下面列出了android.widget.ImageView#getRight ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
update();
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}
void layoutImage(int i, int left, int top, int right, int bottom) {
final ImageView view = imageViews[i];
if (view.getLeft() == left && view.getTop() == top && view.getRight() == right
&& view.getBottom() == bottom) {
return;
}
view.layout(left, top, right, bottom);
}
@Override
public void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView) {
if (mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft
|| right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
} else {
updateBaseMatrix(imageView.getDrawable());
}
}
}
@Override
public final void onGlobalLayout() {
ImageView imageView = getImageView();
if (null != imageView && mZoomEnabled) {
final int top = imageView.getTop();
final int right = imageView.getRight();
final int bottom = imageView.getBottom();
final int left = imageView.getLeft();
/**
* We need to check whether the ImageView's bounds have changed.
* This would be easier if we targeted API 11+ as we could just use
* View.OnLayoutChangeListener. Instead we have to replicate the
* work, keeping track of the ImageView's bounds and then checking
* if the values change.
*/
if (top != mIvTop || bottom != mIvBottom || left != mIvLeft || right != mIvRight) {
// Update our base matrix, as the bounds have changed
updateBaseMatrix(imageView.getDrawable());
// Update values as something has changed
mIvTop = top;
mIvRight = right;
mIvBottom = bottom;
mIvLeft = left;
}
}
}