org.bukkit.configuration.file.FileConfiguration#addDefault ( )源码实例Demo

下面列出了org.bukkit.configuration.file.FileConfiguration#addDefault ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: MineTinker   文件: Sweeping.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%RED%");
	config.addDefault("MaxLevel", 5);
	config.addDefault("SlotCost", 1);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", true);

	config.addDefault("Recipe.Enabled", false);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.IRON_INGOT);
}
 
源代码2 项目: MineTinker   文件: Knockback.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%GRAY%");
	config.addDefault("MaxLevel", 2);
	config.addDefault("SlotCost", 1);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", true);

	config.addDefault("Recipe.Enabled", false);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.TNT);
}
 
源代码3 项目: MineTinker   文件: SoulSpeed.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%GRAY%");
	config.addDefault("MaxLevel", 3);
	config.addDefault("SlotCost", 1);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "GSG");
	config.addDefault("Recipe.Middle", "SAS");
	config.addDefault("Recipe.Bottom", "GSG");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("S", Material.SOUL_SAND.name());
	recipeMaterials.put("G", Material.GOLD_BLOCK.name());
	recipeMaterials.put("A", Material.ANCIENT_DEBRIS.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.SOUL_SAND);
}
 
源代码4 项目: MineTinker   文件: ExtraModifier.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%WHITE%");
	config.addDefault("ExtraModifierGain", 1); //How much Slots should be added per Nether-Star

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "   ");
	config.addDefault("Recipe.Middle", " N ");
	config.addDefault("Recipe.Bottom", "   ");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("N", Material.NETHER_STAR.name());

	config.addDefault("Recipe.Materials", recipeMaterials);
	config.addDefault("OverrideLanguagesystem", false);


	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.NETHER_STAR);

	this.slotCost = 0;

	this.gain = config.getInt("ExtraModifierGain", 1);
	this.description = this.description.replace("%amount", String.valueOf(this.gain));
}
 
源代码5 项目: MineTinker   文件: Reinforced.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%DARK_GRAY%");
	config.addDefault("MaxLevel", 3);
	config.addDefault("SlotCost", 1);
	config.addDefault("ApplyUnbreakableOnMaxLevel", false);
	config.addDefault("HideUnbreakableFlag", true);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "IOI");
	config.addDefault("Recipe.Middle", "ODO");
	config.addDefault("Recipe.Bottom", "IOI");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("O", Material.OBSIDIAN.name());
	recipeMaterials.put("I", Material.IRON_INGOT.name());
	recipeMaterials.put("D", Material.DIAMOND.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	this.applyUnbreakableOnMaxLevel = config.getBoolean("ApplyUnbreakableOnMaxLevel", false);
	this.hideUnbreakableFlag = config.getBoolean("HideUnbreakableFlag", true);

	init(Material.OBSIDIAN);
}
 
源代码6 项目: MineTinker   文件: Aquaphilic.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%AQUA%");
	config.addDefault("MaxLevel", 3); //higher will have no effect on depth strider
	config.addDefault("SlotCost", 1);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "PNP");
	config.addDefault("Recipe.Middle", "NHN");
	config.addDefault("Recipe.Bottom", "PNP");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("H", Material.HEART_OF_THE_SEA.name());
	recipeMaterials.put("N", Material.NAUTILUS_SHELL.name());
	recipeMaterials.put("P", Material.PRISMARINE_SHARD.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.HEART_OF_THE_SEA);
}
 
源代码7 项目: MineTinker   文件: Thorned.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%DARK_GREEN%");
	config.addDefault("MaxLevel", 3);
	config.addDefault("SlotCost", 1);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "VAV");
	config.addDefault("Recipe.Middle", "ASA");
	config.addDefault("Recipe.Bottom", "VAV");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("V", Material.VINE.name());
	recipeMaterials.put("A", Material.ARROW.name());
	recipeMaterials.put("S", Material.SLIME_BALL.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.VINE);
}
 
源代码8 项目: MineTinker   文件: Insulating.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%WHITE%");
	config.addDefault("MaxLevel", 4);
	config.addDefault("SlotCost", 1);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "IMI");
	config.addDefault("Recipe.Middle", "MDM");
	config.addDefault("Recipe.Bottom", "IMI");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("I", Material.IRON_BLOCK.name());
	recipeMaterials.put("M", Material.MAGMA_BLOCK.name());
	recipeMaterials.put("D", Material.DIAMOND.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.MAGMA_CREAM);
}
 
源代码9 项目: MineTinker   文件: Propelling.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%GOLD%");
	config.addDefault("MaxLevel", 3);
	config.addDefault("SlotCost", 1);
	config.addDefault("CooldownInSeconds", 5);
	config.addDefault("Elytra.DurabilityLoss", 10);
	config.addDefault("Elytra.SpeedPerLevel", 0.05);
	config.addDefault("Elytra.Sound", true);
	config.addDefault("Elytra.Particles", true);
	config.addDefault("ConsiderReinforced", true); //should Reinforced (Unbreaking) be considered
	config.addDefault("ReinforcedUseLessDurability", true); //should Reinforced lessen the durability damage or if false chance to dont use durability at all

	config.addDefault("EnchantCost", 25);
	config.addDefault("Enchantable", true);

	config.addDefault("Recipe.Enabled", false);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.FIREWORK_STAR);

	this.durabilityLoss = config.getInt("Elytra.DurabilityLoss", 10);
	this.speedPerLevel = config.getDouble("Elytra.SpeedPerLevel", 0.05);
	this.considerReinforced = config.getBoolean("ConsiderReinforced", true);
	this.useLessDurability = config.getBoolean("ReinforcedUseLessDurability", true);
	this.cooldownInSeconds = config.getInt("CooldownInSeconds", 5);

	this.sound = config.getBoolean("Elytra.Sound", true);
	this.particles = config.getBoolean("Elytra.Particles", true);
}
 
源代码10 项目: MineTinker   文件: Directing.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("MaxLevel", 1);
	config.addDefault("SlotCost", 1);
	config.addDefault("WorksOnXP", true);
	config.addDefault("MinimumLevelToGetXP", 1); //Modifier-Level to give Player XP
	config.addDefault("WorkInPVP", true);
	config.addDefault("Color", "%GRAY%");

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "ECE");
	config.addDefault("Recipe.Middle", "CIC");
	config.addDefault("Recipe.Bottom", "ECE");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("C", Material.COMPASS.name());
	recipeMaterials.put("E", Material.ENDER_PEARL.name());
	recipeMaterials.put("I", Material.IRON_BLOCK.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.COMPASS);

	this.workInPVP = config.getBoolean("WorkInPVP", true);
	this.workOnXP = config.getBoolean("WorksOnXP", true);
	this.minimumLevelForXP = config.getInt("MinimumLevelToGetXP", 1);
}
 
源代码11 项目: MineTinker   文件: Shulking.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%LIGHT_PURPLE%");
	config.addDefault("MaxLevel", 10);
	config.addDefault("SlotCost", 1);
	config.addDefault("Duration", 20); //ticks (20 ticks ~ 1 sec)
	config.addDefault("EffectAmplifier", 2); //per Level (Level 1 = 0, Level 2 = 2, Level 3 = 4, ...)
	config.addDefault("GivesImmunityToEffect", true);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", " S ");
	config.addDefault("Recipe.Middle", " C ");
	config.addDefault("Recipe.Bottom", " S ");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("S", Material.SHULKER_SHELL.name());
	recipeMaterials.put("C", Material.CHORUS_FRUIT.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.SHULKER_SHELL);

	this.duration = config.getInt("Duration", 20);
	this.effectAmplifier = config.getInt("EffectAmplifier", 2);
	this.givesImmunity = config.getBoolean("GivesImmunityToEffect", true);

	this.description = this.description.replace("%duration", String.valueOf(this.duration));
}
 
源代码12 项目: MineTinker   文件: Glowing.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%YELLOW%");
	config.addDefault("MaxLevel", 3);
	config.addDefault("SlotCost", 1);
	config.addDefault("Duration", 200); //ticks INTEGER (20 ticks ~ 1 sec)
	config.addDefault("DurationMultiplier", 1.4); //Duration * (Multiplier^Level) DOUBLE

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "GGG");
	config.addDefault("Recipe.Middle", "GEG");
	config.addDefault("Recipe.Bottom", "GGG");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("G", Material.GLOWSTONE_DUST.name());
	recipeMaterials.put("E", Material.ENDER_EYE.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.GLOWSTONE);

	this.duration = config.getInt("Duration", 200);
	this.durationMultiplier = config.getDouble("DurationMultiplier", 1.4);

	this.description = this.description.replaceAll("%durationmin", String.valueOf(this.duration / 20.0d))
			.replaceAll("%durationmax", String.valueOf(Math.round(this.duration * Math.pow(this.durationMultiplier, this.getMaxLvl() - 1)) / 20.0d));
}
 
源代码13 项目: MineTinker   文件: Protecting.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%GRAY%");
	config.addDefault("MaxLevel", 4);
	config.addDefault("SlotCost", 1);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", true);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "DID");
	config.addDefault("Recipe.Middle", "IOI");
	config.addDefault("Recipe.Bottom", "DID");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("D", Material.DIAMOND.name());
	recipeMaterials.put("I", Material.IRON_INGOT.name());
	recipeMaterials.put("O", Material.OBSIDIAN.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.OBSIDIAN);
}
 
源代码14 项目: MineTinker   文件: AntiArrowPlating.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%WHITE%");
	config.addDefault("MaxLevel", 4);
	config.addDefault("SlotCost", 1);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "IAI");
	config.addDefault("Recipe.Middle", "ADA");
	config.addDefault("Recipe.Bottom", "IAI");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("I", Material.IRON_BLOCK.name());
	recipeMaterials.put("A", Material.ARROW.name());
	recipeMaterials.put("D", Material.DIAMOND.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	// Save Config
	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	// Initialize modifier
	init(Material.IRON_BLOCK);
}
 
源代码15 项目: MineTinker   文件: Experienced.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%GREEN%");
	config.addDefault("MaxLevel", 10);
	config.addDefault("SlotCost", 1);
	config.addDefault("PercentagePerLevel", 2); //= 20% at Level 10 -> every 5th hit / block will trigger Experienced
	config.addDefault("Amount", 1); //How much XP should be dropped when triggered

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);
	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "   ");
	config.addDefault("Recipe.Middle", " E ");
	config.addDefault("Recipe.Bottom", "   ");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("E", Material.EXPERIENCE_BOTTLE.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.EXPERIENCE_BOTTLE);

	this.percentagePerLevel = config.getInt("PercentagePerLevel", 2);
	this.amount = config.getInt("Amount", 1);
	this.description = this.description.replace("%chance", String.valueOf(this.percentagePerLevel))
			.replace("%amount", String.valueOf(this.amount));
}
 
源代码16 项目: MineTinker   文件: Tanky.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%DARK_GRAY%");
	config.addDefault("MaxLevel", 5);
	config.addDefault("SlotCost", 1);
	config.addDefault("HealthPerLevel", 3);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "RBR");
	config.addDefault("Recipe.Middle", "BOB");
	config.addDefault("Recipe.Bottom", "RBR");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("B", Material.BONE.name());
	recipeMaterials.put("O", Material.OBSIDIAN.name());
	recipeMaterials.put("R", Material.ROTTEN_FLESH.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	this.healthPerLevel = config.getInt("HealthPerLevel", 3);

	init(Material.OBSIDIAN);

	this.description = this.description.replace("%amount", String.valueOf(this.healthPerLevel / 2.0));
}
 
源代码17 项目: MineTinker   文件: Speedy.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%BLUE%");
	config.addDefault("MaxLevel", 5);
	config.addDefault("SlotCost", 1);
	config.addDefault("SpeedPerLevel", 0.01);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "R R");
	config.addDefault("Recipe.Middle", " H ");
	config.addDefault("Recipe.Bottom", "R R");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("H", Material.RABBIT_HIDE.name());
	recipeMaterials.put("R", Material.RABBIT_FOOT.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	this.speedPerLevel = config.getDouble("SpeedPerLevel");

	init(Material.RABBIT_HIDE);

	this.description = this.description.replace("%amount", String.valueOf(this.speedPerLevel * 100));
}
 
源代码18 项目: MineTinker   文件: Sunblazer.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%YELLOW%");
	config.addDefault("MaxLevel", 3);
	config.addDefault("SlotCost", 1);
	config.addDefault("DamageMultiplierPerLevel", 0.1);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", "GIG");
	config.addDefault("Recipe.Middle", "IDI");
	config.addDefault("Recipe.Bottom", "GIG");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("G", Material.GOLD_BLOCK.name());
	recipeMaterials.put("D", Material.DAYLIGHT_DETECTOR.name());
	recipeMaterials.put("I", Material.GOLD_INGOT.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.DAYLIGHT_DETECTOR);
	this.damageMultiplierPerLevel = config.getDouble("DamageMultiplierPerLevel", 0.1);

	this.description = this.description
			.replaceAll("%amountmin", String.format("%.2f", (Math.pow(this.damageMultiplierPerLevel + 1.0, 1) - 1) * 100))
			.replaceAll("%amountmax", String.format("%.2f", (Math.pow(this.damageMultiplierPerLevel + 1.0, this.getMaxLvl()) - 1) * 100));
}
 
源代码19 项目: MineTinker   文件: Melting.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%GOLD%");
	config.addDefault("MaxLevel", 3);
	config.addDefault("SlotCost", 1);
	config.addDefault("BonusMultiplier", 0.1); //Percent of Bonus-damage per Level or Damage-reduction on Armor
	config.addDefault("CancelBurningOnArmor", true);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", true);

	config.addDefault("Recipe.Enabled", false);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.MAGMA_BLOCK);

	this.bonusMultiplier = config.getDouble("BonusMultiplier", 0.1);
	this.cancelBurning = config.getBoolean("CancelBurningOnArmor", true);

	this.description = this.description.replaceAll("%amount", String.valueOf(this.bonusMultiplier * 100));
}
 
源代码20 项目: MineTinker   文件: Withered.java
@Override
public void reload() {
	FileConfiguration config = getConfig();
	config.options().copyDefaults(true);

	config.addDefault("Allowed", true);
	config.addDefault("Color", "%DARK_GRAY%");
	config.addDefault("MaxLevel", 5);
	config.addDefault("SlotCost", 1);
	config.addDefault("Duration", 120); //ticks INTEGER (20 ticks ~ 1 sec)
	config.addDefault("DurationMultiplier", 1.1); //Duration * (Multiplier^Level) DOUBLE
	config.addDefault("EffectAmplifier", 2); //per Level (Level 1 = 0, Level 2 = 2, Level 3 = 4, ...) INTEGER
	config.addDefault("EffectHealsPlayer", true);

	config.addDefault("EnchantCost", 10);
	config.addDefault("Enchantable", false);

	config.addDefault("Recipe.Enabled", true);
	config.addDefault("Recipe.Top", " W ");
	config.addDefault("Recipe.Middle", "WNW");
	config.addDefault("Recipe.Bottom", " W ");

	Map<String, String> recipeMaterials = new HashMap<>();
	recipeMaterials.put("W", Material.WITHER_SKELETON_SKULL.name());
	recipeMaterials.put("N", Material.NETHER_STAR.name());

	config.addDefault("Recipe.Materials", recipeMaterials);

	ConfigurationManager.saveConfig(config);
	ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());

	init(Material.WITHER_SKELETON_SKULL);

	this.duration = config.getInt("Duration", 120);
	this.durationMultiplier = config.getDouble("DurationMultiplier", 1.1);
	this.effectAmplifier = config.getInt("EffectAmplifier", 2);
	this.effectHealsPlayer = config.getBoolean("EffectHealsPlayer", true);

	this.description = this.description.replace("%duration", String.valueOf(this.duration))
			.replace("%multiplier", String.valueOf(this.durationMultiplier));
}