下面列出了java.awt.peer.WindowPeer#updateIconImages ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list can contain {@code MultiResolutionImage} images also.
* Suitable image depending on screen resolution is extracted from
* base {@code MultiResolutionImage} image and added to the icons list
* while base resolution image is removed from list.
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platform-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list can contain {@code MultiResolutionImage} images also.
* Suitable image depending on screen resolution is extracted from
* base {@code MultiResolutionImage} image and added to the icons list
* while base resolution image is removed from list.
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platform-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
/**
* Sets the sequence of images to be displayed as the icon
* for this window. Subsequent calls to {@code getIconImages} will
* always return a copy of the {@code icons} list.
* <p>
* Depending on the platform capabilities one or several images
* of different dimensions will be used as the window's icon.
* <p>
* The {@code icons} list is scanned for the images of most
* appropriate dimensions from the beginning. If the list contains
* several images of the same size, the first will be used.
* <p>
* Ownerless windows with no icon specified use platfrom-default icon.
* The icon of an owned window may be inherited from the owner
* unless explicitly overridden.
* Setting the icon to {@code null} or empty list restores
* the default behavior.
* <p>
* Note : Native windowing systems may use different images of differing
* dimensions to represent a window, depending on the context (e.g.
* window decoration, window list, taskbar, etc.). They could also use
* just a single image for all contexts or no image at all.
*
* @param icons the list of icon images to be displayed.
* @see #getIconImages()
* @see #setIconImage(Image)
* @since 1.6
*/
public synchronized void setIconImages(java.util.List<? extends Image> icons) {
this.icons = (icons == null) ? new ArrayList<Image>() :
new ArrayList<Image>(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}