类net.minecraftforge.fml.common.gameevent.InputEvent源码实例Demo

下面列出了怎么用net.minecraftforge.fml.common.gameevent.InputEvent的API类实例代码及写法,或者点击链接到github查看源代码。

源代码1 项目: SkyblockAddons   文件: PlayerListener.java
/**
 * This method handles key presses while the player is in-game.
 * For handling of key presses while a GUI (e.g. chat, pause menu, F3) is open,
 * see {@link GuiScreenListener#onKeyInput(GuiScreenEvent.KeyboardInputEvent)}
 *
 * @param e the {@code KeyInputEvent}
 */
@SubscribeEvent(receiveCanceled = true)
public void onKeyInput(InputEvent.KeyInputEvent e) {
    if (main.getOpenSettingsKey().isPressed()) {
        main.getUtils().setFadingIn(true);
        main.getRenderListener().setGuiToOpen(EnumUtils.GUIType.MAIN, 1, EnumUtils.GuiTab.MAIN);
    } else if (main.getOpenEditLocationsKey().isPressed()) {
        main.getUtils().setFadingIn(false);
        main.getRenderListener().setGuiToOpen(EnumUtils.GUIType.EDIT_LOCATIONS, 0, null);
    } else if (Keyboard.getEventKey() == DevUtils.DEV_KEY && Keyboard.getEventKeyState()) {
        // Copy Mob Data
        if (main.isDevMode()) {
            EntityPlayerSP player = Minecraft.getMinecraft().thePlayer;
            List<Entity> entityList = Minecraft.getMinecraft().theWorld.loadedEntityList;

            DevUtils.copyMobData(player, entityList);
        }
    }
}
 
源代码2 项目: CommunityMod   文件: BoingHandler.java
@SubscribeEvent
public static void onJump(InputEvent.KeyInputEvent event) {
    if(jump.isPressed()) {
        EntityPlayerSP player = Minecraft.getMinecraft().player;
        BlockPos pos = new BlockPos(player.posX, player.posY, player.posZ);
        int level = EnchantmentHelper.getMaxEnchantmentLevel(BiJump.BOINGBOING, player);

        if(player.world.getBlockState(pos).getBlock().equals(Blocks.AIR) &&
                player.world.getBlockState(pos.add(0, -2, 0)).getBlock().equals(Blocks.AIR) &&
                !jumpybois.contains(player) &&  level > 0) {
            player.sprintingTicksLeft += 40;
            player.addVelocity(0, 1.2 * Math.sqrt(level), 0);
            jumpybois.add(player);
            new Timer().schedule(new TimerTask(){ @Override public void run(){ jumpybois.remove(player);}}, 7000);
        }
    }
}
 
源代码3 项目: I18nUpdateMod   文件: HotKeyHandler.java
@SubscribeEvent
public void onKeyPressNoGui(InputEvent.KeyInputEvent e) {
    // 最开始,检测是否启用国际化配置
    if (I18nConfig.internationalization.openI18n && !I18nUtils.isChinese()) {
        return;
    }

    // 接下来检测是否关闭键位
    if (I18nConfig.key.closedKey) {
        return;
    }

    // 取消重复显示
    if (showed) {
        if (keyCodeCheck(reloadKey.getKeyCode()) && !Keyboard.isKeyDown(reloadKey.getKeyCode())) {
            showed = false;
        }
        return;
    }
    showed = reloadLocalization();
}
 
源代码4 项目: ForgeHax   文件: MacroCommand.java
@SubscribeEvent
public void onKeyboardEvent(InputEvent.KeyInputEvent event) {
  MACROS
    .stream()
    .filter(macro -> !macro.isAnonymous())
    .filter(macro -> macro.getBind().isPressed())
    .forEach(this::executeMacro);
  
  // execute anonymous macros
  if (Keyboard.getEventKeyState()) { // on press
    MACROS
      .stream()
      .filter(MacroEntry::isAnonymous)
      .filter(macro -> macro.getKey() == Keyboard.getEventKey())
      .forEach(this::executeMacro);
  }
}
 
源代码5 项目: ForgeHax   文件: BindEventService.java
@SubscribeEvent
public void onKeyboardEvent(InputEvent.KeyInputEvent event) {
  getGlobalCommand()
      .getChildrenDeep()
      .stream()
      .filter(command -> command instanceof CommandStub)
      .map(command -> (CommandStub) command)
      .filter(stub -> stub.getBind() != null)
      .forEach(
          stub -> {
            if (stub.getBind().isPressed()) {
              stub.onKeyPressed();
            }
            if (stub.getBind().isKeyDown()) {
              stub.onKeyDown();
            }
          });
}
 
源代码6 项目: GokiStats   文件: GokiKeyHandler.java
@SubscribeEvent
public void keyDown(InputEvent.KeyInputEvent event) {
    Minecraft mc = Minecraft.getMinecraft();
    EntityPlayer player = mc.player;
    if (statsMenu.isPressed()) {
        player.closeScreen();
        player.openGui(GokiStats.instance,
                0,
                player.world,
                (int) player.posX,
                (int) player.posY,
                (int) player.posZ);

    } else if (compatibilityMenu.isPressed()) {
        player.openGui(GokiStats.instance,
                1,
                player.world,
                (int) player.posX,
                (int) player.posY,
                (int) player.posZ);
    }
}
 
源代码7 项目: Sakura_mod   文件: SakuraEventLoader.java
@SideOnly(Side.CLIENT)
   @SubscribeEvent
public static void KeyInput(InputEvent.KeyInputEvent event) {
	if(ClientProxy.ChangeMode.isPressed()){
		ClientProxy.getNetwork().sendToServer(new PacketKeyMessage(SakuraMain.MODID));
	 }
}
 
源代码8 项目: ForgeWurst   文件: KeybindProcessor.java
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event)
{
	int keyCode = Keyboard.getEventKey();
	if(keyCode == 0 || !Keyboard.getEventKeyState())
		return;
	
	String commands = keybinds.getCommands(Keyboard.getKeyName(keyCode));
	if(commands == null)
		return;
	
	commands = commands.replace(";", "\u00a7").replace("\u00a7\u00a7", ";");
	for(String command : commands.split("\u00a7"))
	{
		command = command.trim();
		
		if(command.startsWith("."))
			cmdProcessor.runCommand(command.substring(1));
		else if(command.contains(" "))
			cmdProcessor.runCommand(command);
		else
		{
			Hack hack = hax.get(command);
			
			if(hack != null)
				hack.setEnabled(!hack.isEnabled());
			else
				cmdProcessor.runCommand(command);
		}
	}
}
 
源代码9 项目: Wizardry   文件: ModKeybinds.java
@SideOnly(Side.CLIENT)
@SubscribeEvent
public static void onKey(InputEvent.KeyInputEvent event) {
	if (!Keyboard.isCreated()) return;

	EntityPlayer player = Minecraft.getMinecraft().player;
	if (player == null) return;

	if (pearlSwapping.isKeyDown() && player.getHeldItemMainhand().getItem() instanceof IPearlSwappable && !BaublesSupport.getItem(player, IPearlStorageHolder.class).isEmpty()) {
		player.openGui(Wizardry.instance, 1, player.world, (int) player.posX, (int) player.posY, (int) player.posZ);
	}
}
 
源代码10 项目: CraftingKeys   文件: CraftingKeys.java
@SuppressWarnings("UnusedParameters")
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event) {
    if (KeyBindings.openGuiBinding.isPressed()) {
        Logger.info("onKeyInput(e)", "Open Crafting Keys Config Gui.");
        Util.client.player.openGui(instance, GuiConfig.GuiID, Util.client.world,
                ((int) Util.client.player.posX), (int) Util.client.player.posY,
                (int) Util.client.player.posZ);
    }

}
 
@SubscribeEvent
public void handleKeyInputEvent(InputEvent.KeyInputEvent event)
{

    if(isCorrectKeyBinding())
    {

        FullscreenWindowed.proxy.toggleFullScreen(!ClientProxy.fullscreen, ConfigurationHandler.instance().getFullscreenMonitor());
    }
}
 
源代码12 项目: Levels   文件: EventInput.java
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onKeyPress(InputEvent.KeyInputEvent event)
{
	KeyBinding l = ClientProxy.keyBindingL;
	Minecraft mc = Minecraft.getMinecraft();
	EntityPlayer player = mc.player;
	
	if (player != null)
	{
		ItemStack stack = player.inventory.getCurrentItem();
		
		if (stack != null)
		{
			Item current = stack.getItem();
			
			if (current != null)
			{
				if (current instanceof ItemSword || current instanceof ItemTool || current instanceof ItemArmor || current instanceof ItemBow || current instanceof ItemShield)
				{
					if (l.isPressed())
					{
						player.openGui(Levels.instance, GuiHandler.ITEM_INFORMATION, player.getEntityWorld(), (int) player.posX, (int) player.posY, (int) player.posZ);
					}
				}
			}
		}
	}
}
 
源代码13 项目: TFC2   文件: KeyBindingHandler.java
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event)
{
	EntityPlayerSP player = FMLClientHandler.instance().getClient().player;

	if(FMLClientHandler.instance().getClient().inGameHasFocus &&
			FMLClientHandler.instance().getClient().currentScreen == null)
	{
		if(Key_CombatMode.isPressed())
		{

		}
	}
}
 
源代码14 项目: enderutilities   文件: InputEventHandler.java
@SubscribeEvent
public void onKeyInputEvent(InputEvent.KeyInputEvent event)
{
    int keyCode = Keyboard.getEventKey();
    boolean keyState = Keyboard.getEventKeyState();

    this.onInputEvent(keyCode, keyState);
}
 
源代码15 项目: MediaMod   文件: KeybindInputHandler.java
/**
 * Fired when a key is pressed
 *
 * @param event - KeyInputEvent
 * @see InputEvent.KeyInputEvent
 */
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event) {
    if (KeybindManager.INSTANCE.disableKeybind.isPressed()) {
        if (!Settings.SHOW_PLAYER) {
            PlayerMessager.sendMessage("Player Visible");
            Settings.SHOW_PLAYER = true;
        } else {
            PlayerMessager.sendMessage("Player Hidden");
            Settings.SHOW_PLAYER = false;
        }
        Settings.saveConfig();
    } else if (KeybindManager.INSTANCE.menuKeybind.isPressed()) {
        TickScheduler.INSTANCE.schedule(0, () -> Minecraft.getMinecraft().displayGuiScreen(new GuiMediaModSettings()));
    }
    if(ServiceHandler.INSTANCE.getCurrentMediaHandler() != null) {
        if (KeybindManager.INSTANCE.skipKeybind.isPressed()) {
            if(!ServiceHandler.INSTANCE.getCurrentMediaHandler().handlerReady()) {
                PlayerMessager.sendMessage(ChatColor.RED + "You can not skip when no services are playing music!", true);
            } else {
                if(ServiceHandler.INSTANCE.getCurrentMediaHandler().supportsSkipping()) {
                    if(ServiceHandler.INSTANCE.getCurrentMediaHandler().skipTrack()) {
                        PlayerMessager.sendMessage(ChatColor.GREEN + "Song skipped!", true);
                    }
                } else {
                    PlayerMessager.sendMessage(ChatColor.RED + "This service does not support skipping songs", true);
                }
            }
        } else if (KeybindManager.INSTANCE.pausePlayKeybind.isPressed()) {
            if(!ServiceHandler.INSTANCE.getCurrentMediaHandler().handlerReady()) {
                PlayerMessager.sendMessage(ChatColor.RED + "You can't pause or resume a song when no services are playing music!", true);
            } else {
                if(ServiceHandler.INSTANCE.getCurrentMediaHandler().supportsPausing()) {
                    if(ServiceHandler.INSTANCE.getCurrentMediaHandler().pausePlayTrack()) {
                        PlayerMessager.sendMessage(ChatColor.GREEN + "Song paused/resumed!", true);
                    }
                } else {
                    PlayerMessager.sendMessage(ChatColor.RED + "This service does not support pausing or resuming songs", true);
                }
            }
        }
    }
}
 
源代码16 项目: YouTubeModdingTutorial   文件: KeyInputHandler.java
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event) {
    if (KeyBindings.wandMode.isPressed()) {
        Messages.INSTANCE.sendToServer(new PacketToggleMode());
    }
}
 
源代码17 项目: ForgeHax   文件: AntiAfkMod.java
@SubscribeEvent
public void onKeyboardInput(InputEvent.KeyInputEvent event) {
  reset();
}
 
源代码18 项目: ForgeHax   文件: AntiAfkMod.java
@SubscribeEvent
public void onMouseEvent(InputEvent.MouseInputEvent event) {
  reset();
}
 
源代码19 项目: ForgeHax   文件: AutoFishMod.java
@SubscribeEvent
public void onMouseEvent(InputEvent.MouseInputEvent event) {
  if (MC.gameSettings.keyBindUseItem.isKeyDown() && ticksHookDeployed > 0) {
    ticksCastDelay = casting_delay.get();
  }
}
 
源代码20 项目: AdvancedRocketry   文件: KeyBindings.java
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event) {
	final Minecraft minecraft = FMLClientHandler.instance().getClient();
	final EntityPlayerSP player = minecraft.player;


	//Prevent control when a GUI is open
	if(Minecraft.getMinecraft().currentScreen != null)// && Minecraft.getMinecraft().currentScreen instanceof GuiChat)
		return;
	
	
	//EntityRocket rocket;
	//If the space bar is pressed then send a packet to the server and launch the rocket
	/*if(/*launch.isPressed()* / false && player.ridingEntity instanceof EntityRocket && !(rocket = (EntityRocket)player.ridingEntity).isInFlight()) {
		PacketHandler.sendToServer(new PacketEntity(rocket, (byte)EntityRocket.PacketType.LAUNCH.ordinal()));
		rocket.launch();
	}*/
	
	if(player.getRidingEntity() != null && player.getRidingEntity() instanceof EntityRocket) {
		EntityRocket rocket = (EntityRocket)player.getRidingEntity();
		if(!rocket.isInFlight() && Keyboard.isKeyDown(Keyboard.KEY_SPACE)) {
			if(Minecraft.getMinecraft().inGameHasFocus && player.equals(Minecraft.getMinecraft().player)) {
				rocket.prepareLaunch();
			}
		}
		
	}
	
	if(toggleJetpack.isPressed()) {
		if(player.isSneaking())
			PacketHandler.sendToServer(new PacketChangeKeyState(1, false));
		else
			PacketHandler.sendToServer(new PacketChangeKeyState(0, false));
	}
	
	if(openRocketUI.isPressed()) {
		if(player.getRidingEntity() instanceof EntityRocketBase) {
			PacketHandler.sendToServer(new PacketEntity((INetworkEntity) player.getRidingEntity(), (byte)EntityRocket.PacketType.OPENGUI.ordinal()));
		}
	}
	
	if(Keyboard.isKeyDown(Keyboard.KEY_SPACE) != prevState) {
		prevState = Keyboard.isKeyDown(Keyboard.KEY_SPACE);
		InputSyncHandler.updateKeyPress(player, Keyboard.KEY_SPACE, prevState);
		PacketHandler.sendToServer(new PacketChangeKeyState(Keyboard.KEY_SPACE, prevState));
	}
}
 
源代码21 项目: HoloInventory   文件: ClientEventHandler.java
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event)
{
    if (keyToggle.isPressed()) toggleState = !toggleState;
    if (keyHold.isKeyDown()) enabled = true;
}
 
 类方法
 同包方法