下面列出了android.view.KeyEvent#KEYCODE_W 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
static public int keyCode2Direction(int keyCode) {
/* interprets a keyCode as a direction
* input: keyCode - a key code passed to handler
* output: [0 1 2 3] -> [left down up right]; -1 -> unknown
*/
switch (keyCode) {
// WASD, ZX-NM spread, AS-KL spread
// 12-90 spread, D-Pad
// Headphone music controller
case KeyEvent.KEYCODE_A: case KeyEvent.KEYCODE_Z:
case KeyEvent.KEYCODE_1: case KeyEvent.KEYCODE_DPAD_LEFT:
case KeyEvent.KEYCODE_MEDIA_PREVIOUS: case KeyEvent.KEYCODE_MEDIA_REWIND:
case KeyEvent.KEYCODE_BUTTON_X:
return 0;
case KeyEvent.KEYCODE_S: case KeyEvent.KEYCODE_X:
case KeyEvent.KEYCODE_2: case KeyEvent.KEYCODE_DPAD_DOWN:
case KeyEvent.KEYCODE_MEDIA_STOP:
case KeyEvent.KEYCODE_BUTTON_A:
return 1;
case KeyEvent.KEYCODE_W: case KeyEvent.KEYCODE_N: case KeyEvent.KEYCODE_K:
case KeyEvent.KEYCODE_9: case KeyEvent.KEYCODE_DPAD_UP:
case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE:
case KeyEvent.KEYCODE_BUTTON_Y:
return 2;
case KeyEvent.KEYCODE_D: case KeyEvent.KEYCODE_M: case KeyEvent.KEYCODE_L:
case KeyEvent.KEYCODE_0: case KeyEvent.KEYCODE_DPAD_RIGHT:
case KeyEvent.KEYCODE_MEDIA_NEXT: case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD:
case KeyEvent.KEYCODE_BUTTON_B:
return 3;
default:
return -1;
}
}
public boolean shouldOverrideKeyEvent(KeyEvent event) {
int keyCode = event.getKeyCode();
// We need to send almost every key to WebKit. However:
// 1. We don't want to block the device on the renderer for
// some keys like menu, home, call.
// 2. There are no WebKit equivalents for some of these keys
// (see app/keyboard_codes_win.h)
// Note that these are not the same set as KeyEvent.isSystemKey:
// for instance, AKEYCODE_MEDIA_* will be dispatched to webkit.
if (keyCode == KeyEvent.KEYCODE_MENU ||
keyCode == KeyEvent.KEYCODE_HOME ||
keyCode == KeyEvent.KEYCODE_BACK ||
keyCode == KeyEvent.KEYCODE_CALL ||
keyCode == KeyEvent.KEYCODE_ENDCALL ||
keyCode == KeyEvent.KEYCODE_POWER ||
keyCode == KeyEvent.KEYCODE_HEADSETHOOK ||
keyCode == KeyEvent.KEYCODE_CAMERA ||
keyCode == KeyEvent.KEYCODE_FOCUS ||
keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
keyCode == KeyEvent.KEYCODE_VOLUME_MUTE ||
keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
return true;
}
// We also have to intercept some shortcuts before we send them to the ContentView.
if (event.isCtrlPressed() && (
keyCode == KeyEvent.KEYCODE_TAB ||
keyCode == KeyEvent.KEYCODE_W ||
keyCode == KeyEvent.KEYCODE_F4)) {
return true;
}
return false;
}
public boolean shouldOverrideKeyEvent(KeyEvent event) {
int keyCode = event.getKeyCode();
// We need to send almost every key to WebKit. However:
// 1. We don't want to block the device on the renderer for
// some keys like menu, home, call.
// 2. There are no WebKit equivalents for some of these keys
// (see app/keyboard_codes_win.h)
// Note that these are not the same set as KeyEvent.isSystemKey:
// for instance, AKEYCODE_MEDIA_* will be dispatched to webkit.
if (keyCode == KeyEvent.KEYCODE_MENU ||
keyCode == KeyEvent.KEYCODE_HOME ||
keyCode == KeyEvent.KEYCODE_BACK ||
keyCode == KeyEvent.KEYCODE_CALL ||
keyCode == KeyEvent.KEYCODE_ENDCALL ||
keyCode == KeyEvent.KEYCODE_POWER ||
keyCode == KeyEvent.KEYCODE_HEADSETHOOK ||
keyCode == KeyEvent.KEYCODE_CAMERA ||
keyCode == KeyEvent.KEYCODE_FOCUS ||
keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
keyCode == KeyEvent.KEYCODE_VOLUME_MUTE ||
keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
return true;
}
// We also have to intercept some shortcuts before we send them to the ContentView.
if (event.isCtrlPressed() && (
keyCode == KeyEvent.KEYCODE_TAB ||
keyCode == KeyEvent.KEYCODE_W ||
keyCode == KeyEvent.KEYCODE_F4)) {
return true;
}
return false;
}