下面列出了net.minecraft.util.EnumBlockRenderType#MODEL 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
public static boolean isValidFacade(ItemStack itemStack) {
IBlockState rawBlockState = lookupBlockForItemUnsafe(itemStack);
return rawBlockState != null &&
!rawBlockState.getBlock().hasTileEntity(rawBlockState) &&
!rawBlockState.getBlock().hasTileEntity() &&
rawBlockState.getRenderType() == EnumBlockRenderType.MODEL &&
rawBlockState.isFullCube();
}
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
/**
* The type of render function called. 3 for standard block models, 2 for TESR's, 1 for liquids, -1 is no render
*/
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
// return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}