java.awt.image.VolatileImage#IMAGE_OK源码实例Demo

下面列出了java.awt.image.VolatileImage#IMAGE_OK 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: hottub   文件: AltTabCrashTest.java
public void render(Graphics g)  {
    do {
        height = getBounds().height;
        width = getBounds().width;
        if (vimg == null) {
            vimg = createVolatileImage(width, height);
            renderOffscreen();
        }
        int returnCode = vimg.validate(getGraphicsConfiguration());
        if (returnCode == VolatileImage.IMAGE_RESTORED) {
            renderOffscreen();
        } else if (returnCode == VolatileImage.IMAGE_INCOMPATIBLE) {
            vimg = getGraphicsConfiguration().
                createCompatibleVolatileImage(width, height);
            renderOffscreen();
        } else if (returnCode == VolatileImage.IMAGE_OK) {
            renderOffscreen();
        }
        g.drawImage(vimg, 0, 0, this);
    } while (vimg.contentsLost());
}
 
源代码2 项目: jdk8u-jdk   文件: AltTabCrashTest.java
public void render(Graphics g)  {
    do {
        height = getBounds().height;
        width = getBounds().width;
        if (vimg == null) {
            vimg = createVolatileImage(width, height);
            renderOffscreen();
        }
        int returnCode = vimg.validate(getGraphicsConfiguration());
        if (returnCode == VolatileImage.IMAGE_RESTORED) {
            renderOffscreen();
        } else if (returnCode == VolatileImage.IMAGE_INCOMPATIBLE) {
            vimg = getGraphicsConfiguration().
                createCompatibleVolatileImage(width, height);
            renderOffscreen();
        } else if (returnCode == VolatileImage.IMAGE_OK) {
            renderOffscreen();
        }
        g.drawImage(vimg, 0, 0, this);
    } while (vimg.contentsLost());
}
 
源代码3 项目: openjdk-jdk8u-backup   文件: AltTabCrashTest.java
public void render(Graphics g)  {
    do {
        height = getBounds().height;
        width = getBounds().width;
        if (vimg == null) {
            vimg = createVolatileImage(width, height);
            renderOffscreen();
        }
        int returnCode = vimg.validate(getGraphicsConfiguration());
        if (returnCode == VolatileImage.IMAGE_RESTORED) {
            renderOffscreen();
        } else if (returnCode == VolatileImage.IMAGE_INCOMPATIBLE) {
            vimg = getGraphicsConfiguration().
                createCompatibleVolatileImage(width, height);
            renderOffscreen();
        } else if (returnCode == VolatileImage.IMAGE_OK) {
            renderOffscreen();
        }
        g.drawImage(vimg, 0, 0, this);
    } while (vimg.contentsLost());
}
 
源代码4 项目: jdk8u60   文件: AltTabCrashTest.java
public void render(Graphics g)  {
    do {
        height = getBounds().height;
        width = getBounds().width;
        if (vimg == null) {
            vimg = createVolatileImage(width, height);
            renderOffscreen();
        }
        int returnCode = vimg.validate(getGraphicsConfiguration());
        if (returnCode == VolatileImage.IMAGE_RESTORED) {
            renderOffscreen();
        } else if (returnCode == VolatileImage.IMAGE_INCOMPATIBLE) {
            vimg = getGraphicsConfiguration().
                createCompatibleVolatileImage(width, height);
            renderOffscreen();
        } else if (returnCode == VolatileImage.IMAGE_OK) {
            renderOffscreen();
        }
        g.drawImage(vimg, 0, 0, this);
    } while (vimg.contentsLost());
}
 
private static void test(final BufferedImage bi) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
                                 .getDefaultConfiguration();
    VolatileImage vi = gc.createCompatibleVolatileImage(500, 200,
                                                        TRANSLUCENT);
    BufferedImage gold = gc.createCompatibleImage(500, 200, TRANSLUCENT);
    // draw to compatible Image
    draw(bi, gold);
    // draw to volatile image
    int attempt = 0;
    BufferedImage snapshot;
    while (true) {
        if (++attempt > 10) {
            throw new RuntimeException("Too many attempts: " + attempt);
        }
        vi.validate(gc);
        if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
            continue;
        }
        draw(bi, vi);
        snapshot = vi.getSnapshot();
        if (vi.contentsLost()) {
            continue;
        }
        break;
    }
    // validate images
    for (int x = 0; x < gold.getWidth(); ++x) {
        for (int y = 0; y < gold.getHeight(); ++y) {
            if (gold.getRGB(x, y) != snapshot.getRGB(x, y)) {
                ImageIO.write(gold, "png", new File("gold.png"));
                ImageIO.write(snapshot, "png", new File("bi.png"));
                throw new RuntimeException("Test failed.");
            }
        }
    }
}
 
private static void test(final BufferedImage bi) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
                                 .getDefaultConfiguration();
    VolatileImage vi = gc.createCompatibleVolatileImage(500, 200,
                                                        TRANSLUCENT);
    BufferedImage gold = gc.createCompatibleImage(500, 200, TRANSLUCENT);
    // draw to compatible Image
    draw(bi, gold);
    // draw to volatile image
    int attempt = 0;
    BufferedImage snapshot;
    while (true) {
        if (++attempt > 10) {
            throw new RuntimeException("Too many attempts: " + attempt);
        }
        vi.validate(gc);
        if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
            continue;
        }
        draw(bi, vi);
        snapshot = vi.getSnapshot();
        if (vi.contentsLost()) {
            continue;
        }
        break;
    }
    // validate images
    for (int x = 0; x < gold.getWidth(); ++x) {
        for (int y = 0; y < gold.getHeight(); ++y) {
            if (gold.getRGB(x, y) != snapshot.getRGB(x, y)) {
                ImageIO.write(gold, "png", new File("gold.png"));
                ImageIO.write(snapshot, "png", new File("bi.png"));
                throw new RuntimeException("Test failed.");
            }
        }
    }
}
 
源代码7 项目: jpexs-decompiler   文件: ImagePanel.java
@Override
protected void paintComponent(Graphics g) {
    Graphics2D g2d = (Graphics2D) g;

    VolatileImage ri = this.renderImage;
    if (ri != null) {
        calcRect();
        if (ri.validate(View.getDefaultConfiguration()) != VolatileImage.IMAGE_OK) {
            ri = View.createRenderImage(getWidth(), getHeight(), Transparency.TRANSLUCENT);
            render();
        }

        if (ri != null) {
            g2d.drawImage(ri, 0, 0, null);
        }
    }
    g2d.setColor(Color.red);

    DecimalFormat df = new DecimalFormat();
    df.setMaximumFractionDigits(2);
    df.setMinimumFractionDigits(0);
    df.setGroupingUsed(false);

    float frameLoss = 100 - (getFpsIs() / fpsShouldBe * 100);

    if (Configuration._debugMode.get()) {
        g2d.drawString("frameLoss:" + df.format(frameLoss) + "%", 20, 20);
    }
}
 
private static void test(final BufferedImage bi) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
                                 .getDefaultConfiguration();
    VolatileImage vi = gc.createCompatibleVolatileImage(500, 200,
                                                        TRANSLUCENT);
    BufferedImage gold = gc.createCompatibleImage(500, 200, TRANSLUCENT);
    // draw to compatible Image
    draw(bi, gold);
    // draw to volatile image
    int attempt = 0;
    BufferedImage snapshot;
    while (true) {
        if (++attempt > 10) {
            throw new RuntimeException("Too many attempts: " + attempt);
        }
        vi.validate(gc);
        if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
            continue;
        }
        draw(bi, vi);
        snapshot = vi.getSnapshot();
        if (vi.contentsLost()) {
            continue;
        }
        break;
    }
    // validate images
    for (int x = 0; x < gold.getWidth(); ++x) {
        for (int y = 0; y < gold.getHeight(); ++y) {
            if (gold.getRGB(x, y) != snapshot.getRGB(x, y)) {
                ImageIO.write(gold, "png", new File("gold.png"));
                ImageIO.write(snapshot, "png", new File("bi.png"));
                throw new RuntimeException("Test failed.");
            }
        }
    }
}
 
private static void test(final BufferedImage bi) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
                                 .getDefaultConfiguration();
    VolatileImage vi = gc.createCompatibleVolatileImage(500, 200,
                                                        TRANSLUCENT);
    BufferedImage gold = gc.createCompatibleImage(500, 200, TRANSLUCENT);
    // draw to compatible Image
    draw(bi, gold);
    // draw to volatile image
    int attempt = 0;
    BufferedImage snapshot;
    while (true) {
        if (++attempt > 10) {
            throw new RuntimeException("Too many attempts: " + attempt);
        }
        vi.validate(gc);
        if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
            continue;
        }
        draw(bi, vi);
        snapshot = vi.getSnapshot();
        if (vi.contentsLost()) {
            continue;
        }
        break;
    }
    // validate images
    for (int x = 0; x < gold.getWidth(); ++x) {
        for (int y = 0; y < gold.getHeight(); ++y) {
            if (gold.getRGB(x, y) != snapshot.getRGB(x, y)) {
                ImageIO.write(gold, "png", new File("gold.png"));
                ImageIO.write(snapshot, "png", new File("bi.png"));
                throw new RuntimeException("Test failed.");
            }
        }
    }
}
 
private static void test(final BufferedImage bi) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
                                 .getDefaultConfiguration();
    VolatileImage vi = gc.createCompatibleVolatileImage(500, 200,
                                                        TRANSLUCENT);
    BufferedImage gold = gc.createCompatibleImage(500, 200, TRANSLUCENT);
    // draw to compatible Image
    draw(bi, gold);
    // draw to volatile image
    int attempt = 0;
    BufferedImage snapshot;
    while (true) {
        if (++attempt > 10) {
            throw new RuntimeException("Too many attempts: " + attempt);
        }
        vi.validate(gc);
        if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
            continue;
        }
        draw(bi, vi);
        snapshot = vi.getSnapshot();
        if (vi.contentsLost()) {
            continue;
        }
        break;
    }
    // validate images
    for (int x = 0; x < gold.getWidth(); ++x) {
        for (int y = 0; y < gold.getHeight(); ++y) {
            if (gold.getRGB(x, y) != snapshot.getRGB(x, y)) {
                ImageIO.write(gold, "png", new File("gold.png"));
                ImageIO.write(snapshot, "png", new File("bi.png"));
                throw new RuntimeException("Test failed.");
            }
        }
    }
}
 
public static void main(final String[] args) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
            .getDefaultConfiguration();
    AffineTransform at;
    for (int size : SIZES) {
        at = AffineTransform.getScaleInstance(size, size);
        for (Shape clip : SHAPES) {
            clip = at.createTransformedShape(clip);
            for (Shape to : SHAPES) {
                to = at.createTransformedShape(to);
                // Prepare test images
                BufferedImage snapshot;
                VolatileImage source = getVolatileImage(gc, size);
                VolatileImage target = getVolatileImage(gc, size);
                int attempt = 0;
                while (true) {
                    if (++attempt > 10) {
                        throw new RuntimeException("Too many attempts: " + attempt);
                    }
                    // Prepare source images
                    source.validate(gc);
                    Graphics2D g2d = source.createGraphics();
                    g2d.setColor(Color.RED);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (source.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }
                    // Prepare target images
                    target.validate(gc);
                    g2d = target.createGraphics();
                    g2d.setColor(Color.GREEN);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (target.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }

                    draw(clip, to, source, target);
                    snapshot = target.getSnapshot();
                    if (source.contentsLost() || target.contentsLost()) {
                        continue;
                    }
                    break;
                }
                // Prepare gold images
                BufferedImage goldS = getSourceGold(gc, size);
                BufferedImage goldT = getTargetGold(gc, size);
                draw(clip, to, goldS, goldT);
                validate(snapshot, goldT);
                source.flush();
                target.flush();
            }
        }
    }
}
 
public static void main(final String[] args) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
                                 .getDefaultConfiguration();
    AffineTransform at;
    for (int size : SIZES) {
        at = AffineTransform.getScaleInstance(size, size);
        for (Shape clip : SHAPES) {
            clip = at.createTransformedShape(clip);
            for (Shape to : SHAPES) {
                to = at.createTransformedShape(to);
                // Prepare test images
                BufferedImage snapshot;
                BufferedImage bi = getBufferedImage(size);
                VolatileImage vi = getVolatileImage(gc, size);
                while (true) {
                    vi.validate(gc);
                    Graphics2D g2d = vi.createGraphics();
                    g2d.setColor(Color.GREEN);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }
                    draw(clip, to, bi, vi);
                    snapshot = vi.getSnapshot();
                    if (vi.contentsLost()) {
                        continue;
                    }
                    break;
                }
                // Prepare gold images
                BufferedImage goldvi = getCompatibleImage(gc, size);
                BufferedImage goldbi = getBufferedImage(size);
                draw(clip, to, goldbi, goldvi);
                validate(snapshot, goldvi);
                vi.flush();
            }
        }
    }
}
 
public static void main(final String[] args) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
            .getDefaultConfiguration();
    AffineTransform at;
    for (int size : SIZES) {
        at = AffineTransform.getScaleInstance(size, size);
        for (Shape clip : SHAPES) {
            clip = at.createTransformedShape(clip);
            for (Shape to : SHAPES) {
                to = at.createTransformedShape(to);
                // Prepare test images
                BufferedImage snapshot;
                VolatileImage source = getVolatileImage(gc, size);
                VolatileImage target = getVolatileImage(gc, size);
                int attempt = 0;
                while (true) {
                    if (++attempt > 10) {
                        throw new RuntimeException("Too many attempts: " + attempt);
                    }
                    // Prepare source images
                    source.validate(gc);
                    Graphics2D g2d = source.createGraphics();
                    g2d.setColor(Color.RED);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (source.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }
                    // Prepare target images
                    target.validate(gc);
                    g2d = target.createGraphics();
                    g2d.setColor(Color.GREEN);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (target.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }

                    draw(clip, to, source, target);
                    snapshot = target.getSnapshot();
                    if (source.contentsLost() || target.contentsLost()) {
                        continue;
                    }
                    break;
                }
                // Prepare gold images
                BufferedImage goldS = getSourceGold(gc, size);
                BufferedImage goldT = getTargetGold(gc, size);
                draw(clip, to, goldS, goldT);
                validate(snapshot, goldT);
                source.flush();
                target.flush();
            }
        }
    }
}
 
源代码14 项目: openjdk-jdk9   文件: VolatileSurfaceManager.java
/**
 * Get the image ready for rendering.  This method is called to make
 * sure that the accelerated SurfaceData exists and is
 * ready to be used.  Users call this method prior to any set of
 * rendering to or from the image, to make sure the image is ready
 * and compatible with the given GraphicsConfiguration.
 *
 * The image may not be "ready" if either we had problems creating
 * it in the first place (e.g., there was no space in vram) or if
 * the surface became lost (e.g., some other app or the OS caused
 * vram surfaces to be removed).
 *
 * Note that we want to return RESTORED in any situation where the
 * SurfaceData is different than it was last time.  So whether it's
 * software or hardware, if we have a different SurfaceData object,
 * then the contents have been altered and we must reflect that
 * change to the user.
 */
public int validate(GraphicsConfiguration gc) {
    int returnCode = VolatileImage.IMAGE_OK;
    boolean lostSurfaceTmp = lostSurface;
    lostSurface = false;

    if (isAccelerationEnabled()) {
        if (!isConfigValid(gc)) {
            // If we're asked to render to a different device than the
            // one we were created under, return INCOMPATIBLE error code.
            // Note that a null gc simply ignores the incompatibility
            // issue
            returnCode = VolatileImage.IMAGE_INCOMPATIBLE;
        } else if (sdAccel == null) {
            // We either had problems creating the surface or the display
            // mode changed and we nullified the old one.  Try it again.
            sdAccel = initAcceleratedSurface();
            if (sdAccel != null) {
                // set the current SurfaceData to accelerated version
                sdCurrent = sdAccel;
                // we don't need the system memory surface anymore, so
                // let's release it now (it can always be restored later)
                sdBackup = null;
                returnCode = VolatileImage.IMAGE_RESTORED;
            } else {
                sdCurrent = getBackupSurface();
            }
        } else if (sdAccel.isSurfaceLost()) {
            try {
                restoreAcceleratedSurface();
                // set the current SurfaceData to accelerated version
                sdCurrent = sdAccel;
                // restoration successful: accel surface no longer lost
                sdAccel.setSurfaceLost(false);
                // we don't need the system memory surface anymore, so
                // let's release it now (it can always be restored later)
                sdBackup = null;
                returnCode = VolatileImage.IMAGE_RESTORED;
            } catch (sun.java2d.InvalidPipeException e) {
                // Set the current SurfaceData to software version so that
                // drawing can continue.  Note that we still have
                // the lostAccelSurface flag set so that we will continue
                // to attempt to restore the accelerated surface.
                sdCurrent = getBackupSurface();
            }
        } else if (lostSurfaceTmp) {
            // Something else triggered this loss/restoration.  Could
            // be a palette change that didn't require a SurfaceData
            // recreation but merely a re-rendering of the pixels.
            returnCode = VolatileImage.IMAGE_RESTORED;
        }
    } else if (sdAccel != null) {
        // if the "acceleration enabled" state changed to disabled,
        // switch to software surface
        sdCurrent = getBackupSurface();
        sdAccel = null;
        returnCode = VolatileImage.IMAGE_RESTORED;
    } else if (lostSurfaceTmp) {
        // A software surface has been restored. This could be due to
        // display mode change on a non-accelerated volatile image.
        returnCode = VolatileImage.IMAGE_RESTORED;
    }

    if ((returnCode != VolatileImage.IMAGE_INCOMPATIBLE) &&
        (sdCurrent != sdPrevious))
    {
        // contents have changed - return RESTORED to user
        sdPrevious = sdCurrent;
        returnCode = VolatileImage.IMAGE_RESTORED;
    }

    if (returnCode == VolatileImage.IMAGE_RESTORED) {
        // clear the current surface with the background color,
        // only if the surface has been restored
        initContents();
    }

    return returnCode;
}
 
public static void main(final String[] args) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
            .getDefaultConfiguration();
    AffineTransform at;
    for (int size : SIZES) {
        at = AffineTransform.getScaleInstance(size, size);
        for (Shape clip : SHAPES) {
            clip = at.createTransformedShape(clip);
            for (Shape to : SHAPES) {
                to = at.createTransformedShape(to);
                // Prepare test images
                BufferedImage snapshot;
                VolatileImage source = getVolatileImage(gc, size);
                VolatileImage target = getVolatileImage(gc, size);
                int attempt = 0;
                while (true) {
                    if (++attempt > 10) {
                        throw new RuntimeException("Too many attempts: " + attempt);
                    }
                    // Prepare source images
                    source.validate(gc);
                    Graphics2D g2d = source.createGraphics();
                    g2d.setColor(Color.RED);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (source.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }
                    // Prepare target images
                    target.validate(gc);
                    g2d = target.createGraphics();
                    g2d.setColor(Color.GREEN);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (target.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }

                    draw(clip, to, source, target);
                    snapshot = target.getSnapshot();
                    if (source.contentsLost() || target.contentsLost()) {
                        continue;
                    }
                    break;
                }
                // Prepare gold images
                BufferedImage goldS = getSourceGold(gc, size);
                BufferedImage goldT = getTargetGold(gc, size);
                draw(clip, to, goldS, goldT);
                validate(snapshot, goldT);
                source.flush();
                target.flush();
            }
        }
    }
}
 
public static void main(final String[] args) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
            .getDefaultConfiguration();
    AffineTransform at;
    for (int size : SIZES) {
        at = AffineTransform.getScaleInstance(size, size);
        for (Shape clip : SHAPES) {
            clip = at.createTransformedShape(clip);
            for (Shape to : SHAPES) {
                to = at.createTransformedShape(to);
                // Prepare test images
                BufferedImage snapshot;
                VolatileImage source = getVolatileImage(gc, size);
                VolatileImage target = getVolatileImage(gc, size);
                int attempt = 0;
                while (true) {
                    if (++attempt > 10) {
                        throw new RuntimeException("Too many attempts: " + attempt);
                    }
                    // Prepare source images
                    source.validate(gc);
                    Graphics2D g2d = source.createGraphics();
                    g2d.setColor(Color.RED);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (source.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }
                    // Prepare target images
                    target.validate(gc);
                    g2d = target.createGraphics();
                    g2d.setColor(Color.GREEN);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (target.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }

                    draw(clip, to, source, target);
                    snapshot = target.getSnapshot();
                    if (source.contentsLost() || target.contentsLost()) {
                        continue;
                    }
                    break;
                }
                // Prepare gold images
                BufferedImage goldS = getSourceGold(gc, size);
                BufferedImage goldT = getTargetGold(gc, size);
                draw(clip, to, goldS, goldT);
                validate(snapshot, goldT);
                source.flush();
                target.flush();
            }
        }
    }
}
 
源代码17 项目: openjdk-jdk8u   文件: VolatileSurfaceManager.java
/**
 * Get the image ready for rendering.  This method is called to make
 * sure that the accelerated SurfaceData exists and is
 * ready to be used.  Users call this method prior to any set of
 * rendering to or from the image, to make sure the image is ready
 * and compatible with the given GraphicsConfiguration.
 *
 * The image may not be "ready" if either we had problems creating
 * it in the first place (e.g., there was no space in vram) or if
 * the surface became lost (e.g., some other app or the OS caused
 * vram surfaces to be removed).
 *
 * Note that we want to return RESTORED in any situation where the
 * SurfaceData is different than it was last time.  So whether it's
 * software or hardware, if we have a different SurfaceData object,
 * then the contents have been altered and we must reflect that
 * change to the user.
 */
public int validate(GraphicsConfiguration gc) {
    int returnCode = VolatileImage.IMAGE_OK;
    boolean lostSurfaceTmp = lostSurface;
    lostSurface = false;

    if (isAccelerationEnabled()) {
        if (!isConfigValid(gc)) {
            // If we're asked to render to a different device than the
            // one we were created under, return INCOMPATIBLE error code.
            // Note that a null gc simply ignores the incompatibility
            // issue
            returnCode = VolatileImage.IMAGE_INCOMPATIBLE;
        } else if (sdAccel == null) {
            // We either had problems creating the surface or the display
            // mode changed and we nullified the old one.  Try it again.
            sdAccel = initAcceleratedSurface();
            if (sdAccel != null) {
                // set the current SurfaceData to accelerated version
                sdCurrent = sdAccel;
                // we don't need the system memory surface anymore, so
                // let's release it now (it can always be restored later)
                sdBackup = null;
                returnCode = VolatileImage.IMAGE_RESTORED;
            } else {
                sdCurrent = getBackupSurface();
            }
        } else if (sdAccel.isSurfaceLost()) {
            try {
                restoreAcceleratedSurface();
                // set the current SurfaceData to accelerated version
                sdCurrent = sdAccel;
                // restoration successful: accel surface no longer lost
                sdAccel.setSurfaceLost(false);
                // we don't need the system memory surface anymore, so
                // let's release it now (it can always be restored later)
                sdBackup = null;
                returnCode = VolatileImage.IMAGE_RESTORED;
            } catch (sun.java2d.InvalidPipeException e) {
                // Set the current SurfaceData to software version so that
                // drawing can continue.  Note that we still have
                // the lostAccelSurface flag set so that we will continue
                // to attempt to restore the accelerated surface.
                sdCurrent = getBackupSurface();
            }
        } else if (lostSurfaceTmp) {
            // Something else triggered this loss/restoration.  Could
            // be a palette change that didn't require a SurfaceData
            // recreation but merely a re-rendering of the pixels.
            returnCode = VolatileImage.IMAGE_RESTORED;
        }
    } else if (sdAccel != null) {
        // if the "acceleration enabled" state changed to disabled,
        // switch to software surface
        sdCurrent = getBackupSurface();
        sdAccel = null;
        returnCode = VolatileImage.IMAGE_RESTORED;
    }

    if ((returnCode != VolatileImage.IMAGE_INCOMPATIBLE) &&
        (sdCurrent != sdPrevious))
    {
        // contents have changed - return RESTORED to user
        sdPrevious = sdCurrent;
        returnCode = VolatileImage.IMAGE_RESTORED;
    }

    if (returnCode == VolatileImage.IMAGE_RESTORED) {
        // clear the current surface with the background color,
        // only if the surface has been restored
        initContents();
    }

    return returnCode;
}
 
源代码18 项目: hottub   文件: IncorrectClipXorModeSW2Surface.java
public static void main(final String[] args) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
                                 .getDefaultConfiguration();
    AffineTransform at;
    for (int size : SIZES) {
        at = AffineTransform.getScaleInstance(size, size);
        for (Shape clip : SHAPES) {
            clip = at.createTransformedShape(clip);
            for (Shape to : SHAPES) {
                to = at.createTransformedShape(to);
                // Prepare test images
                BufferedImage snapshot;
                BufferedImage bi = getBufferedImage(size);
                VolatileImage vi = getVolatileImage(gc, size);
                while (true) {
                    vi.validate(gc);
                    Graphics2D g2d = vi.createGraphics();
                    g2d.setColor(Color.GREEN);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }
                    draw(clip, to, bi, vi);
                    snapshot = vi.getSnapshot();
                    if (vi.contentsLost()) {
                        continue;
                    }
                    break;
                }
                // Prepare gold images
                BufferedImage goldvi = getCompatibleImage(gc, size);
                BufferedImage goldbi = getBufferedImage(size);
                draw(clip, to, goldbi, goldvi);
                validate(snapshot, goldvi);
                vi.flush();
            }
        }
    }
}
 
源代码19 项目: jdk8u_jdk   文件: IncorrectClipXorModeSW2Surface.java
public static void main(final String[] args) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
                                 .getDefaultConfiguration();
    AffineTransform at;
    for (int size : SIZES) {
        at = AffineTransform.getScaleInstance(size, size);
        for (Shape clip : SHAPES) {
            clip = at.createTransformedShape(clip);
            for (Shape to : SHAPES) {
                to = at.createTransformedShape(to);
                // Prepare test images
                BufferedImage snapshot;
                BufferedImage bi = getBufferedImage(size);
                VolatileImage vi = getVolatileImage(gc, size);
                while (true) {
                    vi.validate(gc);
                    Graphics2D g2d = vi.createGraphics();
                    g2d.setColor(Color.GREEN);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }
                    draw(clip, to, bi, vi);
                    snapshot = vi.getSnapshot();
                    if (vi.contentsLost()) {
                        continue;
                    }
                    break;
                }
                // Prepare gold images
                BufferedImage goldvi = getCompatibleImage(gc, size);
                BufferedImage goldbi = getBufferedImage(size);
                draw(clip, to, goldbi, goldvi);
                validate(snapshot, goldvi);
                vi.flush();
            }
        }
    }
}
 
public static void main(final String[] args) throws IOException {
    GraphicsEnvironment ge = GraphicsEnvironment
            .getLocalGraphicsEnvironment();
    GraphicsConfiguration gc = ge.getDefaultScreenDevice()
            .getDefaultConfiguration();
    AffineTransform at;
    for (int size : SIZES) {
        at = AffineTransform.getScaleInstance(size, size);
        for (Shape clip : SHAPES) {
            clip = at.createTransformedShape(clip);
            for (Shape to : SHAPES) {
                to = at.createTransformedShape(to);
                // Prepare test images
                BufferedImage snapshot;
                VolatileImage source = getVolatileImage(gc, size);
                VolatileImage target = getVolatileImage(gc, size);
                int attempt = 0;
                while (true) {
                    if (++attempt > 10) {
                        throw new RuntimeException("Too many attempts: " + attempt);
                    }
                    // Prepare source images
                    source.validate(gc);
                    Graphics2D g2d = source.createGraphics();
                    g2d.setColor(Color.RED);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (source.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }
                    // Prepare target images
                    target.validate(gc);
                    g2d = target.createGraphics();
                    g2d.setColor(Color.GREEN);
                    g2d.fillRect(0, 0, size, size);
                    g2d.dispose();
                    if (target.validate(gc) != VolatileImage.IMAGE_OK) {
                        continue;
                    }

                    draw(clip, to, source, target);
                    snapshot = target.getSnapshot();
                    if (source.contentsLost() || target.contentsLost()) {
                        continue;
                    }
                    break;
                }
                // Prepare gold images
                BufferedImage goldS = getSourceGold(gc, size);
                BufferedImage goldT = getTargetGold(gc, size);
                draw(clip, to, goldS, goldT);
                validate(snapshot, goldT);
                source.flush();
                target.flush();
            }
        }
    }
}