下面列出了怎么用net.minecraft.world.level.LevelProperties的API类实例代码及写法,或者点击链接到github查看源代码。
@Redirect(method = "tick", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/LevelProperties;getGeneratorType()Lnet/minecraft/world/level/LevelGeneratorType;"
))
private LevelGeneratorType tickPendingBlocks(LevelProperties levelProperties)
{
if (TickSpeed.process_entities) return levelProperties.getGeneratorType();
return LevelGeneratorType.DEBUG_ALL_BLOCK_STATES;
}
@Redirect(method = "tickChunks", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/LevelProperties;getGeneratorType()Lnet/minecraft/world/level/LevelGeneratorType;"
))
private LevelGeneratorType skipChunkTicking(LevelProperties levelProperties)
{
if (!TickSpeed.process_entities) return LevelGeneratorType.DEBUG_ALL_BLOCK_STATES;
return levelProperties.getGeneratorType();
}
@Redirect(method = "tick(Ljava/util/function/BooleanSupplier;)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/LevelProperties;getClearWeatherTime()I", ordinal = 0))
private int ofcWeAllLoveThunderstorms(LevelProperties levelProperties) {
return HallowedConfig.HallowedWeather.lessClearSkies ? levelProperties.getClearWeatherTime() > 1 ? levelProperties.getClearWeatherTime() - 50 : 0 : levelProperties.getClearWeatherTime();
}
protected MixinServerWorld(LevelProperties levelProperties, DimensionType dimensionType, BiFunction<World, Dimension, ChunkManager> chunkManagerProvider, Profiler profiler, boolean isClient) {
super(levelProperties, dimensionType, chunkManagerProvider, profiler, isClient);
}
protected MixinClientWorld(LevelProperties levelProperties, DimensionType dimensionType, BiFunction<World, Dimension, ChunkManager> chunkManagerProvider, Profiler profiler, boolean isClient) {
super(levelProperties, dimensionType, chunkManagerProvider, profiler, isClient);
}
@Inject(method = "loadWorldDataPacks", at = @At(value = "INVOKE", target = "Lnet/minecraft/resource/ResourcePackManager;scanPacks()V", shift = At.Shift.BEFORE))
public void loadDatapacks(File file_1, LevelProperties levelProperties_1, CallbackInfo info) {
this.dataPackManager.registerProvider(new AddonResourceCreator());
}
@Inject(
method = "tickChunks",
locals = LocalCapture.CAPTURE_FAILHARD,
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/world/ThreadedAnvilChunkStorage;entryIterator()Ljava/lang/Iterable;",
shift = At.Shift.AFTER,
ordinal = 0
))
//this runs once per world spawning cycle. Allows to grab mob counts and count spawn ticks
private void grabMobcaps(CallbackInfo ci,
long long_1,
long long_2,
LevelProperties levelProperties_1,
boolean boolean_1,
boolean boolean_2,
int int_1,
BlockPos blockPos_1,
boolean boolean_3,
int int_2,
EntityCategory[] entityCategorys_1,
Object2IntMap object2IntMap_1)
{
DimensionType dim = this.world.dimension.getType();
//((WorldInterface)world).getPrecookedMobs().clear(); not needed because mobs are compared with predefined BBs
SpawnReporter.mobCounts.put(dim, (Object2IntMap<EntityCategory>)object2IntMap_1);
SpawnReporter.chunkCounts.put(dim, int_2);
if (SpawnReporter.track_spawns > 0L)
{
//local spawns now need to be tracked globally cause each calll is just for chunk
SpawnReporter.local_spawns = new HashMap<>();
SpawnReporter.first_chunk_marker = new HashSet<>();
for (EntityCategory cat : EntityCategory.values())
{
Pair key = Pair.of(dim, cat);
SpawnReporter.overall_spawn_ticks.put(key,
SpawnReporter.overall_spawn_ticks.get(key)+
SpawnReporter.spawn_tries.get(cat));
}
}
}
@Inject(method = "tickChunks", at = @At("RETURN"))
private void onFinishSpawnWorldCycle(CallbackInfo ci)
{
LevelProperties levelProperties_1 = this.world.getLevelProperties();
boolean boolean_3 = levelProperties_1.getTime() % 400L == 0L;
if (SpawnReporter.track_spawns > 0L && SpawnReporter.local_spawns != null)
{
for (EntityCategory cat: EntityCategory.values())
{
DimensionType dim = world.dimension.getType();
Pair key = Pair.of(world.dimension.getType(), cat);
int spawnTries = SpawnReporter.spawn_tries.get(cat);
if (!SpawnReporter.local_spawns.containsKey(cat))
{
if (!cat.isAnimal() || boolean_3)
{
// fill mobcaps for that category so spawn got cancelled
SpawnReporter.spawn_ticks_full.put(key,
SpawnReporter.spawn_ticks_full.get(key)+ spawnTries);
}
}
else if (SpawnReporter.local_spawns.get(cat) > 0)
{
// tick spawned mobs for that type
SpawnReporter.spawn_ticks_succ.put(key,
SpawnReporter.spawn_ticks_succ.get(key)+spawnTries);
SpawnReporter.spawn_ticks_spawns.put(key,
SpawnReporter.spawn_ticks_spawns.get(key)+
SpawnReporter.local_spawns.get(cat));
// this will be off comparing to 1.13 as that would succeed if
// ANY tries in that round were successful.
// there will be much more difficult to mix in
// considering spawn tries to remove, as with warp
// there is little need for them anyways.
}
else // spawn no mobs despite trying
{
//tick didn's spawn mobs of that type
SpawnReporter.spawn_ticks_fail.put(key,
SpawnReporter.spawn_ticks_fail.get(key)+spawnTries);
}
}
}
SpawnReporter.local_spawns = null;
}
protected ServerWorld_tickMixin(LevelProperties levelProperties_1, DimensionType dimensionType_1, BiFunction<World, Dimension, ChunkManager> biFunction_1, Profiler profiler_1, boolean boolean_1)
{
super(levelProperties_1, dimensionType_1, biFunction_1, profiler_1, boolean_1);
}