类net.minecraftforge.common.BiomeDictionary源码实例Demo

下面列出了怎么用net.minecraftforge.common.BiomeDictionary的API类实例代码及写法,或者点击链接到github查看源代码。

源代码1 项目: TofuCraftReload   文件: SoyGenerator.java
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider) {
    int x = chunkX * 16;
    int z = chunkZ * 16;

    Biome biome = world.getBiomeForCoordsBody(new BlockPos(x, 0, z));
    if (BiomeDictionary.hasType(biome, BiomeDictionary.Type.DEAD)
            || BiomeDictionary.hasType(biome, BiomeDictionary.Type.SANDY)) {
        return;
    }

    if (random.nextFloat() < 70 / 4000.0F) {
        int posX = x + world.rand.nextInt(16) + 8;
        int posZ = z + world.rand.nextInt(16) + 8;
        BlockPos newPos = WorldUtil.findGround(world, new BlockPos(posX, 0, posZ), true, true, true);
        if ((newPos != null) && (BlockLoader.SOYBEAN.canPlaceBlockAt(world, newPos))) {
            world.setBlockState(newPos, BlockLoader.SOYBEAN.getDefaultState().withProperty(BlockSoybean.AGE, random.nextInt(4)), 2);
        }
    }
}
 
源代码2 项目: Sakura_mod   文件: WorldGenBambooShot.java
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator,IChunkProvider chunkProvider) {
    int x = chunkX * 16;
    int z = chunkZ * 16;
    
    Biome biome = world.getBiomeForCoordsBody(new BlockPos(x, 0, z));
    if (BiomeDictionary.hasType(biome, BiomeDictionary.Type.DEAD)
    		||BiomeDictionary.hasType(biome, BiomeDictionary.Type.SANDY)) {
      return;
    }
    
       if (random.nextFloat() < SakuraConfig.bambooshot_weight / 4000.0F)
    {
      int posX = x+ world.rand.nextInt(16) + 8;
      int posZ = z+ world.rand.nextInt(16) + 8;
      BlockPos newPos = WorldUtil.findGround(world, new BlockPos(posX, 0, posZ), true, true, true);
      if ((newPos != null) && (BlockLoader.BAMBOOSHOOT.canBlockStay(world, newPos))) {
        world.setBlockState(newPos, BlockLoader.BAMBOOSHOOT.getDefaultState(), 2);
      }
    }
}
 
源代码3 项目: Sakura_mod   文件: WorldGenPepper.java
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator,IChunkProvider chunkProvider) {
    int x = chunkX * 16;
    int z = chunkZ * 16;
    
    Biome biome = world.getBiomeForCoordsBody(new BlockPos(x, 0, z));
    if (BiomeDictionary.hasType(biome, BiomeDictionary.Type.DEAD)
    		||BiomeDictionary.hasType(biome, BiomeDictionary.Type.SANDY)) {
      return;
    }

	if (random.nextFloat() < SakuraConfig.pepper_weight / 4000.0F) {
      int posX = x  + world.rand.nextInt(16) + 8;
      int posZ = z  + world.rand.nextInt(16) + 8;
      BlockPos newPos = WorldUtil.findGround(world, new BlockPos(posX, 0, posZ), true, true, true);
      if ((newPos != null) && (BlockLoader.PEPPER_SPLINT.canPlaceBlockAt(world, newPos))) {
        world.setBlockState(newPos, BlockLoader.PEPPERCROP.getDefaultState(), 2);
      }
    }
}
 
源代码4 项目: Sakura_mod   文件: WorldGenVanilla.java
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator,IChunkProvider chunkProvider) {
    int x = chunkX * 16;
    int z = chunkZ * 16;
    
    Biome biome = world.getBiomeForCoordsBody(new BlockPos(x, 0, z));
    if (BiomeDictionary.hasType(biome, BiomeDictionary.Type.DEAD)
    		||BiomeDictionary.hasType(biome, BiomeDictionary.Type.SANDY)) {
      return;
    }

	if (random.nextFloat() < SakuraConfig.vanilla_weight / 4000.0F)
    {
      int posX = x + world.rand.nextInt(16) + 8;
      int posZ = z + world.rand.nextInt(16) + 8;
      BlockPos newPos = WorldUtil.findGround(world, new BlockPos(posX, 0, posZ), true, true, true);
      if ((newPos != null) && (BlockLoader.VANILLA_SPLINT.canPlaceBlockAt(world, newPos))) {
        world.setBlockState(newPos, BlockLoader.VANILLACROP.getDefaultState(), 2);
      }
    }
}
 
源代码5 项目: CommunityMod   文件: TraverseWorld.java
public static void register(Version versionAdded,
                            Biome biome,
                            BiomeType type,
                            String name,
                            int weight,
                            boolean disabled,
                            boolean canSpawn,
                            VillageReplacements villageReplacements,
                            RegistryEvent.Register<Biome> event,
                            BiomeDictionary.Type... biomeDictTypes) {
    if (!disabled) {
        biome.setRegistryName(new ResourceLocation(TraverseConstants.MOD_ID, name));
        event.getRegistry().register(biome);
        for (BiomeDictionary.Type biomeDictType : biomeDictTypes) {
            BiomeDictionary.addTypes(biome, biomeDictType);
        }
        biomeList.add(new TraverseBiomeEntry(biome, type, weight, canSpawn, !TraverseConfig.disallowVillages && villageReplacements != NO_VILLAGES, versionAdded));
        if (!TraverseConfig.disallowVillages && villageReplacements != NO_VILLAGES && villageReplacements != NO_REPLACEMENTS) {
            villageReplacementBiomes.put(biome, villageReplacements);
        }
    }
}
 
源代码6 项目: Traverse-Legacy-1-12-2   文件: TraverseWorld.java
public static void register(Version versionAdded,
                            Biome biome,
                            BiomeType type,
                            String name,
                            int weight,
                            boolean disabled,
                            boolean canSpawn,
                            VillageReplacements villageReplacements,
                            RegistryEvent.Register<Biome> event,
                            BiomeDictionary.Type... biomeDictTypes) {
	if (!disabled) {
		biome.setRegistryName(new ResourceLocation(TraverseConstants.MOD_ID, name));
		event.getRegistry().register(biome);
		for (BiomeDictionary.Type biomeDictType : biomeDictTypes) {
			BiomeDictionary.addTypes(biome, biomeDictType);
		}
		biomeList.add(new TraverseBiomeEntry(biome, type, weight, canSpawn, !TraverseConfig.disallowVillages && villageReplacements != NO_VILLAGES, versionAdded));
		if (!TraverseConfig.disallowVillages && villageReplacements != NO_VILLAGES && villageReplacements != NO_REPLACEMENTS) {
			villageReplacementBiomes.put(biome, villageReplacements);
		}
	}
}
 
源代码7 项目: AdvancedRocketry   文件: DimensionProperties.java
/**
 * Adds all biomes of this type to the list of biomes allowed to generate
 * @param type
 */
public void addBiomeType(BiomeDictionary.Type type) {

	ArrayList<Biome> entryList = new ArrayList<Biome>();

	entryList.addAll(BiomeDictionary.getBiomes(type));

	//Neither are acceptable on planets
	entryList.remove(Biome.getBiome(8));
	entryList.remove(Biome.getBiome(9));

	//Make sure we dont add double entries
	Iterator<Biome> iter = entryList.iterator();
	while(iter.hasNext()) {
		Biome nextbiome = iter.next();
		for(BiomeEntry entry : allowedBiomes) {
			if(BiomeDictionary.areSimilar(entry.biome, nextbiome))
				iter.remove();
		}

	}
	allowedBiomes.addAll(getBiomesEntries(entryList));

}
 
源代码8 项目: GardenCollection   文件: WorldGenCandelilla.java
@Override
public void generate (Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) {
    int x = chunkX * 16;
    int z = chunkZ * 16;

    BiomeGenBase biome = world.getWorldChunkManager().getBiomeGenAt(x, z);
    if (BiomeDictionary.isBiomeOfType(biome, BiomeDictionary.Type.COLD)
        || BiomeDictionary.isBiomeOfType(biome, BiomeDictionary.Type.NETHER)
        || BiomeDictionary.isBiomeOfType(biome, BiomeDictionary.Type.WET)
        || BiomeDictionary.isBiomeOfType(biome, BiomeDictionary.Type.WASTELAND)
        || BiomeDictionary.isBiomeOfType(biome, BiomeDictionary.Type.SNOWY))
        return;

    if (!BiomeDictionary.isBiomeOfType(biome, BiomeDictionary.Type.SANDY))
        return;

    if (random.nextInt(10) > 0)
        return;

    generate(world, random, x, world.getActualHeight() - 1, z);
}
 
源代码9 项目: EnderZoo   文件: AbstractBiomeFilter.java
protected boolean isExcluded(Biome candidate) {
  for (BiomeDictionary.Type exType : typeExcludes) {
    if (BiomeDictionary.hasType(candidate, exType)) {
      if (Config.spawnConfigPrintDetailedOutput) {
        System.out.print("Excluded " + candidate.getBiomeName() + ", ");
      }
      return true;

    }
  }
  for (ResourceLocation exName : nameExcludes) {
    if (exName != null && exName.equals(candidate.getRegistryName())) {
      System.out.print("Excluded " + candidate.getRegistryName() + ", ");
      return false;
    }
  }
  return false;
}
 
源代码10 项目: EnderZoo   文件: BiomeFilterAll.java
@Override
public boolean isMatchingBiome(Biome biome) {

  if (isExcluded(biome)) {
    return false;
  }
  if (!names.isEmpty() && !names.contains(biome.getRegistryName())) {
    return false;
  }
  for (BiomeDictionary.Type type : types) {
    if (!BiomeDictionary.hasType(biome, type)) {
      return false;
    }
  }
  return true;
}
 
源代码11 项目: minecraft-roguelike   文件: SettingsMesaTheme.java
public SettingsMesaTheme(){
	
	this.id = ID;
	this.inherit.add(SettingsBase.ID);
	
	this.criteria = new SpawnCriteria();
	List<BiomeDictionary.Type> biomes = new ArrayList<BiomeDictionary.Type>();
	biomes.add(BiomeDictionary.Type.MESA);
	this.criteria.setBiomeTypes(biomes);
	
	this.towerSettings = new TowerSettings(Tower.ETHO, Theme.getTheme(Theme.ETHOTOWER));
	
	Theme[] themes = {Theme.ETHOTOWER, Theme.ETHOTOWER, Theme.CRYPT, Theme.CRYPT, Theme.NETHER};
	for(int i = 0; i < 5; ++i){
		LevelSettings level = new LevelSettings();
		level.setTheme(Theme.getTheme(themes[i]));
		levels.put(i, level);
	}
}
 
源代码12 项目: Sakura_mod   文件: SakuraBiomes.java
public static void register(IForgeRegistry<Biome> registry) {
    registry.register(BAMBOOFOREST.setRegistryName("bamboo_forest"));
    BiomeManager.addBiome(BiomeManager.BiomeType.WARM,new BiomeManager.BiomeEntry(BAMBOOFOREST, 8));
    BiomeDictionary.addTypes(BAMBOOFOREST, HOT, WET, DENSE, JUNGLE);
    registry.register(MAPLEFOREST.setRegistryName("maple_forest"));
    BiomeManager.addBiome(BiomeManager.BiomeType.WARM,new BiomeManager.BiomeEntry(MAPLEFOREST, 8));
    BiomeDictionary.addTypes(MAPLEFOREST, FOREST);
}
 
源代码13 项目: CommunityMod   文件: TraverseWorld.java
public static void register(Version versionAdded,
                            Biome biome,
                            BiomeType type,
                            String name,
                            int weight,
                            boolean disabled,
                            boolean canSpawn,
                            RegistryEvent.Register<Biome> event,
                            BiomeDictionary.Type... biomeDictTypes) {
    register(versionAdded, biome, type, name, weight, disabled, canSpawn, NO_VILLAGES, event, biomeDictTypes);

}
 
源代码14 项目: CommunityMod   文件: SubmodGnomes.java
@Override
public void registerEntities(IForgeRegistry<EntityEntry> reg)
{
	reg.register(EntityEntryBuilder.create()
			.name(CommunityGlobals.MOD_ID + "." + "wood_gnome")
			.entity(EntityGnomeWood.class)
			.id(new ResourceLocation(CommunityGlobals.MOD_ID, "wood_gnome"), CommunityGlobals.entity_id++)
			.tracker(80, 3, false)
			.spawn(EnumCreatureType.CREATURE, 10, 1, 4, BiomeDictionary.getBiomes(BiomeDictionary.Type.FOREST))
			.egg(0xd3753f, 0x774725)
			.build());
}
 
源代码15 项目: CommunityMod   文件: DabSquirrels.java
@Override
public void registerEntities(IForgeRegistry<EntityEntry> reg) {
	Set<Biome> biomeset = BiomeDictionary.getBiomes(BiomeDictionary.Type.FOREST);
	Biome[] biomes = biomeset.toArray(new Biome[0]);
	reg.register(EntityEntryBuilder.create()
			.entity(EntityDabSquirrel.class).egg(0x89806f, 0xb2a489)
			.name(CommunityGlobals.MOD_ID + ".dabsquirrel")
			.id(new ResourceLocation(CommunityGlobals.MOD_ID, "dabsquirrel"), CommunityGlobals.entity_id++)
			.tracker(128, 1, true)
			.spawn(EnumCreatureType.CREATURE, 12, 1, 3, biomes)
			.build());
}
 
源代码16 项目: GregTech   文件: WorldGenRubberTree.java
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider) {
    if (world.getWorldType() == WorldType.FLAT ||
        !world.provider.isSurfaceWorld()) {
        return; //do not generate in flat worlds, or in non-surface worlds
    }
    BlockPos randomPos = new BlockPos(chunkX * 16 + 8, 0, chunkZ * 16 + 8);
    Biome biome = world.getBiome(randomPos);

    if (BiomeDictionary.hasType(biome, Type.COLD) ||
        BiomeDictionary.hasType(biome, Type.HOT) ||
        BiomeDictionary.hasType(biome, Type.DRY) ||
        BiomeDictionary.hasType(biome, Type.DEAD) ||
        BiomeDictionary.hasType(biome, Type.SPOOKY))
        return; //do not generate in inappropriate biomes

    int rubberTreeChance = 6;
    if (BiomeDictionary.hasType(biome, Type.SWAMP) ||
        BiomeDictionary.hasType(biome, Type.WET))
        rubberTreeChance /= 2; //double chance of spawning in swamp or wet biomes

    if (random.nextInt(rubberTreeChance) == 0) {
        randomPos = world.getTopSolidOrLiquidBlock(randomPos).down();
        IBlockState solidBlockState = world.getBlockState(randomPos);
        BlockGregSapling sapling = MetaBlocks.SAPLING;
        if (solidBlockState.getBlock().canSustainPlant(solidBlockState, world, randomPos, EnumFacing.UP, sapling)) {
            BlockPos abovePos = randomPos.up();
            IBlockState saplingState = sapling.getDefaultState()
                .withProperty(BlockGregSapling.VARIANT, LogVariant.RUBBER_WOOD);
            world.setBlockState(abovePos, saplingState);
            sapling.generateTree(world, abovePos, saplingState, random);
        }
    }
}
 
源代码17 项目: GT-Classic   文件: GTWorldGen.java
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator,
		IChunkProvider chunkProvider) {
	Biome biomegenbase = world.getBiome(new BlockPos(chunkX * 16 + 16, 128, chunkZ * 16 + 16));
	// Any Biome
	GTOreGenerator.generateBasicVein(GTBlocks.oreIridium, GTConfig.generation.iridiumGenerate, GTConfig.generation.iridiumSize, GTConfig.generation.iridiumWeight, 0, 128, Blocks.STONE, world, random, chunkX, chunkZ);
	// Jungle Biomes
	if (BiomeDictionary.hasType(biomegenbase, Type.JUNGLE)) {
		GTOreGenerator.generateBasicVein(GTBlocks.oreSheldonite, GTConfig.generation.sheldoniteGenerate, GTConfig.generation.sheldoniteSize, GTConfig.generation.sheldoniteWeight, 10, 30, Blocks.STONE, world, random, chunkX, chunkZ);
	}
	// Hot Biomes
	if (BiomeDictionary.hasType(biomegenbase, Type.HOT)) {
		GTOreGenerator.generateBasicVein(GTBlocks.oreRuby, GTConfig.generation.rubyGenerate, GTConfig.generation.rubySize, GTConfig.generation.rubyWeight, 0, 48, Blocks.STONE, world, random, chunkX, chunkZ);
	}
	// Ocean Biomes
	if (BiomeDictionary.hasType(biomegenbase, Type.OCEAN) || BiomeDictionary.hasType(biomegenbase, Type.BEACH)) {
		GTOreGenerator.generateBasicVein(GTBlocks.oreSapphire, GTConfig.generation.sapphireGenerate, GTConfig.generation.sapphireSize, GTConfig.generation.sapphireWeight, 0, 48, Blocks.STONE, world, random, chunkX, chunkZ);
	}
	// Forest or Plains Biomes
	if (BiomeDictionary.hasType(biomegenbase, Type.FOREST)
			|| (BiomeDictionary.hasType(biomegenbase, Type.PLAINS))) {
		GTOreGenerator.generateBasicVein(GTBlocks.oreBauxite, GTConfig.generation.bauxiteGenerate, GTConfig.generation.bauxiteSize, GTConfig.generation.bauxiteWeight, 50, 120, Blocks.STONE, world, random, chunkX, chunkZ);
	}
	if (world.provider.getDimensionType().equals(DimensionType.OVERWORLD)) {
		for (Block block : GTBedrockOreHandler.getBedrockOreMap().keySet()) {
			if (GTBedrockOreHandler.shouldGTCHandleGeneration(block)) {
				GTOreGenerator.generateBedrockVein(block, world, random, chunkX, chunkZ);
			}
		}
	}
}
 
源代码18 项目: Traverse-Legacy-1-12-2   文件: TraverseWorld.java
public static void register(Version versionAdded,
                            Biome biome,
                            BiomeType type,
                            String name,
                            int weight,
                            boolean disabled,
                            boolean canSpawn,
                            RegistryEvent.Register<Biome> event,
                            BiomeDictionary.Type... biomeDictTypes) {
	register(versionAdded, biome, type, name, weight, disabled, canSpawn, NO_VILLAGES, event, biomeDictTypes);

}
 
源代码19 项目: Wizardry   文件: ModBiomes.java
@SubscribeEvent
    public static void register(RegistryEvent.Register<Biome> evt) {
        IForgeRegistry<Biome> r = evt.getRegistry();
        r.registerAll(BIOME_UNDERWORLD);
//        BiomeDictionary.addTypes(BIOME_TORIKKI, BiomeDictionary.Type.MAGICAL, BiomeDictionary.Type.SPOOKY, BiomeDictionary.Type.MOUNTAIN, BiomeDictionary.Type.WASTELAND);
        BiomeDictionary.addTypes(BIOME_UNDERWORLD, BiomeDictionary.Type.VOID, BiomeDictionary.Type.SPOOKY, BiomeDictionary.Type.MAGICAL, BiomeDictionary.Type.DRY, BiomeDictionary.Type.COLD);
//        BiomeDictionary.addTypes(BIOME_TORIKKISEA, BiomeDictionary.Type.MAGICAL, BiomeDictionary.Type.SPOOKY, BiomeDictionary.Type.MOUNTAIN, BiomeDictionary.Type.WASTELAND,BiomeDictionary.Type.WATER);
    }
 
源代码20 项目: Moo-Fluids   文件: EntityHelper.java
public static void addSpawnFromType(final Class<? extends EntityLiving> entityClass,
                                    final int weightedProb, final int min, final int max,
                                    final EnumCreatureType typeOfCreature,
                                    final BiomeDictionary.Type... biomeTypes) {
  final ArrayList<Biome> biomes = new ArrayList<Biome>();
  for (final BiomeDictionary.Type biomeType : biomeTypes) {
    biomes.addAll(BiomeDictionary.getBiomes(biomeType));
  }

  EntityRegistry.addSpawn(entityClass, weightedProb, min, max, typeOfCreature,
                          biomes.toArray(new Biome[biomes.size()]));
}
 
源代码21 项目: EnderZoo   文件: BiomeFilterAny.java
@Override
public boolean isMatchingBiome(Biome biome) {
  if (isExcluded(biome)) {
    return false;
  }
  if (names.contains(biome.getRegistryName())) {
    return true;
  }
  for (BiomeDictionary.Type type : types) {
    if (BiomeDictionary.hasType(biome, type)) {
      return true;
    }
  }
  return false;
}
 
源代码22 项目: minecraft-roguelike   文件: SpawnContext.java
@Override
public boolean includesBiomeType(List<Type> biomeTypes) {
	
	for(BiomeDictionary.Type type : biomeTypes){
		if(biomeHasType(type)) return true;
	}
	
	return false;
}
 
源代码23 项目: minecraft-roguelike   文件: SettingsIceTheme.java
public SettingsIceTheme(){
	
	this.id = ID;
	this.inherit.add(SettingsBase.ID);
	
	this.criteria = new SpawnCriteria();
	List<BiomeDictionary.Type> biomes = new ArrayList<BiomeDictionary.Type>();
	biomes.add(BiomeDictionary.Type.SNOWY);
	this.criteria.setBiomeTypes(biomes);
	
	this.towerSettings = new TowerSettings(Tower.PYRAMID, Theme.getTheme(Theme.ICE));
}
 
源代码24 项目: minecraft-roguelike   文件: CommandRouteBiome.java
@Override
public void execute(ICommandContext context, List<String> args) {
	
	ArgumentParser ap = new ArgumentParser(args);
	
	IWorldEditor editor = context.createEditor();
	Coord pos;
	if(!ap.hasEntry(0)){
		pos = context.getPos();
	} else {
		int x; int z;
		try {
			x = CommandBase.parseInt(ap.get(0));
			z = CommandBase.parseInt(ap.get(1));
		} catch (NumberInvalidException e) {
			context.sendMessage("Failure: Invalid Coords: X Z", MessageType.ERROR);
			return;
		}
		pos = new Coord(x, 0, z);
	}
	
	context.sendMessage("Biome Information for " + pos.toString(), MessageType.SPECIAL);
	
	Biome biome = editor.getInfo(pos).getBiome();
	context.sendMessage(biome.getBiomeName(), MessageType.SPECIAL);
	
	Set<BiomeDictionary.Type> biomeTypes = BiomeDictionary.getTypes(biome);
	String types = "";
	for(BiomeDictionary.Type type : biomeTypes){
		types += type.getName() + " ";
	}
	
	context.sendMessage(types, MessageType.SPECIAL);
	return;
}
 
源代码25 项目: GregTech   文件: GTUtility.java
public static BiomeDictionary.Type getBiomeTypeTagByName(String name) {
    Map<String, BiomeDictionary.Type> byName = ReflectionHelper.getPrivateValue(BiomeDictionary.Type.class, null, "byName");
    return byName.get(name);
}
 
源代码26 项目: GT-Classic   文件: GTEventPopulateChunk.java
@SubscribeEvent(priority = EventPriority.NORMAL)
	public void onEvent(PopulateChunkEvent.Post event) {
		if (!event.getWorld().provider.getDimensionType().equals(DimensionType.OVERWORLD)) {
			return;
		}
		if (GTConfig.general.replaceOceanGravelWithSand) {
			Chunk chunk = event.getWorld().getChunkFromChunkCoords(event.getChunkX(), event.getChunkZ());
			for (int x = 0; x < 16; ++x) {
				for (int z = 0; z < 16; ++z) {
					Biome biomegenbase = event.getWorld().getBiome(new BlockPos(chunk.x * 16 + x, 128, chunk.z * 16
							+ z));
					if (BiomeDictionary.hasType(biomegenbase, Type.OCEAN)
							|| BiomeDictionary.hasType(biomegenbase, Type.BEACH)) {
						for (int y = 30; y < 60; ++y) {
							if (chunk.getBlockState(x, y, z).getBlock() == BLOCK_GRAVEL) {
								chunk.setBlockState(new BlockPos(x, y, z), BLOCK_SAND.getDefaultState());
							}
						}
					}
				}
			}
			chunk.markDirty();
		}
//		if (GTConfig.general.redSandInForestsAndPlains) {
//			Chunk chunk = event.getWorld().getChunkFromChunkCoords(event.getChunkX(), event.getChunkZ());
//			for (int x = 0; x < 16; ++x) {
//				for (int z = 0; z < 16; ++z) {
//					Biome biomegenbase = event.getWorld().getBiome(new BlockPos(chunk.x * 16 + x, 128, chunk.z * 16
//							+ z));
//					if (BiomeDictionary.hasType(biomegenbase, Type.FOREST)
//							|| BiomeDictionary.hasType(biomegenbase, Type.PLAINS)) {
//						for (int y = 30; y < 80; ++y) {
//							if (chunk.getBlockState(x, y, z).getBlock() == BLOCK_SAND) {
//								chunk.setBlockState(new BlockPos(x, y, z), BLOCKSTATE_RED_SAND);
//							}
//						}
//					}
//				}
//			}
//			chunk.markDirty();
//		}
	}
 
源代码27 项目: NewHorizonsCoreMod   文件: NH_QuarryPopulator.java
private boolean canGen(World world, Random rand, int x, int z) {
    BiomeGenBase biome = world.getBiomeGenForCoords(x, z);
    return BiomeDictionary.isBiomeOfType(biome, BiomeDictionary.Type.FOREST) && BiomeDictionary.isBiomeOfType(biome, BiomeDictionary.Type.SNOWY) && rand.nextDouble() <= 0.03D;
}
 
源代码28 项目: NewHorizonsCoreMod   文件: NH_GeodePopulator.java
private boolean canGen(World world, Random rand, int x, int z) {
    return BiomeDictionary.isBiomeOfType(world.getBiomeGenForCoords(x, z), BiomeDictionary.Type.MOUNTAIN) && rand.nextDouble() <= 0.3D;
}
 
源代码29 项目: TFC2   文件: CommonProxy.java
protected void registerWorldGen()
{
	//GameRegistry.registerWorldGenerator(new WorldGenCliffNoise(), 1);
	//GameRegistry.registerWorldGenerator(new WorldGenCliffRocks(), 1);
	//GameRegistry.registerWorldGenerator(new WorldGenPortals(), 2);
	GameRegistry.registerWorldGenerator(new WorldGenStalag(), 4);

	HexGenRegistry.registerWorldGenerator(new WorldGenCliffRocksHex(), 1);
	HexGenRegistry.registerWorldGenerator(new WorldGenPortalsHex(), 2);
	HexGenRegistry.registerWorldGenerator(new WorldGenClayHex(), 5);
	HexGenRegistry.registerWorldGenerator(new WorldGenLooseRockHex(), 5);
	HexGenRegistry.registerWorldGenerator(new WorldGenTreesHex(), 10);
	HexGenRegistry.registerWorldGenerator(new WorldGenSwampTreesHex(), 10);
	HexGenRegistry.registerWorldGenerator(new WorldGenCatTailsHex(), 100);
	HexGenRegistry.registerWorldGenerator(new WorldGenGrassHex(), 100);
	HexGenRegistry.registerWorldGenerator(new WorldGenGrassDryHex(), 100);
	HexGenRegistry.registerWorldGenerator(new WorldGenPamsGardensHex(), 25);

	Biome.registerBiome(200, "BIOME_BARE", Global.BIOME_BARE);
	Biome.registerBiome(201, "BIOME_BEACH", Global.BIOME_BEACH);
	Biome.registerBiome(202, "BIOME_DECIDUOUS_FOREST", Global.BIOME_DECIDUOUS_FOREST);
	Biome.registerBiome(203, "BIOME_DEEP_OCEAN", Global.BIOME_DEEP_OCEAN);
	Biome.registerBiome(204, "BIOME_DRY_FOREST", Global.BIOME_DRY_FOREST);
	Biome.registerBiome(205, "BIOME_GRASSLAND", Global.BIOME_GRASSLAND);
	Biome.registerBiome(206, "BIOME_LAKE", Global.BIOME_LAKE);
	Biome.registerBiome(207, "BIOME_MARSH", Global.BIOME_MARSH);
	Biome.registerBiome(208, "BIOME_OCEAN", Global.BIOME_OCEAN);
	Biome.registerBiome(209, "BIOME_POLAR_DESERT", Global.BIOME_POLAR_DESERT);
	Biome.registerBiome(210, "BIOME_POND", Global.BIOME_POND);
	Biome.registerBiome(211, "BIOME_RAIN_FOREST", Global.BIOME_RAIN_FOREST);
	Biome.registerBiome(212, "BIOME_RIVER", Global.BIOME_RIVER);
	Biome.registerBiome(213, "BIOME_SCORCHED", Global.BIOME_SCORCHED);
	Biome.registerBiome(214, "BIOME_SHRUBLAND", Global.BIOME_SHRUBLAND);
	Biome.registerBiome(215, "BIOME_SUBTROPICAL_DESERT", Global.BIOME_SUBTROPICAL_DESERT);
	Biome.registerBiome(216, "BIOME_TAIGA", Global.BIOME_TAIGA);
	Biome.registerBiome(217, "BIOME_TEMPERATE_DESERT", Global.BIOME_TEMPERATE_DESERT);
	Biome.registerBiome(218, "BIOME_TROPICAL_DESERT", Global.BIOME_TROPICAL_DESERT);
	Biome.registerBiome(219, "BIOME_TUNDRA", Global.BIOME_TUNDRA);
	Biome.registerBiome(220, "BIOME_SWAMP", Global.BIOME_SWAMP);

	BiomeDictionary.addTypes(Global.BIOME_BARE, Type.SPARSE, Type.DEAD, Type.WASTELAND);
	BiomeDictionary.addTypes(Global.BIOME_BEACH, Type.BEACH);
	BiomeDictionary.addTypes(Global.BIOME_DECIDUOUS_FOREST, Type.FOREST);
	BiomeDictionary.addTypes(Global.BIOME_DEEP_OCEAN, Type.OCEAN);
	BiomeDictionary.addTypes(Global.BIOME_DRY_FOREST, Type.DRY, Type.FOREST);
	BiomeDictionary.addTypes(Global.BIOME_GRASSLAND, Type.PLAINS);
	BiomeDictionary.addTypes(Global.BIOME_LAKE, Type.WATER);
	BiomeDictionary.addTypes(Global.BIOME_MARSH, Type.WET, Type.LUSH, Type.SWAMP);
	BiomeDictionary.addTypes(Global.BIOME_OCEAN, Type.OCEAN);
	BiomeDictionary.addTypes(Global.BIOME_POLAR_DESERT, Type.COLD, Type.SPARSE, Type.DRY, Type.SANDY, Type.SNOWY);
	BiomeDictionary.addTypes(Global.BIOME_POND, Type.WATER);
	BiomeDictionary.addTypes(Global.BIOME_RAIN_FOREST, Type.HOT, Type.DENSE, Type.WET, Type.JUNGLE, Type.LUSH, Type.FOREST);
	BiomeDictionary.addTypes(Global.BIOME_RIVER, Type.RIVER);
	BiomeDictionary.addTypes(Global.BIOME_SCORCHED, Type.HOT, Type.SPARSE, Type.DRY, Type.DEAD, Type.WASTELAND);
	BiomeDictionary.addTypes(Global.BIOME_SHRUBLAND, Type.DRY, Type.PLAINS);
	BiomeDictionary.addTypes(Global.BIOME_SUBTROPICAL_DESERT, Type.HOT, Type.SPARSE, Type.DRY, Type.SANDY);
	BiomeDictionary.addTypes(Global.BIOME_TAIGA, Type.COLD, Type.CONIFEROUS, Type.FOREST, Type.SNOWY);
	BiomeDictionary.addTypes(Global.BIOME_TEMPERATE_DESERT, Type.SPARSE, Type.DRY, Type.SANDY);
	BiomeDictionary.addTypes(Global.BIOME_TROPICAL_DESERT, Type.HOT, Type.SPARSE, Type.DRY, Type.SANDY);
	BiomeDictionary.addTypes(Global.BIOME_TUNDRA, Type.COLD, Type.SPARSE, Type.SNOWY);
	BiomeDictionary.addTypes(Global.BIOME_SWAMP, Type.WET, Type.SPOOKY, Type.LUSH, Type.SWAMP);
}
 
源代码30 项目: Moo-Fluids   文件: CommonProxy.java
@Override
public void registerEntitySpawns() {
  EntityHelper.addSpawnAllBiomes(EntityFluidCow.class, 8, 4, 4, EnumCreatureType.CREATURE);

  if (ConfigurationData.EVENT_ENTITIES_ENABLED_VALUE) {
    /* Checks if the current date is between the dates (16/12) and (28/12) every year */
    if (DateHelper.isDateBetweenBoundaries(16, Month.DECEMBER.getValue(),
                                           28, Month.DECEMBER.getValue())) {
      EntityHelper.addSpawnFromType(EntityChristmasCow.class, 8, 4, 4, EnumCreatureType.CREATURE,
                                    BiomeDictionary.Type.SNOWY,
                                    BiomeDictionary.Type.COLD,
                                    BiomeDictionary.Type.FOREST,
                                    BiomeDictionary.Type.PLAINS);
    }

    /* Checks if the current date is between the dates (10/04) and (24/04) every year */
    if (DateHelper.isDateBetweenBoundaries(10, Month.APRIL.getValue(),
                                           24, Month.APRIL.getValue())) {
      EntityHelper.addSpawnFromType(EntityEasterCow.class, 8, 4, 4, EnumCreatureType.CREATURE,
                                    BiomeDictionary.Type.HILLS,
                                    BiomeDictionary.Type.FOREST,
                                    BiomeDictionary.Type.PLAINS);
    }

    /* Checks if the current date is between the dates (26/10) and (1/11) every year */
    if (DateHelper.isDateBetweenBoundaries(26, Month.OCTOBER.getValue(),
                                           1, Month.NOVEMBER.getValue())) {
      EntityHelper.addSpawnFromType(EntityHalloweenCow.class, 8, 4, 4, EnumCreatureType.CREATURE,
                                    BiomeDictionary.Type.SPOOKY,
                                    BiomeDictionary.Type.DEAD,
                                    BiomeDictionary.Type.FOREST,
                                    BiomeDictionary.Type.PLAINS);
    }

    /* Checks if the current date is between the dates (29/12) and (04/01) every year */
    if (DateHelper.isDateBetweenBoundaries(29, Month.DECEMBER.getValue(),
                                           4, Month.JANUARY.getValue())) {
      EntityHelper.addSpawnFromType(EntityNewYearsCow.class, 8, 4, 4, EnumCreatureType.CREATURE,
                                    BiomeDictionary.Type.LUSH,
                                    BiomeDictionary.Type.MAGICAL,
                                    BiomeDictionary.Type.FOREST,
                                    BiomeDictionary.Type.PLAINS);
    }

    /* Checks if the current date is between the dates (10/02) and (16/02) every year */
    if (DateHelper.isDateBetweenBoundaries(10, Month.FEBRUARY.getValue(),
                                           16, Month.FEBRUARY.getValue())) {
      EntityHelper.addSpawnFromType(EntityValentinesCow.class, 8, 4, 4, EnumCreatureType.CREATURE,
                                    BiomeDictionary.Type.HOT,
                                    BiomeDictionary.Type.FOREST,
                                    BiomeDictionary.Type.PLAINS);
    }
  }
}
 
 类方法
 同包方法