org.bukkit.generator.ChunkGenerator#ChunkData ( )源码实例Demo

下面列出了org.bukkit.generator.ChunkGenerator#ChunkData ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: SkyWarsReloaded   文件: NMSHandler.java
@Override
public ChunkGenerator getChunkGenerator() {
	return new ChunkGenerator() {
		@Override
		public final ChunkGenerator.ChunkData generateChunkData(final World world, final Random random, final int x, final int z, final ChunkGenerator.BiomeGrid chunkGererator) {
			final ChunkGenerator.ChunkData chunkData = this.createChunkData(world);
			for (int i = 0; i < 16; i++) {
				for (int j = 0; j < 16; j++) {
					chunkGererator.setBiome(i, j, Biome.VOID);
				}
			}
			return chunkData;
		}
	};
}
 
源代码2 项目: SkyWarsReloaded   文件: NMSHandler.java
@Override
public ChunkGenerator getChunkGenerator() {
	return new ChunkGenerator() {
		@Override
		public final ChunkGenerator.ChunkData generateChunkData(final World world, final Random random, final int x, final int z, final ChunkGenerator.BiomeGrid chunkGererator) {
			final ChunkGenerator.ChunkData chunkData = this.createChunkData(world);
			for (int i = 0; i < 16; i++) {
				for (int j = 0; j < 16; j++) {
					chunkGererator.setBiome(i, j, Biome.VOID);
				}
			}
			return chunkData;
		}
	};
}
 
源代码3 项目: SkyWarsReloaded   文件: NMSHandler.java
@Override
public ChunkGenerator getChunkGenerator() {
	return new ChunkGenerator() {
		@Override
		public final ChunkGenerator.ChunkData generateChunkData(final World world, final Random random, final int x, final int z, final ChunkGenerator.BiomeGrid chunkGererator) {
			final ChunkGenerator.ChunkData chunkData = this.createChunkData(world);
			for (int i = 0; i < 16; i++) {
				for (int j = 0; j < 16; j++) {
					chunkGererator.setBiome(i, j, Biome.THE_VOID);
				}
			}
			return chunkData;
		}
	};
}
 
源代码4 项目: SkyWarsReloaded   文件: NMSHandler.java
@Override
public ChunkGenerator getChunkGenerator() {
	return new ChunkGenerator() {
		@Override
		public final ChunkGenerator.ChunkData generateChunkData(final World world, final Random random, final int x, final int z, final ChunkGenerator.BiomeGrid chunkGererator) {
			final ChunkGenerator.ChunkData chunkData = this.createChunkData(world);
			for (int i = 0; i < 16; i++) {
				for (int j = 0; j < 16; j++) {
					chunkGererator.setBiome(i, j, Biome.VOID);
				}
			}
			return chunkData;
		}
	};
}
 
源代码5 项目: SkyWarsReloaded   文件: NMSHandler.java
@Override
public ChunkGenerator getChunkGenerator() {
	return new ChunkGenerator() {
		@Override
		public final ChunkGenerator.ChunkData generateChunkData(final World world, final Random random, final int x, final int z, final ChunkGenerator.BiomeGrid chunkGererator) {
			final ChunkGenerator.ChunkData chunkData = this.createChunkData(world);
			for (int i = 0; i < 16; i++) {
				for (int j = 0; j < 16; j++) {
					chunkGererator.setBiome(i, j, Biome.VOID);
				}
			}
			return chunkData;
		}
	};
}
 
源代码6 项目: SkyWarsReloaded   文件: NMSHandler.java
@Override
public ChunkGenerator getChunkGenerator() {
	return new ChunkGenerator() {
		@Override
		public final ChunkGenerator.ChunkData generateChunkData(final World world, final Random random, final int x, final int z, final ChunkGenerator.BiomeGrid chunkGererator) {
			final ChunkGenerator.ChunkData chunkData = this.createChunkData(world);
			for (int i = 0; i < 16; i++) {
				for (int j = 0; j < 16; j++) {
					chunkGererator.setBiome(i, j, Biome.VOID);
				}
			}
			return chunkData;
		}
	};
}
 
源代码7 项目: Kettle   文件: CraftServer.java
@Override
public ChunkGenerator.ChunkData createChunkData(World world) {
    return new CraftChunkData(world);
}
 
源代码8 项目: Chimera   文件: MockServer.java
@Override
public ChunkGenerator.ChunkData createChunkData(World world) {
    throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}
 
源代码9 项目: SaneEconomy   文件: MockServer.java
@Override
public ChunkGenerator.ChunkData createChunkData(World world) {
    return null;
}
 
源代码10 项目: Kettle   文件: Server.java
/**
 * Create a ChunkData for use in a generator.
 * <p>
 * See {@link ChunkGenerator#generateChunkData(World, java.util.Random, int, int, ChunkGenerator.BiomeGrid)}
 *
 * @param world the world to create the ChunkData for
 * @return a new ChunkData for the world
 */
public ChunkGenerator.ChunkData createChunkData(World world);
 
源代码11 项目: Kettle   文件: Bukkit.java
/**
 * Create a ChunkData for use in a generator.
 * <p>
 * See {@link ChunkGenerator#generateChunkData(World, java.util.Random, int, int, ChunkGenerator.BiomeGrid)}
 *
 * @param world the world to create the ChunkData for
 * @return a new ChunkData for the world
 */
public static ChunkGenerator.ChunkData createChunkData(World world) {
    return server.createChunkData(world);
}