org.bukkit.Material#WRITABLE_BOOK源码实例Demo

下面列出了org.bukkit.Material#WRITABLE_BOOK 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: NyaaUtils   文件: CommandHandler.java
@SubCommand(value = "setbookunsigned", permission = "nu.setbook")
public void setbookunsigned(CommandSender sender, Arguments args) {
    Player p = asPlayer(sender);
    ItemStack item = p.getInventory().getItemInMainHand();
    if (item == null || !item.getType().equals(Material.WRITTEN_BOOK)) {
        msg(sender, "user.setbook.no_book");
        return;
    }
    BookMeta meta = (BookMeta) item.getItemMeta();
    ItemStack newbook = new ItemStack(Material.WRITABLE_BOOK, 1);
    BookMeta newbookMeta = (BookMeta) newbook.getItemMeta();
    newbookMeta.setPages(meta.getPages());
    newbook.setItemMeta(newbookMeta);
    p.getInventory().setItemInMainHand(newbook);
    msg(sender, "user.setbook.success");
}
 
源代码2 项目: uSkyBlock   文件: SkyBlockMenu.java
public Inventory displayLogGUI(final Player player) {
    List<String> lores = new ArrayList<>();
    String title = "\u00a79" + tr("Island Log");
    Inventory menu = Bukkit.createInventory(new UltimateHolder(player, title, MenuType.DEFAULT), 9, title);
    ItemMeta meta4 = sign.getItemMeta();
    meta4.setDisplayName("\u00a79\u00a7l" + tr("Island Log"));
    addLore(lores, tr("\u00a7eClick here to return to\n\u00a7ethe main island screen."));
    meta4.setLore(lores);
    sign.setItemMeta(meta4);
    menu.addItem(new ItemStack[]{sign});
    lores.clear();
    ItemStack menuItem = new ItemStack(Material.WRITABLE_BOOK, 1);
    meta4 = menuItem.getItemMeta();
    meta4.setDisplayName(tr("\u00a7e\u00a7lIsland Log"));
    for (String log : plugin.getIslandInfo(player).getLog()) {
        lores.add(log);
    }
    meta4.setLore(lores);
    menuItem.setItemMeta(meta4);
    menu.setItem(8, menuItem);
    lores.clear();
    return menu;
}
 
源代码3 项目: uSkyBlock   文件: MainConfigMenu.java
private ItemStack getCurrentMenu(InventoryClickEvent event) {
    int index = 0;
    ItemStack currentMenu = event.getInventory().getItem(index);
    while (currentMenu != null && currentMenu.getType() != Material.WRITABLE_BOOK) {
        index += 9;
        currentMenu = event.getInventory().getItem(index);
    }
    return currentMenu;
}
 
源代码4 项目: uSkyBlock   文件: SkyBlockMenu.java
private void onClickMainMenu(InventoryClickEvent event, ItemStack currentItem, Player p, int slotIndex) {
    event.setCancelled(true);
    if (slotIndex < 0 || slotIndex > 35) {
        return;
    }
    PlayerInfo playerInfo = plugin.getPlayerInfo(p);
    IslandInfo islandInfo = plugin.getIslandInfo(playerInfo);
    if (currentItem.getType() == Material.JUNGLE_SAPLING) {
        p.closeInventory();
        p.performCommand("island biome");
    } else if (currentItem.getType() == Material.PLAYER_HEAD) {
        p.closeInventory();
        p.performCommand("island party");
    } else if (currentItem.getType() == Material.RED_BED) {
        p.closeInventory();
        p.performCommand("island sethome");
        p.performCommand("island");
    } else if (currentItem.getType() == Material.GRASS) {
        p.closeInventory();
        p.performCommand("island spawn");
    } else if (currentItem.getType() == Material.HOPPER) {
        p.closeInventory();
        p.performCommand("island setwarp");
        p.performCommand("island");
    } else if (currentItem.getType() == Material.WRITABLE_BOOK) {
        p.closeInventory();
        p.performCommand("island log");
    } else if (currentItem.getType() == Material.OAK_DOOR) {
        p.closeInventory();
        p.performCommand("island home");
    } else if (currentItem.getType() == Material.EXPERIENCE_BOTTLE) {
        p.closeInventory();
        p.performCommand("island level");
    } else if (currentItem.getType() == Material.DIAMOND_ORE) {
        p.closeInventory();
        p.performCommand("c");
    } else if (currentItem.getType() == Material.END_STONE || currentItem.getType() == Material.END_PORTAL_FRAME) {
        p.closeInventory();
        p.performCommand("island togglewarp");
        p.performCommand("island");
    } else if (currentItem.getType() == Material.IRON_BARS && islandInfo.isLocked()) {
        p.closeInventory();
        p.performCommand("island unlock");
        p.performCommand("island");
    } else if (currentItem.getType() == Material.IRON_BARS && !islandInfo.isLocked()) {
        p.closeInventory();
        p.performCommand("island lock");
        p.performCommand("island");
    } else if (slotIndex == 17) {
        if (islandInfo.isLeader(p) && plugin.getConfig().getBoolean("island-schemes-enabled", true)) {
            p.closeInventory();
            p.openInventory(createRestartGUI(p));
        } else {
            if (plugin.getConfirmHandler().millisLeft(p, "/is leave") > 0) {
                p.closeInventory();
                p.performCommand("island leave");
            } else {
                p.performCommand("island leave");
                updateLeaveMenuItemTimer(p, event.getInventory(), currentItem);
            }
        }
    } else {
        if (!isExtraMenuAction(p, currentItem)) {
            p.closeInventory();
            p.performCommand("island");
        }
    }
}
 
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