org.bukkit.event.block.BlockSpreadEvent#setCancelled ( )源码实例Demo

下面列出了org.bukkit.event.block.BlockSpreadEvent#setCancelled ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: askyblock   文件: IslandGuard.java
/**
 * Prevent fire spread
 * @param e - event
 */
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBlockSpread(BlockSpreadEvent e) {
    if (DEBUG) {
        plugin.getLogger().info(e.getEventName());
        plugin.getLogger().info(e.getSource().getType().toString());
    }
    if (e.getSource().getType() == Material.FIRE) {
        if (!inWorld(e.getBlock())) {
            //plugin.getLogger().info("DEBUG: Not in world");
            return;
        }
        if (actionAllowed(e.getBlock().getLocation(), SettingsFlag.FIRE_SPREAD)) {
            return;
        }
        e.setCancelled(true);
    }
}
 
源代码2 项目: BedwarsRel   文件: BlockListener.java
@EventHandler(ignoreCancelled = true)
public void onSpread(BlockSpreadEvent spread) {

  if (spread.getBlock() == null) {
    return;
  }

  Game game =
      BedwarsRel.getInstance().getGameManager()
          .getGameByLocation(spread.getBlock().getLocation());
  if (game == null) {
    return;
  }

  if (game.getState() != GameState.RUNNING) {
    return;
  }

  if (spread.getNewState() == null || spread.getSource() == null) {
    return;
  }

  if (spread.getNewState().getType().equals(Material.FIRE)) {
    spread.setCancelled(true);
    return;
  }

  if (game.getRegion().isPlacedBlock(spread.getSource())) {
    game.getRegion().addPlacedBlock(spread.getBlock(), spread.getBlock().getState());
  } else {
    game.getRegion().addPlacedUnbreakableBlock(spread.getBlock(), spread.getBlock().getState());
  }
}
 
源代码3 项目: DungeonsXL   文件: DWorldListener.java
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onBlockSpread(BlockSpreadEvent event) {
    Block block = event.getSource();

    if (plugin.isInstance(block.getWorld()) && VanillaItem.VINE.is(block)) {
        event.setCancelled(true);
    }
}
 
源代码4 项目: ShopChest   文件: ShopItemListener.java
@EventHandler(priority = EventPriority.HIGH)
public void onBlockSpread(BlockSpreadEvent e) {
    Block newBlock = e.getNewState().getBlock();
    if (shopUtils.isShop(newBlock.getLocation()) || shopUtils.isShop(newBlock.getRelative(BlockFace.DOWN).getLocation())) {
        e.setCancelled(true);
    }
}
 
源代码5 项目: PlotMe-Core   文件: BukkitPlotListener.java
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockSpread(BlockSpreadEvent event) {
    Location location = BukkitUtil.adapt(event.getBlock().getLocation());

    if (manager.isPlotWorld(location)) {
        PlotId id = manager.getPlotId(location);

        if (id == null) {
            event.setCancelled(true);
        } else {
            event.setCancelled(api.isPlotLocked(id));

        }
    }
}
 
源代码6 项目: ProjectAres   文件: EnvironmentControlListener.java
@EventHandler(priority = EventPriority.HIGH)
public void noSpread(final BlockSpreadEvent event) {
    event.setCancelled(true);
}
 
源代码7 项目: DungeonsXL   文件: GlobalProtectionListener.java
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onBlockSpread(BlockSpreadEvent event) {
    if (DPortal.getByBlock(plugin, event.getBlock()) != null) {
        event.setCancelled(true);
    }
}
 
源代码8 项目: CardinalPGM   文件: BlockEventRegion.java
@EventHandler
public void onBlockSpread(BlockSpreadEvent event) {
    if (filter.evaluate(event.getBlock(), event).equals(FilterState.DENY) && region.contains(new BlockRegion(null, event.getBlock().getLocation().toVector()))) {
        event.setCancelled(true);
    }
}