下面列出了org.bukkit.Material#PRISMARINE_SHARD 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
public GrindStone(Category category, SlimefunItemStack item) {
super(category, item,
new ItemStack[] {null, null, null, null, new ItemStack(Material.OAK_FENCE), null, null, new CustomItem(Material.DISPENSER, "Dispenser (Facing up)"), null},
new ItemStack[] {
new ItemStack(Material.BLAZE_ROD), new ItemStack(Material.BLAZE_POWDER, 4),
new ItemStack(Material.BONE), new ItemStack(Material.BONE_MEAL, 4),
new ItemStack(Material.GRAVEL), new ItemStack(Material.FLINT),
new ItemStack(Material.ENDER_EYE), new CustomItem(SlimefunItems.ENDER_LUMP_1, 2),
new ItemStack(Material.COBBLESTONE), new ItemStack(Material.GRAVEL),
new ItemStack(Material.ANDESITE), new ItemStack(Material.GRAVEL),
new ItemStack(Material.DIORITE), new ItemStack(Material.GRAVEL),
new ItemStack(Material.GRANITE), new ItemStack(Material.GRAVEL),
new ItemStack(Material.DIRT), SlimefunItems.STONE_CHUNK,
new ItemStack(Material.SANDSTONE), new ItemStack(Material.SAND, 4),
new ItemStack(Material.RED_SANDSTONE), new ItemStack(Material.RED_SAND, 4),
new ItemStack(Material.PRISMARINE_BRICKS), new ItemStack(Material.PRISMARINE, 2),
new ItemStack(Material.PRISMARINE), new ItemStack(Material.PRISMARINE_SHARD, 4)
},
BlockFace.SELF
);
}