类net.minecraftforge.common.ForgeConfigSpec源码实例Demo

下面列出了怎么用net.minecraftforge.common.ForgeConfigSpec的API类实例代码及写法,或者点击链接到github查看源代码。

源代码1 项目: patchwork-api   文件: ModConfig.java
public ModConfig(final Type type, final ForgeConfigSpec spec, final ModContainer container, final String fileName) {
	this.type = type;
	this.spec = spec;
	this.fileName = fileName;
	this.container = container;
	this.configHandler = ConfigFileTypeHandler.TOML;
	ConfigTracker.INSTANCE.trackConfig(this);
}
 
源代码2 项目: MiningGadgets   文件: Config.java
public static void loadConfig(ForgeConfigSpec spec, Path path) {

        final CommentedFileConfig configData = CommentedFileConfig.builder(path)
                .sync()
                .autosave()
                .writingMode(WritingMode.REPLACE)
                .build();

        configData.load();
        spec.setConfig(configData);
    }
 
源代码3 项目: Better-Sprinting   文件: BetterSprintingConfig.java
public static void register(ModLoadingContext context, ModConfig.Type type, ForgeConfigSpec spec, String suffix){
	String fileName = BetterSprintingMod.id + "-" + suffix + ".toml";
	context.registerConfig(type, spec, fileName);
	
	if (Files.notExists(Paths.get("config", fileName))){
		migrationFile = Paths.get("config", "bettersprinting.cfg").toAbsolutePath();
		isNew = true; // since keybinds are not migrated and first time setup only modifies keybinds, this is fine
	}
}
 
源代码4 项目: patchwork-api   文件: ModLoadingContext.java
public void registerConfig(ModConfig.Type type, ForgeConfigSpec spec) {
	getActiveContainer().addConfig(new ModConfig(type, spec, getActiveContainer()));
}
 
源代码5 项目: patchwork-api   文件: ModLoadingContext.java
public void registerConfig(ModConfig.Type type, ForgeConfigSpec spec, String fileName) {
	getActiveContainer().addConfig(new ModConfig(type, spec, getActiveContainer(), fileName));
}
 
源代码6 项目: patchwork-api   文件: ModConfig.java
public ModConfig(final Type type, final ForgeConfigSpec spec, final ModContainer activeContainer) {
	this(type, spec, activeContainer, defaultConfigName(type, activeContainer.getModId()));
}
 
源代码7 项目: patchwork-api   文件: ModConfig.java
public ForgeConfigSpec getSpec() {
	return spec;
}
 
源代码8 项目: Survivalist   文件: ConfigManager.java
ServerConfig(ForgeConfigSpec.Builder builder)
{
    builder.comment("Settings for stick crafting").push("sticks");
    removeSticksFromPlanks = builder.define("RemoveSticksFromPlanksRecipes", true);
    builder.pop();
    builder.comment("Settings for rock and ore rock drops").push("rocks");
    enableRocks = builder.define("Enable", true);
    replaceStoneDrops = builder.define("ReplaceStoneDrops", true);
    replaceIronOreDrops = builder.define("ReplaceIronOreDrops", true);
    replaceGoldOreDrops = builder.define("ReplaceGoldOreDrops", true);
    replaceModOreDrops = builder.define("ReplaceModOreDrops", true);
    replacePoorOreDrops = builder.define("ReplacePoorOreDrops", true);
    cobbleRequiresClay = builder.define("CobbleRequiresClay", true);
    builder.pop();
    builder.comment("Settings for the Scraping feature and enchant").push("scraping");
    enableScraping = builder.define("Enable", false);
    scrapingIsTreasure = builder.define("IsTreasureEnchantment", false);
    enableToolScraping = builder.define("EnableToolScraping", true);
    enableArmorScraping = builder.define("EnableArmorScraping", true);
    builder.pop();
    builder.comment("Settings for the drying rack block").push("drying_rack");
    enableMeatRotting = builder.define("EnableMeatRotting", true);
    enableRottenDrying = builder.define("EnableRottenDrying", true);
    enableJerky = builder.define("EnableJerky", true);
    enableMeatDrying = builder.define("EnableMeatDrying", true);
    enableLeatherTanning = builder.define("EnableLeatherTanning", true);
    enableSaddleCrafting = builder.define("EnableSaddleCrafting", true);
    builder.pop();
    builder.comment("Settings for the torch setting fire to entities").push("torch_fire");
    enableTorchFire = builder.define("Enable", true);
    builder.pop();

    builder.comment("Settings for the dough/bread replacements").push("bread");
    enableBread = builder.define("Enable", true);
    removeVanillaBread = builder.define("RemoveVanillaBread", true);
    builder.pop();

    builder.comment("Settings for the chopping block").push("chopping");
    disablePlanksRecipes = builder.define("DisablePlanksRecipes", true);
    choppingDegradeChance = builder
            .comment("The average number of uses before degrading to the next phase will be 1/DegradeChance. Default is 16.67 average uses.")
            .defineInRange("DegradeChance", 0.06, 0, Double.MAX_VALUE);
    choppingExhaustion = builder.defineInRange("Exhaustion", 0.0025, 0, Double.MAX_VALUE);
    choppingWithEmptyHand = builder.defineInRange("EmptyHandFactor", 0.4, 0, Double.MAX_VALUE);
    builder.pop();

    builder.comment("Settings for the fibre collection").push("fibres");
    dropStringFromSheep = builder.define("DropStringFromSheep", true);
    enableStringCrafting = builder.define("EnableStringCrafting", true);
    builder.pop();

    builder.comment("Settings for slime merging").push("slimes");
    mergeSlimes = builder
            .comment("If enabled, slimes will have new AI rules to feel attracted to other slimes, and if 4 slimes of the same size are nearby they will merge into a slime of higher size.")
            .define("Merge", true);
    builder.pop();


    axeLevels = builder
            .comment("If enabled, slimes will have new AI rules to feel attracted to other slimes, and if 4 slimes of the same size are nearby they will merge into a slime of higher size.")
            .define(Arrays.asList("axe_levels"), () -> Config.of(InMemoryFormat.defaultInstance()), x -> true, Config.class);

/*
configuration.addCustomCategoryComment("AxeMultipliers",
        "Allows customizing the multiplier for each axe level. By default this is 'baseOutput * (1+axeLevel)'.\n" +
                "To customize an axeLevel, add a line like 'D:AxeLevel1=2.0' or 'D:AxeLevel5=3.0' without the quotes.\n" +
                "Levels that are not defined will continue using their default value."
);
axeMultipliers = configuration.getCategory("AxeMultipliers");

 */
}
 
源代码9 项目: Survivalist   文件: ConfigManager.java
public static boolean getConfigBoolean(String categoryName, String keyName)
{
    ForgeConfigSpec.BooleanValue value = SERVER_SPEC.getValues().get(Arrays.asList(categoryName, keyName));
    return value.get();
}
 
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