org.bukkit.entity.Player#getFlySpeed ( )源码实例Demo

下面列出了org.bukkit.entity.Player#getFlySpeed ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: Skript   文件: ExprSpeed.java
@Override
public void change(final Event e, final @Nullable Object[] delta, final ChangeMode mode) throws UnsupportedOperationException {
	float input = delta == null ? 0 : ((Number) delta[0]).floatValue();
	
	for (final Player p : getExpr().getArray(e)) {
		float oldSpeed = walk ? p.getWalkSpeed() : p.getFlySpeed();
		
		float newSpeed;
		switch (mode) {
			case SET:
				newSpeed = input;
				break;
			case ADD:
				newSpeed = oldSpeed + input;
				break;
			case REMOVE:
				newSpeed = oldSpeed - input;
				break;
				//$CASES-OMITTED$
			default:
				newSpeed = walk ? 0.2f : 0.1f;
				break;
		}
		
		final float d = Math2.fit(-1, newSpeed, 1);
		
		if (walk)
			p.setWalkSpeed(d);
		else
			p.setFlySpeed(d);
	}
}
 
源代码2 项目: AuthMeReloaded   文件: LimboServiceHelper.java
/**
 * Creates a LimboPlayer with the given player's details.
 *
 * @param player the player to process
 * @param isRegistered whether the player is registered
 * @param location the player location
 * @return limbo player with the player's data
 */
LimboPlayer createLimboPlayer(Player player, boolean isRegistered, Location location) {
    // For safety reasons an unregistered player should not have OP status after registration
    boolean isOperator = isRegistered && player.isOp();
    boolean flyEnabled = player.getAllowFlight();
    float walkSpeed = player.getWalkSpeed();
    float flySpeed = player.getFlySpeed();
    Collection<String> playerGroups = permissionsManager.hasGroupSupport()
        ? permissionsManager.getGroups(player) : Collections.emptyList();
    logger.debug("Player `{0}` has groups `{1}`", player.getName(), String.join(", ", playerGroups));

    return new LimboPlayer(location, isOperator, playerGroups, flyEnabled, walkSpeed, flySpeed);
}
 
源代码3 项目: Skript   文件: ExprSpeed.java
@SuppressWarnings("null")
@Override
public Float convert(final Player p) {
	return walk ? p.getWalkSpeed() : p.getFlySpeed();
}
 
源代码4 项目: AuthMeReloaded   文件: LimboServiceTest.java
private static LimboPlayer convertToLimboPlayer(Player player, Location location, Collection<String> groups) {
    return new LimboPlayer(location, player.isOp(), groups, player.getAllowFlight(),
        player.getWalkSpeed(), player.getFlySpeed());
}