下面列出了java.awt.event.InputEvent#ALT_GRAPH_MASK 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
/**
* Sets new modifiers by the old ones.
* The mouse modifiers have higher priority than overlaying key
* modifiers.
*/
private void setNewModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_DOWN_MASK;
}
}
/**
* Sets old modifiers by the new ones.
*/
private void setOldModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_MASK;
}
}
/**
* Sets new modifiers by the old ones.
* The mouse modifiers have higher priority than overlaying key
* modifiers.
*/
private void setNewModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_DOWN_MASK;
}
}
/**
* Sets new modifiers by the old ones.
* The mouse modifiers have higher priority than overlaying key
* modifiers.
*/
private void setNewModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_DOWN_MASK;
}
}
private static int mapNewModifiers(int modifiers) {
if ((modifiers & InputEvent.SHIFT_DOWN_MASK) != 0) {
modifiers |= InputEvent.SHIFT_MASK;
}
if ((modifiers & InputEvent.ALT_DOWN_MASK) != 0) {
modifiers |= InputEvent.ALT_MASK;
}
if ((modifiers & InputEvent.ALT_GRAPH_DOWN_MASK) != 0) {
modifiers |= InputEvent.ALT_GRAPH_MASK;
}
if ((modifiers & InputEvent.CTRL_DOWN_MASK) != 0) {
modifiers |= InputEvent.CTRL_MASK;
}
if ((modifiers & InputEvent.META_DOWN_MASK) != 0) {
modifiers |= InputEvent.META_MASK;
}
return modifiers;
}
/**
* Sets old modifiers by the new ones.
*/
private void setOldModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_MASK;
}
}
/**
* Sets new modifiers by the old ones.
* The mouse modifiers have higher priority than overlaying key
* modifiers.
*/
@SuppressWarnings("deprecation")
private void setNewModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_DOWN_MASK;
}
}
/**
* Sets old modifiers by the new ones.
*/
@SuppressWarnings("deprecation")
private void setOldModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_MASK;
}
}
/**
* Sets old modifiers by the new ones.
*/
private void setOldModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_MASK;
}
}
private static int mapNewModifiers(int modifiers) {
if ((modifiers & InputEvent.SHIFT_DOWN_MASK) != 0) {
modifiers |= InputEvent.SHIFT_MASK;
}
if ((modifiers & InputEvent.ALT_DOWN_MASK) != 0) {
modifiers |= InputEvent.ALT_MASK;
}
if ((modifiers & InputEvent.ALT_GRAPH_DOWN_MASK) != 0) {
modifiers |= InputEvent.ALT_GRAPH_MASK;
}
if ((modifiers & InputEvent.CTRL_DOWN_MASK) != 0) {
modifiers |= InputEvent.CTRL_MASK;
}
if ((modifiers & InputEvent.META_DOWN_MASK) != 0) {
modifiers |= InputEvent.META_MASK;
}
return modifiers;
}
/**
* Converts an AWT mask into a X11 mask.
*
* @param awtMask
* @return
*/
public static int awtMaskToX11Mask(int awtMask) {
int x11Mask = 0;
if ((awtMask & InputEvent.SHIFT_MASK) != 0 || (awtMask & InputEvent.SHIFT_DOWN_MASK) != 0) {
x11Mask |= X11MaskDefinitions.X11_SHIFT_MASK;
}
if ((awtMask & InputEvent.ALT_MASK) != 0 || (awtMask & InputEvent.ALT_DOWN_MASK) != 0) {
x11Mask |= X11MaskDefinitions.X11_MOD1_MASK;
}
if ((awtMask & InputEvent.CTRL_MASK) != 0 || (awtMask & InputEvent.CTRL_DOWN_MASK) != 0) {
x11Mask |= X11MaskDefinitions.X11_CONTROL_MASK;
}
if ((awtMask & InputEvent.META_MASK) != 0 || (awtMask & InputEvent.META_DOWN_MASK) != 0) {
x11Mask |= X11MaskDefinitions.X11_MOD2_MASK;
}
if ((awtMask & InputEvent.ALT_GRAPH_MASK) != 0 || (awtMask & InputEvent.ALT_GRAPH_DOWN_MASK) != 0) {
x11Mask |= X11MaskDefinitions.X11_MOD5_MASK;
}
return x11Mask;
}
/**
* Sets new modifiers by the old ones.
* The mouse modifiers have higher priority than overlaying key
* modifiers.
*/
private void setNewModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_DOWN_MASK;
}
}
/**
* Sets old modifiers by the new ones.
*/
private void setOldModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_MASK;
}
}
/**
* Sets old modifiers by the new ones.
*/
private void setOldModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_DOWN_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_MASK;
}
}
private static int mapNewModifiers(int modifiers) {
if ((modifiers & InputEvent.SHIFT_DOWN_MASK) != 0) {
modifiers |= InputEvent.SHIFT_MASK;
}
if ((modifiers & InputEvent.ALT_DOWN_MASK) != 0) {
modifiers |= InputEvent.ALT_MASK;
}
if ((modifiers & InputEvent.ALT_GRAPH_DOWN_MASK) != 0) {
modifiers |= InputEvent.ALT_GRAPH_MASK;
}
if ((modifiers & InputEvent.CTRL_DOWN_MASK) != 0) {
modifiers |= InputEvent.CTRL_MASK;
}
if ((modifiers & InputEvent.META_DOWN_MASK) != 0) {
modifiers |= InputEvent.META_MASK;
}
return modifiers;
}
/**
* Sets new modifiers by the old ones.
* The mouse modifiers have higher priority than overlaying key
* modifiers.
*/
private void setNewModifiers() {
if ((gestureModifiers & InputEvent.BUTTON1_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON1_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON2_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON2_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.BUTTON3_MASK) != 0) {
gestureModifiers |= InputEvent.BUTTON3_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.SHIFT_MASK) != 0) {
gestureModifiers |= InputEvent.SHIFT_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.CTRL_MASK) != 0) {
gestureModifiers |= InputEvent.CTRL_DOWN_MASK;
}
if ((gestureModifiers & InputEvent.ALT_GRAPH_MASK) != 0) {
gestureModifiers |= InputEvent.ALT_GRAPH_DOWN_MASK;
}
}
private static int mapOldModifiers(int modifiers) {
if ((modifiers & InputEvent.SHIFT_MASK) != 0) {
modifiers |= InputEvent.SHIFT_DOWN_MASK;
}
if ((modifiers & InputEvent.ALT_MASK) != 0) {
modifiers |= InputEvent.ALT_DOWN_MASK;
}
if ((modifiers & InputEvent.ALT_GRAPH_MASK) != 0) {
modifiers |= InputEvent.ALT_GRAPH_DOWN_MASK;
}
if ((modifiers & InputEvent.CTRL_MASK) != 0) {
modifiers |= InputEvent.CTRL_DOWN_MASK;
}
if ((modifiers & InputEvent.META_MASK) != 0) {
modifiers |= InputEvent.META_DOWN_MASK;
}
modifiers &= InputEvent.SHIFT_DOWN_MASK
| InputEvent.ALT_DOWN_MASK
| InputEvent.ALT_GRAPH_DOWN_MASK
| InputEvent.CTRL_DOWN_MASK
| InputEvent.META_DOWN_MASK
| InputEvent.BUTTON1_DOWN_MASK
| InputEvent.BUTTON2_DOWN_MASK
| InputEvent.BUTTON3_DOWN_MASK;
return modifiers;
}
private static int mapOldModifiers(int modifiers) {
if ((modifiers & InputEvent.SHIFT_MASK) != 0) {
modifiers |= InputEvent.SHIFT_DOWN_MASK;
}
if ((modifiers & InputEvent.ALT_MASK) != 0) {
modifiers |= InputEvent.ALT_DOWN_MASK;
}
if ((modifiers & InputEvent.ALT_GRAPH_MASK) != 0) {
modifiers |= InputEvent.ALT_GRAPH_DOWN_MASK;
}
if ((modifiers & InputEvent.CTRL_MASK) != 0) {
modifiers |= InputEvent.CTRL_DOWN_MASK;
}
if ((modifiers & InputEvent.META_MASK) != 0) {
modifiers |= InputEvent.META_DOWN_MASK;
}
modifiers &= InputEvent.SHIFT_DOWN_MASK
| InputEvent.ALT_DOWN_MASK
| InputEvent.ALT_GRAPH_DOWN_MASK
| InputEvent.CTRL_DOWN_MASK
| InputEvent.META_DOWN_MASK
| InputEvent.BUTTON1_DOWN_MASK
| InputEvent.BUTTON2_DOWN_MASK
| InputEvent.BUTTON3_DOWN_MASK;
return modifiers;
}
private static int mapOldModifiers(int modifiers) {
if ((modifiers & InputEvent.SHIFT_MASK) != 0) {
modifiers |= InputEvent.SHIFT_DOWN_MASK;
}
if ((modifiers & InputEvent.ALT_MASK) != 0) {
modifiers |= InputEvent.ALT_DOWN_MASK;
}
if ((modifiers & InputEvent.ALT_GRAPH_MASK) != 0) {
modifiers |= InputEvent.ALT_GRAPH_DOWN_MASK;
}
if ((modifiers & InputEvent.CTRL_MASK) != 0) {
modifiers |= InputEvent.CTRL_DOWN_MASK;
}
if ((modifiers & InputEvent.META_MASK) != 0) {
modifiers |= InputEvent.META_DOWN_MASK;
}
modifiers &= InputEvent.SHIFT_DOWN_MASK
| InputEvent.ALT_DOWN_MASK
| InputEvent.ALT_GRAPH_DOWN_MASK
| InputEvent.CTRL_DOWN_MASK
| InputEvent.META_DOWN_MASK
| InputEvent.BUTTON1_DOWN_MASK
| InputEvent.BUTTON2_DOWN_MASK
| InputEvent.BUTTON3_DOWN_MASK;
return modifiers;
}
public static int getModifiers() {
return (alt ? InputEvent.ALT_MASK : 0)
+ (altGraph ? InputEvent.ALT_GRAPH_MASK : 0)
+ (shift ? InputEvent.SHIFT_MASK : 0)
+ (ctrl ? InputEvent.CTRL_MASK : 0)
+ (meta ? InputEvent.META_MASK : 0);
}