StringBuffer strBuf = new StringBuffer();

  // create attributed string with no attributes
  for (char c = text.setIndex(composedIndex); c != CharacterIterator.DONE; c = text.next()) {
    strBuf.append(c);
  }

  composedText = new String(strBuf);
}
 
源代码7 项目: openjdk-8-source   文件: TextLayout.java
/**
 * Constructs a <code>TextLayout</code> from an iterator over styled text.
 * <p>
 * The iterator must specify a single paragraph of text because an
 * entire paragraph is required for the bidirectional
 * algorithm.
 * @param text the styled text to display
 * @param frc contains information about a graphics device which is needed
 *       to measure the text correctly.
 *       Text measurements can vary slightly depending on the
 *       device resolution, and attributes such as antialiasing.  This
 *       parameter does not specify a translation between the
 *       <code>TextLayout</code> and user space.
 */
public TextLayout(AttributedCharacterIterator text, FontRenderContext frc) {

    if (text == null) {
        throw new IllegalArgumentException("Null iterator passed to TextLayout constructor.");
    }

    int start = text.getBeginIndex();
    int limit = text.getEndIndex();
    if (start == limit) {
        throw new IllegalArgumentException("Zero length iterator passed to TextLayout constructor.");
    }

    int len = limit - start;
    text.first();
    char[] chars = new char[len];
    int n = 0;
    for (char c = text.first();
         c != CharacterIterator.DONE;
         c = text.next())
    {
        chars[n++] = c;
    }

    text.first();
    if (text.getRunLimit() == limit) {

        Map<? extends Attribute, ?> attributes = text.getAttributes();
        Font font = singleFont(chars, 0, len, attributes);
        if (font != null) {
            fastInit(chars, font, attributes, frc);
            return;
        }
    }

    standardInit(text, chars, frc);
}
 
源代码8 项目: gcs   文件: PdfGraphics2D.java
/**
 * @see Graphics2D#drawString(AttributedCharacterIterator, float, float)
 */
@Override
public void drawString(AttributedCharacterIterator iter, float x, float y) {
	/*
	StringBuffer sb = new StringBuffer();
	for(char c = iter.first(); c != AttributedCharacterIterator.DONE; c = iter.next()) {
	    sb.append(c);
	}
	drawString(sb.toString(),x,y);
	*/
	StringBuffer stringbuffer = new StringBuffer(iter.getEndIndex());
	for (char c = iter.first(); c != '\uFFFF'; c = iter.next()) {
		if (iter.getIndex() == iter.getRunStart()) {
			if (stringbuffer.length() > 0) {
				drawString(stringbuffer.toString(), x, y);
				FontMetrics fontmetrics = getFontMetrics();
				x = (float) (x + fontmetrics.getStringBounds(stringbuffer.toString(), this).getWidth());
				stringbuffer.delete(0, stringbuffer.length());
			}
			doAttributes(iter);
		}
		stringbuffer.append(c);
	}

	drawString(stringbuffer.toString(), x, y);
	underline = false;
}
 
源代码9 项目: openjdk-8   文件: TextLayout.java
/**
 * Constructs a <code>TextLayout</code> from an iterator over styled text.
 * <p>
 * The iterator must specify a single paragraph of text because an
 * entire paragraph is required for the bidirectional
 * algorithm.
 * @param text the styled text to display
 * @param frc contains information about a graphics device which is needed
 *       to measure the text correctly.
 *       Text measurements can vary slightly depending on the
 *       device resolution, and attributes such as antialiasing.  This
 *       parameter does not specify a translation between the
 *       <code>TextLayout</code> and user space.
 */
public TextLayout(AttributedCharacterIterator text, FontRenderContext frc) {

    if (text == null) {
        throw new IllegalArgumentException("Null iterator passed to TextLayout constructor.");
    }

    int start = text.getBeginIndex();
    int limit = text.getEndIndex();
    if (start == limit) {
        throw new IllegalArgumentException("Zero length iterator passed to TextLayout constructor.");
    }

    int len = limit - start;
    text.first();
    char[] chars = new char[len];
    int n = 0;
    for (char c = text.first();
         c != CharacterIterator.DONE;
         c = text.next())
    {
        chars[n++] = c;
    }

    text.first();
    if (text.getRunLimit() == limit) {

        Map<? extends Attribute, ?> attributes = text.getAttributes();
        Font font = singleFont(chars, 0, len, attributes);
        if (font != null) {
            fastInit(chars, font, attributes, frc);
            return;
        }
    }

    standardInit(text, chars, frc);
}
 
源代码10 项目: hottub   文件: TextLayout.java
/**
 * Constructs a <code>TextLayout</code> from an iterator over styled text.
 * <p>
 * The iterator must specify a single paragraph of text because an
 * entire paragraph is required for the bidirectional
 * algorithm.
 * @param text the styled text to display
 * @param frc contains information about a graphics device which is needed
 *       to measure the text correctly.
 *       Text measurements can vary slightly depending on the
 *       device resolution, and attributes such as antialiasing.  This
 *       parameter does not specify a translation between the
 *       <code>TextLayout</code> and user space.
 */
public TextLayout(AttributedCharacterIterator text, FontRenderContext frc) {

    if (text == null) {
        throw new IllegalArgumentException("Null iterator passed to TextLayout constructor.");
    }

    int start = text.getBeginIndex();
    int limit = text.getEndIndex();
    if (start == limit) {
        throw new IllegalArgumentException("Zero length iterator passed to TextLayout constructor.");
    }

    int len = limit - start;
    text.first();
    char[] chars = new char[len];
    int n = 0;
    for (char c = text.first();
         c != CharacterIterator.DONE;
         c = text.next())
    {
        chars[n++] = c;
    }

    text.first();
    if (text.getRunLimit() == limit) {

        Map<? extends Attribute, ?> attributes = text.getAttributes();
        Font font = singleFont(chars, 0, len, attributes);
        if (font != null) {
            fastInit(chars, font, attributes, frc);
            return;
        }
    }

    standardInit(text, chars, frc);
}
 
源代码11 项目: Bytecoder   文件: TextLayout.java
/**
 * Constructs a {@code TextLayout} from an iterator over styled text.
 * <p>
 * The iterator must specify a single paragraph of text because an
 * entire paragraph is required for the bidirectional
 * algorithm.
 * @param text the styled text to display
 * @param frc contains information about a graphics device which is needed
 *       to measure the text correctly.
 *       Text measurements can vary slightly depending on the
 *       device resolution, and attributes such as antialiasing.  This
 *       parameter does not specify a translation between the
 *       {@code TextLayout} and user space.
 */
public TextLayout(AttributedCharacterIterator text, FontRenderContext frc) {

    if (text == null) {
        throw new IllegalArgumentException("Null iterator passed to TextLayout constructor.");
    }

    int start = text.getBeginIndex();
    int limit = text.getEndIndex();
    if (start == limit) {
        throw new IllegalArgumentException("Zero length iterator passed to TextLayout constructor.");
    }

    int len = limit - start;
    text.first();
    char[] chars = new char[len];
    int n = 0;
    for (char c = text.first();
         c != CharacterIterator.DONE;
         c = text.next())
    {
        chars[n++] = c;
    }

    text.first();
    if (text.getRunLimit() == limit) {

        Map<? extends Attribute, ?> attributes = text.getAttributes();
        Font font = singleFont(chars, 0, len, attributes);
        if (font != null) {
            fastInit(chars, font, attributes, frc);
            return;
        }
    }

    standardInit(text, chars, frc);
}
 
源代码12 项目: j2objc   文件: AttributedStringTest.java
/**
 * @tests java.text.AttributedString#AttributedString(java.lang.String)
 */
public void test_ConstructorLjava_lang_String() {
	String test = "Test string";
	AttributedString attrString = new AttributedString(test);
	AttributedCharacterIterator it = attrString.getIterator();
	StringBuffer buf = new StringBuffer();
	buf.append(it.first());
	char ch;
	while ((ch = it.next()) != CharacterIterator.DONE)
		buf.append(ch);
	assertTrue("Wrong string: " + buf, buf.toString().equals(test));
}
 
public AttributedStringSerializationWrapper(AttributedString as) {
	AttributedCharacterIterator iter = as.getIterator();
	Set<Attribute> allAttributes = iter.getAllAttributeKeys();
	StringBuilder sb = new StringBuilder();
	while (true) {
		char ch = iter.current();
		if (ch == CharacterIterator.DONE)
			break;
		sb.append(ch);
		iter.next();
	}

	Map<Attribute, List<Run>> runMap = new HashMap<>();
	for (Attribute attribute : allAttributes) {
		AttributedCharacterIterator iter2 = as
				.getIterator(new Attribute[] { attribute });

		List<Run> runs = new ArrayList<>();
		int index = 0;
		while (true) {
			if (iter2.current() == CharacterIterator.DONE)
				break;

			Run lastRun = runs.isEmpty() ? null : runs.get(runs.size() - 1);
			Object value = iter2.getAttribute(attribute);

			if (lastRun != null && Objects.equals(lastRun.value, value)) {
				lastRun.endIndex++;
			} else {
				Run newRun = new Run(value, index);
				runs.add(newRun);
			}

			index++;
			iter2.next();
		}

		for (Run run : runs) {
			for (SerializationFilter filter : AWTSerializationUtils.FILTERS) {
				Object filteredValue = filter.filter(run.value);
				if (filteredValue != null)
					run.value = filteredValue;
			}
		}

		runMap.put(attribute, runs);
	}

	map.put(KEY_STRING, sb.toString());
	map.put(KEY_RUN_MAP, runMap);
}
 
源代码14 项目: openjdk-8   文件: BidiBase.java
/**
 * Perform the Unicode Bidi algorithm on a given paragraph, as defined in the
 * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>,
 * version 13,
 * also described in The Unicode Standard, Version 4.0 .<p>
 *
 * This method takes a paragraph of text and computes the
 * left-right-directionality of each character. The text should not
 * contain any Unicode block separators.<p>
 *
 * The RUN_DIRECTION attribute in the text, if present, determines the base
 * direction (left-to-right or right-to-left). If not present, the base
 * direction is computed using the Unicode Bidirectional Algorithm,
 * defaulting to left-to-right if there are no strong directional characters
 * in the text. This attribute, if present, must be applied to all the text
 * in the paragraph.<p>
 *
 * The BIDI_EMBEDDING attribute in the text, if present, represents
 * embedding level information. Negative values from -1 to -62 indicate
 * overrides at the absolute value of the level. Positive values from 1 to
 * 62 indicate embeddings. Where values are zero or not defined, the base
 * embedding level as determined by the base direction is assumed.<p>
 *
 * The NUMERIC_SHAPING attribute in the text, if present, converts European
 * digits to other decimal digits before running the bidi algorithm. This
 * attribute, if present, must be applied to all the text in the paragraph.
 *
 * If the entire text is all of the same directionality, then
 * the method may not perform all the steps described by the algorithm,
 * i.e., some levels may not be the same as if all steps were performed.
 * This is not relevant for unidirectional text.<br>
 * For example, in pure LTR text with numbers the numbers would get
 * a resolved level of 2 higher than the surrounding text according to
 * the algorithm. This implementation may set all resolved levels to
 * the same value in such a case.<p>
 *
 * @param paragraph a paragraph of text with optional character and
 *        paragraph attribute information
 * @stable ICU 3.8
 */
public void setPara(AttributedCharacterIterator paragraph)
{
    byte paraLvl;
    char ch = paragraph.first();
    Boolean runDirection =
        (Boolean) paragraph.getAttribute(TextAttributeConstants.RUN_DIRECTION);
    Object shaper = paragraph.getAttribute(TextAttributeConstants.NUMERIC_SHAPING);
    if (runDirection == null) {
        paraLvl = INTERNAL_LEVEL_DEFAULT_LTR;
    } else {
        paraLvl = (runDirection.equals(TextAttributeConstants.RUN_DIRECTION_LTR)) ?
                    (byte)Bidi.DIRECTION_LEFT_TO_RIGHT : (byte)Bidi.DIRECTION_RIGHT_TO_LEFT;
    }

    byte[] lvls = null;
    int len = paragraph.getEndIndex() - paragraph.getBeginIndex();
    byte[] embeddingLevels = new byte[len];
    char[] txt = new char[len];
    int i = 0;
    while (ch != AttributedCharacterIterator.DONE) {
        txt[i] = ch;
        Integer embedding =
            (Integer) paragraph.getAttribute(TextAttributeConstants.BIDI_EMBEDDING);
        if (embedding != null) {
            byte level = embedding.byteValue();
            if (level == 0) {
                /* no-op */
            } else if (level < 0) {
                lvls = embeddingLevels;
                embeddingLevels[i] = (byte)((0 - level) | INTERNAL_LEVEL_OVERRIDE);
            } else {
                lvls = embeddingLevels;
                embeddingLevels[i] = level;
            }
        }
        ch = paragraph.next();
        ++i;
    }

    if (shaper != null) {
        NumericShapings.shape(shaper, txt, 0, len);
    }
    setPara(txt, paraLvl, lvls);
}
 
源代码15 项目: jdk8u-jdk   文件: BidiBase.java
/**
 * Perform the Unicode Bidi algorithm on a given paragraph, as defined in the
 * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>,
 * version 13,
 * also described in The Unicode Standard, Version 4.0 .<p>
 *
 * This method takes a paragraph of text and computes the
 * left-right-directionality of each character. The text should not
 * contain any Unicode block separators.<p>
 *
 * The RUN_DIRECTION attribute in the text, if present, determines the base
 * direction (left-to-right or right-to-left). If not present, the base
 * direction is computed using the Unicode Bidirectional Algorithm,
 * defaulting to left-to-right if there are no strong directional characters
 * in the text. This attribute, if present, must be applied to all the text
 * in the paragraph.<p>
 *
 * The BIDI_EMBEDDING attribute in the text, if present, represents
 * embedding level information. Negative values from -1 to -62 indicate
 * overrides at the absolute value of the level. Positive values from 1 to
 * 62 indicate embeddings. Where values are zero or not defined, the base
 * embedding level as determined by the base direction is assumed.<p>
 *
 * The NUMERIC_SHAPING attribute in the text, if present, converts European
 * digits to other decimal digits before running the bidi algorithm. This
 * attribute, if present, must be applied to all the text in the paragraph.
 *
 * If the entire text is all of the same directionality, then
 * the method may not perform all the steps described by the algorithm,
 * i.e., some levels may not be the same as if all steps were performed.
 * This is not relevant for unidirectional text.<br>
 * For example, in pure LTR text with numbers the numbers would get
 * a resolved level of 2 higher than the surrounding text according to
 * the algorithm. This implementation may set all resolved levels to
 * the same value in such a case.<p>
 *
 * @param paragraph a paragraph of text with optional character and
 *        paragraph attribute information
 * @stable ICU 3.8
 */
public void setPara(AttributedCharacterIterator paragraph)
{
    byte paraLvl;
    char ch = paragraph.first();
    Boolean runDirection =
        (Boolean) paragraph.getAttribute(TextAttributeConstants.RUN_DIRECTION);
    Object shaper = paragraph.getAttribute(TextAttributeConstants.NUMERIC_SHAPING);
    if (runDirection == null) {
        paraLvl = INTERNAL_LEVEL_DEFAULT_LTR;
    } else {
        paraLvl = (runDirection.equals(TextAttributeConstants.RUN_DIRECTION_LTR)) ?
                    (byte)Bidi.DIRECTION_LEFT_TO_RIGHT : (byte)Bidi.DIRECTION_RIGHT_TO_LEFT;
    }

    byte[] lvls = null;
    int len = paragraph.getEndIndex() - paragraph.getBeginIndex();
    byte[] embeddingLevels = new byte[len];
    char[] txt = new char[len];
    int i = 0;
    while (ch != AttributedCharacterIterator.DONE) {
        txt[i] = ch;
        Integer embedding =
            (Integer) paragraph.getAttribute(TextAttributeConstants.BIDI_EMBEDDING);
        if (embedding != null) {
            byte level = embedding.byteValue();
            if (level == 0) {
                /* no-op */
            } else if (level < 0) {
                lvls = embeddingLevels;
                embeddingLevels[i] = (byte)((0 - level) | INTERNAL_LEVEL_OVERRIDE);
            } else {
                lvls = embeddingLevels;
                embeddingLevels[i] = level;
            }
        }
        ch = paragraph.next();
        ++i;
    }

    if (shaper != null) {
        NumericShapings.shape(shaper, txt, 0, len);
    }
    setPara(txt, paraLvl, lvls);
}
 
源代码16 项目: Bytecoder   文件: InputMethodContext.java
/**
 * Dispatches committed text to a client component.
 * Called by composition window.
 *
 * @param client The component that the text should get dispatched to.
 * @param text The iterator providing access to the committed
 *        (and possible composed) text.
 * @param committedCharacterCount The number of committed characters in the text.
 */
synchronized void dispatchCommittedText(Component client,
             AttributedCharacterIterator text,
             int committedCharacterCount) {
    // note that the client is not always the current client component -
    // some host input method adapters may dispatch input method events
    // through the Java event queue, and we may have switched clients while
    // the event was in the queue.
    if (committedCharacterCount == 0
            || text.getEndIndex() <= text.getBeginIndex()) {
        return;
    }
    long time = System.currentTimeMillis();
    dispatchingCommittedText = true;
    try {
        InputMethodRequests req = client.getInputMethodRequests();
        if (req != null) {
            // active client -> send text as InputMethodEvent
            int beginIndex = text.getBeginIndex();
            AttributedCharacterIterator toBeCommitted =
                (new AttributedString(text, beginIndex, beginIndex + committedCharacterCount)).getIterator();

            InputMethodEvent inputEvent = new InputMethodEvent(
                    client,
                    InputMethodEvent.INPUT_METHOD_TEXT_CHANGED,
                    toBeCommitted,
                    committedCharacterCount,
                    null, null);

            client.dispatchEvent(inputEvent);
        } else {
            // passive client -> send text as KeyEvents
            char keyChar = text.first();
            while (committedCharacterCount-- > 0 && keyChar != CharacterIterator.DONE) {
                KeyEvent keyEvent = new KeyEvent(client, KeyEvent.KEY_TYPED,
                                             time, 0, KeyEvent.VK_UNDEFINED, keyChar);
                client.dispatchEvent(keyEvent);
                keyChar = text.next();
            }
        }
    } finally {
        dispatchingCommittedText = false;
    }
}
 
源代码17 项目: openjdk-8-source   文件: BidiBase.java
/**
 * Perform the Unicode Bidi algorithm on a given paragraph, as defined in the
 * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>,
 * version 13,
 * also described in The Unicode Standard, Version 4.0 .<p>
 *
 * This method takes a paragraph of text and computes the
 * left-right-directionality of each character. The text should not
 * contain any Unicode block separators.<p>
 *
 * The RUN_DIRECTION attribute in the text, if present, determines the base
 * direction (left-to-right or right-to-left). If not present, the base
 * direction is computed using the Unicode Bidirectional Algorithm,
 * defaulting to left-to-right if there are no strong directional characters
 * in the text. This attribute, if present, must be applied to all the text
 * in the paragraph.<p>
 *
 * The BIDI_EMBEDDING attribute in the text, if present, represents
 * embedding level information. Negative values from -1 to -62 indicate
 * overrides at the absolute value of the level. Positive values from 1 to
 * 62 indicate embeddings. Where values are zero or not defined, the base
 * embedding level as determined by the base direction is assumed.<p>
 *
 * The NUMERIC_SHAPING attribute in the text, if present, converts European
 * digits to other decimal digits before running the bidi algorithm. This
 * attribute, if present, must be applied to all the text in the paragraph.
 *
 * If the entire text is all of the same directionality, then
 * the method may not perform all the steps described by the algorithm,
 * i.e., some levels may not be the same as if all steps were performed.
 * This is not relevant for unidirectional text.<br>
 * For example, in pure LTR text with numbers the numbers would get
 * a resolved level of 2 higher than the surrounding text according to
 * the algorithm. This implementation may set all resolved levels to
 * the same value in such a case.<p>
 *
 * @param paragraph a paragraph of text with optional character and
 *        paragraph attribute information
 * @stable ICU 3.8
 */
public void setPara(AttributedCharacterIterator paragraph)
{
    byte paraLvl;
    char ch = paragraph.first();
    Boolean runDirection =
        (Boolean) paragraph.getAttribute(TextAttributeConstants.RUN_DIRECTION);
    Object shaper = paragraph.getAttribute(TextAttributeConstants.NUMERIC_SHAPING);
    if (runDirection == null) {
        paraLvl = INTERNAL_LEVEL_DEFAULT_LTR;
    } else {
        paraLvl = (runDirection.equals(TextAttributeConstants.RUN_DIRECTION_LTR)) ?
                    (byte)Bidi.DIRECTION_LEFT_TO_RIGHT : (byte)Bidi.DIRECTION_RIGHT_TO_LEFT;
    }

    byte[] lvls = null;
    int len = paragraph.getEndIndex() - paragraph.getBeginIndex();
    byte[] embeddingLevels = new byte[len];
    char[] txt = new char[len];
    int i = 0;
    while (ch != AttributedCharacterIterator.DONE) {
        txt[i] = ch;
        Integer embedding =
            (Integer) paragraph.getAttribute(TextAttributeConstants.BIDI_EMBEDDING);
        if (embedding != null) {
            byte level = embedding.byteValue();
            if (level == 0) {
                /* no-op */
            } else if (level < 0) {
                lvls = embeddingLevels;
                embeddingLevels[i] = (byte)((0 - level) | INTERNAL_LEVEL_OVERRIDE);
            } else {
                lvls = embeddingLevels;
                embeddingLevels[i] = level;
            }
        }
        ch = paragraph.next();
        ++i;
    }

    if (shaper != null) {
        NumericShapings.shape(shaper, txt, 0, len);
    }
    setPara(txt, paraLvl, lvls);
}
 
源代码18 项目: jdk8u-jdk   文件: BidiBase.java
/**
 * Perform the Unicode Bidi algorithm on a given paragraph, as defined in the
 * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>,
 * version 13,
 * also described in The Unicode Standard, Version 4.0 .<p>
 *
 * This method takes a paragraph of text and computes the
 * left-right-directionality of each character. The text should not
 * contain any Unicode block separators.<p>
 *
 * The RUN_DIRECTION attribute in the text, if present, determines the base
 * direction (left-to-right or right-to-left). If not present, the base
 * direction is computed using the Unicode Bidirectional Algorithm,
 * defaulting to left-to-right if there are no strong directional characters
 * in the text. This attribute, if present, must be applied to all the text
 * in the paragraph.<p>
 *
 * The BIDI_EMBEDDING attribute in the text, if present, represents
 * embedding level information. Negative values from -1 to -62 indicate
 * overrides at the absolute value of the level. Positive values from 1 to
 * 62 indicate embeddings. Where values are zero or not defined, the base
 * embedding level as determined by the base direction is assumed.<p>
 *
 * The NUMERIC_SHAPING attribute in the text, if present, converts European
 * digits to other decimal digits before running the bidi algorithm. This
 * attribute, if present, must be applied to all the text in the paragraph.
 *
 * If the entire text is all of the same directionality, then
 * the method may not perform all the steps described by the algorithm,
 * i.e., some levels may not be the same as if all steps were performed.
 * This is not relevant for unidirectional text.<br>
 * For example, in pure LTR text with numbers the numbers would get
 * a resolved level of 2 higher than the surrounding text according to
 * the algorithm. This implementation may set all resolved levels to
 * the same value in such a case.<p>
 *
 * @param paragraph a paragraph of text with optional character and
 *        paragraph attribute information
 * @stable ICU 3.8
 */
public void setPara(AttributedCharacterIterator paragraph)
{
    byte paraLvl;
    char ch = paragraph.first();
    Boolean runDirection =
        (Boolean) paragraph.getAttribute(TextAttributeConstants.RUN_DIRECTION);
    Object shaper = paragraph.getAttribute(TextAttributeConstants.NUMERIC_SHAPING);
    if (runDirection == null) {
        paraLvl = INTERNAL_LEVEL_DEFAULT_LTR;
    } else {
        paraLvl = (runDirection.equals(TextAttributeConstants.RUN_DIRECTION_LTR)) ?
                    (byte)Bidi.DIRECTION_LEFT_TO_RIGHT : (byte)Bidi.DIRECTION_RIGHT_TO_LEFT;
    }

    byte[] lvls = null;
    int len = paragraph.getEndIndex() - paragraph.getBeginIndex();
    byte[] embeddingLevels = new byte[len];
    char[] txt = new char[len];
    int i = 0;
    while (ch != AttributedCharacterIterator.DONE) {
        txt[i] = ch;
        Integer embedding =
            (Integer) paragraph.getAttribute(TextAttributeConstants.BIDI_EMBEDDING);
        if (embedding != null) {
            byte level = embedding.byteValue();
            if (level == 0) {
                /* no-op */
            } else if (level < 0) {
                lvls = embeddingLevels;
                embeddingLevels[i] = (byte)((0 - level) | INTERNAL_LEVEL_OVERRIDE);
            } else {
                lvls = embeddingLevels;
                embeddingLevels[i] = level;
            }
        }
        ch = paragraph.next();
        ++i;
    }

    if (shaper != null) {
        NumericShapings.shape(shaper, txt, 0, len);
    }
    setPara(txt, paraLvl, lvls);
}
 
源代码19 项目: ccu-historian   文件: SerialUtilities.java
/**
 * Serialises an <code>AttributedString</code> object.
 *
 * @param as  the attributed string object (<code>null</code> permitted).
 * @param stream  the output stream (<code>null</code> not permitted).
 *
 * @throws IOException if there is an I/O error.
 */
public static void writeAttributedString(AttributedString as,
        ObjectOutputStream stream) throws IOException {

    if (stream == null) {
        throw new IllegalArgumentException("Null 'stream' argument.");
    }
    if (as != null) {
        stream.writeBoolean(false);
        AttributedCharacterIterator aci = as.getIterator();
        // build a plain string from aci
        // then write the string
        StringBuffer plainStr = new StringBuffer();
        char current = aci.first();
        while (current != CharacterIterator.DONE) {
            plainStr = plainStr.append(current);
            current = aci.next();
        }
        stream.writeObject(plainStr.toString());

        // then write the attributes and limits for each run
        current = aci.first();
        int begin = aci.getBeginIndex();
        while (current != CharacterIterator.DONE) {
            // write the current character - when the reader sees that this
            // is not CharacterIterator.DONE, it will know to read the
            // run limits and attributes
            stream.writeChar(current);

            // now write the limit, adjusted as if beginIndex is zero
            int limit = aci.getRunLimit();
            stream.writeInt(limit - begin);

            // now write the attribute set
            Map atts = new HashMap(aci.getAttributes());
            stream.writeObject(atts);
            current = aci.setIndex(limit);
        }
        // write a character that signals to the reader that all runs
        // are done...
        stream.writeChar(CharacterIterator.DONE);
    }
    else {
        // write a flag that indicates a null
        stream.writeBoolean(true);
    }

}
 
源代码20 项目: jdk8u-jdk   文件: InputMethodContext.java
/**
 * Dispatches committed text to a client component.
 * Called by composition window.
 *
 * @param client The component that the text should get dispatched to.
 * @param text The iterator providing access to the committed
 *        (and possible composed) text.
 * @param committedCharacterCount The number of committed characters in the text.
 */
synchronized void dispatchCommittedText(Component client,
             AttributedCharacterIterator text,
             int committedCharacterCount) {
    // note that the client is not always the current client component -
    // some host input method adapters may dispatch input method events
    // through the Java event queue, and we may have switched clients while
    // the event was in the queue.
    if (committedCharacterCount == 0
            || text.getEndIndex() <= text.getBeginIndex()) {
        return;
    }
    long time = System.currentTimeMillis();
    dispatchingCommittedText = true;
    try {
        InputMethodRequests req = client.getInputMethodRequests();
        if (req != null) {
            // active client -> send text as InputMethodEvent
            int beginIndex = text.getBeginIndex();
            AttributedCharacterIterator toBeCommitted =
                (new AttributedString(text, beginIndex, beginIndex + committedCharacterCount)).getIterator();

            InputMethodEvent inputEvent = new InputMethodEvent(
                    client,
                    InputMethodEvent.INPUT_METHOD_TEXT_CHANGED,
                    toBeCommitted,
                    committedCharacterCount,
                    null, null);

            client.dispatchEvent(inputEvent);
        } else {
            // passive client -> send text as KeyEvents
            char keyChar = text.first();
            while (committedCharacterCount-- > 0 && keyChar != CharacterIterator.DONE) {
                KeyEvent keyEvent = new KeyEvent(client, KeyEvent.KEY_TYPED,
                                             time, 0, KeyEvent.VK_UNDEFINED, keyChar);
                client.dispatchEvent(keyEvent);
                keyChar = text.next();
            }
        }
    } finally {
        dispatchingCommittedText = false;
    }
}