下面列出了org.bukkit.configuration.file.FileConfiguration#addDefault ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%RED%");
config.addDefault("MaxLevel", 5);
config.addDefault("SlotCost", 1);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", true);
config.addDefault("Recipe.Enabled", false);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.IRON_INGOT);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%GRAY%");
config.addDefault("MaxLevel", 2);
config.addDefault("SlotCost", 1);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", true);
config.addDefault("Recipe.Enabled", false);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.TNT);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%GRAY%");
config.addDefault("MaxLevel", 3);
config.addDefault("SlotCost", 1);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "GSG");
config.addDefault("Recipe.Middle", "SAS");
config.addDefault("Recipe.Bottom", "GSG");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("S", Material.SOUL_SAND.name());
recipeMaterials.put("G", Material.GOLD_BLOCK.name());
recipeMaterials.put("A", Material.ANCIENT_DEBRIS.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.SOUL_SAND);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%WHITE%");
config.addDefault("ExtraModifierGain", 1); //How much Slots should be added per Nether-Star
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", " ");
config.addDefault("Recipe.Middle", " N ");
config.addDefault("Recipe.Bottom", " ");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("N", Material.NETHER_STAR.name());
config.addDefault("Recipe.Materials", recipeMaterials);
config.addDefault("OverrideLanguagesystem", false);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.NETHER_STAR);
this.slotCost = 0;
this.gain = config.getInt("ExtraModifierGain", 1);
this.description = this.description.replace("%amount", String.valueOf(this.gain));
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%DARK_GRAY%");
config.addDefault("MaxLevel", 3);
config.addDefault("SlotCost", 1);
config.addDefault("ApplyUnbreakableOnMaxLevel", false);
config.addDefault("HideUnbreakableFlag", true);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "IOI");
config.addDefault("Recipe.Middle", "ODO");
config.addDefault("Recipe.Bottom", "IOI");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("O", Material.OBSIDIAN.name());
recipeMaterials.put("I", Material.IRON_INGOT.name());
recipeMaterials.put("D", Material.DIAMOND.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
this.applyUnbreakableOnMaxLevel = config.getBoolean("ApplyUnbreakableOnMaxLevel", false);
this.hideUnbreakableFlag = config.getBoolean("HideUnbreakableFlag", true);
init(Material.OBSIDIAN);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%AQUA%");
config.addDefault("MaxLevel", 3); //higher will have no effect on depth strider
config.addDefault("SlotCost", 1);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "PNP");
config.addDefault("Recipe.Middle", "NHN");
config.addDefault("Recipe.Bottom", "PNP");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("H", Material.HEART_OF_THE_SEA.name());
recipeMaterials.put("N", Material.NAUTILUS_SHELL.name());
recipeMaterials.put("P", Material.PRISMARINE_SHARD.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.HEART_OF_THE_SEA);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%DARK_GREEN%");
config.addDefault("MaxLevel", 3);
config.addDefault("SlotCost", 1);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "VAV");
config.addDefault("Recipe.Middle", "ASA");
config.addDefault("Recipe.Bottom", "VAV");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("V", Material.VINE.name());
recipeMaterials.put("A", Material.ARROW.name());
recipeMaterials.put("S", Material.SLIME_BALL.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.VINE);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%WHITE%");
config.addDefault("MaxLevel", 4);
config.addDefault("SlotCost", 1);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "IMI");
config.addDefault("Recipe.Middle", "MDM");
config.addDefault("Recipe.Bottom", "IMI");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("I", Material.IRON_BLOCK.name());
recipeMaterials.put("M", Material.MAGMA_BLOCK.name());
recipeMaterials.put("D", Material.DIAMOND.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.MAGMA_CREAM);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%GOLD%");
config.addDefault("MaxLevel", 3);
config.addDefault("SlotCost", 1);
config.addDefault("CooldownInSeconds", 5);
config.addDefault("Elytra.DurabilityLoss", 10);
config.addDefault("Elytra.SpeedPerLevel", 0.05);
config.addDefault("Elytra.Sound", true);
config.addDefault("Elytra.Particles", true);
config.addDefault("ConsiderReinforced", true); //should Reinforced (Unbreaking) be considered
config.addDefault("ReinforcedUseLessDurability", true); //should Reinforced lessen the durability damage or if false chance to dont use durability at all
config.addDefault("EnchantCost", 25);
config.addDefault("Enchantable", true);
config.addDefault("Recipe.Enabled", false);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.FIREWORK_STAR);
this.durabilityLoss = config.getInt("Elytra.DurabilityLoss", 10);
this.speedPerLevel = config.getDouble("Elytra.SpeedPerLevel", 0.05);
this.considerReinforced = config.getBoolean("ConsiderReinforced", true);
this.useLessDurability = config.getBoolean("ReinforcedUseLessDurability", true);
this.cooldownInSeconds = config.getInt("CooldownInSeconds", 5);
this.sound = config.getBoolean("Elytra.Sound", true);
this.particles = config.getBoolean("Elytra.Particles", true);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("MaxLevel", 1);
config.addDefault("SlotCost", 1);
config.addDefault("WorksOnXP", true);
config.addDefault("MinimumLevelToGetXP", 1); //Modifier-Level to give Player XP
config.addDefault("WorkInPVP", true);
config.addDefault("Color", "%GRAY%");
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "ECE");
config.addDefault("Recipe.Middle", "CIC");
config.addDefault("Recipe.Bottom", "ECE");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("C", Material.COMPASS.name());
recipeMaterials.put("E", Material.ENDER_PEARL.name());
recipeMaterials.put("I", Material.IRON_BLOCK.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.COMPASS);
this.workInPVP = config.getBoolean("WorkInPVP", true);
this.workOnXP = config.getBoolean("WorksOnXP", true);
this.minimumLevelForXP = config.getInt("MinimumLevelToGetXP", 1);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%LIGHT_PURPLE%");
config.addDefault("MaxLevel", 10);
config.addDefault("SlotCost", 1);
config.addDefault("Duration", 20); //ticks (20 ticks ~ 1 sec)
config.addDefault("EffectAmplifier", 2); //per Level (Level 1 = 0, Level 2 = 2, Level 3 = 4, ...)
config.addDefault("GivesImmunityToEffect", true);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", " S ");
config.addDefault("Recipe.Middle", " C ");
config.addDefault("Recipe.Bottom", " S ");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("S", Material.SHULKER_SHELL.name());
recipeMaterials.put("C", Material.CHORUS_FRUIT.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.SHULKER_SHELL);
this.duration = config.getInt("Duration", 20);
this.effectAmplifier = config.getInt("EffectAmplifier", 2);
this.givesImmunity = config.getBoolean("GivesImmunityToEffect", true);
this.description = this.description.replace("%duration", String.valueOf(this.duration));
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%YELLOW%");
config.addDefault("MaxLevel", 3);
config.addDefault("SlotCost", 1);
config.addDefault("Duration", 200); //ticks INTEGER (20 ticks ~ 1 sec)
config.addDefault("DurationMultiplier", 1.4); //Duration * (Multiplier^Level) DOUBLE
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "GGG");
config.addDefault("Recipe.Middle", "GEG");
config.addDefault("Recipe.Bottom", "GGG");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("G", Material.GLOWSTONE_DUST.name());
recipeMaterials.put("E", Material.ENDER_EYE.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.GLOWSTONE);
this.duration = config.getInt("Duration", 200);
this.durationMultiplier = config.getDouble("DurationMultiplier", 1.4);
this.description = this.description.replaceAll("%durationmin", String.valueOf(this.duration / 20.0d))
.replaceAll("%durationmax", String.valueOf(Math.round(this.duration * Math.pow(this.durationMultiplier, this.getMaxLvl() - 1)) / 20.0d));
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%GRAY%");
config.addDefault("MaxLevel", 4);
config.addDefault("SlotCost", 1);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", true);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "DID");
config.addDefault("Recipe.Middle", "IOI");
config.addDefault("Recipe.Bottom", "DID");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("D", Material.DIAMOND.name());
recipeMaterials.put("I", Material.IRON_INGOT.name());
recipeMaterials.put("O", Material.OBSIDIAN.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.OBSIDIAN);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%WHITE%");
config.addDefault("MaxLevel", 4);
config.addDefault("SlotCost", 1);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "IAI");
config.addDefault("Recipe.Middle", "ADA");
config.addDefault("Recipe.Bottom", "IAI");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("I", Material.IRON_BLOCK.name());
recipeMaterials.put("A", Material.ARROW.name());
recipeMaterials.put("D", Material.DIAMOND.name());
config.addDefault("Recipe.Materials", recipeMaterials);
// Save Config
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
// Initialize modifier
init(Material.IRON_BLOCK);
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%GREEN%");
config.addDefault("MaxLevel", 10);
config.addDefault("SlotCost", 1);
config.addDefault("PercentagePerLevel", 2); //= 20% at Level 10 -> every 5th hit / block will trigger Experienced
config.addDefault("Amount", 1); //How much XP should be dropped when triggered
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", " ");
config.addDefault("Recipe.Middle", " E ");
config.addDefault("Recipe.Bottom", " ");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("E", Material.EXPERIENCE_BOTTLE.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.EXPERIENCE_BOTTLE);
this.percentagePerLevel = config.getInt("PercentagePerLevel", 2);
this.amount = config.getInt("Amount", 1);
this.description = this.description.replace("%chance", String.valueOf(this.percentagePerLevel))
.replace("%amount", String.valueOf(this.amount));
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%DARK_GRAY%");
config.addDefault("MaxLevel", 5);
config.addDefault("SlotCost", 1);
config.addDefault("HealthPerLevel", 3);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "RBR");
config.addDefault("Recipe.Middle", "BOB");
config.addDefault("Recipe.Bottom", "RBR");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("B", Material.BONE.name());
recipeMaterials.put("O", Material.OBSIDIAN.name());
recipeMaterials.put("R", Material.ROTTEN_FLESH.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
this.healthPerLevel = config.getInt("HealthPerLevel", 3);
init(Material.OBSIDIAN);
this.description = this.description.replace("%amount", String.valueOf(this.healthPerLevel / 2.0));
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%BLUE%");
config.addDefault("MaxLevel", 5);
config.addDefault("SlotCost", 1);
config.addDefault("SpeedPerLevel", 0.01);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "R R");
config.addDefault("Recipe.Middle", " H ");
config.addDefault("Recipe.Bottom", "R R");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("H", Material.RABBIT_HIDE.name());
recipeMaterials.put("R", Material.RABBIT_FOOT.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
this.speedPerLevel = config.getDouble("SpeedPerLevel");
init(Material.RABBIT_HIDE);
this.description = this.description.replace("%amount", String.valueOf(this.speedPerLevel * 100));
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%YELLOW%");
config.addDefault("MaxLevel", 3);
config.addDefault("SlotCost", 1);
config.addDefault("DamageMultiplierPerLevel", 0.1);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", "GIG");
config.addDefault("Recipe.Middle", "IDI");
config.addDefault("Recipe.Bottom", "GIG");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("G", Material.GOLD_BLOCK.name());
recipeMaterials.put("D", Material.DAYLIGHT_DETECTOR.name());
recipeMaterials.put("I", Material.GOLD_INGOT.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.DAYLIGHT_DETECTOR);
this.damageMultiplierPerLevel = config.getDouble("DamageMultiplierPerLevel", 0.1);
this.description = this.description
.replaceAll("%amountmin", String.format("%.2f", (Math.pow(this.damageMultiplierPerLevel + 1.0, 1) - 1) * 100))
.replaceAll("%amountmax", String.format("%.2f", (Math.pow(this.damageMultiplierPerLevel + 1.0, this.getMaxLvl()) - 1) * 100));
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%GOLD%");
config.addDefault("MaxLevel", 3);
config.addDefault("SlotCost", 1);
config.addDefault("BonusMultiplier", 0.1); //Percent of Bonus-damage per Level or Damage-reduction on Armor
config.addDefault("CancelBurningOnArmor", true);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", true);
config.addDefault("Recipe.Enabled", false);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.MAGMA_BLOCK);
this.bonusMultiplier = config.getDouble("BonusMultiplier", 0.1);
this.cancelBurning = config.getBoolean("CancelBurningOnArmor", true);
this.description = this.description.replaceAll("%amount", String.valueOf(this.bonusMultiplier * 100));
}
@Override
public void reload() {
FileConfiguration config = getConfig();
config.options().copyDefaults(true);
config.addDefault("Allowed", true);
config.addDefault("Color", "%DARK_GRAY%");
config.addDefault("MaxLevel", 5);
config.addDefault("SlotCost", 1);
config.addDefault("Duration", 120); //ticks INTEGER (20 ticks ~ 1 sec)
config.addDefault("DurationMultiplier", 1.1); //Duration * (Multiplier^Level) DOUBLE
config.addDefault("EffectAmplifier", 2); //per Level (Level 1 = 0, Level 2 = 2, Level 3 = 4, ...) INTEGER
config.addDefault("EffectHealsPlayer", true);
config.addDefault("EnchantCost", 10);
config.addDefault("Enchantable", false);
config.addDefault("Recipe.Enabled", true);
config.addDefault("Recipe.Top", " W ");
config.addDefault("Recipe.Middle", "WNW");
config.addDefault("Recipe.Bottom", " W ");
Map<String, String> recipeMaterials = new HashMap<>();
recipeMaterials.put("W", Material.WITHER_SKELETON_SKULL.name());
recipeMaterials.put("N", Material.NETHER_STAR.name());
config.addDefault("Recipe.Materials", recipeMaterials);
ConfigurationManager.saveConfig(config);
ConfigurationManager.loadConfig("Modifiers" + File.separator, getFileName());
init(Material.WITHER_SKELETON_SKULL);
this.duration = config.getInt("Duration", 120);
this.durationMultiplier = config.getDouble("DurationMultiplier", 1.1);
this.effectAmplifier = config.getInt("EffectAmplifier", 2);
this.effectHealsPlayer = config.getBoolean("EffectHealsPlayer", true);
this.description = this.description.replace("%duration", String.valueOf(this.duration))
.replace("%multiplier", String.valueOf(this.durationMultiplier));
}