下面列出了org.bukkit.event.entity.EntityDamageEvent.DamageCause#ENTITY_ATTACK 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
@SuppressWarnings("deprecation")
@EventHandler
public void onHit(EntityDamageByEntityEvent e) {
if (e.isCancelled())
return;
if (e.getDamager() instanceof Player) {
Player d = (Player) e.getDamager();
if ((e.getCause() == DamageCause.ENTITY_ATTACK || e.getCause() == DamageCause.ENTITY_SWEEP_ATTACK)) {
if (QualityArmory.isMisc(d.getItemInHand())) {
CustomBaseObject aa = QualityArmory.getMisc(d.getItemInHand());
if (aa instanceof MeleeItems) {
DEBUG("Setting damage for " + aa.getName() + " to be equal to " + ((MeleeItems) aa).getDamage()
+ ". was " + e.getDamage());
e.setDamage(((MeleeItems) aa).getDamage());
}
if (aa.getSoundOnHit() != null) {
e.getEntity().getWorld().playSound(e.getEntity().getLocation(), aa.getSoundOnHit(), 1, 1);
}
}
}
if (QualityArmory.isGun(d.getItemInHand())
|| QualityArmory.isIronSights(d.getItemInHand()))
DEBUG("The player " + e.getEntity().getName() + " was Hit with a gun! Damage=" + e.getDamage());
}
}
private void stomp(EntityDamageEvent e) {
Player p = (Player) e.getEntity();
p.getWorld().playSound(p.getLocation(), Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, 1F, 2F);
p.setVelocity(new Vector(0.0, 0.7, 0.0));
for (Entity n : p.getNearbyEntities(4, 4, 4)) {
if (n instanceof LivingEntity && !n.getUniqueId().equals(p.getUniqueId())) {
Vector velocity = n.getLocation().toVector().subtract(p.getLocation().toVector()).normalize().multiply(1.4);
n.setVelocity(velocity);
if (!(n instanceof Player) || (p.getWorld().getPVP() && SlimefunPlugin.getProtectionManager().hasPermission(p, n.getLocation(), ProtectableAction.PVP))) {
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(p, n, DamageCause.ENTITY_ATTACK, e.getDamage() / 2);
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) ((LivingEntity) n).damage(e.getDamage() / 2);
}
}
}
for (BlockFace face : BlockFace.values()) {
Block b = p.getLocation().getBlock().getRelative(BlockFace.DOWN).getRelative(face);
p.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, b.getType());
}
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onDamageGet(EntityDamageEvent e) {
if (e.getEntity() instanceof Player) {
if (e.getCause() == DamageCause.LAVA) {
Talisman.checkFor(e, SlimefunItems.TALISMAN_LAVA);
}
if (e.getCause() == DamageCause.DROWNING) {
Talisman.checkFor(e, SlimefunItems.TALISMAN_WATER);
}
if (e.getCause() == DamageCause.FALL) {
Talisman.checkFor(e, SlimefunItems.TALISMAN_ANGEL);
}
if (e.getCause() == DamageCause.FIRE) {
Talisman.checkFor(e, SlimefunItems.TALISMAN_FIRE);
}
if (e.getCause() == DamageCause.ENTITY_ATTACK) {
Talisman.checkFor(e, SlimefunItems.TALISMAN_KNIGHT);
Talisman.checkFor(e, SlimefunItems.TALISMAN_WARRIOR);
}
if (e.getCause() == DamageCause.PROJECTILE && ((EntityDamageByEntityEvent) e).getDamager() instanceof Projectile) {
Projectile projectile = (Projectile) ((EntityDamageByEntityEvent) e).getDamager();
if (Talisman.checkFor(e, SlimefunItems.TALISMAN_WHIRLWIND)) {
returnProjectile((Player) e.getEntity(), projectile);
}
}
}
}
private void pushEntity(Player p, Entity entity) {
Vector vector = entity.getLocation().toVector().subtract(p.getLocation().toVector()).normalize();
vector.multiply(STRENGTH);
vector.setY(0.9);
entity.setVelocity(vector);
if (entity.getType() != EntityType.PLAYER || p.getWorld().getPVP()) {
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(p, entity, DamageCause.ENTITY_ATTACK, 6D);
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
((LivingEntity) entity).damage(DAMAGE);
}
}
}
public void onEntityDamageEvent(EntityDamageEvent event, SpleefPlayer damaged) {
boolean disableDamage = getPropertyValue(GameProperty.DISABLE_DAMAGE);
if (event.getCause() != DamageCause.ENTITY_ATTACK && disableDamage) {
event.setCancelled(true);
}
}
@Override
public boolean damageEntity(DamageSource source, float damage) {
if(godmode || noDamageTicks > 0) {
return false;
}
DamageCause cause = null;
org.bukkit.entity.Entity bEntity = null;
if(source instanceof EntityDamageSource) {
Entity damager = source.getEntity();
cause = DamageCause.ENTITY_ATTACK;
if(source instanceof EntityDamageSourceIndirect) {
damager = ((EntityDamageSourceIndirect) source).getProximateDamageSource();
if(damager.getBukkitEntity() instanceof ThrownPotion) {
cause = DamageCause.MAGIC;
} else if(damager.getBukkitEntity() instanceof Projectile) {
cause = DamageCause.PROJECTILE;
}
}
bEntity = damager.getBukkitEntity();
} else if(source == DamageSource.FIRE)
cause = DamageCause.FIRE;
else if(source == DamageSource.STARVE)
cause = DamageCause.STARVATION;
else if(source == DamageSource.WITHER)
cause = DamageCause.WITHER;
else if(source == DamageSource.STUCK)
cause = DamageCause.SUFFOCATION;
else if(source == DamageSource.DROWN)
cause = DamageCause.DROWNING;
else if(source == DamageSource.BURN)
cause = DamageCause.FIRE_TICK;
else if(source == CraftEventFactory.MELTING)
cause = DamageCause.MELTING;
else if(source == CraftEventFactory.POISON)
cause = DamageCause.POISON;
else if(source == DamageSource.MAGIC) {
cause = DamageCause.MAGIC;
} else if(source == DamageSource.OUT_OF_WORLD) {
cause = DamageCause.VOID;
}
if(cause != null) {
NPCDamageEvent event = new NPCDamageEvent(this, bEntity, cause, (double) damage);
Bukkit.getPluginManager().callEvent(event);
if(!event.isCancelled()) {
return super.damageEntity(source, (float) event.getDamage());
} else {
return false;
}
}
if(super.damageEntity(source, damage)) {
if(bEntity != null) {
Entity e = ((CraftEntity) bEntity).getHandle();
double d0 = e.locX - this.locX;
double d1;
for(d1 = e.locZ - this.locZ; d0 * d0 + d1 * d1 < 0.0001D; d1 = (Math.random() - Math.random()) * 0.01D) {
d0 = (Math.random() - Math.random()) * 0.01D;
}
a(e, damage, d0, d1);
}
return true;
} else {
return false;
}
}