下面列出了org.bukkit.event.block.BlockPhysicsEvent#isCancelled ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
protected void e(World world, BlockPosition blockposition, IBlockData iblockdata) {
if (!f(world, blockposition, iblockdata)) {
// CraftBukkit Start
org.bukkit.block.Block block = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
@SuppressWarnings("deprecation")
BlockPhysicsEvent event = new BlockPhysicsEvent(block, block.getTypeId());
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// CraftBukkit end
this.b(world, blockposition, iblockdata, 0);
world.setTypeAndData(blockposition, Blocks.AIR.getBlockData(), 3);
}
}
protected void e(World world, BlockPosition blockposition, IBlockData iblockdata) {
if (!f(world, blockposition, iblockdata)) {
// CraftBukkit Start
org.bukkit.block.Block block = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
@SuppressWarnings("deprecation")
BlockPhysicsEvent event = new BlockPhysicsEvent(block, block.getTypeId());
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// CraftBukkit end
this.b(world, blockposition, iblockdata, 0);
world.setTypeAndData(blockposition, Blocks.AIR.getBlockData(), 3);
}
}
@Override
public void updateNeighbors(BlockPosition pos, IBlockData oldState, IBlockData newState, int recursionLimit) {
World world = getWorld();
// a == updateNeighbors
// b == updateDiagonalNeighbors
oldState.b(world, pos, NOTIFY, recursionLimit);
if (sideEffectSet.shouldApply(SideEffect.EVENTS)) {
CraftWorld craftWorld = world.getWorld();
if (craftWorld != null) {
BlockPhysicsEvent event = new BlockPhysicsEvent(craftWorld.getBlockAt(pos.getX(), pos.getY(), pos.getZ()), CraftBlockData.fromData(newState));
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
}
}
newState.a(world, pos, NOTIFY, recursionLimit);
newState.b(world, pos, NOTIFY, recursionLimit);
}
@Override
public void updateNeighbors(BlockPosition pos, IBlockData oldState, IBlockData newState, int recursionLimit) {
World world = getWorld();
// a == updateNeighbors
// b == updateDiagonalNeighbors
oldState.b(world, pos, NOTIFY);
if (sideEffectSet.shouldApply(SideEffect.EVENTS)) {
CraftWorld craftWorld = world.getWorld();
if (craftWorld != null) {
BlockPhysicsEvent event = new BlockPhysicsEvent(craftWorld.getBlockAt(pos.getX(), pos.getY(), pos.getZ()), CraftBlockData.fromData(newState));
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
}
}
newState.a(world, pos, NOTIFY);
newState.b(world, pos, NOTIFY);
}
@Override
public void updateNeighbors(BlockPosition pos, IBlockData oldState, IBlockData newState, int recursionLimit) {
World world = getWorld();
// a == updateNeighbors
// b == updateDiagonalNeighbors
oldState.b(world, pos, NOTIFY);
if (sideEffectSet.shouldApply(SideEffect.EVENTS)) {
CraftWorld craftWorld = world.getWorld();
if (craftWorld != null) {
BlockPhysicsEvent event = new BlockPhysicsEvent(
craftWorld.getBlockAt(pos.getX(), pos.getY(), pos.getZ()),
CraftBlockData.fromData(newState));
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
}
}
newState.a(world, pos, NOTIFY);
newState.b(world, pos, NOTIFY);
}
@Override
public void updateNeighbors(BlockPosition pos, IBlockData oldState, IBlockData newState, int recursionLimit) {
World world = getWorld();
// a == updateNeighbors
// b == updateDiagonalNeighbors
oldState.b(world, pos, NOTIFY);
if (sideEffectSet.shouldApply(SideEffect.EVENTS)) {
CraftWorld craftWorld = world.getWorld();
if (craftWorld != null) {
BlockPhysicsEvent event = new BlockPhysicsEvent(
craftWorld.getBlockAt(pos.getX(), pos.getY(), pos.getZ()),
CraftBlockData.fromData(newState));
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
}
}
newState.a(world, pos, NOTIFY);
newState.b(world, pos, NOTIFY);
}