org.bukkit.configuration.file.FileConfiguration#getConfigurationSection ( )源码实例Demo

下面列出了org.bukkit.configuration.file.FileConfiguration#getConfigurationSection ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: uSkyBlock   文件: LevelConfigYmlReader.java
public BlockLevelConfigMap readLevelConfig(FileConfiguration config) {
    double defaultScore = config.getDouble("general.default", 10d);
    int defaultLimit = config.getInt("general.limit", Integer.MAX_VALUE);
    int defaultDiminishingReturns = config.getInt("general.diminishingReturns", 0);
    BlockLevelConfigBuilder defaultBuilder = new BlockLevelConfigBuilder()
            .scorePerBlock(defaultScore)
            .limit(defaultLimit)
            .diminishingReturns(defaultDiminishingReturns);
    List<BlockLevelConfig> blocks = new ArrayList<>();
    addDefaults(blocks, defaultBuilder);
    ConfigurationSection section = config.getConfigurationSection("blocks");
    if (section != null) {
        for (String key : section.getKeys(false)) {
            if (section.isConfigurationSection(key)) {
                BlockLevelConfig blockConfig = readBlockSection(section.getConfigurationSection(key), getBlockMatch(key), defaultBuilder);
                blocks.add(blockConfig);
            }
        }
    }
    return new BlockLevelConfigMap(blocks, defaultBuilder);
}
 
源代码2 项目: ScoreboardStats   文件: DatabaseConfiguration.java
/**
 * Loads the configuration
 */
public void loadConfiguration() {
    serverConfig = new HikariConfig();

    Path file = plugin.getDataFolder().toPath().resolve("sql.yml");
    //Check if the file exists. If so load the settings form there
    if (Files.notExists(file)) {
        //Create a new configuration based on the default settings form bukkit.yml
        plugin.saveResource("sql.yml", false);
    }

    FileConfiguration sqlConfig = YamlConfiguration.loadConfiguration(file.toFile());

    ConfigurationSection sqlSettingSection = sqlConfig.getConfigurationSection("SQL-Settings");
    serverConfig.setUsername(sqlSettingSection.getString("Username"));
    serverConfig.setPassword(sqlSettingSection.getString("Password"));
    serverConfig.setDriverClassName(sqlSettingSection.getString("Driver"));
    serverConfig.setJdbcUrl(replaceUrlString(sqlSettingSection.getString("Url")));
    if (serverConfig.getDriverClassName().contains("sqlite")) {
        serverConfig.setConnectionTestQuery("SELECT 1");
    }

    tablePrefix = sqlSettingSection.getString("tablePrefix", "");
}
 
源代码3 项目: MineableSpawners   文件: ConfigurationHandler.java
private void explodeSection(FileConfiguration config) {
    Map<String, String> msgs = new HashMap<>();
    Map<String, Boolean> bools = new HashMap<>();
    Map<String, Double> dbls = new HashMap<>();
    Map<String, List<String>> lsts = new HashMap<>();

    ConfigurationSection section = config.getConfigurationSection("explode");

    bools.put("drop", section.getBoolean("drop"));

    dbls.put("chance", section.getDouble("chance"));

    lsts.put("blacklisted-worlds", section.getStringList("blacklisted-worlds"));

    messages.put("explode", msgs);
    booleans.put("explode", bools);
    doubles.put("explode", dbls);
    lists.put("explode", lsts);
}
 
源代码4 项目: MineableSpawners   文件: ConfigurationHandler.java
private void globalSection(FileConfiguration config) {
    Map<String, String> msgs = new HashMap<>();
    Map<String, Boolean> bools = new HashMap<>();
    Map<String, List<String>> lsts = new HashMap<>();

    ConfigurationSection section = config.getConfigurationSection("global");

    msgs.put("name", section.getString("display.name"));

    lsts.put("lore", section.getStringList("display.lore"));

    bools.put("lore-enabled", section.getBoolean("display.lore-enabled"));

    messages.put("global", msgs);
    lists.put("global", lsts);
    booleans.put("global", bools);
}
 
源代码5 项目: MineableSpawners   文件: ConfigurationHandler.java
private void giveSection(FileConfiguration config) {
    Map<String, String> msgs = new HashMap<>();
    Map<String, Boolean> bools = new HashMap<>();

    ConfigurationSection section = config.getConfigurationSection("give");

    msgs.put("no-permission", section.getString("messages.no-permission"));
    msgs.put("player-does-not-exist", section.getString("messages.player-does-not-exist"));
    msgs.put("invalid-type", section.getString("messages.invalid-type"));
    msgs.put("invalid-amount", section.getString("messages.invalid-amount"));
    msgs.put("inventory-full", section.getString("messages.inventory-full"));
    msgs.put("success", section.getString("messages.success"));
    msgs.put("received", section.getString("messages.received"));

    bools.put("require-permission", section.getBoolean("require-permission"));

    messages.put("give", msgs);
    booleans.put("give", bools);
}
 
源代码6 项目: MineableSpawners   文件: ConfigurationHandler.java
private void setSection(FileConfiguration config) {
    Map<String, String> msgs = new HashMap<>();
    Map<String, Boolean> bools = new HashMap<>();
    Map<String, List<String>> lsts = new HashMap<>();

    ConfigurationSection section = config.getConfigurationSection("set");

    msgs.put("no-permission", section.getString("messages.no-permission"));
    msgs.put("no-individual-permission", section.getString("messages.no-individual-permission"));
    msgs.put("invalid-type", section.getString("messages.invalid-type"));
    msgs.put("not-looking-at", section.getString("messages.not-looking-at"));
    msgs.put("already-type", section.getString("messages.already-type"));
    msgs.put("success", section.getString("messages.success"));
    msgs.put("blacklisted", section.getString("messages.blacklisted"));

    bools.put("require-permission", section.getBoolean("require-permission"));
    bools.put("require-individual-permission", section.getBoolean("require-individual-permission"));

    lsts.put("blacklisted-worlds", section.getStringList("blacklisted-worlds"));

    messages.put("set", msgs);
    booleans.put("set", bools);
    lists.put("set", lsts);
}
 
源代码7 项目: Civs   文件: Util.java
public static ArrayList<Bounty> readBountyList(FileConfiguration config) {
    ArrayList<Bounty> bountyList = new ArrayList<>();
    ConfigurationSection section1 = config.getConfigurationSection("bounties");
    for (String key : section1.getKeys(false)) {
        Bounty bounty;
        if (section1.isSet(key + ".issuer")) {
            bounty = new Bounty(UUID.fromString(section1.getString(key + ".issuer")),
                    section1.getDouble(key + ".amount"));
        } else {
            bounty = new Bounty(null,
                    section1.getDouble(key + ".amount"));
        }
        bountyList.add(bounty);
    }
    return bountyList;
}
 
源代码8 项目: CombatLogX   文件: Rewards.java
private void setupRewards() {
    this.rewardList.clear();
    FileConfiguration config = getConfig("rewards.yml");
    if(!config.isConfigurationSection("rewards")) return;

    ConfigurationSection sectionRewards = config.getConfigurationSection("rewards");
    if(sectionRewards == null) return;

    Set<String> rewardSet = sectionRewards.getKeys(false);
    for(String rewardId : rewardSet) {
        ConfigurationSection rewardInfo = sectionRewards.getConfigurationSection(rewardId);
        if(rewardInfo == null) continue;

        Reward reward = setupReward(rewardId, rewardInfo);
        if(reward != null) this.rewardList.add(reward);
    }
}
 
源代码9 项目: iDisguise   文件: Sounds.java
public static void init(String file) {
	try {
		BufferedReader reader = new BufferedReader(new InputStreamReader(Sounds.class.getResourceAsStream(file)));
		FileConfiguration fileConfiguration = YamlConfiguration.loadConfiguration(reader);
		if(fileConfiguration.isConfigurationSection("STEP")) {
			stepSounds = new Sounds(fileConfiguration.getConfigurationSection("STEP"));
		}
		for(DisguiseType type : DisguiseType.values()) {
			if(fileConfiguration.isConfigurationSection(type.name())) {
				setSoundsForEntity(type, new Sounds(fileConfiguration.getConfigurationSection(type.name())));
			}
		}
		reader.close();
	} catch(IOException e) {
		iDisguise.getInstance().getLogger().log(Level.SEVERE, "Cannot load the required sound effect configuration.", e);
	}
}
 
源代码10 项目: PGM   文件: MapPool.java
public static MapPool of(MapPoolManager manager, FileConfiguration config, String key) {
  ConfigurationSection section = config.getConfigurationSection("pools." + key);
  String type = section.getString("type").toLowerCase();
  switch (type) {
    case "ordered":
      return new Rotation(manager, section, key);
    case "voted":
      return new VotingPool(manager, section, key);
    case "shuffled":
      return new RandomMapPool(manager, section, key);
    default:
      PGM.get().getLogger().severe("Invalid map pool type for " + key + ": '" + type + "'");
      return new DisabledMapPool(manager, section, key);
  }
}
 
源代码11 项目: SkyWarsReloaded   文件: LevelManager.java
private void loadTaunts() {
	tauntList.clear();
       File tauntFile = new File(SkyWarsReloaded.get().getDataFolder(), "taunts.yml");

       if (!tauntFile.exists()) {
       	if (SkyWarsReloaded.getNMS().getVersion() < 9) {
               	SkyWarsReloaded.get().saveResource("taunts18.yml", false);
               	File sf = new File(SkyWarsReloaded.get().getDataFolder(), "taunts18.yml");
               	if (sf.exists()) {
               		sf.renameTo(new File(SkyWarsReloaded.get().getDataFolder(), "taunts.yml"));
               	}
       	} else {
           	SkyWarsReloaded.get().saveResource("taunts.yml", false);
       	}
       }
       
       if (tauntFile.exists()) {
           FileConfiguration storage = YamlConfiguration.loadConfiguration(tauntFile);

           if (storage.getConfigurationSection("taunts") != null) {
           	for (String key: storage.getConfigurationSection("taunts").getKeys(false)) {
               	String name = storage.getString("taunts." + key + ".name");
               	List<String> lore = storage.getStringList("taunts." + key + ".lore");
               	int level = storage.getInt("taunts." + key + ".level");
               	int cost = storage.getInt("taunts." + key + ".cost");
               	String message = storage.getString("taunts." + key + ".message");
               	String sound = storage.getString("taunts." + key + ".sound");
               	boolean useCustomSound = storage.getBoolean("taunts." + key + ".useCustomSound", false);
               	double volume = storage.getDouble("taunts." + key + ".volume");
               	double pitch = storage.getDouble("taunts." + key + ".pitch");
               	double speed = storage.getDouble("taunts." + key + ".particleSpeed");
               	int density = storage.getInt("taunts." + key + ".particleDensity");
               	List<String> particles = storage.getStringList("taunts." + key + ".particles");
               	Material icon = Material.valueOf(storage.getString("taunts." + key + ".icon", "DIAMOND"));
               	tauntList.add(new Taunt(key, name, lore, message, sound, useCustomSound, volume, pitch, speed, density, particles, icon, level, cost));
               }
           } 
       }
       Collections.<Taunt>sort(tauntList);
}
 
源代码12 项目: MineableSpawners   文件: ConfigurationHandler.java
private void mainSection(FileConfiguration config) {
    Map<String, String> msgs = new HashMap<>();

    ConfigurationSection section = config.getConfigurationSection("main");

    msgs.put("title", section.getString("help-message.title"));
    msgs.put("give", section.getString("help-message.give"));
    msgs.put("set", section.getString("help-message.set"));
    msgs.put("types", section.getString("help-message.types"));
    msgs.put("reload", section.getString("help-message.reload"));

    messages.put("main", msgs);
}
 
源代码13 项目: Civs   文件: ItemManager.java
public Map<String, Integer> loadCivItems(FileConfiguration civConfig) {
    HashMap<String, Integer> items = new HashMap<>();
    ConfigurationSection configurationSection = civConfig.getConfigurationSection("items");
    if (configurationSection == null) {
        return items;
    }
    for (String key : configurationSection.getKeys(false)) {
        CivItem currentItem = getItemType(key);
        if (currentItem == null) {
            continue;
        }
        items.put(key, civConfig.getInt("items." + key));
    }
    return items;
}
 
源代码14 项目: SkyWarsReloaded   文件: ChestManager.java
@SuppressWarnings("unchecked")
public void load(Map<Integer, Inventory> itemList, String fileName) {
	itemList.clear();
	File chestFile = new File(SkyWarsReloaded.get().getDataFolder(), fileName);

	if (!chestFile.exists()) {
		SkyWarsReloaded.get().saveResource(fileName, false);
	}

	if (chestFile.exists()) {
		FileConfiguration storage = YamlConfiguration.loadConfiguration(chestFile);

		if (storage.getConfigurationSection("chestItems") != null) {
			for (String key: storage.getConfigurationSection("chestItems").getKeys(false)) {
				if (Util.get().isInteger(key)) {
					int percent = Integer.valueOf(key);
					List<ItemStack> items = (List<ItemStack>) storage.getList("chestItems." + key + ".items");
					if (!itemList.containsKey(percent)) {
						itemList.put(percent, Bukkit.createInventory(null, 54, fileName + " " + percent));
					}
					for (ItemStack iStack: items) {
						itemList.get(percent).addItem(iStack);
					}
				}
			}
		}
	}
}
 
源代码15 项目: SkyWarsReloaded   文件: LevelManager.java
public void loadWinSounds() {
    winSoundList.clear();
    File soundFile = new File(SkyWarsReloaded.get().getDataFolder(), "winsounds.yml");

    if (!soundFile.exists()) {
    	if (SkyWarsReloaded.getNMS().getVersion() < 9) {
            	SkyWarsReloaded.get().saveResource("winsounds18.yml", false);
            	File sf = new File(SkyWarsReloaded.get().getDataFolder(), "winsounds18.yml");
            	if (sf.exists()) {
            		sf.renameTo(new File(SkyWarsReloaded.get().getDataFolder(), "winsounds.yml"));
            	}
    	} else {
        	SkyWarsReloaded.get().saveResource("winsounds.yml", false);
    	}
    }

    if (soundFile.exists()) {
        FileConfiguration storage = YamlConfiguration.loadConfiguration(soundFile);

        if (storage.getConfigurationSection("sounds") != null) {
        	for (String key: storage.getConfigurationSection("sounds").getKeys(false)) {
        		String sound = storage.getString("sounds." + key + ".sound");
            	String name = storage.getString("sounds." + key + ".displayName");
            	int volume = storage.getInt("sounds." + key + ".volume");
            	int pitch = storage.getInt("sounds." + key + ".pitch");
            	String material = storage.getString("sounds." + key + ".icon");
            	int level = storage.getInt("sounds." + key + ".level");
            	int cost = storage.getInt("sounds." + key + ".cost");
            	boolean isCustom = storage.getBoolean("sounds." + key + ".isCustomSound");
            	
            	Material mat = Material.matchMaterial(material);
            	if (mat != null) {
            		if (!isCustom) {
            			try {
            				Sound s = Sound.valueOf(sound);
            				if (s != null) {
                				winSoundList.add(new SoundItem(key, sound, name, level, cost, volume, pitch, mat, isCustom));
            				}
            			} catch (IllegalArgumentException e) {
            				SkyWarsReloaded.get().getServer().getLogger().info(sound + " is not a valid sound in winsounds.yml");
            			}
            		} else {
            			winSoundList.add(new SoundItem(key, sound, name, level, cost, volume, pitch, mat, isCustom));
            		}
            			
                } else {
                	SkyWarsReloaded.get().getServer().getLogger().info(mat + " is not a valid Material in winsounds.yml");
                }
        	}
        }
    }
    Collections.<SoundItem>sort(winSoundList);
}
 
源代码16 项目: PlayerVaults   文件: BackpackConverter.java
private int convert(File worldFolder, int intoVaultNum) {
    PlayerVaults plugin = PlayerVaults.getInstance();
    VaultManager vaults = VaultManager.getInstance();
    int converted = 0;
    long lastUpdate = 0;
    File[] files = worldFolder.listFiles();
    for (File file : files != null ? files : new File[0]) {
        if (file.isFile() && file.getName().toLowerCase().endsWith(".yml")) {
            try {
                OfflinePlayer player = Bukkit.getOfflinePlayer(file.getName().substring(0, file.getName().lastIndexOf('.')));
                if (player == null || player.getUniqueId() == null) {
                    plugin.getLogger().warning("Unable to convert Backpack for player: " + (player != null ? player.getName() : file.getName()));
                } else {
                    UUID uuid = player.getUniqueId();
                    FileConfiguration yaml = YamlConfiguration.loadConfiguration(file);
                    ConfigurationSection section = yaml.getConfigurationSection("backpack");
                    if (section.getKeys(false).size() <= 0) {
                        continue; // No slots
                    }

                    Inventory vault = vaults.getVault(uuid.toString(), intoVaultNum);
                    if (vault == null) {
                        vault = plugin.getServer().createInventory(null, section.getKeys(false).size());
                    }
                    for (String key : section.getKeys(false)) {
                        ConfigurationSection slotSection = section.getConfigurationSection(key);
                        ItemStack item = slotSection.getItemStack("ItemStack");
                        if (item == null) {
                            continue;
                        }

                        // Overwrite
                        vault.setItem(Integer.parseInt(key.split(" ")[1]), item);
                    }
                    vaults.saveVault(vault, uuid.toString(), intoVaultNum);
                    converted++;

                    if (System.currentTimeMillis() - lastUpdate >= 1500) {
                        plugin.getLogger().info(converted + " backpacks have been converted in " + worldFolder.getAbsolutePath());
                        lastUpdate = System.currentTimeMillis();
                    }
                }
            } catch (Exception e) {
                plugin.getLogger().warning("Error converting " + file.getAbsolutePath());
                e.printStackTrace();
            }
        }
    }
    return converted;
}
 
源代码17 项目: SkyWarsReloaded   文件: LevelManager.java
public void loadParticleEffects() {
    particleList.clear();
    File particleFile = new File(SkyWarsReloaded.get().getDataFolder(), "particleeffects.yml");

    if (!particleFile.exists()) {
    	SkyWarsReloaded.get().saveResource("particleeffects.yml", false);
    }

    if (particleFile.exists()) {
        FileConfiguration storage = YamlConfiguration.loadConfiguration(particleFile);

        if (storage.getConfigurationSection("effects") != null) {
        	for (String key: storage.getConfigurationSection("effects").getKeys(false)) {
            	String name = storage.getString("effects." + key + ".displayname");
            	String material = storage.getString("effects." + key + ".icon");
            	int level = storage.getInt("effects." + key + ".level");
            	int cost = storage.getInt("effects." + key + ".cost");
            	List<String> particles = storage.getStringList("effects." + key + ".particles");
            	
            	List<ParticleEffect> effects = new ArrayList<ParticleEffect>();
            	if (particles != null) {
                	for (String part: particles) {
                		final String[] parts = part.split(":");
                        if (parts.length == 6 
                        		&& SkyWarsReloaded.getNMS().isValueParticle(parts[0].toUpperCase()) 
                        		&& Util.get().isFloat(parts[1])
                				&& Util.get().isFloat(parts[2])
                				&& Util.get().isFloat(parts[3])
                        		&& Util.get().isInteger(parts[4]) 
                        		&& Util.get().isInteger(parts[5])) {
                        	effects.add(new ParticleEffect(parts[0].toUpperCase(), Float.valueOf(parts[1]), Float.valueOf(parts[2]), Float.valueOf(parts[3]), Integer.valueOf(parts[4]), Integer.valueOf(parts[5])));
                        } else {
                        	SkyWarsReloaded.get().getLogger().info("The particle effect " + key + " has an invalid particle effect");
                        }
                	}
            	}
            	Material mat = Material.matchMaterial(material);
            	if (mat != null) {
            		particleList.add(new ParticleItem(key, effects, name, mat, level, cost));
                }
        	}
        }
    }
    
    Collections.<ParticleItem>sort(particleList);
}
 
源代码18 项目: Civs   文件: SpellType.java
public SpellType(List<String> reqs,
                 String name,
                 Material material,
                 CVItem shopIcon,
                 int qty,
                 int min,
                 int max,
                 double price,
                 String permission,
                 List<String> groups,
                 FileConfiguration config,
                 boolean isInShop,
                 int level) {
    super(reqs,
            false,
            ItemType.SPELL,
            name,
            material,
            shopIcon,
            qty,
            min,
            max,
            price,
            permission,
            groups,
            isInShop,
            level);
    this.config = config;
    this.components = new HashMap<>();
    ConfigurationSection componentSection = config.getConfigurationSection("components");
    if (componentSection == null) {
        Civs.logger.severe("Failed to load spell type " + name + " no components");
        return;
    }
    for (String key : componentSection.getKeys(false)) {
        ConfigurationSection currentSection = componentSection.getConfigurationSection(key);
        if (currentSection != null) {
            components.put(key, currentSection);
        }
    }
}
 
源代码19 项目: LuckPerms   文件: MigrationPermissionsBukkit.java
@Override
public CommandResult execute(LuckPermsPlugin plugin, Sender sender, Object ignored, ArgumentList args, String label) {
    ProgressLogger log = new ProgressLogger(Message.MIGRATION_LOG, Message.MIGRATION_LOG_PROGRESS, "PermissionsBukkit");
    log.addListener(plugin.getConsoleSender());
    log.addListener(sender);

    log.log("Starting.");
    
    if (!Bukkit.getPluginManager().isPluginEnabled("PermissionsBukkit")) {
        log.logError("Plugin not loaded.");
        return CommandResult.STATE_ERROR;
    }

    PermissionsPlugin permissionsBukkit = (PermissionsPlugin) Bukkit.getPluginManager().getPlugin("PermissionsBukkit");
    FileConfiguration config = permissionsBukkit.getConfig();

    // Migrate all groups
    log.log("Starting group migration.");
    AtomicInteger groupCount = new AtomicInteger(0);

    ConfigurationSection groupsSection = config.getConfigurationSection("groups");

    Iterators.tryIterate(groupsSection.getKeys(false), key -> {
        final String groupName = MigrationUtils.standardizeName(key);
        Group lpGroup = plugin.getStorage().createAndLoadGroup(groupName, CreationCause.INTERNAL).join();

        // migrate data
        if (groupsSection.isConfigurationSection(key)) {
            migrate(lpGroup, groupsSection.getConfigurationSection(key));
        }

        plugin.getStorage().saveGroup(lpGroup).join();
        log.logAllProgress("Migrated {} groups so far.", groupCount.incrementAndGet());
    });
    log.log("Migrated " + groupCount.get() + " groups");

    // Migrate all users
    log.log("Starting user migration.");
    AtomicInteger userCount = new AtomicInteger(0);

    ConfigurationSection usersSection = config.getConfigurationSection("users");

    Iterators.tryIterate(usersSection.getKeys(false), key -> {
        UUID uuid = BukkitUuids.lookupUuid(log, key);
        if (uuid == null) {
            return;
        }

        User lpUser = plugin.getStorage().loadUser(uuid, null).join();

        // migrate data
        if (usersSection.isConfigurationSection(key)) {
            migrate(lpUser, usersSection.getConfigurationSection(key));
        }

        plugin.getUserManager().getHouseKeeper().cleanup(lpUser.getUniqueId());
        plugin.getStorage().saveUser(lpUser);
        log.logProgress("Migrated {} users so far.", userCount.incrementAndGet(), ProgressLogger.DEFAULT_NOTIFY_FREQUENCY);
    });

    log.log("Migrated " + userCount.get() + " users.");
    log.log("Success! Migration complete.");
    log.log("Don't forget to remove the PermissionsBukkit jar from your plugins folder & restart the server. " +
            "LuckPerms may not take over as the server permission handler until this is done.");
    return CommandResult.SUCCESS;
}
 
源代码20 项目: SkyWarsReloaded   文件: GameMap.java
private static void updateMapData() {
	 File mapFile = new File(SkyWarsReloaded.get().getDataFolder(), "maps.yml");       
        if (mapFile.exists()) {
            FileConfiguration storage = YamlConfiguration.loadConfiguration(mapFile);

            if (storage.getConfigurationSection("maps") != null) {
                for (String key: storage.getConfigurationSection("maps").getKeys(false)) {
                	String displayname = storage.getString("maps." + key + ".displayname");
                	int minplayers = storage.getInt("maps." + key + ".minplayers");
                	String creator = storage.getString("maps." + key + ".creator");
                	List<String> signs = storage.getStringList("maps." + key + ".signs");
                	boolean registered = storage.getBoolean("maps." + key + ".registered");
                	
            		File dataDirectory = SkyWarsReloaded.get().getDataFolder();
                    File mapDataDirectory = new File(dataDirectory, "mapsData");

                    if (!mapDataDirectory.exists() && !mapDataDirectory.mkdirs()) {
                    	return;
                    }

                    File newMapFile = new File(mapDataDirectory, key + ".yml");
                    copyDefaults(newMapFile);
                    FileConfiguration fc = YamlConfiguration.loadConfiguration(newMapFile);
                    fc.set("displayname", displayname);
    	            fc.set("minplayers", minplayers);
    	            fc.set("creator", creator);
    	            fc.set("signs", signs);
    	            fc.set("registered", registered);
    	            fc.set("environment", "NORMAL");
    	            fc.set("spectateSpawn", "0:95:0");
    	            fc.set("deathMatchSpawns", null);
    	            fc.set("legacy", true);
    	            try {
						fc.save(newMapFile);
					} catch (IOException e) {
						e.printStackTrace();
					}
                }
            }
            boolean result = mapFile.delete();
            if (!result) {
                SkyWarsReloaded.get().getLogger().info("Failed to Delete Old MapData File");
               }
        }
}