android.view.KeyEvent#KEYCODE_MINUS源码实例Demo

下面列出了android.view.KeyEvent#KEYCODE_MINUS 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: android_9.0.0_r45   文件: AbsSeekBar.java

@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
    if (isEnabled()) {
        int increment = mKeyProgressIncrement;
        switch (keyCode) {
            case KeyEvent.KEYCODE_DPAD_LEFT:
            case KeyEvent.KEYCODE_MINUS:
                increment = -increment;
                // fallthrough
            case KeyEvent.KEYCODE_DPAD_RIGHT:
            case KeyEvent.KEYCODE_PLUS:
            case KeyEvent.KEYCODE_EQUALS:
                increment = isLayoutRtl() ? -increment : increment;

                if (setProgressInternal(getProgress() + increment, true, true)) {
                    onKeyChange();
                    return true;
                }
                break;
        }
    }

    return super.onKeyDown(keyCode, event);
}
 
源代码2 项目: FireFiles   文件: LineColorPicker.java

@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
	int increment = selectedColorIndex;
	switch (keyCode) {
		case KeyEvent.KEYCODE_DPAD_LEFT:
		case KeyEvent.KEYCODE_MINUS:
			increment = Utils.isRTL() ? increment + 1 : increment -1;
			if(increment < 0){
				return false;
			}
			setSelectedColorPosition(increment);
			return true;

		case KeyEvent.KEYCODE_DPAD_RIGHT:
		case KeyEvent.KEYCODE_PLUS:
			increment =  Utils.isRTL() ? increment - 1  : increment + 1;
			if(increment >= colors.length){
				return false;
			}
			setSelectedColorPosition(increment);
			return true;
	}
	return super.onKeyDown(keyCode, event);
}
 
源代码3 项目: FireFiles   文件: LineColorPicker.java

@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
	int increment = selectedColorIndex;
	switch (keyCode) {
		case KeyEvent.KEYCODE_DPAD_LEFT:
		case KeyEvent.KEYCODE_MINUS:
			increment = Utils.isRTL() ? increment + 1 : increment -1;
			if(increment < 0){
				return false;
			}
			setSelectedColorPosition(increment);
			return true;

		case KeyEvent.KEYCODE_DPAD_RIGHT:
		case KeyEvent.KEYCODE_PLUS:
			increment =  Utils.isRTL() ? increment - 1  : increment + 1;
			if(increment >= colors.length){
				return false;
			}
			setSelectedColorPosition(increment);
			return true;
	}
	return super.onKeyDown(keyCode, event);
}
 
源代码4 项目: FireFiles   文件: LineColorPicker.java

@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
	int increment = selectedColorIndex;
	switch (keyCode) {
		case KeyEvent.KEYCODE_DPAD_LEFT:
		case KeyEvent.KEYCODE_MINUS:
			increment = Utils.isRTL() ? increment + 1 : increment -1;
			if(increment < 0){
				return false;
			}
			setSelectedColorPosition(increment);
			return true;

		case KeyEvent.KEYCODE_DPAD_RIGHT:
		case KeyEvent.KEYCODE_PLUS:
			increment =  Utils.isRTL() ? increment - 1  : increment + 1;
			if(increment >= colors.length){
				return false;
			}
			setSelectedColorPosition(increment);
			return true;
	}
	return super.onKeyDown(keyCode, event);
}
 
源代码5 项目: RangeSeekBar   文件: RangeSeekBar.java

@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
    if (isEnabled()) {
        int increment = mKeyProgressIncrement;
        switch (keyCode) {
            case KeyEvent.KEYCODE_DPAD_LEFT:
            case KeyEvent.KEYCODE_MINUS:
                increment = -increment;
                // fallthrough
            case KeyEvent.KEYCODE_DPAD_RIGHT:
            case KeyEvent.KEYCODE_PLUS:
            case KeyEvent.KEYCODE_EQUALS:
                if (setProgressInternal(getProgressStart() - increment, getProgressEnd() + increment, true, true)) {
                    onKeyChange();
                    return true;
                }
                break;
        }
    }

    return super.onKeyDown(keyCode, event);
}
 

private Float calculateIncrementForKey(int keyCode) {
  // If this is a long press, increase the increment so it will only take around 20 steps.
  // Otherwise choose the smallest valid increment.
  float increment = isLongPress ? calculateStepIncrement(20) : calculateStepIncrement();
  switch (keyCode) {
    case KeyEvent.KEYCODE_DPAD_LEFT:
      return isRtl() ? increment : -increment;
    case KeyEvent.KEYCODE_DPAD_RIGHT:
      return isRtl() ? -increment : increment;
    case KeyEvent.KEYCODE_MINUS:
      return -increment;
    case KeyEvent.KEYCODE_EQUALS:
      // Numpad Plus == Shift + Equals, at least in AVD, so fall through.
    case KeyEvent.KEYCODE_PLUS:
      return increment;
    default:
      return null;
  }
}
 

private Boolean onKeyDownNoActiveThumb(int keyCode, @NonNull KeyEvent event) {
  switch (keyCode) {
    case KeyEvent.KEYCODE_TAB:
      if (event.hasNoModifiers()) {
        return moveFocus(1);
      }

      if (event.isShiftPressed()) {
        return moveFocus(-1);
      }
      return false;
    case KeyEvent.KEYCODE_DPAD_LEFT:
      moveFocusInAbsoluteDirection(-1);
      return true;
    case KeyEvent.KEYCODE_MINUS:
      moveFocus(-1);
      return true;
    case KeyEvent.KEYCODE_DPAD_RIGHT:
      moveFocusInAbsoluteDirection(1);
      return true;
    case KeyEvent.KEYCODE_EQUALS:
      // Numpad Plus == Shift + Equals, at least in AVD, so fall through.
    case KeyEvent.KEYCODE_PLUS:
      moveFocus(1);
      return true;
    case KeyEvent.KEYCODE_DPAD_CENTER:
    case KeyEvent.KEYCODE_ENTER:
      activeThumbIdx = focusedThumbIdx;
      postInvalidate();
      return true;
    default:
      // Nothing to do in this case.
  }

  return null;
}
 

@Test
public void testMoveThumbFocus_plusMinus_correctThumbHasFocus() {
  slider.requestFocus();

  KeyEventBuilder plus = new KeyEventBuilder(KeyEvent.KEYCODE_PLUS);
  KeyEventBuilder minus = new KeyEventBuilder(KeyEvent.KEYCODE_MINUS);

  sendKeyEventThereAndBack(plus, minus);
}
 

@Test
public void testMoveThumbFocus_equalsMinus_correctThumbHasFocus() {
  slider.requestFocus();

  // Numpad Plus == Shift + Equals, at least in AVD.
  KeyEventBuilder equals = new KeyEventBuilder(KeyEvent.KEYCODE_EQUALS);
  KeyEventBuilder minus = new KeyEventBuilder(KeyEvent.KEYCODE_MINUS);

  sendKeyEventThereAndBack(equals, minus);
}
 
源代码10 项目: scangon   文件: ScanGunKeyEventHelper.java

private char getInputCode(KeyEvent event) {

        int keyCode = event.getKeyCode();

        char aChar;

        if (keyCode >= KeyEvent.KEYCODE_A && keyCode <= KeyEvent.KEYCODE_Z) {
            //字母
            aChar = (char) ((mCaps ? 'A' : 'a') + keyCode - KeyEvent.KEYCODE_A);
        } else if (keyCode >= KeyEvent.KEYCODE_0 && keyCode <= KeyEvent.KEYCODE_9) {
            //数字
            aChar = (char) ('0' + keyCode - KeyEvent.KEYCODE_0);
        } else {
            //其他符号
            switch (keyCode) {
                case KeyEvent.KEYCODE_PERIOD:
                    aChar = '.';
                    break;
                case KeyEvent.KEYCODE_MINUS:
                    aChar = mCaps ? '_' : '-';
                    break;
                case KeyEvent.KEYCODE_SLASH:
                    aChar = '/';
                    break;
                case KeyEvent.KEYCODE_BACKSLASH:
                    aChar = mCaps ? '|' : '\\';
                    break;
                default:
                    aChar = 0;
                    break;
            }
        }

        return aChar;

    }
 
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