org.bukkit.Bukkit#createBossBar ( )源码实例Demo

下面列出了org.bukkit.Bukkit#createBossBar ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: Harbor   文件: Messages.java
public static void sendBossBarMessage(final World world, final String message, final String color, final double percentage) {
    if (!Config.getBoolean("messages.bossbar.enabled") || message.length() < 1) return;
    BossBar bar = Bukkit.createBossBar(Messages.prepareMessage(world, message), getBarColor(color), BarStyle.SOLID);
    bar.setProgress(percentage);
    world.getPlayers().forEach(bar::addPlayer);
    Bukkit.getScheduler().runTaskLater(Harbor.getHarbor(), bar::removeAll, Config.getInteger("interval") * 20);
}
 
源代码2 项目: VoxelGamesLibv2   文件: TimedPhase.java
@Override
public void enable() {
    super.enable();

    originalTicks = ticks;

    log.finer("enable timed phase with name " + getName());
    bossBar = Bukkit.createBossBar(getName(), BarColor.BLUE, BarStyle.SEGMENTED_20);

    getGame().getPlayers().forEach(u -> bossBar.addPlayer(u.getPlayer()));
    getGame().getSpectators().forEach(u -> bossBar.addPlayer(u.getPlayer()));

    started = true;
}
 
源代码3 项目: skRayFall   文件: EffCreateModernBossBar.java
@Override
protected void execute(Event evt) {
    BarStyle barStyle = BarStyle.SOLID;
    BarColor barColor = BarColor.PURPLE;
    if (style != null) {
        barStyle = style.getSingle(evt).getKey();
    }
    if (color != null) {
        barColor = color.getSingle(evt).getKey();
    }
    BossBar bar;
    if (flag != null) {
        bar = Bukkit.createBossBar(title.getSingle(evt).replace("\"", ""), barColor, barStyle,
                flag.getSingle(evt).getKey());
    } else {
        bar = Bukkit.createBossBar(title.getSingle(evt).replace("\"", ""), barColor, barStyle);
    }
    if (value != null) {
        double vol = value.getSingle(evt).doubleValue();
        if (vol > 100) {
            vol = 100;
        } else if (vol < 0) {
            vol = 0;
        }
        bar.setProgress(vol / 100);
    }
    for (Player p : players.getAll(evt)) {
        bar.addPlayer(p);
    }
    Core.bossbarManager.createBossBar(id.getSingle(evt).replace("\"", ""), bar);
}
 
源代码4 项目: CardinalPGM   文件: LocalizedBossBar.java
public void addPlayer(Player player) {
    if (!playerBossBars.containsKey(player)) {
        BossBar bossBar = Bukkit.createBossBar(getTitle(player.getLocale()), this.color, this.style, this.flags.toArray(new BarFlag[flags.size()]));
        bossBar.setVisible(this.shown);
        bossBar.addPlayer(player);
        playerBossBars.put(player, bossBar);
    }
}
 
源代码5 项目: BedWars   文件: BossBar19.java
public BossBar19() {
    this.boss = Bukkit.createBossBar("", BarColor.PURPLE, BarStyle.SOLID);
}
 
源代码6 项目: BedWars   文件: BossBar19.java
public BossBar19() {
    this.boss = Bukkit.createBossBar("", BarColor.PURPLE, BarStyle.SOLID);
}
 
源代码7 项目: VoxelGamesLibv2   文件: BossBarFeature.java
@Override
public void enable() {
    bossBar = Bukkit.createBossBar(message, color, style);

    getPhase().getGame().getPlayers().forEach(user -> bossBar.addPlayer(user.getPlayer()));
}
 
源代码8 项目: AdditionsAPI   文件: DurabilityBar.java
public static void sendDurabilityBossBar(Player player, ItemStack item, EquipmentSlot slot) {
	BossBarConfig config = ConfigFile.getInstance().getBossBarConfig();
	if (!config.show())
		return;
	UUID uuid = player.getUniqueId();
	BossBar bar;
	HashMap<UUID, BossBar> playersBars;
	String title;
	if (slot.equals(EquipmentSlot.HAND)) {
		title = LangFileUtils.get("item_durability_main_hand");
		playersBars = playersBarsMain;
	} else if (slot.equals(EquipmentSlot.OFF_HAND)) {
		title = LangFileUtils.get("item_durability_off_hand");
		playersBars = playersBarsOff;
	} else {
		return;
	}
	if (!playersBars.containsKey(uuid)) {
		bar = Bukkit.createBossBar(title, BarColor.GREEN, BarStyle.SOLID);
		bar.addPlayer(player);
		playersBars.put(uuid, bar);
	} else {
		bar = playersBars.get(uuid);
	}
	if (item == null || item.getType() == Material.AIR) {
		bar.setVisible(false);
		bar.setProgress(1.0D);
		return;
	}
	int durability = 0;
	int durabilityMax = 0;
	if (AdditionsAPI.isCustomItem(item)) {
		if (!config.showCustomItems() || item.getType().getMaxDurability() == 0) {
			bar.setVisible(false);
			bar.setProgress(1.0D);
			return;
		}
		CustomItemStack cStack = new CustomItemStack(item);
		CustomItem cItem = cStack.getCustomItem();
		if (cItem.hasFakeDurability()) {
			durability = cStack.getFakeDurability();
			durabilityMax = cItem.getFakeDurability();
		} else if (cStack.getCustomItem().isUnbreakable()) {
			bar.setVisible(false);
			bar.setProgress(1.0D);
			return;
		} else {
			durabilityMax = item.getType().getMaxDurability();
			durability = durabilityMax - item.getDurability();
		}
	} else if (item.getType().getMaxDurability() != 0) {
		if (!config.showVanillaItems()) {
			bar.setVisible(false);
			bar.setProgress(1.0D);
			return;
		}
		durabilityMax = item.getType().getMaxDurability();
		durability = durabilityMax - item.getDurability();
	} else {
		bar.setVisible(false);
		bar.setProgress(1.0D);
		return;
	}
	double progress = (double) durability / (double) durabilityMax;
	if (progress > 1) {
		progress = 1;
	} else if (progress < 0) {
		progress = 0;
	}
	bar.setVisible(true);
	if (progress < 0)
		progress = 0;
	else if (progress > 1)
		progress = 1;
	try {
		bar.setProgress(progress);
	} catch (IllegalArgumentException event) {}
	if (progress >= 0.5) {
		bar.setColor(BarColor.GREEN);
		bar.setTitle(title + ChatColor.GREEN + durability + " / " + durabilityMax);
	} else if (progress >= 0.25) {
		bar.setColor(BarColor.YELLOW);
		bar.setTitle(title + ChatColor.YELLOW + durability + " / " + durabilityMax);
	} else {
		bar.setColor(BarColor.RED);
		bar.setTitle(title + ChatColor.RED + durability + " / " + durabilityMax);
	}
}
 
源代码9 项目: RedProtect   文件: Compat111.java
static void sendBarMsg(String msg, String color, Player p) {
    BossBar bar = Bukkit.createBossBar(msg, BarColor.valueOf(color), BarStyle.SEGMENTED_10);
    bar.addPlayer(p);
    removeBar(bar, p);
}
 
源代码10 项目: BetonQuest   文件: BossBarNotifyIO.java
@Override
public void sendNotify(String message, Collection<? extends Player> players) {
    BossBar bossBar = Bukkit.createBossBar(Utils.format(message), barColor, style);
    if (barFlags != null) {
        for (BarFlag flag : barFlags) {
            bossBar.addFlag(flag);
        }
    }
    bossBar.setProgress(progress);

    // Show bar
    for (Player player : players) {
        bossBar.addPlayer(player);
    }

    bossBar.setVisible(true);

    // Remove after stay ticks
    new BukkitRunnable() {

        @Override
        public void run() {
            bossBar.removeAll();
        }
    }.runTaskLater(BetonQuest.getInstance(), stay);

    // If Countdown, then divide stay by countdown and reduce progress to 0 by those intevals
    if (countdown > 0) {
        int interval = stay / countdown;
        double amount = progress / ((double) countdown);
        new BukkitRunnable() {

            @Override
            public void run() {
                if (countdown == 0) {
                    cancel();
                    return;
                }
                countdown -= 1;
                progress -= amount;
                bossBar.setProgress(Math.max(0.0, progress));
            }
        }.runTaskTimer(BetonQuest.getInstance(), interval, interval);
    }

    super.sendNotify(message, players);
}
 
源代码11 项目: HubBasics   文件: BossBarMessage.java
public BossBar toBossBar(Player player) {
    return Bukkit.createBossBar(PlaceHolderUtil.replace(player, message), color, style);
}
 
源代码12 项目: FunnyGuilds   文件: DefaultBossBarProvider.java
public DefaultBossBarProvider(User user) {
    this.user = user;
    this.bossBar = Bukkit.createBossBar("", BarColor.WHITE, BarStyle.SOLID);
}