下面列出了java.lang.Math#abs ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。
/**
* Removes the mapping for the given key. Returns the object to
* which the key was mapped, or <code>null</code> otherwise.
*/
public Object remove(int key) {
Entry[] table = this.table;
int bucket = Math.abs(key) % table.length;
for (Entry e = table[bucket], prev = null; e != null;
prev = e, e = e.next) {
if (key == e.key) {
if (prev != null)
prev.next = e.next;
else
table[bucket] = e.next;
count--;
Object oldValue = e.value;
e.value = null;
return oldValue;
}
}
return null;
}
public boolean canTouch(UCamera camera) {
if (type == POINT) {
int circleDistX = Math.abs(x - camera.getCenterColumn());
int circleDistY = Math.abs(y - camera.getCenterRow());
if (circleDistX > (camera.columns / 2 + getRange())) return false;
if (circleDistY > (camera.rows / 2 + getRange())) return false;
if (circleDistX <= (camera.columns / 2)) return true;
if (circleDistY <= (camera.rows / 2)) return true;
double cornerDistSq = Math.pow(circleDistX - camera.columns / 2, 2) + Math.pow(circleDistY - camera.rows / 2, 2);
if (cornerDistSq <= Math.pow(getRange(), 2)) return true;
return false;
} else {
int x1 = x-falloff; int x2 = x+width+falloff;
int y1 = y-falloff; int y2 = y+height+falloff;
if (x2 < camera.leftEdge) return false;
if (y2 < camera.topEdge) return false;
if (x1 > camera.rightEdge) return false;
if (y1 > camera.bottomEdge) return false;
return true;
}
}
double eval_EC_cubr(char[] cromosoma) {
int i;
double ec, fitness;
/* Se calcula la adecuacion de la base de conocimiento codificada en el
cromosoma actual, se estudia la posible penalizacion del mismo y se
devuelve el valor final */
Decodifica(cromosoma);
Cubrimientos_Base();
if (mincb >= tau && min_reglas <= base_reglas.n_reglas) {
ec = ErrorCuadratico();
fitness = (1 + Math.abs(1.0 - medcb)) * ec * P(cromosoma);
}
else {
fitness = maxEC;
}
return (fitness);
}
@Override
public void onSensorChanged(SensorEvent event) {
long curTime = System.currentTimeMillis();
if ((curTime - lastUpdate) > 100) {
lastUpdate = curTime;
gravity[0] = alpha * gravity[0] + (1 - alpha) * event.values[0];
gravity[1] = alpha * gravity[1] + (1 - alpha) * event.values[1];
gravity[2] = alpha * gravity[2] + (1 - alpha) * event.values[2];
float x = event.values[0] - gravity[0];
float y = event.values[1] - gravity[1];
float z = event.values[2] - gravity[2];
float speed = Math.abs(x+y+z-linear_acceleration[0]-linear_acceleration[1]-linear_acceleration[2]);
if(speed > 2) {
if(trickleTimer > RESET_TRICKLE_THRESHOLD) {
Log.d(TAG, "[!] phone moved, reset trickle timer");
forceDiscovery();
}
}
linear_acceleration[0] = x;
linear_acceleration[1] = y;
linear_acceleration[2] = z;
}
}
public Object abs(Object param)
throws ParseException
{
if (param instanceof Complex)
{
return new Double(((Complex)param).abs());
}
else if (param instanceof Number)
{
return new Double(Math.abs(((Number)param).doubleValue()));
}
throw new ParseException("Invalid parameter type");
}
/**
* Rounds a double to the next nearest integer value. The JDK version
* of it doesn't work properly.
*
* @param value the double value
* @return the resulting integer value
*/
public static /*@[email protected]*/ int round(double value) {
int roundedValue = value > 0
? (int)(value + 0.5)
: -(int)(Math.abs(value) + 0.5);
return roundedValue;
}
void Error_tst() {
int i, j;
double suma1, suma2, fuerza;
for (j = 0, suma1 = suma2 = 0.0; j < tabla_tst.long_tabla; j++) {
fuerza = base_reglas.FLC_TSK(tabla_tst.datos[j].ejemplo);
suma1 +=
Math.pow(tabla_tst.datos[j].ejemplo[tabla.n_var_estado] - fuerza, 2.0);
suma2 += Math.abs(tabla_tst.datos[j].ejemplo[tabla.n_var_estado] - fuerza);
}
EC = suma1 / (double) tabla_tst.long_tabla;
EL = suma2 / (double) tabla_tst.long_tabla;
}
void Error_tra() {
int i, j;
double suma1, suma2, fuerza;
for (j = 0, suma1 = suma2 = 0.0; j < tabla.long_tabla; j++) {
fuerza = base_reglas.FLC(tabla.datos[j].ejemplo);
suma1 +=
Math.pow(tabla.datos[j].ejemplo[tabla.n_var_estado] - fuerza, 2.0);
suma2 += Math.abs(tabla.datos[j].ejemplo[tabla.n_var_estado] - fuerza);
}
EC = suma1 / (double) tabla.long_tabla;
EL = suma2 / (double) tabla.long_tabla;
}
/** Mean Square Error(MSE) and Mean Linear Error(MLE) by test */
public void Error_tst () {
int i, j;
double suma1, suma2, fuerza;
for (j=0,suma1=suma2=0.0; j<tabla_tst.long_tabla; j++) {
fuerza=base_reglas.FLC_TSK (tabla_tst.datos[j].ejemplo);
suma1 += Math.pow (tabla_tst.datos[j].ejemplo[tabla.n_var_estado]-fuerza,2.0);
suma2 += Math.abs (tabla_tst.datos[j].ejemplo[tabla.n_var_estado]-fuerza);
}
EC = suma1 / (double)tabla_tst.long_tabla;
EL = suma2 / (double)tabla_tst.long_tabla;
}
/**
* Returns the object to which the given key is mapped. If no
* object is mapped to the given key, <code>null</code> is returned.
*
* @throws IllegalArgumentException
* <code>key</code> is less than zero
*/
public Object get(int key) {
Entry[] table = this.table;
int bucket = Math.abs(key) % table.length;
for (Entry e = table[bucket]; e != null; e = e.next) {
if (e.key == key) {
return e.value;
}
}
return null;
}
/** @deprecated do not use */
@Deprecated
public static Bearing calculateBearing(Earth e, double lat1, double lon1, double lat2, double lon2, Bearing result) {
if (result == null) {
result = new Bearing();
}
if ((lat1 == lat2) && (lon1 == lon2)) {
result.distance = 0;
result.azimuth = 0;
result.backazimuth = 0;
return result;
}
double A = e.getMajor(); // Earth radius
double F = e.getFlattening(); // Earth flattening value
double R = 1.0 - F;
double GLAT1 = DEGREES_TO_RADIANS * lat1;
double GLAT2 = DEGREES_TO_RADIANS * lat2;
double TU1 = R * Math.sin(GLAT1) / Math.cos(GLAT1);
double TU2 = R * Math.sin(GLAT2) / Math.cos(GLAT2);
double CU1 = 1. / Math.sqrt(TU1 * TU1 + 1.);
double SU1 = CU1 * TU1;
double CU2 = 1. / Math.sqrt(TU2 * TU2 + 1.);
double S = CU1 * CU2;
double BAZ = S * TU2;
double FAZ = BAZ * TU1;
double GLON1 = DEGREES_TO_RADIANS * lon1;
double GLON2 = DEGREES_TO_RADIANS * lon2;
double X = GLON2 - GLON1;
double D, SX, CX, SY, CY, Y, SA, C2A, CZ, E, C;
int loopCnt = 0;
do {
loopCnt++;
// Check for an infinite loop
if (loopCnt > 1000) {
throw new IllegalArgumentException(
"Too many iterations calculating bearing:" + lat1 + " " + lon1 + " " + lat2 + " " + lon2);
}
SX = Math.sin(X);
CX = Math.cos(X);
TU1 = CU2 * SX;
TU2 = BAZ - SU1 * CU2 * CX;
SY = Math.sqrt(TU1 * TU1 + TU2 * TU2);
CY = S * CX + FAZ;
Y = Math.atan2(SY, CY);
SA = S * SX / SY;
C2A = -SA * SA + 1.;
CZ = FAZ + FAZ;
if (C2A > 0.) {
CZ = -CZ / C2A + CY;
}
E = CZ * CZ * 2. - 1.;
C = ((-3. * C2A + 4.) * F + 4.) * C2A * F / 16.;
D = X;
X = ((E * CY * C + CZ) * SY * C + Y) * SA;
X = (1. - C) * X * F + GLON2 - GLON1;
} while (Math.abs(D - X) > EPS);
FAZ = Math.atan2(TU1, TU2);
BAZ = Math.atan2(CU1 * SX, BAZ * CX - SU1 * CU2) + Math.PI;
X = Math.sqrt((1. / R / R - 1.) * C2A + 1.) + 1.;
X = (X - 2.) / X;
C = 1. - X;
C = (X * X / 4. + 1.) / C;
D = (0.375 * X * X - 1.) * X;
X = E * CY;
S = 1. - E - E;
S = ((((SY * SY * 4. - 3.) * S * CZ * D / 6. - X) * D / 4. + CZ) * SY * D + Y) * C * A * R;
result.distance = S / 1000.0; // meters to km
result.azimuth = FAZ * RADIANS_TO_DEGREES; // radians to degrees
if (result.azimuth < 0.0) {
result.azimuth += 360.0; // reset azs from -180 to 180 to 0 to 360
}
result.backazimuth = BAZ * RADIANS_TO_DEGREES; // radians to degrees; already in 0 to 360 range
return result;
}
protected void completeState()
{
double cx = 0, cy = 0;
double mu20, mu11, mu02;
double inv_m00 = 0.0;
if( Math.abs(this.m00) > 0.00000001 )
{
inv_m00 = 1. / this.m00;
cx = this.m10 * inv_m00;
cy = this.m01 * inv_m00;
}
// mu20 = m20 - m10*cx
mu20 = this.m20 - this.m10 * cx;
// mu11 = m11 - m10*cy
mu11 = this.m11 - this.m10 * cy;
// mu02 = m02 - m01*cy
mu02 = this.m02 - this.m01 * cy;
this.mu20 = mu20;
this.mu11 = mu11;
this.mu02 = mu02;
// mu30 = m30 - cx*(3*mu20 + cx*m10)
this.mu30 = this.m30 - cx * (3 * mu20 + cx * this.m10);
mu11 += mu11;
// mu21 = m21 - cx*(2*mu11 + cx*m01) - cy*mu20
this.mu21 = this.m21 - cx * (mu11 + cx * this.m01) - cy * mu20;
// mu12 = m12 - cy*(2*mu11 + cy*m10) - cx*mu02
this.mu12 = this.m12 - cy * (mu11 + cy * this.m10) - cx * mu02;
// mu03 = m03 - cy*(3*mu02 + cy*m01)
this.mu03 = this.m03 - cy * (3 * mu02 + cy * this.m01);
double inv_sqrt_m00 = Math.sqrt(Math.abs(inv_m00));
double s2 = inv_m00*inv_m00, s3 = s2*inv_sqrt_m00;
this.nu20 = this.mu20*s2;
this.nu11 = this.mu11*s2;
this.nu02 = this.mu02*s2;
this.nu30 = this.mu30*s3;
this.nu21 = this.mu21*s3;
this.nu12 = this.mu12*s3;
this.nu03 = this.mu03*s3;
}
protected void completeState()
{
double cx = 0, cy = 0;
double mu20, mu11, mu02;
double inv_m00 = 0.0;
if( Math.abs(this.m00) > 0.00000001 )
{
inv_m00 = 1. / this.m00;
cx = this.m10 * inv_m00;
cy = this.m01 * inv_m00;
}
// mu20 = m20 - m10*cx
mu20 = this.m20 - this.m10 * cx;
// mu11 = m11 - m10*cy
mu11 = this.m11 - this.m10 * cy;
// mu02 = m02 - m01*cy
mu02 = this.m02 - this.m01 * cy;
this.mu20 = mu20;
this.mu11 = mu11;
this.mu02 = mu02;
// mu30 = m30 - cx*(3*mu20 + cx*m10)
this.mu30 = this.m30 - cx * (3 * mu20 + cx * this.m10);
mu11 += mu11;
// mu21 = m21 - cx*(2*mu11 + cx*m01) - cy*mu20
this.mu21 = this.m21 - cx * (mu11 + cx * this.m01) - cy * mu20;
// mu12 = m12 - cy*(2*mu11 + cy*m10) - cx*mu02
this.mu12 = this.m12 - cy * (mu11 + cy * this.m10) - cx * mu02;
// mu03 = m03 - cy*(3*mu02 + cy*m01)
this.mu03 = this.m03 - cy * (3 * mu02 + cy * this.m01);
double inv_sqrt_m00 = Math.sqrt(Math.abs(inv_m00));
double s2 = inv_m00*inv_m00, s3 = s2*inv_sqrt_m00;
this.nu20 = this.mu20*s2;
this.nu11 = this.mu11*s2;
this.nu02 = this.mu02*s2;
this.nu30 = this.mu30*s3;
this.nu21 = this.mu21*s3;
this.nu12 = this.mu12*s3;
this.nu03 = this.mu03*s3;
}
protected void completeState()
{
double cx = 0, cy = 0;
double mu20, mu11, mu02;
double inv_m00 = 0.0;
if( Math.abs(this.m00) > 0.00000001 )
{
inv_m00 = 1. / this.m00;
cx = this.m10 * inv_m00;
cy = this.m01 * inv_m00;
}
// mu20 = m20 - m10*cx
mu20 = this.m20 - this.m10 * cx;
// mu11 = m11 - m10*cy
mu11 = this.m11 - this.m10 * cy;
// mu02 = m02 - m01*cy
mu02 = this.m02 - this.m01 * cy;
this.mu20 = mu20;
this.mu11 = mu11;
this.mu02 = mu02;
// mu30 = m30 - cx*(3*mu20 + cx*m10)
this.mu30 = this.m30 - cx * (3 * mu20 + cx * this.m10);
mu11 += mu11;
// mu21 = m21 - cx*(2*mu11 + cx*m01) - cy*mu20
this.mu21 = this.m21 - cx * (mu11 + cx * this.m01) - cy * mu20;
// mu12 = m12 - cy*(2*mu11 + cy*m10) - cx*mu02
this.mu12 = this.m12 - cy * (mu11 + cy * this.m10) - cx * mu02;
// mu03 = m03 - cy*(3*mu02 + cy*m01)
this.mu03 = this.m03 - cy * (3 * mu02 + cy * this.m01);
double inv_sqrt_m00 = Math.sqrt(Math.abs(inv_m00));
double s2 = inv_m00*inv_m00, s3 = s2*inv_sqrt_m00;
this.nu20 = this.mu20*s2;
this.nu11 = this.mu11*s2;
this.nu02 = this.mu02*s2;
this.nu30 = this.mu30*s3;
this.nu21 = this.mu21*s3;
this.nu12 = this.mu12*s3;
this.nu03 = this.mu03*s3;
}
private static int drawDiamond(CommandContext<ServerCommandSource> ctx, boolean solid) throws CommandSyntaxException
{
BlockPos pos;
int radius;
BlockStateArgument block;
Predicate<CachedBlockPosition> replacement;
try
{
pos = getArg(ctx, BlockPosArgumentType::getBlockPos, "center");
radius = getArg(ctx, IntegerArgumentType::getInteger, "radius");
block = getArg(ctx, BlockStateArgumentType::getBlockState, "block");
replacement = getArg(ctx, BlockPredicateArgumentType::getBlockPredicate, "filter", true);
}
catch (ErrorHandled ignored) { return 0; }
ServerCommandSource source = ctx.getSource();
int affected=0;
BlockPos.Mutable mbpos = new BlockPos.Mutable(pos);
List<BlockPos> list = Lists.newArrayList();
ServerWorld world = source.getWorld();
CarpetSettings.impendingFillSkipUpdates = !CarpetSettings.fillUpdates;
for (int r = 0; r < radius; ++r)
{
int y=r-radius+1;
for (int x = -r; x <= r; ++x)
{
int z=r-Math.abs(x);
affected+= setBlock(world, mbpos, pos.getX()+x, pos.getY()-y, pos.getZ()+z, block, replacement, list);
affected+= setBlock(world, mbpos, pos.getX()+x, pos.getY()-y, pos.getZ()-z, block, replacement, list);
affected+= setBlock(world, mbpos, pos.getX()+x, pos.getY()+y, pos.getZ()+z, block, replacement, list);
affected+= setBlock(world, mbpos, pos.getX()+x, pos.getY()+y, pos.getZ()-z, block, replacement, list);
}
}
CarpetSettings.impendingFillSkipUpdates = false;
if (CarpetSettings.fillUpdates)
{
list.forEach(p -> world.updateNeighbors(p, world.getBlockState(p).getBlock()));
}
Messenger.m(source, "gi Filled " + affected + " blocks");
return affected;
}
protected void completeState()
{
double cx = 0, cy = 0;
double mu20, mu11, mu02;
double inv_m00 = 0.0;
if( Math.abs(this.m00) > 0.00000001 )
{
inv_m00 = 1. / this.m00;
cx = this.m10 * inv_m00;
cy = this.m01 * inv_m00;
}
// mu20 = m20 - m10*cx
mu20 = this.m20 - this.m10 * cx;
// mu11 = m11 - m10*cy
mu11 = this.m11 - this.m10 * cy;
// mu02 = m02 - m01*cy
mu02 = this.m02 - this.m01 * cy;
this.mu20 = mu20;
this.mu11 = mu11;
this.mu02 = mu02;
// mu30 = m30 - cx*(3*mu20 + cx*m10)
this.mu30 = this.m30 - cx * (3 * mu20 + cx * this.m10);
mu11 += mu11;
// mu21 = m21 - cx*(2*mu11 + cx*m01) - cy*mu20
this.mu21 = this.m21 - cx * (mu11 + cx * this.m01) - cy * mu20;
// mu12 = m12 - cy*(2*mu11 + cy*m10) - cx*mu02
this.mu12 = this.m12 - cy * (mu11 + cy * this.m10) - cx * mu02;
// mu03 = m03 - cy*(3*mu02 + cy*m01)
this.mu03 = this.m03 - cy * (3 * mu02 + cy * this.m01);
double inv_sqrt_m00 = Math.sqrt(Math.abs(inv_m00));
double s2 = inv_m00*inv_m00, s3 = s2*inv_sqrt_m00;
this.nu20 = this.mu20*s2;
this.nu11 = this.mu11*s2;
this.nu02 = this.mu02*s2;
this.nu30 = this.mu30*s3;
this.nu21 = this.mu21*s3;
this.nu12 = this.mu12*s3;
this.nu03 = this.mu03*s3;
}
public static void main(String[] args) {
String line;
Vector nums = new Vector();
double num, sum = 0.0;
double mean = 0.0;
double average_deviation = 0.0;
double standard_deviation = 0.0;
double variance = 0.0;
double skew = 0.0;
double kurtosis = 0.0;
double median = 0.0;
double deviation = 0.0;
int i, n, mid = 0;
try {
BufferedReader in = new BufferedReader(new InputStreamReader(System.in));
while ((line = in.readLine()) != null) {
num = Double.parseDouble(line);
sum += num;
nums.add(new Double(num));
}
} catch (IOException e) {
System.err.println(e);
return;
}
n = nums.size();
mean = sum/n;
for (i=0; i<n; i++) {
deviation = ((Double)nums.get(i)).doubleValue() - mean;
average_deviation += Math.abs(deviation);
variance += Math.pow(deviation,2);
skew += Math.pow(deviation,3);
kurtosis += Math.pow(deviation,4);
}
average_deviation /= n;
variance /= (n - 1);
standard_deviation = Math.sqrt(variance);
if (variance != 0.0) {
skew /= (n * variance * standard_deviation);
kurtosis = kurtosis/(n * variance * variance) - 3.0;
}
Collections.sort(nums);
mid = (n/2);
median = (n % 2 != 0) ?
((Double)nums.get(mid)).doubleValue() :
(((Double)nums.get(mid)).doubleValue() +
((Double)nums.get(mid-1)).doubleValue())/2;
NumberFormat nf = NumberFormat.getInstance();
nf.setMaximumFractionDigits(13);
nf.setGroupingUsed(false);
nf.setMaximumFractionDigits(6);
nf.setMinimumFractionDigits(6);
System.out.println("n: " + n);
System.out.println("median: " + nf.format(median));
System.out.println("mean: " + nf.format(mean));
System.out.println("average_deviation: " + nf.format(average_deviation));
System.out.println("standard_deviation: " + nf.format(standard_deviation));
System.out.println("variance: " + nf.format(variance));
System.out.println("skew: " + nf.format(skew));
System.out.println("kurtosis: " + nf.format(kurtosis));
}
protected void completeState()
{
double cx = 0, cy = 0;
double mu20, mu11, mu02;
double inv_m00 = 0.0;
if( Math.abs(this.m00) > 0.00000001 )
{
inv_m00 = 1. / this.m00;
cx = this.m10 * inv_m00;
cy = this.m01 * inv_m00;
}
// mu20 = m20 - m10*cx
mu20 = this.m20 - this.m10 * cx;
// mu11 = m11 - m10*cy
mu11 = this.m11 - this.m10 * cy;
// mu02 = m02 - m01*cy
mu02 = this.m02 - this.m01 * cy;
this.mu20 = mu20;
this.mu11 = mu11;
this.mu02 = mu02;
// mu30 = m30 - cx*(3*mu20 + cx*m10)
this.mu30 = this.m30 - cx * (3 * mu20 + cx * this.m10);
mu11 += mu11;
// mu21 = m21 - cx*(2*mu11 + cx*m01) - cy*mu20
this.mu21 = this.m21 - cx * (mu11 + cx * this.m01) - cy * mu20;
// mu12 = m12 - cy*(2*mu11 + cy*m10) - cx*mu02
this.mu12 = this.m12 - cy * (mu11 + cy * this.m10) - cx * mu02;
// mu03 = m03 - cy*(3*mu02 + cy*m01)
this.mu03 = this.m03 - cy * (3 * mu02 + cy * this.m01);
double inv_sqrt_m00 = Math.sqrt(Math.abs(inv_m00));
double s2 = inv_m00*inv_m00, s3 = s2*inv_sqrt_m00;
this.nu20 = this.mu20*s2;
this.nu11 = this.mu11*s2;
this.nu02 = this.mu02*s2;
this.nu30 = this.mu30*s3;
this.nu21 = this.mu21*s3;
this.nu12 = this.mu12*s3;
this.nu03 = this.mu03*s3;
}
/**
* Rounds a double and converts it into String.
*
* @param value the double value
* @param afterDecimalPoint the (maximum) number of digits permitted
* after the decimal point
* @return the double as a formatted string
*/
public static String doubleToString(double value, int afterDecimalPoint) {
StringBuffer stringBuffer;
double temp;
int i, dotPosition;
long precisionValue;
temp = value * Math.pow(10.0, afterDecimalPoint);
if (Math.abs(temp) < Long.MAX_VALUE) {
precisionValue = (temp > 0) ? (long) (temp + 0.5)
: -(long) (Math.abs(temp) + 0.5);
if (precisionValue == 0) {
stringBuffer = new StringBuffer(String.valueOf(0));
} else {
stringBuffer = new StringBuffer(String.valueOf(precisionValue));
}
if (afterDecimalPoint == 0) {
return stringBuffer.toString();
}
dotPosition = stringBuffer.length() - afterDecimalPoint;
while (((precisionValue < 0) && (dotPosition < 1)) ||
(dotPosition < 0)) {
if (precisionValue < 0) {
stringBuffer.insert(1, 0);
} else {
stringBuffer.insert(0, 0);
}
dotPosition++;
}
stringBuffer.insert(dotPosition, '.');
if ((precisionValue < 0) && (stringBuffer.charAt(1) == '.')) {
stringBuffer.insert(1, 0);
} else if (stringBuffer.charAt(0) == '.') {
stringBuffer.insert(0, 0);
}
int currentPos = stringBuffer.length() - 1;
while ((currentPos > dotPosition) &&
(stringBuffer.charAt(currentPos) == '0')) {
stringBuffer.setCharAt(currentPos--, ' ');
}
if (stringBuffer.charAt(currentPos) == '.') {
stringBuffer.setCharAt(currentPos, ' ');
}
return stringBuffer.toString().trim();
}
return new String("" + value);
}
public static MR_int abs ( MR_int x ) { return new MR_int(Math.abs(x.get())); }