下面列出了android.widget.ImageView#getTop ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed. This would be easier if
* we targeted API 11+ as we could just use View.OnLayoutChangeListener. Instead we have
* to replicate the work, keeping track of the ImageView's bounds and then checking if
* the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
update();
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
ImageView child = (ImageView) getChildAt(0);
if (child != null) {
float cl;
float cr;
if (mType == CircleIndicatorType.CIRTORECT) {
int offset = (mRectWidth - mSize) / 2;
cl = child.getLeft() - offset;
cr = cl + mRectWidth;
} else {
cl = child.getLeft();
cr = cl + child.getMeasuredWidth();
}
float ct = child.getTop();
float cb = ct + child.getMeasuredHeight();
mRect.set(cl, ct, cr, cb);
mMoveSize = mMargin + mSize;
int currentItem = mViewPager.getCurrentItem();
if (mType == CircleIndicatorType.SCALE) {
if (currentItem % mCount == 0) {
doScaleAnim(child, ANIM_OUT);
}
}
moveToPosition(mViewPager.getCurrentItem());
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}