org.bukkit.Material#DIAMOND_AXE源码实例Demo

下面列出了org.bukkit.Material#DIAMOND_AXE 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: Slimefun4   文件: TestCategories.java
@Test
public void testAddItem() {
    Category category = new Category(new NamespacedKey(plugin, "items_test"), new CustomItem(Material.DIAMOND_AXE, "&6Testing"));
    SlimefunItem item = TestUtilities.mockSlimefunItem(plugin, "CATEGORY_ITEMS_TEST_ITEM", new CustomItem(Material.BAMBOO, "&6Test Bamboo"));
    item.setCategory(category);
    item.register(plugin);
    item.load();

    Assertions.assertTrue(category.getItems().contains(item));
    Assertions.assertEquals(1, category.getItems().size());

    // Size must still be 1 since we disallow duplicates
    item.setCategory(category);

    Assertions.assertEquals(1, category.getItems().size());
    Assertions.assertThrows(IllegalArgumentException.class, () -> category.add(null));
}
 
源代码2 项目: EliteMobs   文件: TierSetSpawner.java
public static void spawnTierItem(int tierLevel, Player player) {

        ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);
        ItemStack chestplate = new ItemStack(Material.DIAMOND_CHESTPLATE);
        ItemStack leggings = new ItemStack(Material.DIAMOND_LEGGINGS);
        ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);
        ItemStack sword = new ItemStack(Material.DIAMOND_SWORD);
        ItemStack axe = new ItemStack(Material.DIAMOND_AXE);
        ItemStack bow = new ItemStack(Material.BOW);

        if (tierLevel > 1) {

            applyEnchantment(helmet, Enchantment.PROTECTION_ENVIRONMENTAL, tierLevel);
            applyEnchantment(chestplate, Enchantment.PROTECTION_ENVIRONMENTAL, tierLevel);
            applyEnchantment(leggings, Enchantment.PROTECTION_ENVIRONMENTAL, tierLevel);
            applyEnchantment(boots, Enchantment.PROTECTION_ENVIRONMENTAL, tierLevel);
            applyEnchantment(sword, Enchantment.DAMAGE_ALL, tierLevel);
            applyEnchantment(axe, Enchantment.DAMAGE_ALL, tierLevel);
            applyEnchantment(bow, Enchantment.ARROW_DAMAGE, tierLevel);

        }

        player.getInventory().addItem(helmet);
        player.getInventory().addItem(chestplate);
        player.getInventory().addItem(leggings);
        player.getInventory().addItem(boots);
        player.getInventory().addItem(sword);
        player.getInventory().addItem(axe);
        player.getInventory().addItem(bow);

        return;

    }
 
源代码3 项目: SkyWarsReloaded   文件: DoubleDamageEvent.java
public DoubleDamageEvent(GameMap map, boolean b) {
	this.gMap = map;
	this.enabled = b;
	File dataDirectory = SkyWarsReloaded.get().getDataFolder();
       File mapDataDirectory = new File(dataDirectory, "mapsData");

       if (!mapDataDirectory.exists() && !mapDataDirectory.mkdirs()) {
       	return;
       }
       
       File mapFile = new File(mapDataDirectory, gMap.getName() + ".yml");
    if (mapFile.exists()) {
    	eventName = "DoubleDamageEvent";
    	slot = 15;
    	material = new ItemStack(Material.DIAMOND_AXE, 1);
        FileConfiguration fc = YamlConfiguration.loadConfiguration(mapFile);
        this.min = fc.getInt("events." + eventName + ".minStart");
        this.max = fc.getInt("events." + eventName + ".maxStart");
        this.length = fc.getInt("events." + eventName + ".length");
        this.chance = fc.getInt("events." + eventName + ".chance");
        this.title = fc.getString("events." + eventName + ".title");
        this.subtitle = fc.getString("events." + eventName + ".subtitle");
        this.startMessage = fc.getString("events." + eventName + ".startMessage");
        this.endMessage = fc.getString("events." + eventName + ".endMessage");
        this.announceEvent = fc.getBoolean("events." + eventName + ".announceTimer");
        this.repeatable = fc.getBoolean("events." + eventName + ".repeatable");
    }
}
 
源代码4 项目: Slimefun4   文件: TestCategories.java
@Test
public void testCategoryGetters() {
    Category category = new Category(new NamespacedKey(plugin, "getter_test"), new CustomItem(Material.DIAMOND_AXE, "&6Testing"));

    Assertions.assertEquals(3, category.getTier());
    Assertions.assertEquals(new NamespacedKey(SlimefunPlugin.instance, "getter_test"), category.getKey());
    Assertions.assertEquals("Testing", category.getUnlocalizedName());
    Assertions.assertEquals(0, category.getItems().size());
}
 
源代码5 项目: QualityArmory   文件: GunYMLLoader.java
public static void loadAmmo(QAMain main) {

		if (new File(main.getDataFolder(), "ammo").exists()) {
			int items = 0;
			for (File f : new File(main.getDataFolder(), "ammo").listFiles()) {
				try {
					if (f.getName().contains("yml")) {
						FileConfiguration f2 = YamlConfiguration.loadConfiguration(f);
						if ((!f2.contains("invalid")) || !f2.getBoolean("invalid")) {
							Material m = f2.contains("material") ? Material.matchMaterial(f2.getString("material"))
									: Material.DIAMOND_AXE;
							int variant = f2.contains("variant") ? f2.getInt("variant") : 0;
							final String name = f2.getString("name");
							if(QAMain.verboseLoadingLogging)
							main.getLogger().info("-Loading AmmoType: " + name);

							String extraData = null;
							if (f2.contains("skull_owner")) {
								extraData = f2.getString("skull_owner");
							}
							String ed2 = null;
							if (f2.contains("skull_owner_custom_url")
									&& !f2.getString("skull_owner_custom_url").equals(Ammo.NO_SKIN_STRING)) {
								ed2 = f2.getString("skull_owner_custom_url");
							}

							final MaterialStorage ms = MaterialStorage.getMS(m, f2.getInt("id"), variant, extraData,
									ed2);
							final ItemStack[] materails = main
									.convertIngredients(f2.getStringList("craftingRequirements"));
							final String displayname = f2.contains("displayname")
									? ChatColor.translateAlternateColorCodes('&', f2.getString("displayname"))
									: (ChatColor.WHITE + name);
							final List<String> extraLore2 = f2.contains("lore") ? f2.getStringList("lore") : null;
							final List<String> extraLore = new ArrayList<String>();
							try {
								for (String lore : extraLore2) {
									extraLore.add(ChatColor.translateAlternateColorCodes('&', lore));
								}
							} catch (Error | Exception re52) {
							}

							final double price = f2.contains("price") ? f2.getDouble("price") : 100;

							int amountA = f2.getInt("maxAmount");

							double piercing = f2.getDouble("piercingSeverity");

							Ammo da = new Ammo(name, displayname, extraLore, ms, amountA, false, 1, price, materails,
									piercing);

							da.setCustomLore(extraLore);

							QAMain.ammoRegister.put(ms, da);
							items++;

							if (extraData != null) {
								da.setSkullOwner(extraData);
							}
							if (ed2 != null) {
								da.setCustomSkin(ed2);
							}
							if (f2.contains("craftingReturnAmount")) {
								da.setCraftingReturn(f2.getInt("craftingReturnAmount"));
							}

						}
					}
				} catch (Exception e) {
					e.printStackTrace();
				}
			}
			if(!QAMain.verboseLoadingLogging)
				main.getLogger().info("-Loaded "+items+" Ammo types.");


		}
	}
 
源代码6 项目: QualityArmory   文件: GunYMLLoader.java
public static void loadArmor(QAMain main) {
	if (new File(main.getDataFolder(), "armor").exists()) {
		int items = 0;

		for (File f : new File(main.getDataFolder(), "armor").listFiles()) {
			try {
				if (f.getName().contains("yml")) {
					FileConfiguration f2 = YamlConfiguration.loadConfiguration(f);
					if ((!f2.contains("invalid")) || !f2.getBoolean("invalid")) {
						final String name = f2.getString("name");
						if(QAMain.verboseLoadingLogging)
						main.getLogger().info("-Loading Armor: " + name);

						Material m = f2.contains("material") ? Material.matchMaterial(f2.getString("material"))
								: Material.DIAMOND_AXE;
						int variant = f2.contains("variant") ? f2.getInt("variant") : 0;
						final MaterialStorage ms = MaterialStorage.getMS(m, f2.getInt("id"), variant);
						final ItemStack[] materails = main
								.convertIngredients(f2.getStringList("craftingRequirements"));
						final String displayname = f2.contains("displayname")
								? ChatColor.translateAlternateColorCodes('&', f2.getString("displayname"))
								: (ChatColor.WHITE + name);
						final List<String> rawLore = f2.contains("lore") ? f2.getStringList("lore") : null;
						final List<String> lore = new ArrayList<String>();
						try {
							for (String lore2 : rawLore) {
								lore.add(ChatColor.translateAlternateColorCodes('&', lore2));
							}
						} catch (Error | Exception re52) {
						}

						final int price = f2.contains("price") ? f2.getInt("price") : 100;

						WeaponType wt = WeaponType.getByName(f2.getString("MiscType"));

						if (wt == WeaponType.HELMET) {
							QAMain.armorRegister.put(ms, new Helmet(name, displayname, lore, materails, ms, price));
							items++;
						}
					}
				}
			} catch (Exception e) {
				e.printStackTrace();
			}
		}
		if(!QAMain.verboseLoadingLogging)
			main.getLogger().info("-Loaded "+items+" Armor types.");
	}
}
 
源代码7 项目: QualityArmory   文件: GunYMLLoader.java
public static void loadMisc(QAMain main) {
	if (new File(main.getDataFolder(), "misc").exists()) {
		int items = 0;
		for (File f : new File(main.getDataFolder(), "misc").listFiles()) {
			try {
				if (f.getName().contains("yml")) {
					FileConfiguration f2 = YamlConfiguration.loadConfiguration(f);
					if ((!f2.contains("invalid")) || !f2.getBoolean("invalid")) {
						final String name = f2.getString("name");
						if (QAMain.verboseLoadingLogging)
							main.getLogger().info("-Loading Misc: " + name);

						Material m = f2.contains("material") ? Material.matchMaterial(f2.getString("material"))
								: Material.DIAMOND_AXE;
						int variant = f2.contains("variant") ? f2.getInt("variant") : 0;
						final MaterialStorage ms = MaterialStorage.getMS(m, f2.getInt("id"), variant);
						final ItemStack[] materails = main
								.convertIngredients(f2.getStringList("craftingRequirements"));
						final String displayname = f2.contains("displayname")
								? ChatColor.translateAlternateColorCodes('&', f2.getString("displayname"))
								: (ChatColor.WHITE + name);
						final List<String> rawLore = f2.contains("lore") ? f2.getStringList("lore") : null;
						final List<String> lore = new ArrayList<String>();
						try {
							for (String lore2 : rawLore) {
								lore.add(ChatColor.translateAlternateColorCodes('&', lore2));
							}
						} catch (Error | Exception re52) {
						}

						final int price = f2.contains("price") ? f2.getInt("price") : 100;

						int damage = f2.contains("damage") ? f2.getInt("damage") : 1;
						// int durib = f2.contains("durability") ? f2.getInt("durability") : 1000;

						WeaponType wt = WeaponType.getByName(f2.getString("MiscType"));

						double radius = f2.contains("radius") ? f2.getDouble("radius") : 0;
						items++;

						CustomBaseObject base = null;


						String soundEquip =  f2.contains("sound_equip")? f2.getString("sound_equip"):null;
						String soundHit =  f2.contains("sound_meleehit")? f2.getString("sound_meleehit"):null;

						if (wt == WeaponType.MEDKIT)
							QAMain.miscRegister.put(ms, base=new MedKit(ms, name, displayname, materails, price));
						if (wt == WeaponType.MELEE) {
							QAMain.miscRegister.put(ms,
									base = new MeleeItems(ms, name, displayname, materails, price, damage));
							base.setSoundOnEquip(soundEquip);
							base.setSoundOnHit(soundHit);
							base.setCustomLore(lore);
						}
						if (wt == WeaponType.GRENADES)
							QAMain.miscRegister.put(ms,
									base=new Grenade(materails, price, damage, radius, name, displayname, lore, ms));
						if (wt == WeaponType.SMOKE_GRENADES)
							QAMain.miscRegister.put(ms, base=new SmokeGrenades(materails, price, damage, radius, name,
									displayname, lore, ms));
						if (wt == WeaponType.INCENDARY_GRENADES)
							QAMain.miscRegister.put(ms, base=new IncendaryGrenades(materails, price, damage, radius,
									name, displayname, lore, ms));
						if (wt == WeaponType.FLASHBANGS)
							QAMain.miscRegister.put(ms,
									base=new Flashbang(materails, price, damage, radius, name, displayname, lore, ms));

						if(base!=null) {
							base.setCustomLore(lore);
							base.setIngredients(materails);
						}
					}
				}
			} catch (Exception e) {
				e.printStackTrace();
			}
		}
		if(!QAMain.verboseLoadingLogging)
			main.getLogger().info("-Loaded "+items+" Misc.");
	}
}
 
源代码8 项目: QualityArmory   文件: GunYMLLoader.java
public static void loadGuns(QAMain main, File f) {
		if (f.getName().contains("yml")) {
			FileConfiguration f2 = YamlConfiguration.loadConfiguration(f);
			if ((!f2.contains("invalid")) || !f2.getBoolean("invalid")) {
				final String name = f2.getString("name");
				if(QAMain.verboseLoadingLogging)
				main.getLogger().info("-Loading Gun: " + name);

				Material m = f2.contains("material") ? Material.matchMaterial(f2.getString("material"))
						: Material.DIAMOND_AXE;
				int variant = f2.contains("variant") ? f2.getInt("variant") : 0;
				final MaterialStorage ms = MaterialStorage.getMS(m, f2.getInt("id"), variant);
				WeaponType weatype = f2.contains("guntype") ? WeaponType.valueOf(f2.getString("guntype"))
						: WeaponType.valueOf(f2.getString("weapontype"));
				final ItemStack[] materails = main.convertIngredients(f2.getStringList("craftingRequirements"));

				final String displayname = f2.contains("displayname")
						? ChatColor.translateAlternateColorCodes('&', f2.getString("displayname"))
						: (ChatColor.GOLD + name);
				final List<String> extraLore2 = f2.contains("lore") ? f2.getStringList("lore") : null;
				final List<String> extraLore = new ArrayList<String>();

				try {
					for (String lore : extraLore2) {
						extraLore.add(ChatColor.translateAlternateColorCodes('&', lore));
					}
				} catch (Error | Exception re52) {
				}
				if (weatype.isGun()) {
					Gun g = new Gun(name, ms);
					g.setDisplayname(displayname);
					g.setCustomLore(extraLore);
					g.setIngredients(materails);
					QAMain.gunRegister.put(ms, g);
					loadGunSettings(g, f2);
				}

			}
		}

}
 
源代码9 项目: QualityArmory   文件: GunYMLLoader.java
public static void loadAttachments(QAMain main) {
	if (new File(main.getDataFolder(), "attachments").exists()) {
		int items = 0;
		for (File f : new File(main.getDataFolder(), "attachments").listFiles()) {
			try {
				if (f.getName().contains("yml")) {
					FileConfiguration f2 = YamlConfiguration.loadConfiguration(f);
					if ((!f2.contains("invalid")) || !f2.getBoolean("invalid")) {
						final String name = f2.getString("name");
						main.getLogger().info("-Loading Attachment: " + name);
						final String displayname = f2.contains("displayname")
								? ChatColor.translateAlternateColorCodes('&', f2.getString("displayname"))
								: (ChatColor.GOLD + name);
						final List<String> extraLore2 = f2.contains("lore") ? f2.getStringList("lore") : null;

						Material m = f2.contains("material") ? Material.matchMaterial(f2.getString("material"))
								: Material.DIAMOND_AXE;
						int variant = f2.contains("variant") ? f2.getInt("variant") : 0;
						final MaterialStorage ms = MaterialStorage.getMS(m, f2.getInt("id"), variant);

						// Gun baseGun = null;
						MaterialStorage baseGunM = null;
						String base = f2.getString("baseGun");
						for (Entry<MaterialStorage, Gun> g : QAMain.gunRegister.entrySet()) {
							if (g.getValue().getName().equalsIgnoreCase(base)) {
								// baseGun = g.getValue();
								baseGunM = g.getKey();
							}
						}

						final List<String> extraLore = new ArrayList<String>();
						try {
							for (String lore : extraLore2) {
								extraLore.add(ChatColor.translateAlternateColorCodes('&', lore));
							}
						} catch (Error | Exception re52) {
						}
						if(baseGunM==null){
							main.getLogger().info("--Failed to load "+name+" attachment because the base \""+base+"\" does not exist.");
							continue;
						}

						AttachmentBase attach = new AttachmentBase(baseGunM, ms, name, displayname);
						QAMain.gunRegister.put(ms, attach);
						items++;

						attach.setCustomLore(extraLore);

						final Object[] materials = main
								.convertIngredientsRaw(f2.getStringList("craftingRequirements"));
						attach.setIngredientsRaw(materials);

						// QAMain.attachmentRegister.put(ms, attach);
						loadGunSettings(attach, f2);
					}

				}
			} catch (Exception e) {
				e.printStackTrace();
			}
		}
		if(!QAMain.verboseLoadingLogging)
			main.getLogger().info("-Loaded "+items+" Attachment types.");
	}
}
 
源代码10 项目: SaneEconomy   文件: InteractListener.java
@EventHandler
public void onPlayerInteract(PlayerInteractEvent evt) {
    if (!evt.getPlayer().hasPermission("saneeconomy.signshop.use")) {
        return;
    }

    if (evt.getHand() != EquipmentSlot.HAND) {
        return;
    }

    if ((evt.getPlayer().getInventory().getItemInMainHand() != null) && (evt.getPlayer().getInventory().getItemInMainHand().getType() == Material.DIAMOND_AXE)) {
        return;
    }

    if ((evt.getAction() != Action.RIGHT_CLICK_BLOCK) && (evt.getAction() != Action.LEFT_CLICK_BLOCK)) {
        return;
    }

    Optional<SignShop> shopOptional = this.plugin.getSignShopManager().getSignShop(evt.getClickedBlock().getLocation());

    if (!shopOptional.isPresent()) {
        return;
    }

    SignShop shop = shopOptional.get();

    // Buy
    if (evt.getAction() == Action.RIGHT_CLICK_BLOCK) {
        evt.setCancelled(true);
        if (!shop.canBuy()) {
            this.plugin.getMessenger().sendMessage(evt.getPlayer(), "This shop does not permit buying.");
            return;
        }

        this.doBuy(shop, evt.getPlayer());
    }

    // Sell
    if (evt.getAction() == Action.LEFT_CLICK_BLOCK) {
        evt.setCancelled(true);
        if (!shop.canSell()) {
            this.plugin.getMessenger().sendMessage(evt.getPlayer(), "This shop does not permit selling.");
            return;
        }

        this.doSell(shop, evt.getPlayer());
    }
}
 
源代码11 项目: NBTEditor   文件: GenericSuperAxe.java
protected GenericSuperAxe(String slug, String name) {
	super(slug, name, Material.DIAMOND_AXE);
}
 
 方法所在类
 同类方法