com.google.common.io.ByteArrayDataOutput#writeLong ( )源码实例Demo

下面列出了com.google.common.io.ByteArrayDataOutput#writeLong ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: TAB   文件: PluginMessenger.java
public void onPluginMessageReceived(String channel, Player player, byte[] bytes){
	if (!channel.equalsIgnoreCase(Shared.CHANNEL_NAME)) return;
	ByteArrayDataInput in = ByteStreams.newDataInput(bytes);
	String subChannel = in.readUTF();
	if (subChannel.equalsIgnoreCase("Placeholder")){
		String placeholder = in.readUTF();
		long start = System.nanoTime();
		String output = PluginHooks.PlaceholderAPI_setPlaceholders(player, placeholder);
		long time = System.nanoTime() - start;

		ByteArrayDataOutput out = ByteStreams.newDataOutput();
		out.writeUTF("Placeholder");
		out.writeUTF(placeholder);
		out.writeUTF(output);
		out.writeLong(time);
		player.sendPluginMessage(plugin, Shared.CHANNEL_NAME, out.toByteArray());
	}
}
 
源代码2 项目: PlayerSQL   文件: PlayerDataHelper.java
@SneakyThrows
public static byte[] encode(PlayerData dat) {
    ByteArrayDataOutput output = ByteStreams.newDataOutput();
    output.writeLong(dat.getUuid().getMostSignificantBits());
    output.writeLong(dat.getUuid().getLeastSignificantBits());
    output.writeDouble(dat.getHealth());
    output.writeInt(dat.getFood());
    output.writeInt(dat.getHand());
    output.writeInt(dat.getExp());
    write(output, dat.getInventory());
    write(output, dat.getArmor());
    write(output, dat.getChest());
    write(output, dat.getEffect());
    byte[] uncompressed = output.toByteArray();
    output = ByteStreams.newDataOutput();
    VarInt.writeUnsignedVarInt(output, uncompressed.length);
    byte[] compressed = LZ4.compress(uncompressed);
    if (Config.DEBUG) {
        PluginMain.getPlugin().log(String.format("PlayerDataHelper.encode LZ4 compressor %s -> %s", uncompressed.length, compressed.length));
    }
    VarInt.writeUnsignedVarInt(output, compressed.length);
    output.write(compressed);
    return output.toByteArray();
}
 
源代码3 项目: FishingBot   文件: PacketOutUseItem.java
@Override
public void write(ByteArrayDataOutput out, int protocolId) {
    switch (protocolId) {
        case ProtocolConstants.MINECRAFT_1_8: {
            out.writeLong(-1);      //Position
            out.writeByte(255);     //Face
            out.write(FishingBot.getInstance().getPlayer().getSlotData().toByteArray());  //Slot
            out.writeByte(0);       //Cursor X
            out.writeByte(0);       //Cursor Y
            out.writeByte(0);       //Cursor Z
            new Thread(() -> {
                try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); }
                networkHandler.sendPacket(new PacketOutArmAnimation());
            }).start();
            break;
        }
        case ProtocolConstants.MINECRAFT_1_13_2:
        case ProtocolConstants.MINECRAFT_1_13_1:
        case ProtocolConstants.MINECRAFT_1_13:
        case ProtocolConstants.MINECRAFT_1_12_2:
        case ProtocolConstants.MINECRAFT_1_12_1:
        case ProtocolConstants.MINECRAFT_1_12:
        case ProtocolConstants.MINECRAFT_1_11_1:
        case ProtocolConstants.MINECRAFT_1_11:
        case ProtocolConstants.MINECRAFT_1_10:
        case ProtocolConstants.MINECRAFT_1_9_4:
        case ProtocolConstants.MINECRAFT_1_9_2:
        case ProtocolConstants.MINECRAFT_1_9_1:
        case ProtocolConstants.MINECRAFT_1_9:
        case ProtocolConstants.MINECRAFT_1_14:
        case ProtocolConstants.MINECRAFT_1_14_1:
        case ProtocolConstants.MINECRAFT_1_14_2:
        case ProtocolConstants.MINECRAFT_1_14_3:
        case ProtocolConstants.MINECRAFT_1_14_4:
        default: {
            out.writeByte(0);       //main hand
            break;
        }
    }
}
 
源代码4 项目: FishingBot   文件: PacketOutKeepAlive.java
@Override
public void write(ByteArrayDataOutput out, int protocolId) throws IOException {
    if(protocolId <= ProtocolConstants.MINECRAFT_1_12_1) {
        writeVarInt(Long.valueOf(getId()).intValue(), out);
    } else {
        out.writeLong(id);
    }
}
 
源代码5 项目: turbine   文件: ClassWriter.java
static void writeConstantPool(ConstantPool constantPool, ByteArrayDataOutput output) {
  output.writeShort(constantPool.nextEntry);
  for (ConstantPool.Entry e : constantPool.constants()) {
    output.writeByte(e.kind().tag());
    Value value = e.value();
    switch (e.kind()) {
      case CLASS_INFO:
      case STRING:
      case MODULE:
      case PACKAGE:
        output.writeShort(((IntValue) value).value());
        break;
      case INTEGER:
        output.writeInt(((IntValue) value).value());
        break;
      case DOUBLE:
        output.writeDouble(((DoubleValue) value).value());
        break;
      case FLOAT:
        output.writeFloat(((FloatValue) value).value());
        break;
      case LONG:
        output.writeLong(((LongValue) value).value());
        break;
      case UTF8:
        output.writeUTF(((StringValue) value).value());
        break;
    }
  }
}
 
源代码6 项目: FastLogin   文件: LoginActionMessage.java
@Override
public void writeTo(ByteArrayDataOutput output) {
    output.writeInt(type.ordinal());

    //Data is sent through a random player. We have to tell the Bukkit version of this plugin the target
    output.writeUTF(playerName);

    //proxy identifier to check if it's a acceptable proxy
    output.writeLong(proxyId.getMostSignificantBits());
    output.writeLong(proxyId.getLeastSignificantBits());
}
 
源代码7 项目: PlayerSQL   文件: DataSupply.java
@Override
protected void write(ByteArrayDataOutput out) {
    out.writeLong(id.getMostSignificantBits());
    out.writeLong(id.getLeastSignificantBits());
    out.writeUTF(group);
    out.writeInt(buf.length);
    out.write(buf);
}
 
源代码8 项目: ExtraCells1   文件: PacketLevelEmitterFluid.java
@Override
public void write(ByteArrayDataOutput out)
{
	out.writeInt(world.provider.dimensionId);
	out.writeInt(x);
	out.writeInt(y);
	out.writeInt(z);
	out.writeLong(filterAmount);
	out.writeInt(type);
}
 
源代码9 项目: PlayerSQL   文件: DataRequest.java
@Override
protected void write(ByteArrayDataOutput buf) {
    buf.writeLong(id.getMostSignificantBits());
    buf.writeLong(id.getLeastSignificantBits());
}
 
源代码10 项目: PlayerSQL   文件: PeerReady.java
@Override
protected void write(ByteArrayDataOutput buf) {
    buf.writeLong(id.getMostSignificantBits());
    buf.writeLong(id.getLeastSignificantBits());
}