org.bukkit.entity.Player#getUniqueId ( )源码实例Demo

下面列出了org.bukkit.entity.Player#getUniqueId ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: ZombieEscape   文件: VoteManager.java
public boolean vote(Player player, String map) {
    UUID uuid = player.getUniqueId();

    if (VOTED.contains(uuid)) {
        Messages.VOTED_ALREADY.send(player);
        return false;
    }

    VOTED.add(uuid);

    // TODO: Remove override
    if (player.getName().equals("sgtcazeyt")) {
        VOTES.put(map, VOTES.get(map) + 100);
    }

    VOTES.put(map, VOTES.get(map) + 1);
    Messages.VOTED.send(player, map);
    return true;
}
 
源代码2 项目: Statz   文件: DamageTakenListener.java
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onDamage(final EntityDamageEvent event) {

    final PlayerStat stat = PlayerStat.DAMAGE_TAKEN;

    if (!(event.getEntity() instanceof Player)) {
        // It was not a player that got damage
        return;
    }

    // Get player
    final Player player = (Player) event.getEntity();

    // Do general check
    if (!plugin.doGeneralCheck(player, stat))
        return;

    PlayerStatSpecification specification = new DamageTakenSpecification(player.getUniqueId(), event.getDamage(),
            player.getWorld().getName(), event.getCause().toString());

    // Update value to new stat.
    plugin.getDataManager().setPlayerInfo(player.getUniqueId(), stat, specification.constructQuery());

}
 
源代码3 项目: ScoreboardStats   文件: SbManager.java
protected void scheduleShowTask(Player player, boolean action) {
    if (!Settings.isTempScoreboard()) {
        return;
    }

    int interval = Settings.getTempDisappear();
    if (action) {
        interval = Settings.getTempAppear();
    }

    UUID uuid = player.getUniqueId();
    Bukkit.getScheduler().runTaskLater(plugin, () -> {
        Player localPlayer = Bukkit.getPlayer(uuid);
        if (localPlayer == null) {
            return;
        }

        if (action) {
            createTopListScoreboard(player);
        } else {
            createScoreboard(player);
        }
    }, interval * 20L);
}
 
源代码4 项目: uSkyBlock   文件: CooldownHandler.java
public void resetCooldown(final Player player, final String cmd, int cooldownSecs) {
    UUID uuid = player.getUniqueId();
    if (!cooldowns.containsKey(uuid)) {
        Map<String, Long> cdMap = new ConcurrentHashMap<>();
        cooldowns.put(uuid, cdMap);
    }
    if (cooldownSecs == 0) {
        cooldowns.get(uuid).remove(cmd);
        return;
    }
    cooldowns.get(uuid).put(cmd, System.currentTimeMillis() + TimeUtil.secondsAsMillis(cooldownSecs));
    plugin.async(new Runnable() {
        @Override
        public void run() {
            Map<String, Long> cmdMap = cooldowns.get(player.getUniqueId());
            if (cmdMap != null) {
                cmdMap.remove(cmd);
            }
        }
    }, TimeUtil.secondsAsMillis(cooldownSecs));
}
 
源代码5 项目: AdditionsAPI   文件: DurabilityBar.java
public static void hideDurabilityBossBar(Player player, EquipmentSlot slot) {
	UUID uuid = player.getUniqueId();
	BossBar bar;
	HashMap<UUID, BossBar> playersBars;
	if (slot.equals(EquipmentSlot.HAND)) {
		playersBars = playersBarsMain;
	} else if (slot.equals(EquipmentSlot.OFF_HAND)) {
		playersBars = playersBarsOff;
	} else {
		return;
	}
	if (!playersBars.containsKey(uuid)) {
		return;
	} else {
		bar = playersBars.get(uuid);
	}

	bar.setVisible(false);
	bar.setProgress(1.0D);
	bar.setColor(BarColor.GREEN);
}
 
源代码6 项目: VoxelGamesLibv2   文件: UserHandler.java
/**
 * Creates the user object for a new user
 *
 * @param player the player that joined
 * @throws UserException when the player was not logged in
 */
public void join(@Nonnull Player player) {
    if (!hasLoggedIn(player.getUniqueId())) {
        throw new UserException("User " + player.getName() + "(" + player.getUniqueId()
                + ") tried to join without being logged in!");
    }

    User user = tempData.remove(player.getUniqueId());
    user.setPlayer(player);

    user.refreshDisplayName();

    // todo load persisted data
    user.addListeningChannel(chatHandler.defaultChannel.getIdentifier());
    user.setActiveChannel(chatHandler.defaultChannel.getIdentifier());

    user.applyRolePrefix();
    user.applyRoleSuffix();


    users.put(user.getUuid(), user);
    log.info("Applied data for user " + user.getUuid() + " (" + user.getRole().getName() + " " + user.getRawDisplayName() + ")");
}
 
源代码7 项目: GriefDefender   文件: GDPermissionUser.java
public GDPermissionUser(Player player) {
    super(player.getUniqueId().toString());
    this.uniqueId = player.getUniqueId();
    this.worldUniqueId = player.getWorld().getUID();
    this.offlinePlayer = player;
    this.userName = player.getName();
}
 
源代码8 项目: Statz   文件: ItemsCaughtListener.java
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onFishCaught(final PlayerFishEvent event) {

    final PlayerStat stat = PlayerStat.ITEMS_CAUGHT;

    // Get player
    final Player player = event.getPlayer();

    // Do general check
    if (!plugin.doGeneralCheck(player, stat))
        return;

    Entity entity;
    ItemStack item;

    String materialName = null;

    if (event.getCaught() != null) {
        entity = event.getCaught();

        if (!(entity instanceof Item)) {
            return; // Did not catch an item
        }

        item = ((Item) entity).getItemStack();

        materialName = item.getType().name();
    } else {
        // Did not catch anything.
        return;
    }

    PlayerStatSpecification specification = new ItemsCaughtSpecification(player.getUniqueId(), item.getAmount(),
            player.getWorld().getName(), item.getType());

    // Update value to new stat.
    plugin.getDataManager().setPlayerInfo(player.getUniqueId(), stat, specification.constructQuery());

}
 
源代码9 项目: StaffPlus   文件: ReviveHandler.java
public void restoreInventory(Player player)
{
	UUID uuid = player.getUniqueId();
	ModeDataVault modeDataVault = savedInventories.get(uuid);
	
	JavaUtils.clearInventory(player);
	player.getInventory().setContents(modeDataVault.getItems());
	player.getInventory().setArmorContents(modeDataVault.getArmor());
	message.send(player, messages.revivedUser, messages.prefixGeneral);
	savedInventories.remove(uuid);
}
 
源代码10 项目: ActionHealth   文件: HealthListeners.java
@EventHandler(priority = EventPriority.MONITOR)
public void onJoin(PlayerJoinEvent event) {
    Player player = event.getPlayer();

    if (plugin.configStore.rememberToggle) {
        FileHandler fileHandler = new FileHandler("plugins/ActionHealth/players/" + player.getUniqueId() + ".yml");

        if (fileHandler.getBoolean("toggle")) {
            plugin.toggle.add(player.getUniqueId());
        }
    }
}
 
源代码11 项目: CombatLogX   文件: ScoreBoardManager.java
public void toggleScoreboard(Player player) {
    if(player == null) return;
    
    UUID uuid = player.getUniqueId();
    if(this.disabledList.contains(uuid)) {
        this.disabledList.remove(uuid);
        return;
    }

    removeScoreboard(player);
    this.disabledList.add(uuid);
}
 
源代码12 项目: NovaGuilds   文件: PlayerManager.java
/**
 * Adds a player
 *
 * @param player player instance
 */
private void add(Player player) {
	Validate.notNull(player);

	NovaPlayer nPlayer = new NovaPlayerImpl(player.getUniqueId());
	nPlayer.setName(player.getName());
	nPlayer.setPoints(Config.KILLING_STARTPOINTS.getInt());

	players.put(nPlayer.getName(), nPlayer);
}
 
源代码13 项目: Plan   文件: GameModeChangeListener.java
private void actOnEvent(PlayerGameModeChangeEvent event) {
    Player player = event.getPlayer();
    UUID uuid = player.getUniqueId();
    long time = System.currentTimeMillis();
    String gameMode = event.getNewGameMode().name();
    String worldName = player.getWorld().getName();

    dbSystem.getDatabase().executeTransaction(new WorldNameStoreTransaction(serverInfo.getServerUUID(), worldName));
    worldAliasSettings.addWorld(worldName);

    Optional<Session> cachedSession = SessionCache.getCachedSession(uuid);
    cachedSession.ifPresent(session -> session.changeState(worldName, gameMode, time));
}
 
源代码14 项目: SquirrelID   文件: BukkitPlayerService.java
@Nullable
@Override
public Profile findByName(String name) throws IOException, InterruptedException {
    Player player = Bukkit.getServer().getPlayerExact(name);
    if (player != null) {
        return new Profile(player.getUniqueId(), player.getName());
    } else {
        return null;
    }
}
 
源代码15 项目: PerWorldInventory   文件: PWIPlayer.java
PWIPlayer(Player player, Group group, double bankBalance, double balance, boolean useAttributes) {
    this.uuid = player.getUniqueId();
    this.name = player.getName();
    this.location = player.getLocation();

    this.group = group;
    this.saved = false;

    this.armor = player.getInventory().getArmorContents();
    this.enderChest = player.getEnderChest().getContents();
    this.inventory = player.getInventory().getContents();

    this.canFly = player.getAllowFlight();
    this.displayName = player.getDisplayName();
    this.exhaustion = player.getExhaustion();
    this.experience = player.getExp();
    this.isFlying = player.isFlying();
    this.foodLevel = player.getFoodLevel();
    if (useAttributes) {
        this.maxHealth = player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getBaseValue();
    } else {
        this.maxHealth = player.getMaxHealth();
    }
    this.health = player.getHealth();
    this.gamemode = player.getGameMode();
    this.level = player.getLevel();
    this.saturationLevel = player.getSaturation();
    this.potionEffects = player.getActivePotionEffects();
    this.fallDistance = player.getFallDistance();
    this.fireTicks = player.getFireTicks();
    this.maxAir = player.getMaximumAir();
    this.remainingAir = player.getRemainingAir();

    this.bankBalance = bankBalance;
    this.balance = balance;
}
 
源代码16 项目: NyaaUtils   文件: RealmListener.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
    Player player = event.getPlayer();
    UUID id = player.getUniqueId();
    if(muteList.contains(id)){
        return;
    }
    String currentRealmName = currentRealm.getOrDefault(id, "");
    Realm realm = getRealm(player.getLocation());
    if (realm == null) {
        return;
    }
    if (currentRealmName.equals(realm.getName()) && realm.inArea(player.getLocation())) {
        return;
    }
    if (!currentRealmName.equals(realm.getName()) && !Realm.__DEFAULT__.equals(realm.getName())) {
        currentRealm.put(id, realm.getName());
        if(plugin.cfg.realm_notification_type == MessageType.TITLE){
            String title, subtitle;
            if (realm.getType().equals(RealmType.PUBLIC)) {
                title = I18n.format("user.realm.notification.public_title", realm.getName());
                subtitle = I18n.format("user.realm.notification.public_subtitle");
            } else {
                title = I18n.format("user.realm.notification.private_title", realm.getName());
                subtitle = I18n.format("user.realm.notification.private_subtitle", realm.getOwner().getName());
            }
            Message.sendTitle(player,
                    new Message(title).inner,
                    new Message(subtitle).inner,
                    plugin.cfg.realm_notification_title_fadein_tick,
                    plugin.cfg.realm_notification_title_stay_tick,
                    plugin.cfg.realm_notification_title_fadeout_tick
            );
        }else{
            if (realm.getType().equals(RealmType.PUBLIC)) {
                new Message(I18n.format("user.realm.notification.public", realm.getName())).
                        send(player, plugin.cfg.realm_notification_type);
            } else {
                new Message(I18n.format("user.realm.notification.private", realm.getName(),
                        realm.getOwner().getName())).send(player, plugin.cfg.realm_notification_type);
            }
        }
        return;
    } else if (!currentRealm.containsKey(id) || !Realm.__DEFAULT__.equals(currentRealmName)) {
        currentRealm.put(id, Realm.__DEFAULT__);
        new Message(ChatColor.translateAlternateColorCodes('&', plugin.cfg.realm_default_name))
                .send(player, plugin.cfg.realm_notification_type);
    }
    return;
}
 
源代码17 项目: Statz   文件: ItemsCraftedListener.java
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onCraft(final CraftItemEvent event) {

    final PlayerStat stat = PlayerStat.ITEMS_CRAFTED;

    // Get player
    final Player player = (Player) event.getWhoClicked();

    // Do general check
    if (!plugin.doGeneralCheck(player, stat))
        return;

    final ItemStack itemCrafted = event.getCurrentItem();

    PlayerStatSpecification specification = new ItemsCraftedSpecification(player.getUniqueId(),
            itemCrafted.getAmount(), player.getWorld().getName(),
            itemCrafted.getType());

    // Update value to new stat.
    plugin.getDataManager().setPlayerInfo(player.getUniqueId(), stat, specification.constructQuery());

}
 
源代码18 项目: LuckPerms   文件: LuckPermsVaultPermission.java
@Override
public UUID lookupUuid(String player) {
    Objects.requireNonNull(player, "player");

    // are they online?
    Player onlinePlayer = this.plugin.getBootstrap().getServer().getPlayerExact(player);
    if (onlinePlayer != null) {
        return onlinePlayer.getUniqueId();
    }

    // account for plugins that for some reason think it's valid to pass the uuid as a string.
    UUID uuid = Uuids.parse(player);
    if (uuid != null) {
        return uuid;
    }

    // are we on the main thread?
    if (!this.plugin.getBootstrap().isServerStarting() && this.plugin.getBootstrap().getServer().isPrimaryThread() && !this.plugin.getConfiguration().get(ConfigKeys.VAULT_UNSAFE_LOOKUPS)) {
        throw new RuntimeException(
                "The operation to lookup a UUID for '" + player + "' was cancelled by LuckPerms. This is NOT a bug. \n" +
                "The lookup request was made on the main server thread. It is not safe to execute a request to \n" +
                "load username data from the database in this context. \n" +
                "If you are a plugin author, please either make your request asynchronously, \n" +
                "or provide an 'OfflinePlayer' object with the UUID already populated. \n" +
                "Alternatively, server admins can disable this catch by setting 'vault-unsafe-lookups' to true \n" +
                "in the LP config, but should consider the consequences (lag) before doing so."
        );
    }

    // lookup a username from the database
    uuid = this.plugin.getStorage().getPlayerUniqueId(player.toLowerCase()).join();
    if (uuid == null) {
        uuid = this.plugin.getBootstrap().lookupUniqueId(player).orElse(null);
    }

    // unable to find a user, throw an exception
    if (uuid == null) {
        throw new IllegalArgumentException("Unable to find a UUID for player '" + player + "'.");
    }

    return uuid;
}
 
源代码19 项目: Hawk   文件: Strafe.java
@Override
public void removeData(Player p) {
    UUID uuid = p.getUniqueId();
    lastIdleTick.remove(uuid);
    bouncedSet.remove(uuid);
}
 
源代码20 项目: Statz   文件: TimesShornListener.java
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onShear(final PlayerShearEntityEvent event) {

	final PlayerStat stat = PlayerStat.TIMES_SHORN;

	// Get player
	final Player player = event.getPlayer();

	// Do general check
	if (!plugin.doGeneralCheck(player, stat))
		return;

	PlayerStatSpecification specification = new TimesShornSpecification(player.getUniqueId(), 1,
			player.getWorld().getName());

	// Update value to new stat.
	plugin.getDataManager().setPlayerInfo(player.getUniqueId(), stat, specification.constructQuery());

}