javafx.scene.AmbientLight#javafx.scene.shape.Sphere源码实例Demo

下面列出了javafx.scene.AmbientLight#javafx.scene.shape.Sphere 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: mars-sim   文件: Globe.java
private void buildSphereGroup() {

        final PhongMaterial material = new PhongMaterial();

        material.setDiffuseColor(Color.WHITE);//TRANSPARENT);//BROWN);
        material.diffuseMapProperty().bind(Bindings.when(diffuseMap).then(dImage).otherwise((Image) null));
        material.bumpMapProperty().bind(Bindings.when(bumpMap).then(nImage).otherwise((Image) null));
        material.setSpecularColor(Color.LIGHTGRAY);
        //material.selfIlluminationMapProperty().bind(Bindings.when(selfIlluminationMap).then(siImage).otherwise((Image) null));

        Xform marsXform = new Xform();
        Sphere mars = new Sphere(300.0);
        mars.setMaterial(material);
        marsXform.getChildren().add(mars);
        sphereGroup.getChildren().add(marsXform);

        world.getChildren().addAll(sphereGroup);//, ambientXform);
    }
 
源代码2 项目: FXyzLib   文件: CubeViewer.java
/**
     * @param data the xAxisData to set
     */
    public void setxAxisData(ArrayList<Double> data) {
        xAxisData = data;
        scatterDataGroup.getChildren().clear();
        for(int i=0;i<xAxisData.size();i++) {
            final Sphere dataSphere = new Sphere(scatterRadius);
//            final Box dataSphere = new Box(getScatterRadius(), getScatterRadius(), getScatterRadius());
            double translateY = 0.0;
            double translateZ = 0.0;
            if(!yAxisData.isEmpty() && yAxisData.size() > i)
                translateY = yAxisData.get(i);
            if(!zAxisData.isEmpty() && zAxisData.size() > i)
                translateZ = zAxisData.get(i);
            dataSphere.setTranslateX(xAxisData.get(i));
            dataSphere.setTranslateY(translateY);
            dataSphere.setTranslateZ(translateZ);
            scatterDataGroup.getChildren().add(dataSphere);
        }        
    }
 
源代码3 项目: FXyzLib   文件: CubeViewer.java
/**
     * @param data the yAxisData to set
     */
    public void setyAxisData(ArrayList<Double> data) {
        yAxisData = data;
        scatterDataGroup.getChildren().clear();
        for(int i=0;i<yAxisData.size();i++) {
            final Sphere dataSphere = new Sphere(scatterRadius);
//            final Box dataSphere = new Box(getScatterRadius(), getScatterRadius(), getScatterRadius());
            double translateX = 0.0;
            double translateZ = 0.0;
            if(!xAxisData.isEmpty() && xAxisData.size() > i)
                translateX = xAxisData.get(i);
            if(!zAxisData.isEmpty() && zAxisData.size() > i)
                translateZ = zAxisData.get(i);
            dataSphere.setTranslateX(translateX);
            dataSphere.setTranslateY(yAxisData.get(i));
            dataSphere.setTranslateZ(translateZ);
            scatterDataGroup.getChildren().add(dataSphere);
        }        
    }
 
源代码4 项目: FXyzLib   文件: CubeViewer.java
/**
     * @param data the zAxisData to set
     */
    public void setzAxisData(ArrayList<Double> data) {
        zAxisData = data;
        scatterDataGroup.getChildren().clear();
        for(int i=0;i<zAxisData.size();i++) {
            final Sphere dataSphere = new Sphere(scatterRadius);
//            final Box dataSphere = new Box(getScatterRadius(), getScatterRadius(), getScatterRadius());
        
            double translateX = 0.0;
            double translateY = 0.0;
            if(!xAxisData.isEmpty() && xAxisData.size() > i)
                translateX = xAxisData.get(i);
            if(!yAxisData.isEmpty() && yAxisData.size() > i)
                translateY = yAxisData.get(i);
            dataSphere.setTranslateX(translateX);
            dataSphere.setTranslateY(translateY);
            dataSphere.setTranslateZ(zAxisData.get(i));
            scatterDataGroup.getChildren().add(dataSphere);
        }       
    }
 
源代码5 项目: phoebus   文件: Viewer3dParserDemo.java
@Test
public void buildStructure_goodInputWithComment_returnNewStructure() throws Exception
{
    String inputWithComment = "sphere(10, 20, 30, 10.0, 150, 160, 170, 1.0, \"This is round.\")";
    Xform struct = Viewer3d.buildStructure(new ByteArrayInputStream(inputWithComment.getBytes()));
    Sphere sphere = (Sphere) struct.getChildren().get(0);

    /* Check that the transforms are correct. */

    assertEquals(10, sphere.getTranslateX(), 0);
    assertEquals(20, sphere.getTranslateY(), 0);
    assertEquals(30, sphere.getTranslateZ(), 0);

    /* Check that the size is correct. */

    assertEquals(10.0, sphere.getRadius(), 0);

    /* Check that the color is correct. */

    PhongMaterial material = (PhongMaterial) sphere.getMaterial();
    Color color = material.getDiffuseColor();

    assertEquals(150/255.0, color.getRed(), 0.001);
    assertEquals(160/255.0, color.getGreen(), 0.001);
    assertEquals(170/255.0, color.getBlue(), 0.001);
    assertEquals(1.0, color.getOpacity(), 0.0);
}
 
源代码6 项目: phoebus   文件: Viewer3dParserDemo.java
@Test
public void buildStructure_goodInput_returnNewStructure() throws Exception
{
    String input = "sphere(25, 20, 35, 108.0, 155, 24, 43, 0.565)";
    Xform struct = Viewer3d.buildStructure(new ByteArrayInputStream(input.getBytes()));
    Sphere sphere = (Sphere) struct.getChildren().get(0);

    /* Check that the transforms are correct. */

    assertEquals(25, sphere.getTranslateX(), 0);
    assertEquals(20, sphere.getTranslateY(), 0);
    assertEquals(35, sphere.getTranslateZ(), 0);

    /* Check that the size is correct. */

    assertEquals(108.0, sphere.getRadius(), 0);

    /* Check that the color is correct. */

    PhongMaterial material = (PhongMaterial) sphere.getMaterial();
    Color color = material.getDiffuseColor();

    assertEquals(155/255.0, color.getRed(), 0.001);
    assertEquals(24/255.0, color.getGreen(), 0.001);
    assertEquals(43/255.0, color.getBlue(), 0.001);
    assertEquals(0.565, color.getOpacity(), 0.001);
}
 
源代码7 项目: gluon-samples   文件: ContentModel.java
private void buildAxes() {
    double length = 2d * dimModel;
    double width = dimModel / 100d;
    double radius = 2d * dimModel / 100d;
    final PhongMaterial redMaterial = new PhongMaterial();
    redMaterial.setDiffuseColor(Color.DARKRED);
    redMaterial.setSpecularColor(Color.RED);
    final PhongMaterial greenMaterial = new PhongMaterial();
    greenMaterial.setDiffuseColor(Color.DARKGREEN);
    greenMaterial.setSpecularColor(Color.GREEN);
    final PhongMaterial blueMaterial = new PhongMaterial();
    blueMaterial.setDiffuseColor(Color.DARKBLUE);
    blueMaterial.setSpecularColor(Color.BLUE);
    
    Sphere xSphere = new Sphere(radius);
    Sphere ySphere = new Sphere(radius);
    Sphere zSphere = new Sphere(radius);
    xSphere.setMaterial(redMaterial);
    ySphere.setMaterial(greenMaterial);
    zSphere.setMaterial(blueMaterial);
    
    xSphere.setTranslateX(dimModel);
    ySphere.setTranslateY(dimModel);
    zSphere.setTranslateZ(dimModel);
    
    Box xAxis = new Box(length, width, width);
    Box yAxis = new Box(width, length, width);
    Box zAxis = new Box(width, width, length);
    xAxis.setMaterial(redMaterial);
    yAxis.setMaterial(greenMaterial);
    zAxis.setMaterial(blueMaterial);
    
    autoScalingGroup.getChildren().addAll(xAxis, yAxis, zAxis);
    autoScalingGroup.getChildren().addAll(xSphere, ySphere, zSphere);
}
 
源代码8 项目: mars-sim   文件: MarsViewer.java
private Group buildScene() {
	    Sphere mars = new Sphere(MARS_RADIUS);
	    mars.setTranslateX(VIEWPORT_SIZE / 2d);
	    mars.setTranslateY(VIEWPORT_SIZE / 2d);

	    PhongMaterial material = new PhongMaterial();
	    material.setDiffuseMap(
	      new Image(this.getClass().getResource(DIFFUSE_MAP).toExternalForm(),
	        MAP_WIDTH,
	        MAP_HEIGHT,
	        true,
	        true
	      )
	    );

	    material.setBumpMap(
	      new Image(this.getClass().getResource(NORMAL_MAP).toExternalForm(),
	        MAP_WIDTH,
	        MAP_HEIGHT,
	        true,
	        true
	      )
	    );
/*
	    material.setSpecularMap(
	      new Image(this.getClass().getResource(SPECULAR_MAP).toExternalForm(),
	        MAP_WIDTH,
	        MAP_HEIGHT,
	        true,
	        true
	      )
	    );
*/
	    mars.setMaterial(
	        material
	    );

	    return new Group(mars);
	}
 
源代码9 项目: mars-sim   文件: EarthViewer.java
private Group buildScene() {
  Sphere earth = new Sphere(EARTH_RADIUS);
  earth.setTranslateX(VIEWPORT_SIZE / 2d);
  earth.setTranslateY(VIEWPORT_SIZE / 2d);

  PhongMaterial earthMaterial = new PhongMaterial();
  earthMaterial.setDiffuseMap(
    new Image(
      DIFFUSE_MAP,
      MAP_WIDTH,
      MAP_HEIGHT,
      true,
      true
    )
  );
  earthMaterial.setBumpMap(
    new Image(
      NORMAL_MAP,
      MAP_WIDTH,
      MAP_HEIGHT,
      true,
      true
    )
  );
  earthMaterial.setSpecularMap(
    new Image(
      SPECULAR_MAP,
      MAP_WIDTH,
      MAP_HEIGHT,
      true,
      true
    )
  );

  earth.setMaterial(
      earthMaterial
  );

  return new Group(earth);
}
 
源代码10 项目: FXyzLib   文件: ScatterPlot.java
private Shape3D createDefaultNode(double radius) {
    switch(defaultNodeType) {
        case SPHERE: return new Sphere(radius);
        case CUBE: return new Box(radius, radius, radius);
        default: return new Box(radius, radius, radius);    
    }
}
 
源代码11 项目: FXyzLib   文件: Drag3DObject.java
@Override
public void start(Stage stage) {
    Box floor = new Box(1000, 10, 1000);
    floor.setTranslateY(150);
    root.getChildren().add(floor);

    Sphere s = new Sphere(150);
    s.setTranslateX(5);
    s.setPickOnBounds(true);
    root.getChildren().add(s);
    
    showStage(stage);
}
 
源代码12 项目: chuidiang-ejemplos   文件: JavaFX3DExample.java
public static void initFx(JFXPanel fxPanel) {

      sphere = new Sphere(100);
      sphere.setLayoutX(200);
      sphere.setLayoutY(200);
      Group root = new Group(sphere);

      Scene scene = new Scene(root, 900, 600);
      fxPanel.setScene(scene);
      fxPanel.setSize(900, 600);
   }
 
源代码13 项目: RubikFX   文件: ContentModel.java
private void buildAxes() {
    double length = 2d*dimModel;
    double width = dimModel/100d;
    double radius = 2d*dimModel/100d;
    final PhongMaterial redMaterial = new PhongMaterial();
    redMaterial.setDiffuseColor(Color.DARKRED);
    redMaterial.setSpecularColor(Color.RED);
    final PhongMaterial greenMaterial = new PhongMaterial();
    greenMaterial.setDiffuseColor(Color.DARKGREEN);
    greenMaterial.setSpecularColor(Color.GREEN);
    final PhongMaterial blueMaterial = new PhongMaterial();
    blueMaterial.setDiffuseColor(Color.DARKBLUE);
    blueMaterial.setSpecularColor(Color.BLUE);
    
    Sphere xSphere = new Sphere(radius);
    Sphere ySphere = new Sphere(radius);
    Sphere zSphere = new Sphere(radius);
    xSphere.setMaterial(redMaterial);
    ySphere.setMaterial(greenMaterial);
    zSphere.setMaterial(blueMaterial);
    
    xSphere.setTranslateX(dimModel);
    ySphere.setTranslateY(dimModel);
    zSphere.setTranslateZ(dimModel);
    
    Box xAxis = new Box(length, width, width);
    Box yAxis = new Box(width, length, width);
    Box zAxis = new Box(width, width, length);
    xAxis.setMaterial(redMaterial);
    yAxis.setMaterial(greenMaterial);
    zAxis.setMaterial(blueMaterial);
    
    autoScalingGroup.getChildren().addAll(xAxis, yAxis, zAxis);
    autoScalingGroup.getChildren().addAll(xSphere, ySphere, zSphere);
}
 
源代码14 项目: mars-sim   文件: Simple3DSphereApp.java
public Parent createContent() throws Exception {

        Image dImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-d.jpg").toExternalForm());
        Image nImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-n.jpg").toExternalForm());
        Image sImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-s.jpg").toExternalForm());
        Image siImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-l.jpg").toExternalForm());

        material = new PhongMaterial();
        material.setDiffuseColor(Color.WHITE);
        material.diffuseMapProperty().bind(
                Bindings.when(diffuseMap).then(dImage).otherwise((Image) null));
        material.setSpecularColor(Color.TRANSPARENT);
        material.specularMapProperty().bind(
                Bindings.when(specularMap).then(sImage).otherwise((Image) null));
        material.bumpMapProperty().bind(
                Bindings.when(bumpMap).then(nImage).otherwise((Image) null));
        material.selfIlluminationMapProperty().bind(
                Bindings.when(selfIlluminationMap).then(siImage).otherwise((Image) null));

        earth = new Sphere(5);
        earth.setMaterial(material);
        earth.setRotationAxis(Rotate.Y_AXIS);


        // Create and position camera
        PerspectiveCamera camera = new PerspectiveCamera(true);
        camera.getTransforms().addAll(
                new Rotate(-20, Rotate.Y_AXIS),
                new Rotate(-20, Rotate.X_AXIS),
                new Translate(0, 0, -20));

        sun = new PointLight(Color.rgb(255, 243, 234));
        sun.translateXProperty().bind(sunDistance.multiply(-0.82));
        sun.translateYProperty().bind(sunDistance.multiply(-0.41));
        sun.translateZProperty().bind(sunDistance.multiply(-0.41));
        sun.lightOnProperty().bind(sunLight);

        AmbientLight ambient = new AmbientLight(Color.rgb(1, 1, 1));

        // Build the Scene Graph
        Group root = new Group();
        root.getChildren().add(camera);
        root.getChildren().add(earth);
        root.getChildren().add(sun);
        root.getChildren().add(ambient);

        RotateTransition rt = new RotateTransition(Duration.seconds(24), earth);
        rt.setByAngle(360);
        rt.setInterpolator(Interpolator.LINEAR);
        rt.setCycleCount(Animation.INDEFINITE);
        rt.play();

        // Use a SubScene
        SubScene subScene = new SubScene(root, 400, 300, true, SceneAntialiasing.BALANCED);
        subScene.setFill(Color.TRANSPARENT);
        subScene.setCamera(camera);

        return new Group(subScene);
    }