org.bukkit.configuration.file.FileConfiguration#getString ( )源码实例Demo

下面列出了org.bukkit.configuration.file.FileConfiguration#getString ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: Civs   文件: GovernmentManager.java
private void loadGovType(FileConfiguration config, String name) {
    if (!config.getBoolean("enabled", false)) {
        return;
    }
    String govTypeString = config.getString("inherit", name);
    GovernmentType governmentType = GovernmentType.valueOf(govTypeString.toUpperCase());
    if (governmentType == GovernmentType.CYBERSYNACY) {
        new AIManager();
    }
    CVItem cvItem = CVItem.createCVItemFromString(config.getString("icon", "STONE"));

    ArrayList<GovTransition> transitions = processTransitionList(config.getConfigurationSection("transition"));
    Government government = new Government(name, governmentType,
            getBuffs(config.getConfigurationSection("buffs")), cvItem, transitions);
    governments.put(name.toUpperCase(), government);
}
 
源代码2 项目: Civs   文件: ItemManager.java
public CivItem loadClassType(FileConfiguration config, String name) {
    //TODO load classestype properly
    CVItem icon = CVItem.createCVItemFromString(config.getString("icon", Material.CHEST.name()));
    ClassType civItem = new ClassType(
            config.getStringList("reqs"),
            name,
            icon,
            CVItem.createCVItemFromString(config.getString("shop-icon", config.getString("icon", Material.CHEST.name()))),
            config.getDouble("price", 0),
            config.getString("permission"),
            config.getStringList("children"),
            config.getStringList("groups"),
            config.getInt("mana-per-second", 1),
            config.getInt("max-mana", 100),
            config.getBoolean("is-in-shop", true),
            config.getInt("level", 1));

    itemTypes.put(name, civItem);
    return civItem;
}
 
源代码3 项目: Civs   文件: ItemManager.java
public CivItem loadSpellType(FileConfiguration config, String name) {
    CVItem icon = CVItem.createCVItemFromString(config.getString("icon", Material.CHEST.name()));
    SpellType spellType = new SpellType(
            config.getStringList("reqs"),
            name,
            icon.getMat(),
            CVItem.createCVItemFromString(config.getString("shop-icon", config.getString("icon", Material.CHEST.name()))),
            config.getInt("qty", 0),
            config.getInt("min", 0),
            config.getInt("max", -1),
            config.getDouble("price", 0),
            config.getString("permission"),
            config.getStringList("groups"),
            config,
            config.getBoolean("is-in-shop", true),
            config.getInt("level", 1));
    itemTypes.put(name.toLowerCase(), spellType);
    return spellType;
}
 
源代码4 项目: NametagEdit   文件: ConverterTask.java
@Override
public void run() {
    FileConfiguration config = plugin.getHandler().getConfig();
    String connectionString = "jdbc:mysql://" + config.getString("MySQL.Hostname") + ":" + config.getInt("MySQL.Port") + "/" + config.getString("MySQL.Database");
    try (Connection connection = DriverManager.getConnection(connectionString, config.getString("MySQL.Username"), config.getString("MySQL.Password"))) {
        if (databaseToFile) {
            convertDatabaseToFile(connection);
        } else {
            convertFilesToDatabase(connection);
        }
    } catch (SQLException e) {
        e.printStackTrace();
    } finally {
        new BukkitRunnable() {
            @Override
            public void run() {
                plugin.getHandler().reload();
            }
        }.runTask(plugin);
    }
}
 
源代码5 项目: PerWorldInventory   文件: GroupManager.java
/**
 * Loads the groups defined in a 'worlds.yml' file into memory.
 *
 * @param config The contents of the configuration file.
 */
public void loadGroupsToMemory(FileConfiguration config) {
    groups.clear();

    for (String key : config.getConfigurationSection("groups.").getKeys(false)) {
        List<String> worlds;
        if (config.contains("groups." + key + ".worlds")) {
            worlds = config.getStringList("groups." + key + ".worlds");
        } else {
            worlds = config.getStringList("groups." + key);
            config.set("groups." + key, null);
            config.set("groups." + key + ".worlds", worlds);
            if (settings.getProperty(PwiProperties.SEPARATE_GAMEMODE_INVENTORIES)) {
                config.set("groups." + key + ".default-gamemode", "SURVIVAL");
            }
        }

        if (settings.getProperty(PwiProperties.MANAGE_GAMEMODES)) {
            GameMode gameMode = GameMode.SURVIVAL;
            if (config.getString("groups." + key + ".default-gamemode") != null) {
                gameMode = GameMode.valueOf(config.getString("groups." + key + ".default-gamemode").toUpperCase());
            }

            addGroup(key, worlds, gameMode);
        } else {
            addGroup(key, worlds);
        }

        setDefaultsFile(key);
    }
}
 
源代码6 项目: CombatLogX   文件: NoEntryHandler.java
public NoEntryMode getNoEntryMode() {
    String fileName = getConfigFileName();
    FileConfiguration config = this.expansion.getConfig(fileName);
    String modeString = config.getString("no-entry.mode", NoEntryMode.KNOCKBACK.name());

    try {return NoEntryMode.valueOf(modeString);}
    catch(IllegalArgumentException | NullPointerException ex) {return NoEntryMode.KNOCKBACK;}
}
 
源代码7 项目: BedwarsRel   文件: BedwarsRel.java
public String getStringConfig(String key, String defaultString) {
  FileConfiguration config = this.getConfig();
  if (config.contains(key) && config.isString(key)) {
    return config.getString(key);
  }
  return defaultString;
}
 
源代码8 项目: CombatLogX   文件: BossBarManager.java
private String getTimerMessage(Player player) {
    FileConfiguration config = this.expansion.getConfig("bossbar.yml");
    String timerMessageFormat = config.getString("message-timer");
    if(timerMessageFormat == null) return "";
    
    return MessageUtil.color(this.expansion.replacePlaceholders(player, timerMessageFormat));
}
 
源代码9 项目: SkyWarsReloaded   文件: ArrowRainEvent.java
public ArrowRainEvent(GameMap map, boolean b) {
	this.gMap = map;
	this.enabled = b;
	File dataDirectory = SkyWarsReloaded.get().getDataFolder();
       File mapDataDirectory = new File(dataDirectory, "mapsData");

       if (!mapDataDirectory.exists() && !mapDataDirectory.mkdirs()) {
       	return;
       }
       
       File mapFile = new File(mapDataDirectory, gMap.getName() + ".yml");
    if (mapFile.exists()) {
    	eventName = "ArrowRainEvent";
    	slot = 2;
    	material = new ItemStack(Material.ARROW, 1);
        FileConfiguration fc = YamlConfiguration.loadConfiguration(mapFile);
        this.min = fc.getInt("events." + eventName + ".minStart");
        this.max = fc.getInt("events." + eventName + ".maxStart");
        this.length = fc.getInt("events." + eventName + ".length");
        this.chance = fc.getInt("events." + eventName + ".chance");
        this.title = fc.getString("events." + eventName + ".title");
        this.subtitle = fc.getString("events." + eventName + ".subtitle");
        this.startMessage = fc.getString("events." + eventName + ".startMessage");
        this.endMessage = fc.getString("events." + eventName + ".endMessage");
        this.announceEvent = fc.getBoolean("events." + eventName + ".announceTimer");
        this.repeatable = fc.getBoolean("events." + eventName + ".repeatable");
        this.per2Tick = fc.getInt("events." + eventName + ".spawnPer2Tick");
       }
}
 
源代码10 项目: Civs   文件: ConfigManager.java
private void getGovSettings(FileConfiguration config) {
    String defaultGovTypeString = config.getString("default-gov-type", "DICTATORSHIP");
    if (defaultGovTypeString != null) {
        defaultGovernmentType = defaultGovTypeString.toUpperCase();
    } else {
        defaultGovernmentType = GovernmentType.DICTATORSHIP.name();
    }
    allowChangingOfGovType = config.getBoolean("allow-changing-gov-type", false);
}
 
源代码11 项目: SkyWarsReloaded   文件: ChestRefillEvent.java
public ChestRefillEvent(GameMap map, boolean b) {
	this.gMap = map;
	this.enabled = b;
	File dataDirectory = SkyWarsReloaded.get().getDataFolder();
       File mapDataDirectory = new File(dataDirectory, "mapsData");

       if (!mapDataDirectory.exists() && !mapDataDirectory.mkdirs()) {
       	return;
       }
       
       File mapFile = new File(mapDataDirectory, gMap.getName() + ".yml");
    if (mapFile.exists()) {
    	eventName = "ChestRefillEvent";
    	slot = 4;
    	material = new ItemStack(Material.CHEST, 1);
        FileConfiguration fc = YamlConfiguration.loadConfiguration(mapFile);
        this.min = fc.getInt("events." + eventName + ".minStart");
        this.max = fc.getInt("events." + eventName + ".maxStart");
        this.length = fc.getInt("events." + eventName + ".length");
        this.chance = fc.getInt("events." + eventName + ".chance");
        this.title = fc.getString("events." + eventName + ".title");
        this.subtitle = fc.getString("events." + eventName + ".subtitle");
        this.startMessage = fc.getString("events." + eventName + ".startMessage");
        this.endMessage = fc.getString("events." + eventName + ".endMessage");
        this.announceEvent = fc.getBoolean("events." + eventName + ".announceTimer");
        this.repeatable = fc.getBoolean("events." + eventName + ".repeatable");
       }
}
 
源代码12 项目: AuthMeReloaded   文件: SpawnLoader.java
/**
 * Build a {@link Location} object based on the CMI configuration.
 *
 * @param configuration The CMI file configuration to read from
 *
 * @return Location corresponding to the values in the path
 */
private static Location getLocationFromCmiConfiguration(FileConfiguration configuration) {
    final String pathPrefix = "Spawn.Main";
    if (isLocationCompleteInCmiConfig(configuration, pathPrefix)) {
        String prefix = pathPrefix + ".";
        String worldName = configuration.getString(prefix + "World");
        World world = Bukkit.getWorld(worldName);
        if (!StringUtils.isEmpty(worldName) && world != null) {
            return new Location(world, configuration.getDouble(prefix + "X"),
                configuration.getDouble(prefix + "Y"), configuration.getDouble(prefix + "Z"),
                getFloat(configuration, prefix + "Yaw"), getFloat(configuration, prefix + "Pitch"));
        }
    }
    return null;
}
 
源代码13 项目: CombatLogX   文件: ActionBarManager.java
private String getTimerMessage(Player player) {
    FileConfiguration config = this.expansion.getConfig("actionbar.yml");
    String timerMessageFormat = config.getString("message-timer");
    if(timerMessageFormat == null) return "";

    String barsLeft = getBarsLeft(expansion, player);
    String barsRight = getBarsRight(expansion, player);
    
    String message = timerMessageFormat.replace("{bars_left}", barsLeft).replace("{bars_right}", barsRight);
    return MessageUtil.color(this.expansion.replacePlaceholders(player, message));
}
 
源代码14 项目: civcraft   文件: CivSettings.java
public static String getString(FileConfiguration cfg, String path) throws InvalidConfiguration {
	String data = cfg.getString(path);
	if (data == null) {
		throw new InvalidConfiguration("Could not get configuration string "+path);
	}
	return data;
}
 
源代码15 项目: SkyWarsReloaded   文件: MobSpawnEvent.java
public MobSpawnEvent(GameMap map, boolean b) {
	this.gMap = map;
	this.enabled = b;
	File dataDirectory = SkyWarsReloaded.get().getDataFolder();
       File mapDataDirectory = new File(dataDirectory, "mapsData");

       if (!mapDataDirectory.exists() && !mapDataDirectory.mkdirs()) {
       	return;
       }
       
       File mapFile = new File(mapDataDirectory, gMap.getName() + ".yml");
    if (mapFile.exists()) {
    	eventName = "MobSpawnEvent";
    	slot = 22;
    	material = SkyWarsReloaded.getNMS().getMaterial("MOB_SPAWNER");
        FileConfiguration fc = YamlConfiguration.loadConfiguration(mapFile);
        this.min = fc.getInt("events." + eventName + ".minStart");
        this.max = fc.getInt("events." + eventName + ".maxStart");
        this.length = fc.getInt("events." + eventName + ".length");
        this.chance = fc.getInt("events." + eventName + ".chance");
        this.title = fc.getString("events." + eventName + ".title");
        this.subtitle = fc.getString("events." + eventName + ".subtitle");
        this.startMessage = fc.getString("events." + eventName + ".startMessage");
        this.endMessage = fc.getString("events." + eventName + ".endMessage");
        this.announceEvent = fc.getBoolean("events." + eventName + ".announceTimer");
        this.repeatable = fc.getBoolean("events." + eventName + ".repeatable");
        this.minMobsPerPlayer = fc.getInt("events." + eventName + ".minMobsPerPlayer");
        this.maxMobsPerPlayer = fc.getInt("events." + eventName + ".maxMobsPerPlayer");
        this.mobs = fc.getStringList("events." + eventName + ".mobs");
    }
}
 
源代码16 项目: Crazy-Auctions   文件: GUI.java
public static ItemStack getBiddingItem(Player player, String ID) {
    FileConfiguration config = Files.CONFIG.getFile();
    FileConfiguration data = Files.DATA.getFile();
    String seller = data.getString("Items." + ID + ".Seller");
    String topbidder = data.getString("Items." + ID + ".TopBidder");
    ItemStack item = data.getItemStack("Items." + ID + ".Item");
    List<String> lore = new ArrayList<>();
    for (String l : config.getStringList("Settings.GUISettings.Bidding")) {
        lore.add(l.replace("%TopBid%", Methods.getPrice(ID, false)).replace("%topbid%", Methods.getPrice(ID, false)).replace("%Seller%", seller).replace("%seller%", seller).replace("%TopBidder%", topbidder).replace("%topbidder%", topbidder).replace("%Time%", Methods.convertToTime(data.getLong("Items." + ID + ".Time-Till-Expire"))).replace("%time%", Methods.convertToTime(data.getLong("Items." + ID + ".Time-Till-Expire"))));
    }
    return Methods.addLore(item.clone(), lore);
}
 
源代码17 项目: SkyWarsReloaded   文件: LevelManager.java
public void loadKillSounds() {
    killSoundList.clear();
    File soundFile = new File(SkyWarsReloaded.get().getDataFolder(), "killsounds.yml");

    if (!soundFile.exists()) {
    	if (SkyWarsReloaded.getNMS().getVersion() < 8) {
            	SkyWarsReloaded.get().saveResource("killsounds18.yml", false);
            	File sf = new File(SkyWarsReloaded.get().getDataFolder(), "killsounds18.yml");
            	if (sf.exists()) {
            		sf.renameTo(new File(SkyWarsReloaded.get().getDataFolder(), "killsounds.yml"));
            	}
    	} else {
        	SkyWarsReloaded.get().saveResource("killsounds.yml", false);
    	}
    }

    if (soundFile.exists()) {
        FileConfiguration storage = YamlConfiguration.loadConfiguration(soundFile);

        if (storage.getConfigurationSection("sounds") != null) {
        	for (String key: storage.getConfigurationSection("sounds").getKeys(false)) {
        		String sound = storage.getString("sounds." + key + ".sound");
            	String name = storage.getString("sounds." + key + ".displayName");
            	int volume = storage.getInt("sounds." + key + ".volume");
            	int pitch = storage.getInt("sounds." + key + ".pitch");
            	String material = storage.getString("sounds." + key + ".icon");
            	int level = storage.getInt("sounds." + key + ".level");
            	int cost = storage.getInt("sounds." + key + ".cost");
            	boolean isCustom = storage.getBoolean("sounds." + key + ".isCustomSound");
            	
            	Material mat = Material.matchMaterial(material);
            	if (mat != null) {
            		if (!isCustom) {
            			try {
            				Sound s = Sound.valueOf(sound);
            				if (s != null) {
            					killSoundList.add(new SoundItem(key, sound, name, level, cost, volume, pitch, mat, isCustom));
            				}
            			} catch (IllegalArgumentException e) {
            				SkyWarsReloaded.get().getServer().getLogger().info(sound + " is not a valid sound in killsounds.yml");
            			}
            		} else {
            			killSoundList.add(new SoundItem(key, sound, name, level, cost, volume, pitch, mat, isCustom));
            		}
            			
                } else {
                	SkyWarsReloaded.get().getServer().getLogger().info(mat + " is not a valid Material in killsounds.yml");
                }
        	}
        }
    }
    
    Collections.<SoundItem>sort(killSoundList);
}
 
源代码18 项目: Bukkit-Connect   文件: ConnectSettingsImpl.java
public ConnectSettingsImpl(FileConfiguration fileConfiguration) {
	this.outboundIp = fileConfiguration.getString("settings.address");
	this.outboundPort = fileConfiguration.getInt("settings.port");
	this.username = fileConfiguration.getString("settings.credentials.username");
	this.password = fileConfiguration.getString("settings.credentials.password");
}
 
源代码19 项目: SkyWarsReloaded   文件: GameMap.java
private static void updateMapData() {
	 File mapFile = new File(SkyWarsReloaded.get().getDataFolder(), "maps.yml");       
        if (mapFile.exists()) {
            FileConfiguration storage = YamlConfiguration.loadConfiguration(mapFile);

            if (storage.getConfigurationSection("maps") != null) {
                for (String key: storage.getConfigurationSection("maps").getKeys(false)) {
                	String displayname = storage.getString("maps." + key + ".displayname");
                	int minplayers = storage.getInt("maps." + key + ".minplayers");
                	String creator = storage.getString("maps." + key + ".creator");
                	List<String> signs = storage.getStringList("maps." + key + ".signs");
                	boolean registered = storage.getBoolean("maps." + key + ".registered");
                	
            		File dataDirectory = SkyWarsReloaded.get().getDataFolder();
                    File mapDataDirectory = new File(dataDirectory, "mapsData");

                    if (!mapDataDirectory.exists() && !mapDataDirectory.mkdirs()) {
                    	return;
                    }

                    File newMapFile = new File(mapDataDirectory, key + ".yml");
                    copyDefaults(newMapFile);
                    FileConfiguration fc = YamlConfiguration.loadConfiguration(newMapFile);
                    fc.set("displayname", displayname);
    	            fc.set("minplayers", minplayers);
    	            fc.set("creator", creator);
    	            fc.set("signs", signs);
    	            fc.set("registered", registered);
    	            fc.set("environment", "NORMAL");
    	            fc.set("spectateSpawn", "0:95:0");
    	            fc.set("deathMatchSpawns", null);
    	            fc.set("legacy", true);
    	            try {
						fc.save(newMapFile);
					} catch (IOException e) {
						e.printStackTrace();
					}
                }
            }
            boolean result = mapFile.delete();
            if (!result) {
                SkyWarsReloaded.get().getLogger().info("Failed to Delete Old MapData File");
               }
        }
}
 
源代码20 项目: QualityArmory   文件: GunYMLLoader.java
public static void loadGuns(QAMain main, File f) {
		if (f.getName().contains("yml")) {
			FileConfiguration f2 = YamlConfiguration.loadConfiguration(f);
			if ((!f2.contains("invalid")) || !f2.getBoolean("invalid")) {
				final String name = f2.getString("name");
				if(QAMain.verboseLoadingLogging)
				main.getLogger().info("-Loading Gun: " + name);

				Material m = f2.contains("material") ? Material.matchMaterial(f2.getString("material"))
						: Material.DIAMOND_AXE;
				int variant = f2.contains("variant") ? f2.getInt("variant") : 0;
				final MaterialStorage ms = MaterialStorage.getMS(m, f2.getInt("id"), variant);
				WeaponType weatype = f2.contains("guntype") ? WeaponType.valueOf(f2.getString("guntype"))
						: WeaponType.valueOf(f2.getString("weapontype"));
				final ItemStack[] materails = main.convertIngredients(f2.getStringList("craftingRequirements"));

				final String displayname = f2.contains("displayname")
						? ChatColor.translateAlternateColorCodes('&', f2.getString("displayname"))
						: (ChatColor.GOLD + name);
				final List<String> extraLore2 = f2.contains("lore") ? f2.getStringList("lore") : null;
				final List<String> extraLore = new ArrayList<String>();

				try {
					for (String lore : extraLore2) {
						extraLore.add(ChatColor.translateAlternateColorCodes('&', lore));
					}
				} catch (Error | Exception re52) {
				}
				if (weatype.isGun()) {
					Gun g = new Gun(name, ms);
					g.setDisplayname(displayname);
					g.setCustomLore(extraLore);
					g.setIngredients(materails);
					QAMain.gunRegister.put(ms, g);
					loadGunSettings(g, f2);
				}

			}
		}

}