org.bukkit.Bukkit#getWorld ( )源码实例Demo

下面列出了org.bukkit.Bukkit#getWorld ( ) 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: Civs   文件: ProtectionsTests.java
@Test
public void blockPlaceShouldNotBeCancelledInUnprotected() {
    RegionsTests.loadRegionTypeDirt();

    Player player = mock(Player.class);
    UUID uuid = new UUID(1, 2);
    when(player.getUniqueId()).thenReturn(uuid);

    Player player2 = mock(Player.class);
    UUID uuid2 = new UUID(1, 3);
    when(player2.getUniqueId()).thenReturn(uuid2);

    HashMap<UUID, String> owners = new HashMap<>();
    owners.put(uuid2, Constants.OWNER);
    Location regionLocation = new Location(Bukkit.getWorld("world"), 0,0,0);
    RegionManager.getInstance().addRegion(new Region("dirt", owners, regionLocation, RegionsTests.getRadii(), new HashMap<String, String>(),0));

    ProtectionHandler protectionHandler = new ProtectionHandler();
    BlockBreakEvent event = new BlockBreakEvent(TestUtil.block3, player);
    protectionHandler.onBlockBreak(event);
    assertFalse(event.isCancelled());
}
 
源代码2 项目: Shopkeepers   文件: CitizensShop.java
@Override
public boolean check() {
	NPC npc = this.getNPC();
	if (npc != null) {
		String worldName = shopkeeper.getWorldName();
		World world = Bukkit.getWorld(worldName);
		int x = shopkeeper.getX();
		int y = shopkeeper.getY();
		int z = shopkeeper.getZ();

		Location currentLocation = npc.getStoredLocation();
		Location expectedLocation = new Location(world, x + 0.5D, y + 0.5D, z + 0.5D);
		if (currentLocation == null) {
			npc.teleport(expectedLocation, PlayerTeleportEvent.TeleportCause.PLUGIN);
			Log.debug("Shopkeeper NPC (" + worldName + "," + x + "," + y + "," + z + ") had no location, teleported");
		} else if (!currentLocation.getWorld().equals(expectedLocation.getWorld()) || currentLocation.distanceSquared(expectedLocation) > 1.0D) {
			shopkeeper.setLocation(currentLocation);
			Log.debug("Shopkeeper NPC (" + worldName + "," + x + "," + y + "," + z + ") out of place, re-indexing");
		}
	} else {
		// Not going to force Citizens creation, this seems like it could go really wrong.
	}

	return false;
}
 
源代码3 项目: Civs   文件: RegionsTests.java
@Test
public void regionShouldBeDestroyedAndRebuilt() {
    loadRegionTypeCobble();
    HashMap<UUID, String> owners = new HashMap<>();
    UUID uuid = new UUID(1, 4);
    owners.put(uuid, Constants.OWNER);
    Location location1 = new Location(Bukkit.getWorld("world"), 4, 0, 0);
    RegionManager.getInstance().addRegion(new Region("cobble", owners, location1, getRadii(), new HashMap<>(),0));
    BlockBreakEvent event = new BlockBreakEvent(TestUtil.blockUnique, TestUtil.player);
    CivilianListener civilianListener = new CivilianListener();
    civilianListener.onCivilianBlockBreak(event);
    ProtectionHandler protectionHandler = new ProtectionHandler();
    protectionHandler.onBlockBreak(event);
    BlockPlaceEvent event1 = mock(BlockPlaceEvent.class);
    Block block2 = TestUtil.createUniqueBlock(Material.CHEST, "Civs cobble", location1, false);
    when(event1.getBlockPlaced()).thenReturn(block2);
    ItemStack itemStack = TestUtil.createUniqueItemStack(Material.CHEST, "Civs Cobble");
    when(event1.getItemInHand()).thenReturn(itemStack);
    when(event1.getPlayer()).thenReturn(TestUtil.player);
    RegionListener regionListener = new RegionListener();
    regionListener.onBlockPlace(event1);
    assertNotNull(RegionManager.getInstance().getRegionAt(location1));
}
 
源代码4 项目: Civs   文件: UtilTests.java
@Test
public void placeHookShouldReportHighestPop() {
    CivilianManager.getInstance().createDefaultCivilian(TestUtil.player);
    TownTests.loadTownTypeHamlet2();
    Location location = new Location(Bukkit.getWorld("world"), 0,0,0);
    HashMap<UUID, String> people = new HashMap<>();
    people.put(TestUtil.player.getUniqueId(), "member");
    Town town = new Town("mytown1", "hamlet2", location, people, 100, 100,
            3, 0, -1);
    TownManager.getInstance().addTown(town);
    Town town1 = new Town("mytown2", "hamlet2", location, people, 100, 100,
            8, 1, -1);
    TownManager.getInstance().addTown(town1);
    PlaceHook placeHook = new PlaceHook();
    assertEquals("mytown2", placeHook.onPlaceholderRequest(TestUtil.player, "townname"));
}
 
源代码5 项目: Statz   文件: ImportManager.java
private Optional<JSONObject> getUserStatisticsFile(UUID uuid, String worldName)
        throws IOException, ParseException {
    Objects.requireNonNull(uuid);
    Objects.requireNonNull(worldName);

    World world = Bukkit.getWorld(worldName);

    if (world == null) return Optional.empty();

    File worldFolder = new File(world.getWorldFolder(), "stats");
    File playerStatistics = new File(worldFolder, uuid.toString() + ".json");

    if (!playerStatistics.exists()) {
        return Optional.empty();
    }

    JSONObject rootObject = (JSONObject) new JSONParser().parse(new FileReader(playerStatistics));

    if (rootObject == null) return Optional.empty();

    if (rootObject.containsKey("stats")) {
        return Optional.ofNullable((JSONObject) rootObject.get("stats"));
    }

    return Optional.empty();
}
 
源代码6 项目: Civs   文件: RegionsTests.java
@Test
public void regionShouldBeNotDestroyedSecondary() {
    loadRegionTypeCobble();
    HashMap<UUID, String> owners = new HashMap<>();
    owners.put(TestUtil.player.getUniqueId(), Constants.OWNER);
    Location location1 = new Location(Bukkit.getWorld("world"), 0, 0, 0);
    RegionType regionType = (RegionType) ItemManager.getInstance().getItemType("cobble");
    Region region = new Region("cobble", owners, location1, getRadii(), regionType.getEffects(),0);
    RegionManager.getInstance().addRegion(region);
    BlockBreakEvent event = new BlockBreakEvent(TestUtil.block10, TestUtil.player);
    ProtectionHandler protectionHandler = new ProtectionHandler();
    protectionHandler.onBlockBreak(event);
    assertNotNull(RegionManager.getInstance().getRegionAt(location1));
}
 
源代码7 项目: UhcCore   文件: UndergroundNether.java
public void build(){
	if(enable){
		MainConfiguration cfg = GameManager.getGameManager().getConfiguration();
		
		int occurrences = RandomUtils.randomInteger(minOccurrences, maxOccurrences);
		int worldSize = GameManager.getGameManager().getWorldBorder().getStartSize();
		World overworld = Bukkit.getWorld(cfg.getOverworldUuid());
		
		for(int i = 1; i <= occurrences ; i++){

			int randX = RandomUtils.randomInteger(-worldSize, worldSize);
			int randZ = RandomUtils.randomInteger(-worldSize, worldSize);
			Location randLoc = new Location(overworld,randX,cfg.getNetherPasteAtY(),randZ);
			
			try {
				// to do find loc
				SchematicHandler.pasteSchematic(randLoc, netherSchematic, 0);
			} catch (Exception e) {
				Bukkit.getLogger().severe("[UhcCore] Couldn't paste nether schematic at "+
						randLoc.getBlockX()+" "+randLoc.getBlockY()+" "+randLoc.getBlockZ());
				e.printStackTrace();
			}
		}
		
	}  
	
}
 
源代码8 项目: AuthMeReloaded   文件: SpawnLoader.java
/**
 * Build a {@link Location} object based on the CMI configuration.
 *
 * @param configuration The CMI file configuration to read from
 *
 * @return Location corresponding to the values in the path
 */
private static Location getLocationFromCmiConfiguration(FileConfiguration configuration) {
    final String pathPrefix = "Spawn.Main";
    if (isLocationCompleteInCmiConfig(configuration, pathPrefix)) {
        String prefix = pathPrefix + ".";
        String worldName = configuration.getString(prefix + "World");
        World world = Bukkit.getWorld(worldName);
        if (!StringUtils.isEmpty(worldName) && world != null) {
            return new Location(world, configuration.getDouble(prefix + "X"),
                configuration.getDouble(prefix + "Y"), configuration.getDouble(prefix + "Z"),
                getFloat(configuration, prefix + "Yaw"), getFloat(configuration, prefix + "Pitch"));
        }
    }
    return null;
}
 
源代码9 项目: UhcCore   文件: WorldBorderThread.java
private void startMoving(){
	GameManager.getGameManager().broadcastInfoMessage(Lang.GAME_BORDER_START_SHRINKING);
	
	World overworld = Bukkit.getWorld(GameManager.getGameManager().getConfiguration().getOverworldUuid());
	WorldBorder overworldBorder = overworld.getWorldBorder();
	overworldBorder.setSize(2*endSize, timeToShrink);
	
	World nether = Bukkit.getWorld(GameManager.getGameManager().getConfiguration().getNetherUuid());
	if (nether != null) {
		WorldBorder netherBorder = nether.getWorldBorder();
		netherBorder.setSize(endSize, timeToShrink);
	}
}
 
源代码10 项目: civcraft   文件: ImprovedOfflinePlayer.java
public Location getLocation() {
  NBTTagList position = this.compound.getList("Pos", NBTStaticHelper.TAG_DOUBLE);
  NBTTagList rotation = this.compound.getList("Rotation", NBTStaticHelper.TAG_FLOAT);
  
  return new Location(
  		Bukkit.getWorld(new UUID(this.compound.getLong("WorldUUIDMost"), this.compound.getLong("WorldUUIDLeast"))),
  		position.d(0), position.d(1), position.d(2), rotation.e(0), rotation.e(1));
}
 
源代码11 项目: Civs   文件: PortMenuTest.java
public static Region loadRegion(String type) {
    HashMap<UUID, String> peopleMap = new HashMap<>();
    peopleMap.put(TestUtil.player.getUniqueId(), Constants.OWNER);
    Location location = new Location(Bukkit.getWorld("world"), 0,0,0);
    int[] radii = new int[6];
    for (int i=0; i<6; i++) {
        radii[i] = 5;
    }
    RegionType regionType = (RegionType) ItemManager.getInstance().getItemType(type);
    Region region = new Region(type, peopleMap, location, radii, regionType.getEffects(),0);

    RegionManager.getInstance().addRegion(region);

    return region;
}
 
源代码12 项目: Civs   文件: TownTests.java
@Test
public void townShouldDestroyWhenCriticalRegionDestroyed2() {
    RegionsTests.loadRegionTypeCobbleGroup();
    HashMap<UUID, String> people = new HashMap<>();
    people.put(TestUtil.player.getUniqueId(), Constants.OWNER);
    HashMap<String, String> effects = new HashMap<>();
    Location regionLocation = new Location(Bukkit.getWorld("world2"), 0,0,0);
    Region region = new Region("town_hall", people,
            regionLocation,
            RegionsTests.getRadii(),
            effects,0);
    loadTownTypeTribe();
    Location townLocation = new Location(Bukkit.getWorld("world2"), 1,0,0);

    RegionManager regionManager = RegionManager.getInstance();
    regionManager.addRegion(region);
    loadTown("Sanmak-kol", "tribe", townLocation);
    if (TownManager.getInstance().getTowns().isEmpty()) {
        fail("No town found");
    }
    ProtectionHandler protectionHandler = new ProtectionHandler();
    Block block = mock(Block.class);
    when(block.getLocation()).thenReturn(regionLocation);
    BlockBreakEvent blockBreakEvent = new BlockBreakEvent(block, TestUtil.player);
    CivilianListener civilianListener = new CivilianListener();
    protectionHandler.onBlockBreak(blockBreakEvent);
    if (!blockBreakEvent.isCancelled()) {
        civilianListener.onCivilianBlockBreak(blockBreakEvent);
    }
    assertNull(regionManager.getRegionAt(regionLocation));
    assertTrue(TownManager.getInstance().getTowns().isEmpty());
}
 
源代码13 项目: HolographicDisplays   文件: LocationSerializer.java
public static Location locationFromString(String input) throws WorldNotFoundException, InvalidFormatException {
	if (input == null) {
		throw new InvalidFormatException();
	}
	
	String[] parts = input.split(",");
	
	if (parts.length != 4) {
		throw new InvalidFormatException();
	}
	
	try {
		double x = Double.parseDouble(parts[1].replace(" ", ""));
		double y = Double.parseDouble(parts[2].replace(" ", ""));
		double z = Double.parseDouble(parts[3].replace(" ", ""));
	
		World world = Bukkit.getWorld(parts[0].trim());
		if (world == null) {
			throw new WorldNotFoundException(parts[0].trim());
		}
		
		return new Location(world, x, y, z);
		
	} catch (NumberFormatException ex) {
		throw new InvalidFormatException();
	}
}
 
源代码14 项目: Civs   文件: RegionsTests.java
@Test
public void regionShouldBeCreatedWithAllReqs() {
    loadRegionTypeCobble();

    BlockPlaceEvent event3 = mock(BlockPlaceEvent.class);
    when(event3.getBlockPlaced()).thenReturn(TestUtil.block3);
    ItemStack cobbleStack = TestUtil.createItemStack(Material.COBBLESTONE);
    doReturn(cobbleStack).when(event3).getItemInHand();
    BlockPlaceEvent event2 = mock(BlockPlaceEvent.class);
    when(event2.getBlockPlaced()).thenReturn(TestUtil.block2);
    when(event2.getItemInHand()).thenReturn(cobbleStack);
    BlockPlaceEvent event1 = mock(BlockPlaceEvent.class);
    when(event1.getPlayer()).thenReturn(TestUtil.player);
    Location regionLocation = new Location(Bukkit.getWorld("world"), -1 , 0, 0);
    Block chestBlock = TestUtil.createUniqueBlock(Material.CHEST, "Civs cobble", regionLocation, false);
    when(event1.getBlockPlaced()).thenReturn(chestBlock);
    List<String> lore = new ArrayList<>();
    lore.add(TestUtil.player.getUniqueId().toString());
    lore.add("Civs Cobble");
    ItemStack itemStack = TestUtil.mockItemStack(Material.CHEST, 1, "Civs Cobble", lore);
    doReturn(itemStack).when(event1).getItemInHand();

    RegionListener regionListener = new RegionListener();
    regionListener.onBlockPlace(event2);
    regionListener.onBlockPlace(event3);
    regionListener.onBlockPlace(event1);
    Region region = RegionManager.getInstance().getRegionAt(regionLocation);
    assertEquals("cobble", region.getType());
    assertEquals(5, region.getRadiusXP());
    assertEquals(5, region.getRadiusXN());
    assertEquals(-0.5, region.getLocation().getX(), 0.1);
    assertEquals(0.5, region.getLocation().getZ(), 0.1);
}
 
源代码15 项目: UhcCore   文件: TeleportListener.java
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerPortalEvent (PlayerPortalEvent event){
	GameManager gm = GameManager.getGameManager();
	Player player = event.getPlayer();

	// Disable nether/end in deathmatch
	if (gm.getGameState() == GameState.DEATHMATCH){
		event.setCancelled(true);
		return;
	}
	
	if (event.getCause() == TeleportCause.NETHER_PORTAL) {

		if (!gm.getConfiguration().getEnableNether()){
			player.sendMessage(Lang.PLAYERS_NETHER_OFF);
			event.setCancelled(true);
			return;
		}

		// No Going back!
		if (gm.getScenarioManager().isActivated(Scenario.NOGOINGBACK) && event.getFrom().getWorld().getEnvironment() == Environment.NETHER){
			player.sendMessage(Lang.SCENARIO_NOGOINGBACK_ERROR);
			event.setCancelled(true);
			return;
		}

		// Handle event using versions utils as on 1.14+ PortalTravelAgent got removed.
		VersionUtils.getVersionUtils().handleNetherPortalEvent(event);

	}else if (event.getCause() == TeleportCause.END_PORTAL){

		if (gm.getConfiguration().getEnableTheEnd() && event.getFrom().getWorld().getEnvironment() == Environment.NORMAL){
			// Teleport to end
			Location end = new Location(Bukkit.getWorld(gm.getConfiguration().getTheEndUuid()), -42, 48, -18);

			createEndSpawnAir(end);
			createEndSpawnObsidian(end);

			event.setTo(end);
		}
	}
}
 
源代码16 项目: SlackMC   文件: WorldFilter.java
public Object getObject(JavaPlugin plugin, String data) {
    return Bukkit.getWorld(data);
}
 
源代码17 项目: civcraft   文件: CommonCustomMob.java
public Location getLocation(EntityLiving entity2) {
	World world = Bukkit.getWorld(entity2.world.getWorld().getName());
	Location loc = new Location(world, entity2.locX, entity2.locY, entity2.locZ);
	return loc;
}
 
源代码18 项目: GriefDefender   文件: CommandClaimAbandonAll.java
@CommandCompletion("@gdworlds @gddummy")
@CommandAlias("abandonall|abandonallclaims")
@Description("Abandons ALL your claims")
@Subcommand("abandon all")
public void execute(Player player, @Optional String worldName) {
    final GDPermissionUser user = PermissionHolderCache.getInstance().getOrCreateUser(player);
    int originalClaimCount = user.getInternalPlayerData().getInternalClaims().size();
    World world = null;
    if (worldName != null) {
        world = Bukkit.getWorld(worldName);
        if (world == null) {
            TextAdapter.sendComponent(player, MessageStorage.MESSAGE_DATA.getMessage(MessageStorage.COMMAND_WORLD_NOT_FOUND,
                    ImmutableMap.of("world", worldName)));
            return;
        }
        final GDClaimManager claimManager = GriefDefenderPlugin.getInstance().dataStore.getClaimWorldManager(world.getUID());
        final Set<Claim> claims = claimManager.getPlayerClaims(player.getUniqueId());
        if (claims == null || claims.isEmpty()) {
            originalClaimCount = 0;
        }
    }

    if (originalClaimCount == 0) {
        try {
            throw new CommandException(MessageCache.getInstance().CLAIM_NO_CLAIMS);
        } catch (CommandException e) {
            TextAdapter.sendComponent(player, e.getText());
            return;
        }
    }

    final boolean autoSchematicRestore = GriefDefenderPlugin.getActiveConfig(player.getWorld().getUID()).getConfig().claim.claimAutoSchematicRestore;
    Component message = null;
    if (world != null) {
        if (autoSchematicRestore) {
            message = GriefDefenderPlugin.getInstance().messageData.getMessage(MessageStorage.SCHEMATIC_ABANDON_ALL_RESTORE_WARNING_WORLD, ImmutableMap.of(
                    "world", world.getName()));
        } else {
            message = GriefDefenderPlugin.getInstance().messageData.getMessage(MessageStorage.ABANDON_ALL_WARNING_WORLD, ImmutableMap.of(
                    "world", world.getName()));
        }
    } else {
        message = autoSchematicRestore ? MessageCache.getInstance().SCHEMATIC_ABANDON_ALL_RESTORE_WARNING : MessageCache.getInstance().ABANDON_ALL_WARNING;
    }
    final Component confirmationText = TextComponent.builder()
            .append(message)
            .append(TextComponent.builder()
                .append("\n[")
                .append(MessageCache.getInstance().LABEL_CONFIRM.color(TextColor.GREEN))
                .append("]\n")
                .clickEvent(ClickEvent.runCommand(GDCallbackHolder.getInstance().createCallbackRunCommand(player, createConfirmationConsumer(user, world), true)))
                .hoverEvent(HoverEvent.showText(MessageCache.getInstance().UI_CLICK_CONFIRM)).build())
            .build();
    TextAdapter.sendComponent(player, confirmationText);
}
 
源代码19 项目: FastAsyncWorldedit   文件: Worldguard.java
@Override
public RegionFilter getFilter(String world) {
    return new WorldGuardFilter(Bukkit.getWorld(world));
}
 
源代码20 项目: EliteMobs   文件: NPCEntity.java
private boolean setSpawnLocation(String spawnLocation) {
    int counter = 0;
    World world = null;
    double x = 0;
    double y = 0;
    double z = 0;
    float yaw = 0;
    float pitch = 0;
    for (String substring : spawnLocation.split(",")) {
        switch (counter) {
            case 0:
                /*
                World is contained here
                 */
                world = Bukkit.getWorld(substring);
                break;
            case 1:
                /*
                X value is contained here
                 */
                x = Double.valueOf(substring);
                break;
            case 2:
                /*
                Y value is contained here
                 */
                y = Double.valueOf(substring);
                break;
            case 3:
                /*
                Z value is contained here
                 */
                z = Double.valueOf(substring);
                break;
            case 4:
                yaw = Float.valueOf(substring);
                break;
            case 5:
                pitch = Float.valueOf(substring);
                break;
        }

        counter++;
    }

    if (world == null) return false;

    this.spawnLocation = new Location(world, x, y, z, yaw, pitch);

    return true;
}