android.opengl.EGLContext#android.opengl.EGLExt源码实例Demo

下面列出了android.opengl.EGLContext#android.opengl.EGLExt 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: PhotoMovie   文件: GLTextureView.java
private int[] filterConfigSpec(int[] configSpec) {
    if (mEGLContextClientVersion != 2 && mEGLContextClientVersion != 3) {
        return configSpec;
    }
    /* We know none of the subclasses define EGL_RENDERABLE_TYPE.
     * And we know the configSpec is well formed.
     */
    int len = configSpec.length;
    int[] newConfigSpec = new int[len + 2];
    System.arraycopy(configSpec, 0, newConfigSpec, 0, len - 1);
    newConfigSpec[len - 1] = EGL10.EGL_RENDERABLE_TYPE;
    if (mEGLContextClientVersion == 2) {
        newConfigSpec[len] = EGL14.EGL_OPENGL_ES2_BIT;  /* EGL_OPENGL_ES2_BIT */
    } else {
        newConfigSpec[len] = EGLExt.EGL_OPENGL_ES3_BIT_KHR; /* EGL_OPENGL_ES3_BIT_KHR */
    }
    newConfigSpec[len + 1] = EGL10.EGL_NONE;
    return newConfigSpec;
}
 
源代码2 项目: DanDanPlayForAndroid   文件: GLThread.java
private int[] filterConfigSpec(int[] configSpec) {
    if (contextClientVersion != 2 && contextClientVersion != 3) {
        return configSpec;
    }
    /* We know none of the subclasses define EGL_RENDERABLE_TYPE.
     * And we know the configSpec is well formed.
     */
    int len = configSpec.length;
    int[] newConfigSpec = new int[len + 2];
    System.arraycopy(configSpec, 0, newConfigSpec, 0, len - 1);
    newConfigSpec[len - 1] = EGL10.EGL_RENDERABLE_TYPE;
    if (contextClientVersion == 2) {
        newConfigSpec[len] = EGL14.EGL_OPENGL_ES2_BIT;  /* EGL_OPENGL_ES2_BIT */
    } else {
        newConfigSpec[len] = EGLExt.EGL_OPENGL_ES3_BIT_KHR; /* EGL_OPENGL_ES3_BIT_KHR */
    }
    newConfigSpec[len + 1] = EGL10.EGL_NONE;
    return newConfigSpec;
}
 
源代码3 项目: EZFilter   文件: GLSurfaceView.java
private int[] filterConfigSpec(int[] configSpec) {
    if (mEGLContextClientVersion != 2 && mEGLContextClientVersion != 3) {
        return configSpec;
    }
    /* We know none of the subclasses define EGL_RENDERABLE_TYPE.
     * And we know the configSpec is well formed.
     */
    int len = configSpec.length;
    int[] newConfigSpec = new int[len + 2];
    System.arraycopy(configSpec, 0, newConfigSpec, 0, len - 1);
    newConfigSpec[len - 1] = EGL10.EGL_RENDERABLE_TYPE;
    if (mEGLContextClientVersion == 2) {
        newConfigSpec[len] = EGL14.EGL_OPENGL_ES2_BIT;  /* EGL_OPENGL_ES2_BIT */
    } else {
        newConfigSpec[len] = EGLExt.EGL_OPENGL_ES3_BIT_KHR; /* EGL_OPENGL_ES3_BIT_KHR */
    }
    newConfigSpec[len + 1] = EGL10.EGL_NONE;
    return newConfigSpec;
}
 
源代码4 项目: EZFilter   文件: GLTextureView.java
private int[] filterConfigSpec(int[] configSpec) {
    if (mEGLContextClientVersion != 2 && mEGLContextClientVersion != 3) {
        return configSpec;
    }
    /* We know none of the subclasses define EGL_RENDERABLE_TYPE.
     * And we know the configSpec is well formed.
     */
    int len = configSpec.length;
    int[] newConfigSpec = new int[len + 2];
    System.arraycopy(configSpec, 0, newConfigSpec, 0, len - 1);
    newConfigSpec[len - 1] = EGL10.EGL_RENDERABLE_TYPE;
    if (mEGLContextClientVersion == 2) {
        newConfigSpec[len] = EGL14.EGL_OPENGL_ES2_BIT;  /* EGL_OPENGL_ES2_BIT */
    } else {
        newConfigSpec[len] = EGLExt.EGL_OPENGL_ES3_BIT_KHR; /* EGL_OPENGL_ES3_BIT_KHR */
    }
    newConfigSpec[len + 1] = EGL10.EGL_NONE;
    return newConfigSpec;
}
 
源代码5 项目: unity-ads-android   文件: GLSurfaceView.java
private int[] filterConfigSpec(int[] configSpec) {
	if (mEGLContextClientVersion != 2 && mEGLContextClientVersion != 3) {
		return configSpec;
	}
	/* We know none of the subclasses define EGL_RENDERABLE_TYPE.
	 * And we know the configSpec is well formed.
	 */
	int len = configSpec.length;
	int[] newConfigSpec = new int[len + 2];
	System.arraycopy(configSpec, 0, newConfigSpec, 0, len-1);
	newConfigSpec[len-1] = EGL10.EGL_RENDERABLE_TYPE;
	if (mEGLContextClientVersion == 2) {
		newConfigSpec[len] = EGL14.EGL_OPENGL_ES2_BIT;  /* EGL_OPENGL_ES2_BIT */
	} else {
		newConfigSpec[len] = EGLExt.EGL_OPENGL_ES3_BIT_KHR; /* EGL_OPENGL_ES3_BIT_KHR */
	}
	newConfigSpec[len+1] = EGL10.EGL_NONE;
	return newConfigSpec;
}
 
private int[] filterConfigSpec(int[] configSpec)
{
   int majorGLVersion = eglContextGLESVersion.getMajorVersion();

   if (majorGLVersion != 2 && majorGLVersion != 3)
   {
      return configSpec;
   }
      /* We know none of the subclasses define EGL_RENDERABLE_TYPE.
       * And we know the configSpec is well formed.
       */
   int len = configSpec.length;
   int[] newConfigSpec = new int[len + 2];
   System.arraycopy(configSpec, 0, newConfigSpec, 0, len - 1);
   newConfigSpec[len - 1] = EGL14.EGL_RENDERABLE_TYPE;
   if (majorGLVersion == 2)
   {
      newConfigSpec[len] = EGL14.EGL_OPENGL_ES2_BIT;  /* EGL_OPENGL_ES2_BIT */
   }
   else
   {
      newConfigSpec[len] = EGLExt.EGL_OPENGL_ES3_BIT_KHR; /* EGL_OPENGL_ES3_BIT_KHR */
   }
   newConfigSpec[len + 1] = EGL14.EGL_NONE;
   return newConfigSpec;
}
 
源代码7 项目: VIA-AI   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码8 项目: Lassi-Android   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags   Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码9 项目: webrtc_android   文件: EglBase14Impl.java
@Override
public void swapBuffers(long timeStampNs) {
  checkIsNotReleased();
  if (eglSurface == EGL14.EGL_NO_SURFACE) {
    throw new RuntimeException("No EGLSurface - can't swap buffers");
  }
  synchronized (EglBase.lock) {
    // See
    // https://android.googlesource.com/platform/frameworks/native/+/tools_r22.2/opengl/specs/EGL_ANDROID_presentation_time.txt
    EGLExt.eglPresentationTimeANDROID(eglDisplay, eglSurface, timeStampNs);
    EGL14.eglSwapBuffers(eglDisplay, eglSurface);
  }
}
 
源代码10 项目: mobile-ar-sensor-logger   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码11 项目: UltraGpuImage   文件: EglBase14.java
@Override
public void swapBuffers(long timeStampNs) {
  checkIsNotReleased();
  if (eglSurface == EGL14.EGL_NO_SURFACE) {
    throw new RuntimeException("No EGLSurface - can't swap buffers");
  }
  synchronized (EglBase.lock) {
    // See
    // https://android.googlesource.com/platform/frameworks/native/+/tools_r22.2/opengl/specs/EGL_ANDROID_presentation_time.txt
    EGLExt.eglPresentationTimeANDROID(eglDisplay, eglSurface, timeStampNs);
    EGL14.eglSwapBuffers(eglDisplay, eglSurface);
  }
}
 
源代码12 项目: RtmpPublisher   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码13 项目: PhotoMovie   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码14 项目: TikTok   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码15 项目: sealrtc-android   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
        EGL14.EGL_RED_SIZE, 8,
        EGL14.EGL_GREEN_SIZE, 8,
        EGL14.EGL_BLUE_SIZE, 8,
        EGL14.EGL_ALPHA_SIZE, 8,
        // EGL14.EGL_DEPTH_SIZE, 16,
        // EGL14.EGL_STENCIL_SIZE, 8,
        EGL14.EGL_RENDERABLE_TYPE, renderableType,
        EGL14.EGL_NONE, 0, // placeholder for recordable [@-3]
        EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(
            mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码16 项目: SimpleVideoEditor   文件: EglUtil.java
static EGLConfig getEglConfig(EGLDisplay eglDisplay, int version) {
    // Get an EGLConfig.
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version == 3) {
        renderableType = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }
    final int RED_SIZE = 8;
    final int GREEN_SIZE = 8;
    final int BLUE_SIZE = 8;
    final int ALPHA_SIZE = 8;
    final int DEPTH_SIZE = 0;
    final int STENCIL_SIZE = 0;
    final int[] DEFAULT_CONFIGURATION = new int[]{
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_RED_SIZE, RED_SIZE,
            EGL14.EGL_GREEN_SIZE, GREEN_SIZE,
            EGL14.EGL_BLUE_SIZE, BLUE_SIZE,
            EGL14.EGL_ALPHA_SIZE, ALPHA_SIZE,
            EGL14.EGL_DEPTH_SIZE, DEPTH_SIZE,
            EGL14.EGL_STENCIL_SIZE, STENCIL_SIZE,
            EGL14.EGL_NONE};
    int[] configsCount = new int[1];
    EGLConfig[] eglConfigs = new EGLConfig[1];
    if (!EGL14.eglChooseConfig(
            eglDisplay, DEFAULT_CONFIGURATION, 0, eglConfigs, 0, 1, configsCount, 0)) {
        throw new RuntimeException("eglChooseConfig failed");
    }
    return eglConfigs[0];
}
 
源代码17 项目: DanDanPlayForAndroid   文件: EglHelperAPI17.java
/**
 * Sends the presentation time stamp to EGL.
 *
 * @param nsecs Timestamp, in nanoseconds.
 */
@Override
public void setPresentationTime(long nsecs) {
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR2 && nsecs != 0) {
        EGLExt.eglPresentationTimeANDROID(mEglDisplay, mEglSurface, nsecs);
    }
}
 
源代码18 项目: kickflip-android-sdk   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码19 项目: Fatigue-Detection   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码20 项目: VideoCRE   文件: EglBase14.java
@Override
public void swapBuffers(long timestampNs) {
  checkIsNotReleased();
  if (eglSurface == EGL14.EGL_NO_SURFACE) {
    throw new RuntimeException("No EGLSurface - can't swap buffers");
  }
  synchronized (EglBase.lock) {
    // See
    // https://android.googlesource.com/platform/frameworks/native/+/tools_r22.2/opengl/specs/EGL_ANDROID_presentation_time.txt
    if (timestampNs != -1) {
      EGLExt.eglPresentationTimeANDROID(eglDisplay, eglSurface, timestampNs);
    }
    EGL14.eglSwapBuffers(eglDisplay, eglSurface);
  }
}
 
源代码21 项目: LiveVideoBroadcaster   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码22 项目: android-openGL-canvas   文件: EglHelperAPI17.java
/**
 * Sends the presentation time stamp to EGL.
 *
 * @param nsecs Timestamp, in nanoseconds.
 */
@Override
public void setPresentationTime(long nsecs) {
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR2 && nsecs != 0) {
        EGLExt.eglPresentationTimeANDROID(mEglDisplay, mEglSurface, nsecs);
    }
}
 
源代码23 项目: android-openGL-canvas   文件: GLThread.java
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public android.opengl.EGLConfig chooseConfig(android.opengl.EGLDisplay display, boolean recordable) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (contextClientVersion >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if (recordable) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    android.opengl.EGLConfig[] configs = new android.opengl.EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(display, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w("GLThread", "unable to find RGB8888 / " + contextClientVersion + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码24 项目: IjkVRPlayer   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码25 项目: libcommon   文件: EGLBase14.java
private int swap(final EGLSurface surface, final long presentationTimeNs) {
//		if (DEBUG) Log.v(TAG, "swap:");
		EGLExt.eglPresentationTimeANDROID(mEglDisplay, surface, presentationTimeNs);	// API>=18
        if (!EGL14.eglSwapBuffers(mEglDisplay, surface)) {
        	final int err = EGL14.eglGetError();
//        	if (DEBUG) Log.w(TAG, "swap:err=" + err);
            return err;
        }
        return EGL14.EGL_SUCCESS;
	}
 
源代码26 项目: MockCamera   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags   Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(eGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码27 项目: pause-resume-video-recording   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码28 项目: grafika   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码29 项目: AndroidPlayground   文件: EglCore.java
/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
源代码30 项目: mollyim-android   文件: InputSurface.java
/**
 * Sends the presentation time stamp to EGL.  Time is expressed in nanoseconds.
 */
void setPresentationTime(long nsecs) {
    EGLExt.eglPresentationTimeANDROID(mEGLDisplay, mEGLSurface, nsecs);
}