org.bukkit.util.Vector#getBlockY ( )源码实例Demo

下面列出了org.bukkit.util.Vector#getBlockY ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: PGM   文件: CuboidBlockIterator.java
public CuboidBlockIterator(Vector min, Vector max) {
  this(
      min.getBlockX(),
      min.getBlockY(),
      min.getBlockZ(),
      max.getBlockX(),
      max.getBlockY(),
      max.getBlockZ());
}
 
源代码2 项目: WildernessTp   文件: Region.java
public boolean contains(Vector position) {
    double x = position.getX();
    double y = position.getY();
    double z = position.getZ();

    Vector min = getMinimumPoint();
    Vector max = getMaximumPoint();
    if (x >= min.getBlockX() && x <= max.getBlockX()
            && y >= min.getBlockY() && y <= max.getBlockY()
            && z >= min.getBlockZ() && z <= max.getBlockZ())
        return true;
    else
        return false;

}
 
源代码3 项目: Survival-Games   文件: ArenaDuplicator.java
public void startDupe(Vector v1, Vector v2){

        int factor =  ManagementFactory.getOperatingSystemMXBean().getAvailableProcessors();
        factor = 4;
        int xspan = v2.getBlockX() - v1.getBlockX();
        int maxx = GameManager.getInstance().getGame(1).getArena().getMax().getBlockX();
        for(Game g: GameManager.getInstance().getGames()){
            Location a1 = g.getArena().getMin();
            Location a2 = g.getArena().getMax();

            if(a1.getBlockX()>maxx){
                maxx = a1.getBlockX();
            }
            if(a2.getBlockX()>maxx){
                maxx = a2.getBlockX();
            }
        }

        int divf = xspan / factor;
        background = new background(Math.abs(v2.getBlockX()-v1.getBlockX()) * Math.abs(v2.getBlockY()-v1.getBlockY()) * Math.abs(v1.getBlockZ()-v2.getBlockZ()));
        background.start();
        for(int a = 1; a<=factor; a++){
            System.out.println(xspan);
            int sp1 = divf * a + v1.getBlockX();
            int sp2 = divf * (a+1) + v1.getBlockX();
            int y1  =  v1.getBlockY();
            int y2  =  v2.getBlockY();
            int z1  =  v1.getBlockZ();
            int z2  =  v2.getBlockZ();


            Vector s1 = new Vector((sp1<sp2)?sp1:sp2 , (y1<y2)?y1:y2 , (z1<z2)?z1:z2);
            Vector s2 = new Vector((sp1>sp2)?sp1:sp2 , (y1>y2)?y1:y2 , (z1>z2)?z1:z2);
            System.out.println(s1);
            System.out.println(s2);
            new DupeThread(s1,s2, maxx - v1.getBlockX(), 0, a).start();
        }


    }
 
源代码4 项目: AreaShop   文件: Utils.java
/**
 * Get all WorldGuard regions intersecting with a WorldEdit selection.
 * @param selection The selection to check
 * @return A list with all the WorldGuard regions intersecting with the selection
 */
public static List<ProtectedRegion> getWorldEditRegionsInSelection(WorldEditSelection selection) {
	// Get all regions inside or intersecting with the WorldEdit selection of the player
	World world = selection.getWorld();
	RegionManager regionManager = AreaShop.getInstance().getRegionManager(world);
	ArrayList<ProtectedRegion> result = new ArrayList<>();
	Location selectionMin = selection.getMinimumLocation();
	Location selectionMax = selection.getMaximumLocation();
	for(ProtectedRegion region : regionManager.getRegions().values()) {
		Vector regionMin = AreaShop.getInstance().getWorldGuardHandler().getMinimumPoint(region);
		Vector regionMax = AreaShop.getInstance().getWorldGuardHandler().getMaximumPoint(region);
		if(
				(      // x part, resolves to true if the selection and region overlap anywhere on the x-axis
						(regionMin.getBlockX() <= selectionMax.getBlockX() && regionMin.getBlockX() >= selectionMin.getBlockX())
								|| (regionMax.getBlockX() <= selectionMax.getBlockX() && regionMax.getBlockX() >= selectionMin.getBlockX())
								|| (selectionMin.getBlockX() >= regionMin.getBlockX() && selectionMin.getBlockX() <= regionMax.getBlockX())
								|| (selectionMax.getBlockX() >= regionMin.getBlockX() && selectionMax.getBlockX() <= regionMax.getBlockX())
				) && ( // Y part, resolves to true if the selection and region overlap anywhere on the y-axis
						(regionMin.getBlockY() <= selectionMax.getBlockY() && regionMin.getBlockY() >= selectionMin.getBlockY())
								|| (regionMax.getBlockY() <= selectionMax.getBlockY() && regionMax.getBlockY() >= selectionMin.getBlockY())
								|| (selectionMin.getBlockY() >= regionMin.getBlockY() && selectionMin.getBlockY() <= regionMax.getBlockY())
								|| (selectionMax.getBlockY() >= regionMin.getBlockY() && selectionMax.getBlockY() <= regionMax.getBlockY())
				) && ( // Z part, resolves to true if the selection and region overlap anywhere on the z-axis
						(regionMin.getBlockZ() <= selectionMax.getBlockZ() && regionMin.getBlockZ() >= selectionMin.getBlockZ())
								|| (regionMax.getBlockZ() <= selectionMax.getBlockZ() && regionMax.getBlockZ() >= selectionMin.getBlockZ())
								|| (selectionMin.getBlockZ() >= regionMin.getBlockZ() && selectionMin.getBlockZ() <= regionMax.getBlockZ())
								|| (selectionMax.getBlockZ() >= regionMin.getBlockZ() && selectionMax.getBlockZ() <= regionMax.getBlockZ())
				)
		) {
			result.add(region);
		}
	}
	return result;
}
 
源代码5 项目: PGM   文件: BlockVectors.java
static BlockVector center(Vector blockPos) {
  return new BlockVector(
      blockPos.getBlockX() + 0.5, blockPos.getBlockY() + 0.5, blockPos.getBlockZ() + 0.5);
}
 
源代码6 项目: PGM   文件: BlockRegion.java
public BlockRegion(Vector block) {
  this.location = new Vector(block.getBlockX(), block.getBlockY(), block.getBlockZ());
}
 
源代码7 项目: PGM   文件: BlockRegion.java
@Override
public boolean contains(Vector point) {
  return this.location.getBlockX() == point.getBlockX()
      && this.location.getBlockY() == point.getBlockY()
      && this.location.getBlockZ() == point.getBlockZ();
}
 
源代码8 项目: ProjectAres   文件: BlockRegion.java
public BlockRegion(Vector block) {
    this.location = new Vector(block.getBlockX(), block.getBlockY(), block.getBlockZ());
}
 
源代码9 项目: ProjectAres   文件: BlockRegion.java
@Override
public boolean contains(Vector point) {
    return this.location.getBlockX() == point.getBlockX() &&
            this.location.getBlockY() == point.getBlockY() &&
            this.location.getBlockZ() == point.getBlockZ();
}
 
源代码10 项目: UHC   文件: DeathContext.java
public String blockCoords() {
    final Vector coords = rawCoords();
    return coords.getBlockX() + "," + coords.getBlockY() + "," + coords.getBlockZ();
}
 
@Override
public ProtectedCuboidRegion createCuboidRegion(String name, Vector corner1, Vector corner2) {
	return new ProtectedCuboidRegion(name, new BlockVector(corner1.getBlockX(), corner1.getBlockY(), corner1.getBlockZ()), new BlockVector(corner2.getBlockX(), corner2.getBlockY(), corner2.getBlockZ()));
}
 
源代码12 项目: CardinalPGM   文件: BlockRegion.java
@Override
public boolean contains(Vector vector) {
    return vector.getBlockX() == getVector().getBlockX() &&
            vector.getBlockY() == getVector().getBlockY() &&
            vector.getBlockZ() == getVector().getBlockZ();
}