下面列出了org.bukkit.entity.Entity#getEntityId ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
/**
* Remove the given entity from the underlying map.
*
* @param entity - the entity to remove.
*/
private void removeEntity(final Entity entity)
{
final int entityID = entity.getEntityId();
for (final Map<Integer, Boolean> maps : observerEntityMap.rowMap().values()) {
maps.remove(entityID);
}
}
/**
* Remove the given entity from the underlying map.
*
* @param entity - the entity to remove.
* @param destroyed - TRUE if the entity was killed, FALSE if it is merely unloading.
*/
protected void removeEntity(Entity entity, boolean destroyed) {
int entityID = entity.getEntityId();
List<Map.Entry<Integer, Map<Integer, Boolean>>> list = new CopyOnWriteArrayList<>(observerEntityMap.rowMap().entrySet());
Iterator<Map.Entry<Integer, Map<Integer, Boolean>>> iterator = list.iterator();
while (iterator.hasNext()) {
iterator.next().getValue().remove(entityID);
}
}
@Override
public void effect(Event e, ItemStack item, final int level) {
if(e instanceof EntityDamageByEntityEvent) {
EntityDamageByEntityEvent event = (EntityDamageByEntityEvent) e;
Entity target = event.getEntity();
Player p = (Player) ((Projectile) event.getDamager()).getShooter();
if(target.getEntityId() == p.getEntityId())
return;
Location pLoc = p.getLocation();
Location tLoc = target.getLocation();
target.teleport(pLoc);
p.teleport(tLoc);
EffectManager.playSound(tLoc, "ENTITY_ENDERMAN_TELEPORT", 0.4f, 2f);
EffectManager.playSound(pLoc, "ENTITY_ENDERMAN_TELEPORT", 0.4f, 2f);
for(int i = 10; i>0; i--) {
p.getWorld().playEffect(tLoc, Effect.ENDER_SIGNAL, 10);
p.getWorld().playEffect(pLoc, Effect.ENDER_SIGNAL, 10);
}
if(target instanceof Player) {
p.sendMessage(ChatColor.DARK_PURPLE + "You have switched positions with " + target.getName() + "!");
target.sendMessage(ChatColor.DARK_PURPLE + "You have switched positions with " + p.getName() + "!");
}
}
}
public static String getId(Entity entity) {
if (entity != null) {
return "entity" + entity.getEntityId();
}
return null;
}