net.minecraft.util.shape.VoxelShape#net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket源码实例Demo

下面列出了net.minecraft.util.shape.VoxelShape#net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: Wurst7   文件: BlinkHack.java
@Override
public void onSentPacket(PacketOutputEvent event)
{
	if(!(event.getPacket() instanceof PlayerMoveC2SPacket))
		return;
	
	event.cancel();
	
	PlayerMoveC2SPacket packet = (PlayerMoveC2SPacket)event.getPacket();
	PlayerMoveC2SPacket prevPacket = packets.peekLast();
	
	if(prevPacket != null && packet.isOnGround() == prevPacket.isOnGround()
		&& packet.getYaw(-1) == prevPacket.getYaw(-1)
		&& packet.getPitch(-1) == prevPacket.getPitch(-1)
		&& packet.getX(-1) == prevPacket.getX(-1)
		&& packet.getY(-1) == prevPacket.getY(-1)
		&& packet.getZ(-1) == prevPacket.getZ(-1))
		return;
	
	packets.addLast(packet);
}
 
源代码2 项目: bleachhack-1.14   文件: Nofall.java
@Subscribe
public void onTick(EventTick event) {
	if (mc.player.fallDistance > 2f && getSettings().get(0).toMode().mode == 0) {
		if (mc.player.isFallFlying()) return;
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket(true));
	}
	
	if (mc.player.fallDistance > 2f && getSettings().get(0).toMode().mode == 1 &&
			mc.world.getBlockState(mc.player.getBlockPos().add(
					0,-1.5+(mc.player.getVelocity().y*0.1),0)).getBlock() != Blocks.AIR) {
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket(false));
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionOnly(
				mc.player.getX(), mc.player.getY() - 420.69, mc.player.getZ(), true));
		mc.player.fallDistance = 0;
	}
}
 
源代码3 项目: bleachhack-1.14   文件: Nofall.java
@Subscribe
public void onTick(EventTick event) {
	if (mc.player.fallDistance > 2f && getSettings().get(0).toMode().mode == 0) {
		if (mc.player.isFallFlying()) return;
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket(true));
	}
	
	if (mc.player.fallDistance > 2f && getSettings().get(0).toMode().mode == 1 &&
			mc.world.getBlockState(mc.player.getBlockPos().add(
					0,-1.5+(mc.player.getVelocity().y*0.1),0)).getBlock() != Blocks.AIR) {
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket(false));
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionOnly(
				mc.player.getX(), mc.player.getY() - 420.69, mc.player.getZ(), true));
		mc.player.fallDistance = 0;
	}
}
 
源代码4 项目: Wurst7   文件: NoFallHack.java
@Override
public void onUpdate()
{
	ClientPlayerEntity player = MC.player;
	if(player.fallDistance <= 2)
		return;
	
	player.networkHandler.sendPacket(new PlayerMoveC2SPacket(true));
}
 
源代码5 项目: Wurst7   文件: DerpHack.java
@Override
public void onUpdate()
{
	float yaw = MC.player.yaw + random.nextFloat() * 360F - 180F;
	float pitch = random.nextFloat() * 180F - 90F;
	
	MC.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookOnly(
		yaw, pitch, MC.player.isOnGround()));
}
 
源代码6 项目: Wurst7   文件: HeadRollHack.java
@Override
public void onUpdate()
{
	float timer = MC.player.age % 20 / 10F;
	float pitch = MathHelper.sin(timer * (float)Math.PI) * 90F;
	
	MC.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookOnly(
		MC.player.yaw, pitch, MC.player.isOnGround()));
}
 
源代码7 项目: multiconnect   文件: Protocol_1_11_2.java
@Override
public List<PacketInfo<?>> getServerboundPackets() {
    List<PacketInfo<?>> packets = super.getServerboundPackets();
    remove(packets, PlaceRecipeC2SPacket_1_12.class);
    remove(packets, PlayerMoveC2SPacket.class);
    insertAfter(packets, PlayerMoveC2SPacket.LookOnly.class, PacketInfo.of(PlayerMoveC2SPacket.class, PlayerMoveC2SPacket::new));
    remove(packets, RecipeBookDataC2SPacket.class);
    remove(packets, AdvancementTabC2SPacket.class);
    insertAfter(packets, ClientStatusC2SPacket.class, PacketInfo.of(ClientStatusC2SPacket_1_11_2.class, ClientStatusC2SPacket_1_11_2::new));
    remove(packets, ClientStatusC2SPacket.class);
    return packets;
}
 
源代码8 项目: bleachhack-1.14   文件: PlayerCrash.java
@Subscribe
public void onTick(EventTick event) {
	for (int i = 0; i < getSettings().get(0).toSlider().getValue(); i++) {
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket(Math.random() >= 0.5));
		mc.player.networkHandler.sendPacket(new KeepAliveC2SPacket((int) (Math.random() * 8)));
	}
}
 
源代码9 项目: bleachhack-1.14   文件: Criticals.java
private void doCritical() {
    if (!mc.player.isOnGround()) return;
    if (mc.player.isInLava() || mc.player.isTouchingWater()) return;
    double posX = mc.player.getX();
    double posY = mc.player.getY();
    double posZ = mc.player.getZ();
    mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionOnly(posX, posY + 0.0625, posZ, true));
    mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionOnly(posX, posY, posZ, false));
}
 
源代码10 项目: bleachhack-1.14   文件: Step.java
@Subscribe
public void onTick(EventTick event) {
	if (!WorldUtils.NONSOLID_BLOCKS.contains(
			mc.world.getBlockState(mc.player.getBlockPos().add(0, mc.player.getHeight()+1, 0)).getBlock())) return;
	
	if (getSettings().get(0).toMode().mode == 0) {
		mc.player.stepHeight = 1.065F;
	} else if (getSettings().get(0).toMode().mode == 1) {
		
		if (!mc.player.horizontalCollision && flag) {
			mc.player.setVelocity(mc.player.getVelocity().x, -0.1, mc.player.getVelocity().z);
		} else if (mc.player.horizontalCollision) {
			mc.player.setVelocity(mc.player.getVelocity().x, 1, mc.player.getVelocity().z);
			mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket(true));
			mc.player.jump();
			flag = true;
		}
		
		if (!mc.player.horizontalCollision) flag = false;
		
	} else if (getSettings().get(0).toMode().mode == 2) {
		
		if (mc.player.horizontalCollision && mc.player.isOnGround()) {
			pos = mc.player.getY();
			mc.player.jump();
			flag = true;
		}
		
		if (flag && pos + 1.065 < mc.player.getY()) {
			mc.player.setVelocity(mc.player.getVelocity().x, -0.1, mc.player.getVelocity().z);
			flag = false;
		}
	}
}
 
源代码11 项目: bleachhack-1.14   文件: Flight.java
@Subscribe
public void onTick(EventTick event) {
	float speed = (float) getSettings().get(1).toSlider().getValue();
	
	if (mc.player.age % 20 == 0 && getSettings().get(2).toMode().mode == 3 && !(getSettings().get(0).toMode().mode == 2)) {
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionOnly(mc.player.getX(), mc.player.getY() - 0.06, mc.player.getZ(), false));
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionOnly(mc.player.getX(), mc.player.getZ() + 0.06, mc.player.getZ(), true));
	}
	
	if (getSettings().get(0).toMode().mode == 0) {
		mc.player.abilities.setFlySpeed(speed / 10);
		mc.player.abilities.allowFlying = true;
		mc.player.abilities.flying = true;
	} else if (getSettings().get(0).toMode().mode == 1) {
		if (getSettings().get(2).toMode().mode == 0 || getSettings().get(2).toMode().mode == 3) mc.player.setVelocity(0, 0, 0);
		else if (getSettings().get(2).toMode().mode == 1 && WorldUtils.NONSOLID_BLOCKS.contains(mc.world.getBlockState(new BlockPos(mc.player.getPos().getX(), mc.player.getPos().getY() - 0.069, mc.player.getPos().getZ())).getBlock())) mc.player.setVelocity(0, mc.player.age % 20 == 0 ? -0.069 : 0, 0);
		else if (getSettings().get(2).toMode().mode == 2) mc.player.setVelocity(0, mc.player.age % 40 == 0 ? (WorldUtils.NONSOLID_BLOCKS.contains(mc.world.getBlockState(new BlockPos(mc.player.getPos().getX(), mc.player.getPos().getY() + 1.15, mc.player.getPos().getZ())).getBlock()) ? 0.15 : 0) : mc.player.age % 20 == 0 ? (WorldUtils.NONSOLID_BLOCKS.contains(mc.world.getBlockState(new BlockPos(mc.player.getPos().getX(), mc.player.getPos().getY() - 0.15, mc.player.getPos().getZ())).getBlock()) ? -0.15 : 0) : 0, 0);
		Vec3d forward = new Vec3d(0, 0, speed).rotateY(-(float) Math.toRadians(mc.player.yaw));
		Vec3d strafe = forward.rotateY((float) Math.toRadians(90));
		
		if (mc.options.keyJump.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(0, speed, 0));
		if (mc.options.keySneak.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(0, -speed, 0));
		if (mc.options.keyBack.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(-forward.x, 0, -forward.z));
		if (mc.options.keyForward.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(forward.x, 0, forward.z));
		if (mc.options.keyLeft.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(strafe.x, 0, strafe.z));
		if (mc.options.keyRight.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(-strafe.x, 0, -strafe.z));

	} else if (getSettings().get(0).toMode().mode == 2) {
		if (!mc.options.keyJump.isPressed()) return;
		mc.player.setVelocity(mc.player.getVelocity().x, speed / 3, mc.player.getVelocity().z);
	}
}
 
源代码12 项目: bleachhack-1.14   文件: FakeLag.java
@Subscribe
   public void sendPacket(EventSendPacket event) {
	if (!(event.getPacket() instanceof PlayerMoveC2SPacket
			|| event.getPacket() instanceof PlayerMoveC2SPacket.PositionOnly
			|| event.getPacket() instanceof PlayerMoveC2SPacket.LookOnly
			|| event.getPacket() instanceof PlayerMoveC2SPacket.Both)) return;
	queue.add((PlayerMoveC2SPacket) event.getPacket());
	event.setCancelled(true);
}
 
源代码13 项目: bleachhack-1.14   文件: FakeLag.java
public void sendPackets() {
	for (PlayerMoveC2SPacket p: new ArrayList<>(queue)) {
		if (p instanceof PlayerMoveC2SPacket.LookOnly) continue;
		mc.player.networkHandler.sendPacket(p);
	}
	queue.clear();
}
 
源代码14 项目: bleachhack-1.14   文件: OffhandCrash.java
@Subscribe
public void onTick(EventTick event) {
	for (int i = 0; i < getSettings().get(0).toSlider().getValue(); i++) {
		mc.player.networkHandler.sendPacket(new PlayerActionC2SPacket(Action.SWAP_ITEM_WITH_OFFHAND, BlockPos.ORIGIN, Direction.UP));
		if (getSettings().get(1).toToggle().state) mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket(true));
	}
}
 
源代码15 项目: bleachhack-1.14   文件: PlayerCrash.java
@Subscribe
public void onTick(EventTick event) {
	for (int i = 0; i < getSettings().get(0).toSlider().getValue(); i++) {
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket(Math.random() >= 0.5));
		mc.player.networkHandler.sendPacket(new KeepAliveC2SPacket((int) (Math.random() * 8)));
	}
}
 
源代码16 项目: bleachhack-1.14   文件: Criticals.java
private void doCritical() {
    if (!mc.player.onGround) return;
    if (mc.player.isInLava() || mc.player.isTouchingWater()) return;
    double posX = mc.player.getX();
    double posY = mc.player.getY();
    double posZ = mc.player.getZ();
    mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionOnly(posX, posY + 0.0625, posZ, true));
    mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionOnly(posX, posY, posZ, false));
}
 
源代码17 项目: bleachhack-1.14   文件: Step.java
@Subscribe
public void onTick(EventTick event) {
	if (!WorldUtils.NONSOLID_BLOCKS.contains(
			mc.world.getBlockState(mc.player.getBlockPos().add(0, mc.player.getHeight()+1, 0)).getBlock())) return;
	
	if (getSettings().get(0).toMode().mode == 0) {
		mc.player.stepHeight = 1.065F;
	} else if (getSettings().get(0).toMode().mode == 1) {
		
		if (!mc.player.horizontalCollision && flag) {
			mc.player.setVelocity(mc.player.getVelocity().x, -0.1, mc.player.getVelocity().z);
		} else if (mc.player.horizontalCollision) {
			mc.player.setVelocity(mc.player.getVelocity().x, 1, mc.player.getVelocity().z);
			mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket(true));
			mc.player.jump();
			flag = true;
		}
		
		if (!mc.player.horizontalCollision) flag = false;
		
	} else if (getSettings().get(0).toMode().mode == 2) {
		
		if (mc.player.horizontalCollision && mc.player.onGround) {
			pos = mc.player.getY();
			mc.player.jump();
			flag = true;
		}
		
		if (flag && pos + 1.065 < mc.player.getY()) {
			mc.player.setVelocity(mc.player.getVelocity().x, -0.1, mc.player.getVelocity().z);
			flag = false;
		}
	}
}
 
源代码18 项目: bleachhack-1.14   文件: Flight.java
@Subscribe
public void onTick(EventTick event) {
	float speed = (float) getSettings().get(1).toSlider().getValue();
	
	if (mc.player.age % 20 == 0 && getSettings().get(2).toMode().mode == 3 && !(getSettings().get(0).toMode().mode == 2)) {
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionOnly(mc.player.getX(), mc.player.getY() - 0.06, mc.player.getZ(), false));
		mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionOnly(mc.player.getX(), mc.player.getZ() + 0.06, mc.player.getZ(), true));
	}
	
	if (getSettings().get(0).toMode().mode == 0) {
		mc.player.abilities.setFlySpeed(speed / 10);
		mc.player.abilities.allowFlying = true;
		mc.player.abilities.flying = true;
	} else if (getSettings().get(0).toMode().mode == 1) {
		if (getSettings().get(2).toMode().mode == 0 || getSettings().get(2).toMode().mode == 3) mc.player.setVelocity(0, 0, 0);
		else if (getSettings().get(2).toMode().mode == 1 && WorldUtils.NONSOLID_BLOCKS.contains(mc.world.getBlockState(new BlockPos(mc.player.getPosVector().getX(), mc.player.getPosVector().getY() - 0.069, mc.player.getPosVector().getZ())).getBlock())) mc.player.setVelocity(0, mc.player.age % 20 == 0 ? -0.069 : 0, 0);
		else if (getSettings().get(2).toMode().mode == 2) mc.player.setVelocity(0, mc.player.age % 40 == 0 ? (WorldUtils.NONSOLID_BLOCKS.contains(mc.world.getBlockState(new BlockPos(mc.player.getPosVector().getX(), mc.player.getPosVector().getY() + 1.15, mc.player.getPosVector().getZ())).getBlock()) ? 0.15 : 0) : mc.player.age % 20 == 0 ? (WorldUtils.NONSOLID_BLOCKS.contains(mc.world.getBlockState(new BlockPos(mc.player.getPosVector().getX(), mc.player.getPosVector().getY() - 0.15, mc.player.getPosVector().getZ())).getBlock()) ? -0.15 : 0) : 0, 0);
		Vec3d forward = new Vec3d(0, 0, speed).rotateY(-(float) Math.toRadians(mc.player.yaw));
		Vec3d strafe = forward.rotateY((float) Math.toRadians(90));
		
		if (mc.options.keyJump.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(0, speed, 0));
		if (mc.options.keySneak.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(0, -speed, 0));
		if (mc.options.keyBack.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(-forward.x, 0, -forward.z));
		if (mc.options.keyForward.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(forward.x, 0, forward.z));
		if (mc.options.keyLeft.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(strafe.x, 0, strafe.z));
		if (mc.options.keyRight.isPressed()) mc.player.setVelocity(mc.player.getVelocity().add(-strafe.x, 0, -strafe.z));

	} else if (getSettings().get(0).toMode().mode == 2) {
		if (!mc.options.keyJump.isPressed()) return;
		mc.player.setVelocity(mc.player.getVelocity().x, speed / 3, mc.player.getVelocity().z);
	}
}
 
源代码19 项目: bleachhack-1.14   文件: FakeLag.java
@Subscribe
   public void sendPacket(EventSendPacket event) {
	if (!(event.getPacket() instanceof PlayerMoveC2SPacket
			|| event.getPacket() instanceof PlayerMoveC2SPacket.PositionOnly
			|| event.getPacket() instanceof PlayerMoveC2SPacket.LookOnly
			|| event.getPacket() instanceof PlayerMoveC2SPacket.Both)) return;
	queue.add((PlayerMoveC2SPacket) event.getPacket());
	event.setCancelled(true);
}
 
源代码20 项目: bleachhack-1.14   文件: FakeLag.java
public void sendPackets() {
	for (PlayerMoveC2SPacket p: new ArrayList<>(queue)) {
		if (p instanceof PlayerMoveC2SPacket.LookOnly) continue;
		mc.player.networkHandler.sendPacket(p);
	}
	queue.clear();
}
 
源代码21 项目: bleachhack-1.14   文件: OffhandCrash.java
@Subscribe
public void onTick(EventTick event) {
	for (int i = 0; i < getSettings().get(0).toSlider().getValue(); i++) {
		mc.player.networkHandler.sendPacket(new PlayerActionC2SPacket(Action.SWAP_HELD_ITEMS, BlockPos.ORIGIN, Direction.UP));
		if (getSettings().get(1).toToggle().state) mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket(true));
	}
}
 
@Inject(method = "onPlayerMove", at = @At(
        value = "INVOKE",
        target = "Lnet/minecraft/server/network/ServerPlayerEntity;jump()V"
))
private void onJump(PlayerMoveC2SPacket playerMoveC2SPacket_1, CallbackInfo ci)
{
    PLAYER_JUMPS.onPlayerEvent(player);
}
 
@Inject(method = "onPlayerMove",  at = @At(
        value = "INVOKE",
        target = "Lnet/minecraft/server/network/ServerPlayerEntity;isSleeping()Z",
        shift = At.Shift.BEFORE
))
private void checkMove(PlayerMoveC2SPacket p, CallbackInfo ci)
{
    double movedBy = player.getPos().squaredDistanceTo(lastTickX, lastTickY, lastTickZ);
    if (movedBy == 0.0D) return;
    // corrective tick
    if (movedBy < 0.0009 && lastMoved > 0.0009 && Math.abs(player.getServer().getTicks()-lastMovedTick-20)<2)
    {
        //CarpetSettings.LOG.error("Corrective movement packet");
        return;
    }
    if (movedBy > 0.0D)
    {
        //CarpetSettings.LOG.error(String.format(
        //        "moved by %.6f at %d",
        //        player.getPos().squaredDistanceTo(lastTickX, lastTickY, lastTickZ),
        //        player.getServer().getTicks()-lastMovedTick
        //));
        lastMoved = movedBy;
        lastMovedTick = player.getServer().getTicks();
        TickSpeed.reset_player_active_timeout();
    }
}
 
源代码24 项目: Wurst7   文件: PotionSaverHack.java
@Override
public void onSentPacket(PacketOutputEvent event)
{
	if(event.getPacket() instanceof PlayerMoveC2SPacket)
		event.cancel();
}
 
源代码25 项目: Wurst7   文件: AutoBuildHack.java
private boolean tryToPlace(BlockPos pos, Vec3d eyesPos, double rangeSq)
{
	Vec3d posVec = Vec3d.ofCenter(pos);
	double distanceSqPosVec = eyesPos.squaredDistanceTo(posVec);
	
	for(Direction side : Direction.values())
	{
		BlockPos neighbor = pos.offset(side);
		
		// check if neighbor can be right clicked
		if(!BlockUtils.canBeClicked(neighbor)
			|| BlockUtils.getState(neighbor).getMaterial().isReplaceable())
			continue;
		
		Vec3d dirVec = Vec3d.of(side.getVector());
		Vec3d hitVec = posVec.add(dirVec.multiply(0.5));
		
		// check if hitVec is within range
		if(eyesPos.squaredDistanceTo(hitVec) > rangeSq)
			continue;
		
		// check if side is visible (facing away from player)
		if(distanceSqPosVec > eyesPos.squaredDistanceTo(posVec.add(dirVec)))
			continue;
		
		// check line of sight
		if(checkLOS.isChecked() && MC.world
			.rayTrace(new RayTraceContext(eyesPos, hitVec,
				RayTraceContext.ShapeType.COLLIDER,
				RayTraceContext.FluidHandling.NONE, MC.player))
			.getType() != HitResult.Type.MISS)
			continue;
		
		// face block
		Rotation rotation = RotationUtils.getNeededRotations(hitVec);
		PlayerMoveC2SPacket.LookOnly packet =
			new PlayerMoveC2SPacket.LookOnly(rotation.getYaw(),
				rotation.getPitch(), MC.player.isOnGround());
		MC.player.networkHandler.sendPacket(packet);
		
		// place block
		IMC.getInteractionManager().rightClickBlock(neighbor,
			side.getOpposite(), hitVec);
		MC.player.swingHand(Hand.MAIN_HAND);
		IMC.setItemUseCooldown(4);
		return true;
	}
	
	return false;
}
 
源代码26 项目: Wurst7   文件: AutoLeaveHack.java
@Override
public void onUpdate()
{
	// check gamemode
	if(MC.player.abilities.creativeMode)
		return;
	
	// check for other players
	if(MC.isInSingleplayer()
		&& MC.player.networkHandler.getPlayerList().size() == 1)
		return;
	
	// check health
	if(MC.player.getHealth() > health.getValueF() * 2F)
		return;
	
	// leave server
	switch(mode.getSelected())
	{
		case QUIT:
		MC.world.disconnect();
		break;
		
		case CHARS:
		MC.player.networkHandler
			.sendPacket(new ChatMessageC2SPacket("\u00a7"));
		break;
		
		case TELEPORT:
		MC.player.networkHandler.sendPacket(
			new PlayerMoveC2SPacket.PositionOnly(3.1e7, 100, 3.1e7, false));
		break;
		
		case SELFHURT:
		MC.player.networkHandler
			.sendPacket(new PlayerInteractEntityC2SPacket(MC.player,
				MC.player.isSneaking()));
		break;
	}
	
	// disable
	setEnabled(false);
}
 
源代码27 项目: Wurst7   文件: FreecamHack.java
@Override
public void onSentPacket(PacketOutputEvent event)
{
	if(event.getPacket() instanceof PlayerMoveC2SPacket)
		event.cancel();
}
 
源代码28 项目: Wurst7   文件: RemoteViewHack.java
@Override
public void onSentPacket(PacketOutputEvent event)
{
	if(event.getPacket() instanceof PlayerMoveC2SPacket)
		event.cancel();
}
 
源代码29 项目: Wurst7   文件: AutoPotionHack.java
@Override
public void onUpdate()
{
	// search potion in hotbar
	int potionInHotbar = findPotion(0, 9);
	
	// check if any potion was found
	if(potionInHotbar != -1)
	{
		// check timer
		if(timer > 0)
		{
			timer--;
			return;
		}
		
		// check health
		if(MC.player.getHealth() > health.getValueF() * 2F)
			return;
		
		// save old slot
		int oldSlot = MC.player.inventory.selectedSlot;
		
		// throw potion in hotbar
		MC.player.inventory.selectedSlot = potionInHotbar;
		MC.player.networkHandler
			.sendPacket(new PlayerMoveC2SPacket.LookOnly(MC.player.yaw, 90,
				MC.player.isOnGround()));
		IMC.getInteractionManager().rightClickItem();
		
		// reset slot and rotation
		MC.player.inventory.selectedSlot = oldSlot;
		MC.player.networkHandler
			.sendPacket(new PlayerMoveC2SPacket.LookOnly(MC.player.yaw,
				MC.player.pitch, MC.player.isOnGround()));
		
		// reset timer
		timer = 10;
		
		return;
	}
	
	// search potion in inventory
	int potionInInventory = findPotion(9, 36);
	
	// move potion in inventory to hotbar
	if(potionInInventory != -1)
		IMC.getInteractionManager()
			.windowClick_QUICK_MOVE(potionInInventory);
}
 
源代码30 项目: Wurst7   文件: BuildRandomHack.java
private boolean placeBlockLegit(BlockPos pos)
{
	Vec3d eyesPos = RotationUtils.getEyesPos();
	Vec3d posVec = Vec3d.ofCenter(pos);
	double distanceSqPosVec = eyesPos.squaredDistanceTo(posVec);
	
	for(Direction side : Direction.values())
	{
		BlockPos neighbor = pos.offset(side);
		
		// check if neighbor can be right clicked
		if(!BlockUtils.canBeClicked(neighbor))
			continue;
		
		Vec3d dirVec = Vec3d.of(side.getVector());
		Vec3d hitVec = posVec.add(dirVec.multiply(0.5));
		
		// check if hitVec is within range (4.25 blocks)
		if(eyesPos.squaredDistanceTo(hitVec) > 18.0625)
			continue;
		
		// check if side is visible (facing away from player)
		if(distanceSqPosVec > eyesPos.squaredDistanceTo(posVec.add(dirVec)))
			continue;
		
		// check line of sight
		if(MC.world
			.rayTrace(new RayTraceContext(eyesPos, hitVec,
				RayTraceContext.ShapeType.COLLIDER,
				RayTraceContext.FluidHandling.NONE, MC.player))
			.getType() != HitResult.Type.MISS)
			continue;
		
		// face block
		Rotation rotation = RotationUtils.getNeededRotations(hitVec);
		PlayerMoveC2SPacket.LookOnly packet =
			new PlayerMoveC2SPacket.LookOnly(rotation.getYaw(),
				rotation.getPitch(), MC.player.isOnGround());
		MC.player.networkHandler.sendPacket(packet);
		
		// place block
		IMC.getInteractionManager().rightClickBlock(neighbor,
			side.getOpposite(), hitVec);
		MC.player.swingHand(Hand.MAIN_HAND);
		IMC.setItemUseCooldown(4);
		
		return true;
	}
	
	return false;
}