com.google.common.util.concurrent.Service.State#compareTo ( )源码实例Demo

下面列出了com.google.common.util.concurrent.Service.State#compareTo ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: codebuff   文件: ServiceManager.java
/**
 * Updates the state with the given service transition.
 *
 * <p>This method performs the main logic of ServiceManager in the following steps.
 * <ol>
 * <li>Update the {@link #servicesByState()}
 * <li>Update the {@link #startupTimers}
 * <li>Based on the new state queue listeners to run
 * <li>Run the listeners (outside of the lock)
 * </ol>
 */

void transitionService(
  final Service service, State from, State to) {
  checkNotNull(service);
  checkArgument(from != to);
  monitor.enter();
  try {
    transitioned = true;
    if (!ready) {
      return;
    }
    // Update state.
    checkState(
      servicesByState.remove(from, service),
      "Service %s not at the expected location in the state map %s",
      service,
      from);
    checkState(
      servicesByState.put(to, service),
      "Service %s in the state map unexpectedly at %s",
      service,
      to);
    // Update the timer
    Stopwatch stopwatch = startupTimers.get(service);
    if (stopwatch == null) {
      // This means the service was started by some means other than ServiceManager.startAsync
      stopwatch = Stopwatch.createStarted();
      startupTimers.put(service, stopwatch);
    }
    if (to.compareTo(RUNNING) >= 0 && stopwatch.isRunning()) {
      // N.B. if we miss the STARTING event then we may never record a startup time.
      stopwatch.stop();
      if (!(service instanceof NoOpService)) {
        logger.log(Level.FINE, "Started {0} in {1}.", new Object[] {service, stopwatch});
      }
    }
    // Queue our listeners

    // Did a service fail?
    if (to == FAILED) {
      fireFailedListeners(service);
    }
    if (states.count(RUNNING) == numberOfServices) {
      // This means that the manager is currently healthy. N.B. If other threads call isHealthy
      // they are not guaranteed to get 'true', because any service could fail right now.
      fireHealthyListeners();
    } else if (states.count(TERMINATED) + states.count(FAILED) == numberOfServices) {
      fireStoppedListeners();
    }
  } finally {
    monitor.leave();
    // Run our executors outside of the lock
    executeListeners();
  }
}
 
源代码2 项目: codebuff   文件: ServiceManager.java
/**
 * Updates the state with the given service transition.
 *
 * <p>This method performs the main logic of ServiceManager in the following steps.
 * <ol>
 * <li>Update the {@link #servicesByState()}
 * <li>Update the {@link #startupTimers}
 * <li>Based on the new state queue listeners to run
 * <li>Run the listeners (outside of the lock)
 * </ol>
 */

void transitionService(
  final Service service, State from, State to) {
  checkNotNull(service);
  checkArgument(from != to);
  monitor.enter();
  try {
    transitioned = true;
    if (!ready) {
      return;
    }
    // Update state.
    checkState(
      servicesByState.remove(from, service),
      "Service %s not at the expected location in the state map %s",
      service,
      from);
    checkState(
      servicesByState.put(to, service),
      "Service %s in the state map unexpectedly at %s",
      service,
      to);
    // Update the timer
    Stopwatch stopwatch = startupTimers.get(service);
    if (stopwatch == null) {
      // This means the service was started by some means other than ServiceManager.startAsync
      stopwatch = Stopwatch.createStarted();
      startupTimers.put(service, stopwatch);
    }
    if (to.compareTo(RUNNING) >= 0 && stopwatch.isRunning()) {
      // N.B. if we miss the STARTING event then we may never record a startup time.
      stopwatch.stop();
      if (!(service instanceof NoOpService)) {
        logger.log(Level.FINE, "Started {0} in {1}.", new Object[] {service, stopwatch});
      }
    }
    // Queue our listeners

    // Did a service fail?
    if (to == FAILED) {
      fireFailedListeners(service);
    }
    if (states.count(RUNNING) == numberOfServices) {
      // This means that the manager is currently healthy. N.B. If other threads call isHealthy
      // they are not guaranteed to get 'true', because any service could fail right now.
      fireHealthyListeners();
    } else if (states.count(TERMINATED) + states.count(FAILED) == numberOfServices) {
      fireStoppedListeners();
    }
  } finally {
    monitor.leave();
    // Run our executors outside of the lock
    executeListeners();
  }
}
 
源代码3 项目: codebuff   文件: ServiceManager.java
/**
 * Updates the state with the given service transition.
 *
 * <p>This method performs the main logic of ServiceManager in the following steps.
 * <ol>
 * <li>Update the {@link #servicesByState()}
 * <li>Update the {@link #startupTimers}
 * <li>Based on the new state queue listeners to run
 * <li>Run the listeners (outside of the lock)
 * </ol>
 */

void transitionService(
  final Service service, State from, State to) {
  checkNotNull(service);
  checkArgument(from != to);
  monitor.enter();
  try {
    transitioned = true;
    if (!ready) {
      return;
    }
    // Update state.
    checkState(
      servicesByState.remove(from, service),
      "Service %s not at the expected location in the state map %s",
      service,
      from);
    checkState(
      servicesByState.put(to, service),
      "Service %s in the state map unexpectedly at %s",
      service,
      to);
    // Update the timer
    Stopwatch stopwatch = startupTimers.get(service);
    if (stopwatch == null) {
      // This means the service was started by some means other than ServiceManager.startAsync
      stopwatch = Stopwatch.createStarted();
      startupTimers.put(service, stopwatch);
    }
    if (to.compareTo(RUNNING) >= 0 && stopwatch.isRunning()) {
      // N.B. if we miss the STARTING event then we may never record a startup time.
      stopwatch.stop();
      if (!(service instanceof NoOpService)) {
        logger.log(Level.FINE, "Started {0} in {1}.", new Object[] {service, stopwatch});
      }
    }
    // Queue our listeners

    // Did a service fail?
    if (to == FAILED) {
      fireFailedListeners(service);
    }
    if (states.count(RUNNING) == numberOfServices) {
      // This means that the manager is currently healthy. N.B. If other threads call isHealthy
      // they are not guaranteed to get 'true', because any service could fail right now.
      fireHealthyListeners();
    } else if (states.count(TERMINATED) + states.count(FAILED) == numberOfServices) {
      fireStoppedListeners();
    }
  } finally {
    monitor.leave();
    // Run our executors outside of the lock
    executeListeners();
  }
}
 
源代码4 项目: codebuff   文件: ServiceManager.java
/**
 * Updates the state with the given service transition.
 *
 * <p>This method performs the main logic of ServiceManager in the following steps.
 * <ol>
 * <li>Update the {@link #servicesByState()}
 * <li>Update the {@link #startupTimers}
 * <li>Based on the new state queue listeners to run
 * <li>Run the listeners (outside of the lock)
 * </ol>
 */

void transitionService(
  final Service service, State from, State to) {
  checkNotNull(service);
  checkArgument(from != to);
  monitor.enter();
  try {
    transitioned = true;
    if (!ready) {
      return;
    }
    // Update state.
    checkState(
      servicesByState.remove(from, service),
      "Service %s not at the expected location in the state map %s",
      service,
      from);
    checkState(
      servicesByState.put(to, service),
      "Service %s in the state map unexpectedly at %s",
      service,
      to);
    // Update the timer
    Stopwatch stopwatch = startupTimers.get(service);
    if (stopwatch == null) {
      // This means the service was started by some means other than ServiceManager.startAsync
      stopwatch = Stopwatch.createStarted();
      startupTimers.put(service, stopwatch);
    }
    if (to.compareTo(RUNNING) >= 0 && stopwatch.isRunning()) {
      // N.B. if we miss the STARTING event then we may never record a startup time.
      stopwatch.stop();
      if (!(service instanceof NoOpService)) {
        logger.log(Level.FINE, "Started {0} in {1}.", new Object[] {service, stopwatch});
      }
    }
    // Queue our listeners

    // Did a service fail?
    if (to == FAILED) {
      fireFailedListeners(service);
    }
    if (states.count(RUNNING) == numberOfServices) {
      // This means that the manager is currently healthy. N.B. If other threads call isHealthy
      // they are not guaranteed to get 'true', because any service could fail right now.
      fireHealthyListeners();
    } else if (states.count(TERMINATED) + states.count(FAILED) == numberOfServices) {
      fireStoppedListeners();
    }
  } finally {
    monitor.leave();
    // Run our executors outside of the lock
    executeListeners();
  }
}
 
源代码5 项目: codebuff   文件: ServiceManager.java
/**
 * Updates the state with the given service transition.
 *
 * <p>This method performs the main logic of ServiceManager in the following steps.
 * <ol>
 * <li>Update the {@link #servicesByState()}
 * <li>Update the {@link #startupTimers}
 * <li>Based on the new state queue listeners to run
 * <li>Run the listeners (outside of the lock)
 * </ol>
 */
void transitionService(final Service service, State from, State to) {
  checkNotNull(service);
  checkArgument(from != to);
  monitor.enter();
  try {
    transitioned = true;
    if (!ready) {
      return;
    }
    // Update state.
    checkState(
        servicesByState.remove(from, service),
        "Service %s not at the expected location in the state map %s",
        service,
        from);
    checkState(
        servicesByState.put(to, service),
        "Service %s in the state map unexpectedly at %s",
        service,
        to);
    // Update the timer
    Stopwatch stopwatch = startupTimers.get(service);
    if (stopwatch == null) {
      // This means the service was started by some means other than ServiceManager.startAsync
      stopwatch = Stopwatch.createStarted();
      startupTimers.put(service, stopwatch);
    }
    if (to.compareTo(RUNNING) >= 0 && stopwatch.isRunning()) {
      // N.B. if we miss the STARTING event then we may never record a startup time.
      stopwatch.stop();
      if (!(service instanceof NoOpService)) {
        logger.log(Level.FINE, "Started {0} in {1}.", new Object[] {service, stopwatch});
      }
    }
    // Queue our listeners

    // Did a service fail?
    if (to == FAILED) {
      fireFailedListeners(service);
    }

    if (states.count(RUNNING) == numberOfServices) {
      // This means that the manager is currently healthy. N.B. If other threads call isHealthy
      // they are not guaranteed to get 'true', because any service could fail right now.
      fireHealthyListeners();
    } else if (states.count(TERMINATED) + states.count(FAILED) == numberOfServices) {
      fireStoppedListeners();
    }
  } finally {
    monitor.leave();
    // Run our executors outside of the lock
    executeListeners();
  }
}