javafx.scene.transform.Affine#getTy ( )源码实例Demo

下面列出了javafx.scene.transform.Affine#getTy ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: gef   文件: NodeUtils.java
/**
 * Returns <code>true</code> if the given {@link Affine}s are equal.
 * Otherwise returns <code>false</code>.
 *
 * @param a1
 *            The first operand.
 * @param a2
 *            The second operand.
 * @return <code>true</code> if the given {@link Affine}s are equal,
 *         otherwise <code>false</code>.
 */
public static boolean equals(Affine a1, Affine a2) {
	// TODO: verify if Affine#equals() works with Java 8
	// Affine does not properly implement equals, so we have to implement
	// that here
	return a1.getMxx() == a2.getMxx() && a1.getMxy() == a2.getMxy()
			&& a1.getMxz() == a2.getMxz() && a1.getMyx() == a2.getMyx()
			&& a1.getMyy() == a2.getMyy() && a1.getMyz() == a2.getMyz()
			&& a1.getMzx() == a2.getMzx() && a1.getMzy() == a2.getMzy()
			&& a1.getMzz() == a2.getMzz() && a1.getTx() == a2.getTx()
			&& a1.getTy() == a2.getTy() && a1.getTz() == a2.getTz();
}
 
源代码2 项目: gef   文件: InfiniteCanvas.java
/**
 * Sets the transformation matrix of the {@link #getContentTransform()
 * viewport transform} to the values specified by the given {@link Affine}.
 *
 * @param tx
 *            The {@link Affine} determining the new
 *            {@link #getContentTransform() viewport transform}.
 */
public void setContentTransform(Affine tx) {
	Affine viewportTransform = contentTransformProperty.get();
	// Unregister bounds listeners so that transformation changes do not
	// cause updates. Use flag to be aware if the transformation changed.
	unregisterUpdateScrollBarsOnBoundsChanges();
	boolean valuesChanged = false;
	if (viewportTransform.getMxx() != tx.getMxx()) {
		viewportTransform.setMxx(tx.getMxx());
		valuesChanged = true;
	}
	if (viewportTransform.getMxy() != tx.getMxy()) {
		viewportTransform.setMxy(tx.getMxy());
		valuesChanged = true;
	}
	if (viewportTransform.getMyx() != tx.getMyx()) {
		viewportTransform.setMyx(tx.getMyx());
		valuesChanged = true;
	}
	if (viewportTransform.getMyy() != tx.getMyy()) {
		viewportTransform.setMyy(tx.getMyy());
		valuesChanged = true;
	}
	if (viewportTransform.getTx() != tx.getTx()) {
		viewportTransform.setTx(tx.getTx());
		valuesChanged = true;
	}
	if (viewportTransform.getTy() != tx.getTy()) {
		viewportTransform.setTy(tx.getTy());
		valuesChanged = true;
	}
	// Update scrollbars if the transformation changed.
	if (valuesChanged) {
		updateScrollBars();
	}
	// Register previously unregistered listeners.
	registerUpdateScrollBarsOnBoundsChanges();
}
 
源代码3 项目: gef   文件: IBendableContentPart.java
@Override
default void setContentSize(Dimension totalSize) {
	// determine visual offset
	Affine visualTransform = getContentTransform();
	double currentX = visualTransform.getTx();
	double currentY = visualTransform.getTy();
	// resize content bend points
	List<BendPoint> resizedBendPoints = BendPoint.resize(
			getContentBendPoints(), currentX, currentY, getContentSize(),
			totalSize);
	setContentBendPoints(resizedBendPoints);
}
 
源代码4 项目: gef   文件: IBendableContentPart.java
@Override
default void setVisualSize(Dimension totalSize) {
	List<BendPoint> visualBendPoints = getVisualBendPoints();
	// determine visual offset
	Affine visualTransform = BendPoint.computeTranslation(visualBendPoints);
	double currentX = visualTransform.getTx();
	double currentY = visualTransform.getTy();
	// resize visual bend points
	List<BendPoint> resizedBendPoints = BendPoint.resize(visualBendPoints,
			currentX, currentY, BendPoint.computeSize(visualBendPoints),
			totalSize);
	setVisualBendPoints(resizedBendPoints);
}
 
@Override
public IGeometry get() {
	IVisualPart<? extends Node> part = getAdaptable();
	Bounds boundsInParent = part.getVisual().getBoundsInLocal();// getBoundsInParent();

	// determine x and y offset
	double x, y;
	if (part instanceof IBendableContentPart) {
		// return null if there are no free bend points
		boolean isEmpty = true;
		List<BendPoint> bendPoints = ((IBendableContentPart<?>) part)
				.getVisualBendPoints();
		for (BendPoint bp : bendPoints) {
			if (!bp.isAttached()) {
				isEmpty = false;
				break;
			}
		}
		if (isEmpty) {
			return null;
		}

		// TODO: generalize for ITransformableContentPart (transform corner
		// points of local bounds to scene and take axis parallel bounds
		// around that)
		Affine visualTransform = ((ITransformableContentPart<? extends Node>) part)
				.getVisualTransform();
		x = visualTransform.getTx();
		y = visualTransform.getTy();
	} else {
		x = boundsInParent.getMinX();
		y = boundsInParent.getMinY();
	}

	// determine width and height
	double w, h;
	if (part instanceof IBendableContentPart) {
		// TODO: generalize for IResizableContentPart (transform corner
		// points of local bounds to scene and take axis parallel bounds
		// around that)
		Dimension visualSize = ((IResizableContentPart<? extends Node>) part)
				.getVisualSize();
		w = visualSize.width;
		h = visualSize.height;
	} else {
		w = boundsInParent.getWidth();
		h = boundsInParent.getHeight();
	}

	// construct bounds and transform to local
	return // FX2Geometry.toRectangle(part.getVisual().parentToLocal(
			// Geometry2FX.toFXBounds(
	new Rectangle(x, y, w, h);
	// )));
}