下面列出了java.awt.geom.RectangularShape#getHeight ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}
/**
* Splits a bar into subregions (elsewhere, these subregions will have
* different gradients applied to them).
*
* @param bar the bar shape.
* @param a the first division.
* @param b the second division.
* @param c the third division.
*
* @return An array containing four subregions.
*/
private Rectangle2D[] splitVerticalBar(RectangularShape bar, double a,
double b, double c) {
Rectangle2D[] result = new Rectangle2D[4];
double x0 = bar.getMinX();
double x1 = Math.rint(x0 + (bar.getWidth() * a));
double x2 = Math.rint(x0 + (bar.getWidth() * b));
double x3 = Math.rint(x0 + (bar.getWidth() * c));
result[0] = new Rectangle2D.Double(bar.getMinX(), bar.getMinY(),
x1 - x0, bar.getHeight());
result[1] = new Rectangle2D.Double(x1, bar.getMinY(), x2 - x1,
bar.getHeight());
result[2] = new Rectangle2D.Double(x2, bar.getMinY(), x3 - x2,
bar.getHeight());
result[3] = new Rectangle2D.Double(x3, bar.getMinY(),
bar.getMaxX() - x3, bar.getHeight());
return result;
}