org.bukkit.ChatColor#LIGHT_PURPLE源码实例Demo

下面列出了org.bukkit.ChatColor#LIGHT_PURPLE 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: 1.13-Command-API   文件: ScoreboardSlot.java
/**
 * Determines the scoreboard slot value based on an internal Minecraft integer
 * @param i the scoreboard slot value
 */
public ScoreboardSlot(int i) {
	//Initialize displaySlot
	switch(i) {
		case 0: displaySlot = DisplaySlot.PLAYER_LIST; break;
		case 1: displaySlot = DisplaySlot.SIDEBAR; break;
		case 2: displaySlot = DisplaySlot.BELOW_NAME; break;
		default: displaySlot = DisplaySlot.SIDEBAR; break;
	}
	
	//Initialize teamColor
	switch(i) {
		case 3: teamColor = ChatColor.BLACK; break;
		case 4: teamColor = ChatColor.DARK_BLUE; break;
		case 5: teamColor = ChatColor.DARK_GREEN; break;
		case 6: teamColor = ChatColor.DARK_AQUA; break;
		case 7: teamColor = ChatColor.DARK_RED; break;
		case 8: teamColor = ChatColor.DARK_PURPLE; break;
		case 9: teamColor = ChatColor.GOLD; break;
		case 10: teamColor = ChatColor.GRAY; break;
		case 11: teamColor = ChatColor.DARK_GRAY; break;
		case 12: teamColor = ChatColor.BLUE; break;
		case 13: teamColor = ChatColor.GREEN; break;
		case 14: teamColor = ChatColor.AQUA; break;
		case 15: teamColor = ChatColor.RED; break;
		case 16: teamColor = ChatColor.LIGHT_PURPLE; break;
		case 17: teamColor = ChatColor.YELLOW; break;
		case 18: teamColor = ChatColor.WHITE; break;
		default: teamColor = null; break;
	}
}
 
源代码2 项目: CardinalPGM   文件: MiscUtil.java
public static ChatColor convertDyeColorToChatColor(DyeColor dye) {
    switch (dye) {
        case WHITE:
            return ChatColor.WHITE;
        case ORANGE:
            return ChatColor.GOLD;
        case MAGENTA:
            return ChatColor.LIGHT_PURPLE;
        case LIGHT_BLUE:
            return ChatColor.BLUE;
        case YELLOW:
            return ChatColor.YELLOW;
        case LIME:
            return ChatColor.GREEN;
        case PINK:
            return ChatColor.RED;
        case GRAY:
            return ChatColor.DARK_GRAY;
        case SILVER:
            return ChatColor.GRAY;
        case CYAN:
            return ChatColor.DARK_AQUA;
        case PURPLE:
            return ChatColor.DARK_PURPLE;
        case BLUE:
            return ChatColor.DARK_BLUE;
        case BROWN:
            return ChatColor.GOLD;
        case GREEN:
            return ChatColor.DARK_GREEN;
        case RED:
            return ChatColor.DARK_RED;
        case BLACK:
            return ChatColor.BLACK;
    }

    return ChatColor.WHITE;
}
 
源代码3 项目: CardinalPGM   文件: MiscUtil.java
public static ChatColor convertBannerColorToChatColor(DyeColor dye) {
    switch (dye) {
        case WHITE:
            return ChatColor.WHITE;
        case ORANGE:
            return ChatColor.GOLD;
        case MAGENTA:
            return ChatColor.LIGHT_PURPLE;
        case LIGHT_BLUE:
            return ChatColor.BLUE;
        case YELLOW:
            return ChatColor.YELLOW;
        case LIME:
            return ChatColor.GREEN;
        case PINK:
            return ChatColor.RED;
        case GRAY:
            return ChatColor.DARK_GRAY;
        case SILVER:
            return ChatColor.GRAY;
        case CYAN:
            return ChatColor.DARK_AQUA;
        case PURPLE:
            return ChatColor.DARK_PURPLE;
        case BLUE:
            return ChatColor.BLUE;
        case BROWN:
            return ChatColor.GOLD;
        case GREEN:
            return ChatColor.DARK_GREEN;
        case RED:
            return ChatColor.DARK_RED;
        case BLACK:
            return ChatColor.BLACK;
    }

    return ChatColor.WHITE;
}
 
源代码4 项目: Kettle   文件: PluginNameConversationPrefix.java
public PluginNameConversationPrefix(Plugin plugin) {
    this(plugin, " > ", ChatColor.LIGHT_PURPLE);
}
 
源代码5 项目: AnnihilationPro   文件: XPArgument.java
@Override
public String getHelp()
{			
	return ChatColor.LIGHT_PURPLE+"XP [add,substract] <amount> <player>--"+ChatColor.GREEN+"adds or subtracts XP from a from player.";
}
 
源代码6 项目: AnnihilationPro   文件: KitArgument.java
@Override
public String getHelp()
{			
	return ChatColor.LIGHT_PURPLE+"Kit [add,remove] <kit> <player>--"+ChatColor.GREEN+"adds or removes a kit from a player.";
}
 
源代码7 项目: CardinalPGM   文件: MonumentModes.java
public String toChatMessage() {
    String strike = hasRan() ? ChatColor.STRIKETHROUGH + "" : "";
    return ChatColor.GOLD + strike + "${index}. " + ChatColor.LIGHT_PURPLE + strike + name + " - " + ChatColor.AQUA
            + strike + Strings.formatTime(getTimeAfter()) + ChatColor.DARK_AQUA + strike +
            (GameHandler.getGameHandler().getMatch().isRunning() ? " (" + Strings.formatTime(Math.max(getTimeAfter() - MatchTimer.getTimeInSeconds(), 0)) + " left)" : "");
}