org.bukkit.configuration.file.FileConfiguration#set ( )源码实例Demo

下面列出了org.bukkit.configuration.file.FileConfiguration#set ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: Crazy-Crates   文件: CrazyCrates.java
/**
 * Take keys from an offline player.
 * @param player The player which you are taking keys from.
 * @param crate The Crate of which key you are taking from the player.
 * @param keys The amount of keys you wish to take.
 * @return Returns true if it took the keys and false if an error occurred.
 */
public boolean takeOfflineKeys(String player, Crate crate, int keys) {
    try {
        FileConfiguration data = Files.DATA.getFile();
        player = player.toLowerCase();
        int playerKeys = 0;
        if (data.contains("Offline-Players." + player + "." + crate.getName())) {
            playerKeys = data.getInt("Offline-Players." + player + "." + crate.getName());
        }
        data.set("Offline-Players." + player + "." + crate.getName(), playerKeys - keys);
        Files.DATA.saveFile();
        return true;
    } catch (Exception e) {
        e.printStackTrace();
        return false;
    }
}
 
源代码2 项目: Civs   文件: RegionsTests.java
public static void loadRegionTypeCobble3() {
    FileConfiguration config = new YamlConfiguration();
    config.set("max", 1);
    ArrayList<String> reqs = new ArrayList<>();
    reqs.add("cobblestone*2");
    reqs.add("g:glass*1");
    config.set("build-reqs", reqs);
    ArrayList<String> effects = new ArrayList<>();
    effects.add("block_place");
    effects.add("block_break");
    config.set("effects", effects);
    config.set("effect-radius", 7);
    config.set("period", 100);
    ArrayList<String> reagents = new ArrayList<>();
    reagents.add("IRON_PICKAXE");
    reagents.add("GOLD_BLOCK");
    reagents.add("IRON_BLOCK");
    config.set("upkeep.0.input", reagents);
    ArrayList<String> outputs = new ArrayList<>();
    outputs.add("COBBLESTONE");
    config.set("upkeep.0.output", outputs);
    ItemManager.getInstance().loadRegionType(config, "cobble");
}
 
源代码3 项目: PlotMe-Core   文件: PlotMe_Core.java
private void setupConfigFiles() {
    createConfigs();
    // Get the config we will be working with
    FileConfiguration config = getConfig();
    // Do any config validation
    if (config.getInt("NbClearSpools") > 20) {
        getLogger().warning("Having more than 20 clear spools seems drastic, changing to 20");
        config.set("NbClearSpools", 20);
    }
    //Check if the config doesn't have the worlds section. This should happen only if there is no config file for the plugin already.
    if (!config.contains("worlds")) {
        getServerBridge().loadDefaultConfig(configFile, "worlds.plotworld");
    }
    getConfig().set("Version", "0.17.3");
    // Copy new values over
    getConfig().options().copyDefaults(true);
    configFile.saveConfig();
}
 
源代码4 项目: SkyWarsReloaded   文件: TauntOption.java
private static void updateFile(File file, FileConfiguration storage) {
       ArrayList<Integer> placement = new ArrayList<>(Arrays.asList(0, 2, 4, 6, 8, 9, 11, 13, 15, 17, 18, 20, 22, 24, 26, 27, 29, 31, 33, 35,
       		36, 38, 40, 42, 44, 45, 47, 49, 51, 53));
       storage.set("menuSize", 45);
	for (int i = 0; i < playerOptions.size(); i++) {
		playerOptions.get(i).setPosition(placement.get(i) % 45);
		playerOptions.get(i).setPage((Math.floorDiv(placement.get(i), 45))+1);
		playerOptions.get(i).setMenuSize(45);
		storage.set("taunts." + playerOptions.get(i).getKey() + ".position", playerOptions.get(i).getPosition());
		storage.set("taunts." + playerOptions.get(i).getKey() + ".page", playerOptions.get(i).getPage());
	}
	try {
		storage.save(file);
	} catch (IOException e) {
		e.printStackTrace();
	}
}
 
源代码5 项目: Hawk   文件: ConfigHelper.java
/**
 * Will return object from a config with specified path. If the object does not exist in
 * the config, it will add it into the config and return the default object.
 *
 * @param defaultValue default object
 * @param config       FileConfiguration instance
 * @param path         path to object
 */

//this method is probably the only necessary method in this util
public static Object getOrSetDefault(Object defaultValue, FileConfiguration config, String path) {
    Object result;
    if (config.isSet(path)) {
        result = config.get(path);
    } else {
        result = defaultValue;
        config.set(path, defaultValue);
    }
    return result;
}
 
源代码6 项目: Survival-Games   文件: DelArena.java
public boolean onCommand(CommandSender sender, String[] args) {	
    if (!sender.hasPermission(permission()) && !sender.isOp()){
        MessageManager.getInstance().sendFMessage(PrefixType.ERROR, "error.nopermission", sender);
        return true;
    }
    
    if(args.length != 1){
        MessageManager.getInstance().sendFMessage(PrefixType.ERROR, "error.notspecified", sender, "input-Arena");
        return true;
    }
    
    FileConfiguration s = SettingsManager.getInstance().getSystemConfig();
    //FileConfiguration spawn = SettingsManager.getInstance().getSpawns();
    int arena = Integer.parseInt(args[0]);
    Game g = GameManager.getInstance().getGame(arena);
    
    if(g == null){
        MessageManager.getInstance().sendFMessage(PrefixType.ERROR, "error.gamedoesntexist", sender, "arena-" + arena);
        return true;
    }
    
    g.disable();
    s.set("sg-system.arenas."+arena+".enabled", false);
    s.set("sg-system.arenano", s.getInt("sg-system.arenano") - 1);
    //spawn.set("spawns."+arena, null);
    MessageManager.getInstance().sendFMessage(PrefixType.INFO, "info.deleted", sender, "input-Arena");
    SettingsManager.getInstance().saveSystemConfig();
    GameManager.getInstance().hotRemoveArena(arena);
    //LobbyManager.getInstance().clearAllSigns();
    LobbyManager.getInstance().removeSignsForArena(arena);
    return true;
}
 
源代码7 项目: Hawk   文件: ConfigHelper.java
public static int getOrSetDefault(int defaultValue, FileConfiguration config, String path) {
    int result;
    if (config.isSet(path)) {
        result = config.getInt(path);
    } else {
        result = defaultValue;
        config.set(path, defaultValue);
    }
    return result;
}
 
源代码8 项目: SkyWarsReloaded   文件: DoubleDamageEvent.java
@Override
public void saveEventData() {
	File dataDirectory = SkyWarsReloaded.get().getDataFolder();
       File mapDataDirectory = new File(dataDirectory, "mapsData");

       if (!mapDataDirectory.exists() && !mapDataDirectory.mkdirs()) {
       	return;
       }
       
       File mapFile = new File(mapDataDirectory, gMap.getName() + ".yml");
    if (mapFile.exists()) {
        FileConfiguration fc = YamlConfiguration.loadConfiguration(mapFile);
        fc.set("events." + eventName + ".enabled", this.enabled);
        fc.set("events." + eventName + ".minStart", this.min);
        fc.set("events." + eventName + ".maxStart", this.max);
        fc.set("events." + eventName + ".length", this.length);
        fc.set("events." + eventName + ".chance", this.chance);
        fc.set("events." + eventName + ".title", this.title);
        fc.set("events." + eventName + ".subtitle", this.subtitle);
        fc.set("events." + eventName + ".startMessage",  this.startMessage);
        fc.set("events." + eventName + ".endMessage", this.endMessage);
        fc.set("events." + eventName + ".announceTimer", this.announceEvent);
        fc.set("events." + eventName + ".repeatable", this.repeatable);
        try {
			fc.save(mapFile);
		} catch (IOException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
    }
}
 
源代码9 项目: Hawk   文件: ConfigHelper.java
public static double getOrSetDefault(double defaultValue, FileConfiguration config, String path) {
    double result;
    if (config.isSet(path)) {
        result = config.getDouble(path);
    } else {
        result = defaultValue;
        config.set(path, defaultValue);
    }
    return result;
}
 
源代码10 项目: SkyWarsReloaded   文件: HealthDecayEvent.java
@Override
public void saveEventData() {
	File dataDirectory = SkyWarsReloaded.get().getDataFolder();
       File mapDataDirectory = new File(dataDirectory, "mapsData");

       if (!mapDataDirectory.exists() && !mapDataDirectory.mkdirs()) {
       	return;
       }
       
       File mapFile = new File(mapDataDirectory, gMap.getName() + ".yml");
    if (mapFile.exists()) {
        FileConfiguration fc = YamlConfiguration.loadConfiguration(mapFile);
        fc.set("events." + eventName + ".enabled", this.enabled);
        fc.set("events." + eventName + ".minStart", this.min);
        fc.set("events." + eventName + ".maxStart", this.max);
        fc.set("events." + eventName + ".length", this.length);
        fc.set("events." + eventName + ".chance", this.chance);
        fc.set("events." + eventName + ".title", this.title);
        fc.set("events." + eventName + ".subtitle", this.subtitle);
        fc.set("events." + eventName + ".startMessage",  this.startMessage);
        fc.set("events." + eventName + ".endMessage", this.endMessage);
        fc.set("events." + eventName + ".announceTimer", this.announceEvent);
        fc.set("events." + eventName + ".repeatable", this.repeatable);
        try {
			fc.save(mapFile);
		} catch (IOException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
    }
}
 
源代码11 项目: Civs   文件: RegionsTests.java
public static void loadRegionTypeDirt() {
    FileConfiguration config = new YamlConfiguration();
    ArrayList<String> reqs = new ArrayList<>();
    reqs.add("dirt*1");
    config.set("build-reqs", reqs);
    ArrayList<String> effects = new ArrayList<>();
    config.set("effects", effects);
    ItemManager.getInstance().loadRegionType(config, "dirt");
}
 
源代码12 项目: Civs   文件: RegionsTests.java
public static void loadRegionTypeUtility() {
    FileConfiguration config = new YamlConfiguration();
    ArrayList<String> reqs = new ArrayList<>();
    config.set("build-reqs", reqs);
    ArrayList<String> effects = new ArrayList<>();
    config.set("effects", effects);
    config.set("build-radius", 5);
    config.set("upkeep.0.power-output", 96);
    ItemManager.getInstance().loadRegionType(config, "utility");
}
 
源代码13 项目: Civs   文件: ItemsTests.java
private void loadRegionTypeCityHall2() {
    ItemManager itemManager = ItemManager.getInstance();
    FileConfiguration config = new YamlConfiguration();
    config.set("icon", "GOLD_BLOCK");
    ArrayList<String> preReqs = new ArrayList<>();
    preReqs.add("shack2:built=1");
    config.set("pre-reqs", preReqs);
    config.set("build-radius", 7);
    itemManager.loadRegionType(config, "cityhall2");
}
 
源代码14 项目: PerWorldInventory   文件: GroupManager.java
/**
 * Loads the groups defined in a 'worlds.yml' file into memory.
 *
 * @param config The contents of the configuration file.
 */
public void loadGroupsToMemory(FileConfiguration config) {
    groups.clear();

    for (String key : config.getConfigurationSection("groups.").getKeys(false)) {
        List<String> worlds;
        if (config.contains("groups." + key + ".worlds")) {
            worlds = config.getStringList("groups." + key + ".worlds");
        } else {
            worlds = config.getStringList("groups." + key);
            config.set("groups." + key, null);
            config.set("groups." + key + ".worlds", worlds);
            if (settings.getProperty(PwiProperties.SEPARATE_GAMEMODE_INVENTORIES)) {
                config.set("groups." + key + ".default-gamemode", "SURVIVAL");
            }
        }

        if (settings.getProperty(PwiProperties.MANAGE_GAMEMODES)) {
            GameMode gameMode = GameMode.SURVIVAL;
            if (config.getString("groups." + key + ".default-gamemode") != null) {
                gameMode = GameMode.valueOf(config.getString("groups." + key + ".default-gamemode").toUpperCase());
            }

            addGroup(key, worlds, gameMode);
        } else {
            addGroup(key, worlds);
        }

        setDefaultsFile(key);
    }
}
 
源代码15 项目: DungeonsXL   文件: GlobalProtectionCache.java
/**
 * @param config the config to save all protections to
 */
public void saveAll(FileConfiguration config) {
    config.set("protections", null);
    for (GlobalProtection protection : protections) {
        protection.save(config);
    }

    plugin.getGlobalData().save();
}
 
源代码16 项目: SkyWarsReloaded   文件: DisableRegenEvent.java
@Override
public void saveEventData() {
	File dataDirectory = SkyWarsReloaded.get().getDataFolder();
       File mapDataDirectory = new File(dataDirectory, "mapsData");

       if (!mapDataDirectory.exists() && !mapDataDirectory.mkdirs()) {
       	return;
       }
       
       File mapFile = new File(mapDataDirectory, gMap.getName() + ".yml");
    if (mapFile.exists()) {
        FileConfiguration fc = YamlConfiguration.loadConfiguration(mapFile);
        fc.set("events." + eventName + ".enabled", this.enabled);
        fc.set("events." + eventName + ".minStart", this.min);
        fc.set("events." + eventName + ".maxStart", this.max);
        fc.set("events." + eventName + ".length", this.length);
        fc.set("events." + eventName + ".chance", this.chance);
        fc.set("events." + eventName + ".title", this.title);
        fc.set("events." + eventName + ".subtitle", this.subtitle);
        fc.set("events." + eventName + ".startMessage",  this.startMessage);
        fc.set("events." + eventName + ".endMessage", this.endMessage);
        fc.set("events." + eventName + ".announceTimer", this.announceEvent);
        fc.set("events." + eventName + ".repeatable", this.repeatable);
        try {
			fc.save(mapFile);
		} catch (IOException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
    }
}
 
源代码17 项目: SkyWarsReloaded   文件: DataStorage.java
public void saveStats(final PlayerStat pData) {
boolean sqlEnabled = SkyWarsReloaded.get().getConfig().getBoolean("sqldatabase.enabled");
if (!sqlEnabled) {
	try {
           File dataDirectory = SkyWarsReloaded.get().getDataFolder();
           File playerDataDirectory = new File(dataDirectory, "player_data");

           if (!playerDataDirectory.exists() && !playerDataDirectory.mkdirs()) {
           	return;
           }

           File playerFile = new File(playerDataDirectory, pData.getId() + ".yml");
           if (!playerFile.exists()) {
           	SkyWarsReloaded.get().getLogger().info("File doesn't exist!");
           	return;
           }

           copyDefaults(playerFile);
           FileConfiguration fc = YamlConfiguration.loadConfiguration(playerFile);
           fc.set("uuid", pData.getId());
           fc.set("wins", pData.getWins());
           fc.set("losses", pData.getLosses());
           fc.set("kills", pData.getKills());
           fc.set("deaths", pData.getDeaths());
           fc.set("elo", pData.getElo());
           fc.set("xp", pData.getXp());
           fc.set("pareffect", pData.getParticleEffect());
           fc.set("proeffect", pData.getProjectileEffect());
           fc.set("glasscolor", pData.getGlassColor());
           fc.set("killsound", pData.getKillSound());
           fc.set("winsound", pData.getWinSound());
           fc.set("taunt", pData.getTaunt());
           fc.save(playerFile);
           
       } catch (IOException ioException) {
           System.out.println("Failed to load faction " + pData.getId() + ": " + ioException.getMessage());
       }
} else {
          Database database = SkyWarsReloaded.getDb();

          if (database.checkConnection()) {
              return;
          }

          Connection connection = database.getConnection();
          PreparedStatement preparedStatement = null;

          try {
          	 String query = "UPDATE `sw_player` SET `player_name` = ?, `wins` = ?, `losses` = ?, `kills` = ?, `deaths` = ?, `elo` = ?, `xp` = ?, `pareffect` = ?, " +
				 "`proeffect` = ?, `glasscolor` = ?,`killsound` = ?, `winsound` = ?, `taunt` = ? WHERE `uuid` = ?;";
               
               preparedStatement = connection.prepareStatement(query);
               preparedStatement.setString(1, pData.getPlayerName());
               preparedStatement.setInt(2, pData.getWins());
               preparedStatement.setInt(3, pData.getLosses());
               preparedStatement.setInt(4, pData.getKills());
               preparedStatement.setInt(5, pData.getDeaths());
               preparedStatement.setInt(6, pData.getElo());
               preparedStatement.setInt(7, pData.getXp());
               preparedStatement.setString(8, pData.getParticleEffect());
               preparedStatement.setString(9, pData.getProjectileEffect());
               preparedStatement.setString(10, pData.getGlassColor());
               preparedStatement.setString(11, pData.getKillSound());
               preparedStatement.setString(12, pData.getWinSound());
               preparedStatement.setString(13, pData.getTaunt());
               preparedStatement.setString(14, pData.getId());
               preparedStatement.executeUpdate();

          } catch (final SQLException sqlException) {
              sqlException.printStackTrace();

          } finally {
              if (preparedStatement != null) {
                  try {
                      preparedStatement.close();
                  } catch (final SQLException ignored) {
                  }
              }
          }
}
  }
 
源代码18 项目: SkyWarsReloaded   文件: GameKit.java
public static void newKit(Player player, String kitName) {
File dataDirectory = SkyWarsReloaded.get().getDataFolder();
      File kitsDirectory = new File(dataDirectory, "kits");
  	if (!kitsDirectory.exists()) {
          if (!kitsDirectory.mkdirs())  {
              return;
          }
      }
      
  	File kitFile = new File(kitsDirectory, kitName + ".yml");
      FileConfiguration storage = YamlConfiguration.loadConfiguration(kitFile);

      ItemStack[] inventory = player.getInventory().getContents();
      storage.set("inventory", inventory);
      
      ItemStack[] armor = player.getInventory().getArmorContents();
      storage.set("armor",  armor);
      
      storage.set("requirePermission", false);
      
      storage.set("icon", new ItemStack(Material.SNOW_BLOCK, 1));
      
      storage.set("lockedIcon", new ItemStack(Material.BARRIER, 1));
      
      storage.set("position", 0);
      
      storage.set("page", 1);
      
      storage.set("name", kitName);
      
      storage.set("enabled", false);
      
      for (int x = 1; x < 17; x++) {
      	storage.set("lores.line" + x, " ");
      }
      storage.set("lores.locked", "&CPermission required to unlock this kit!");
      
      storage.set("gameSettings.noRegen", false);
      storage.set("gameSettings.noPvp", false);
      storage.set("gameSettings.soupPvp", false);
      storage.set("gameSettings.noFallDamage", false);
      
      storage.set("filename", kitFile.getName().substring(0, kitFile.getName().lastIndexOf('.')));
      
      try {
      	storage.save(kitFile);
} catch (IOException e) {
          SkyWarsReloaded.get().getLogger().info("Failed to save new kit file!");
}
      GameKit.getKits().add(new GameKit(kitFile));
  }
 
源代码19 项目: DungeonsXL   文件: GroupSign.java
@Override
public void save(FileConfiguration config) {
    super.save(config);
    String preString = getDataPath() + "." + getWorld().getName() + "." + getId();
    config.set(preString + ".groupName", groupName);
}
 
源代码20 项目: Civs   文件: WarehouseEffect.java
@EventHandler(ignoreCancelled = true)
public void onChestPlace(BlockPlaceEvent event) {
    if (event.getBlock().getType() != Material.CHEST) {
        return;
    }

    Location l = Region.idToLocation(Region.blockLocationToString(event.getBlock().getLocation()));
    Region r = RegionManager.getInstance().getRegionAt(l);
    if (r == null) {
        return;
    }

    if (!r.getEffects().containsKey(KEY)) {
        return;
    }


    File dataFolder = new File(Civs.dataLocation, Constants.REGIONS);
    if (!dataFolder.exists()) {
        return;
    }
    File dataFile = new File(dataFolder, r.getId() + ".yml");
    if (!dataFile.exists()) {
        return;
    }
    FileConfiguration config = new YamlConfiguration();
    try {
        config.load(dataFile);
        List<String> locationList = config.getStringList(Constants.CHESTS);
        locationList.add(Region.locationToString(l));
        config.set(Constants.CHESTS, locationList);
        config.save(dataFile);
    } catch (Exception e) {
        Civs.logger.log(Level.WARNING, UNABLE_TO_SAVE_CHEST, r.getId());
        return;
    }

    if (!invs.containsKey(r)) {
        invs.put(r, new ArrayList<>());
    }
    CVInventory cvInventory = UnloadedInventoryHandler.getInstance().getChestInventory(event.getBlockPlaced().getLocation());
    invs.get(r).add(cvInventory);
}