android.view.View#FOCUS_UP源码实例Demo

下面列出了android.view.View#FOCUS_UP 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: RecyclerBanner   文件: BannerLayoutManager.java
private int getMovement(int direction) {
    if (mOrientation == VERTICAL) {
        if (direction == View.FOCUS_UP) {
            return mShouldReverseLayout ? DIRECTION_FORWARD : DIRECTION_BACKWARD;
        } else if (direction == View.FOCUS_DOWN) {
            return mShouldReverseLayout ? DIRECTION_BACKWARD : DIRECTION_FORWARD;
        } else {
            return DIRECTION_NO_WHERE;
        }
    } else {
        if (direction == View.FOCUS_LEFT) {
            return mShouldReverseLayout ? DIRECTION_FORWARD : DIRECTION_BACKWARD;
        } else if (direction == View.FOCUS_RIGHT) {
            return mShouldReverseLayout ? DIRECTION_BACKWARD : DIRECTION_FORWARD;
        } else {
            return DIRECTION_NO_WHERE;
        }
    }
}
 
/**
 * <p>Scrolls the view to make the area defined by <code>top</code> and
 * <code>bottom</code> visible. This method attempts to give the focus
 * to a component visible in this area. If no component can be focused in
 * the new visible area, the focus is reclaimed by this ScrollView.</p>
 *
 * @param direction the scroll direction: {@link View#FOCUS_UP}
 *                  to go upward, {@link View#FOCUS_DOWN} to downward
 * @param top       the top offset of the new area to be made visible
 * @param bottom    the bottom offset of the new area to be made visible
 * @return true if the key event is consumed by this method, false otherwise
 */
private boolean scrollAndFocus(int direction, int top, int bottom) {
    boolean handled = true;

    int height = getHeight();
    int containerTop = getScrollY();
    int containerBottom = containerTop + height;
    boolean up = direction == View.FOCUS_UP;

    View newFocused = findFocusableViewInBounds(up, top, bottom);
    if (newFocused == null) {
        newFocused = this;
    }

    if (top >= containerTop && bottom <= containerBottom) {
        handled = false;
    } else {
        int delta = up ? (top - containerTop) : (bottom - containerBottom);
        doScrollY(delta);
    }

    if (newFocused != findFocus()) newFocused.requestFocus(direction);

    return handled;
}
 
源代码3 项目: java-n-IDE-for-Android   文件: TwoDScrollView.java
/**
 * When looking for focus in children of a scroll view, need to be a little
 * more careful not to give focus to something that is scrolled off screen.
 * <p/>
 * This is more expensive than the default {@link android.view.ViewGroup}
 * implementation, otherwise this behavior might have been made the default.
 */
@Override
protected boolean onRequestFocusInDescendants(int direction, Rect previouslyFocusedRect) {
    // convert from forward / backward notation to up / down / left / right
    // (ugh).
    if (direction == View.FOCUS_FORWARD) {
        direction = View.FOCUS_DOWN;
    } else if (direction == View.FOCUS_BACKWARD) {
        direction = View.FOCUS_UP;
    }

    final View nextFocus = previouslyFocusedRect == null ?
            FocusFinder.getInstance().findNextFocus(this, null, direction) :
            FocusFinder.getInstance().findNextFocusFromRect(this,
                    previouslyFocusedRect, direction);

    if (nextFocus == null) {
        return false;
    }

    return nextFocus.requestFocus(direction, previouslyFocusedRect);
}
 
源代码4 项目: AndroidQuick   文件: TwoDScrollView.java
/**
 * When looking for focus in children of a scroll view, need to be a little
 * more careful not to give focus to something that is scrolled off screen.
 * <p/>
 * This is more expensive than the default {@link android.view.ViewGroup}
 * implementation, otherwise this behavior might have been made the default.
 */
@Override
protected boolean onRequestFocusInDescendants(int direction, Rect previouslyFocusedRect) {
    // convert from forward / backward notation to up / down / left / right
    // (ugh).
    if (direction == View.FOCUS_FORWARD) {
        direction = View.FOCUS_DOWN;
    } else if (direction == View.FOCUS_BACKWARD) {
        direction = View.FOCUS_UP;
    }

    final View nextFocus = previouslyFocusedRect == null ?
            FocusFinder.getInstance().findNextFocus(this, null, direction) :
            FocusFinder.getInstance().findNextFocusFromRect(this,
                    previouslyFocusedRect, direction);

    if (nextFocus == null) {
        return false;
    }

    return nextFocus.requestFocus(direction, previouslyFocusedRect);
}
 
源代码5 项目: android_9.0.0_r45   文件: AccessibilityNodeInfo.java
private void enforceValidFocusDirection(int direction) {
    switch (direction) {
        case View.FOCUS_DOWN:
        case View.FOCUS_UP:
        case View.FOCUS_LEFT:
        case View.FOCUS_RIGHT:
        case View.FOCUS_FORWARD:
        case View.FOCUS_BACKWARD:
            return;
        default:
            throw new IllegalArgumentException("Unknown direction: " + direction);
    }
}
 
源代码6 项目: prayer-times-android   文件: MyScrollView.java
/**
 * <p>
 * Scrolls the view to make the area defined by <code>top</code> and
 * <code>bottom</code> visible. This method attempts to give the focus to a
 * component visible in this area. If no component can be focused in the new
 * visible area, the focus is reclaimed by this scrollview.
 * </p>
 *
 * @param direction the scroll direction: {@link View#FOCUS_UP} to go
 *                  upward {@link View#FOCUS_DOWN} to downward
 * @param top       the top offset of the new area to be made visible
 * @param bottom    the bottom offset of the new area to be made visible
 * @return true if the key event is consumed by this method, false otherwise
 */
private boolean scrollAndFocus(int direction, int top, int bottom) {
    boolean handled = true;

    int height = getHeight();
    int containerTop = getScrollY();
    int containerBottom = containerTop + height;
    boolean up = direction == View.FOCUS_UP;

    View newFocused = findFocusableViewInBounds(up, top, bottom);
    if (newFocused == null) {
        newFocused = this;
    }

    if ((top >= containerTop) && (bottom <= containerBottom)) {
        handled = false;
    } else {
        int delta = up ? (top - containerTop) : (bottom - containerBottom);
        doScrollY(delta);
    }

    if ((newFocused != findFocus()) && newFocused.requestFocus(direction)) {
        mScrollViewMovedFocus = true;
        mScrollViewMovedFocus = false;
    }

    return handled;
}
 
源代码7 项目: MyBlogDemo   文件: NestedScrollView.java
/**
 * When looking for focus in children of a scroll view, need to be a little
 * more careful not to give focus to something that is scrolled off screen.
 *
 * This is more expensive than the default {@link android.view.ViewGroup}
 * implementation, otherwise this behavior might have been made the default.
 */
@Override
protected boolean onRequestFocusInDescendants(int direction,
                                              Rect previouslyFocusedRect) {

    // convert from forward / backward notation to up / down / left / right
    // (ugh).
    if (direction == View.FOCUS_FORWARD) {
        direction = View.FOCUS_DOWN;
    } else if (direction == View.FOCUS_BACKWARD) {
        direction = View.FOCUS_UP;
    }

    final View nextFocus = previouslyFocusedRect == null ?
            FocusFinder.getInstance().findNextFocus(this, null, direction) :
            FocusFinder.getInstance().findNextFocusFromRect(this,
                    previouslyFocusedRect, direction);

    if (nextFocus == null) {
        return false;
    }

    if (isOffScreen(nextFocus)) {
        return false;
    }

    return nextFocus.requestFocus(direction, previouslyFocusedRect);
}
 
源代码8 项目: Mupdf   文件: LinearLayoutManager.java
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
 *                       {@link View#FOCUS_LEFT}, {@link View#FOCUS_RIGHT},
 *                       {@link View#FOCUS_BACKWARD}, {@link View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link LayoutState#LAYOUT_START} or {@link LayoutState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link LayoutState#INVALID_LAYOUT} otherwise.
 */
private int convertFocusDirectionToLayoutDirection(int focusDirection) {
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            return LayoutState.LAYOUT_START;
        case View.FOCUS_FORWARD:
            return LayoutState.LAYOUT_END;
        case View.FOCUS_UP:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return LayoutState.INVALID_LAYOUT;
    }

}
 
源代码9 项目: vlayout   文件: ExposeLinearLayoutManagerEx.java
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
 *                       {@link View#FOCUS_LEFT}, {@link View#FOCUS_RIGHT},
 *                       {@link View#FOCUS_BACKWARD}, {@link View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link LayoutState#LAYOUT_START} or {@link LayoutState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link LayoutState#INVALID_LAYOUT} otherwise.
 */
private int convertFocusDirectionToLayoutDirectionExpose(int focusDirection) {
    int orientation = getOrientation();
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            return LayoutState.LAYOUT_START;
        case View.FOCUS_FORWARD:
            return LayoutState.LAYOUT_END;
        case View.FOCUS_UP:
            return orientation == VERTICAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return orientation == VERTICAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return orientation == HORIZONTAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return orientation == HORIZONTAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return LayoutState.INVALID_LAYOUT;
    }

}
 
源代码10 项目: TelePlus-Android   文件: LinearLayoutManager.java
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
 *                       {@link View#FOCUS_LEFT}, {@link View#FOCUS_RIGHT},
 *                       {@link View#FOCUS_BACKWARD}, {@link View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link LayoutState#LAYOUT_START} or {@link LayoutState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link LayoutState#INVALID_LAYOUT} otherwise.
 */
int convertFocusDirectionToLayoutDirection(int focusDirection) {
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            if (mOrientation == VERTICAL) {
                return LayoutState.LAYOUT_START;
            } else if (isLayoutRTL()) {
                return LayoutState.LAYOUT_END;
            } else {
                return LayoutState.LAYOUT_START;
            }
        case View.FOCUS_FORWARD:
            if (mOrientation == VERTICAL) {
                return LayoutState.LAYOUT_END;
            } else if (isLayoutRTL()) {
                return LayoutState.LAYOUT_START;
            } else {
                return LayoutState.LAYOUT_END;
            }
        case View.FOCUS_UP:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return LayoutState.INVALID_LAYOUT;
    }

}
 
源代码11 项目: Telegram   文件: StaggeredGridLayoutManager.java
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
 *                       {@link View#FOCUS_LEFT}, {@link View#FOCUS_RIGHT},
 *                       {@link View#FOCUS_BACKWARD}, {@link View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link LayoutState#LAYOUT_START} or {@link LayoutState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link LayoutState#INVALID_LAYOUT} otherwise.
 */
private int convertFocusDirectionToLayoutDirection(int focusDirection) {
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            if (mOrientation == VERTICAL) {
                return LayoutState.LAYOUT_START;
            } else if (isLayoutRTL()) {
                return LayoutState.LAYOUT_END;
            } else {
                return LayoutState.LAYOUT_START;
            }
        case View.FOCUS_FORWARD:
            if (mOrientation == VERTICAL) {
                return LayoutState.LAYOUT_END;
            } else if (isLayoutRTL()) {
                return LayoutState.LAYOUT_START;
            } else {
                return LayoutState.LAYOUT_END;
            }
        case View.FOCUS_UP:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return LayoutState.INVALID_LAYOUT;
    }

}
 
@Override
public boolean takeFocus(boolean reverse) {
    int direction =
        (reverse == (mContainerView.getLayoutDirection() == View.LAYOUT_DIRECTION_RTL)) ?
        View.FOCUS_RIGHT : View.FOCUS_LEFT;
    if (tryToMoveFocus(direction)) return true;
    direction = reverse ? View.FOCUS_UP : View.FOCUS_DOWN;
    return tryToMoveFocus(direction);
}
 
源代码13 项目: AndroidTVWidget   文件: NewViewPager.java
@Override
public boolean dispatchUnhandledMove(View focused, int direction) {
    OPENLOG.E("direction:" + direction);
    if (direction == View.FOCUS_DOWN) {
        OPENLOG.E("direction FOCUS_DOWN:" + direction);
    } else if (direction == View.FOCUS_UP) {
        OPENLOG.E("direction FOCUS_UP:" + direction);
    }
    return super.dispatchUnhandledMove(focused, direction);
}
 
源代码14 项目: EverMemo   文件: PLA_AbsListView.java
/**
 * What is the distance between the source and destination rectangles given the direction of
 * focus navigation between them? The direction basically helps figure out more quickly what is
 * self evident by the relationship between the rects...
 *
 * @param source the source rectangle
 * @param dest the destination rectangle
 * @param direction the direction
 * @return the distance between the rectangles
 */
static int getDistance(Rect source, Rect dest, int direction) {
	int sX, sY; // source x, y
	int dX, dY; // dest x, y
	switch (direction) {
	case View.FOCUS_RIGHT:
		sX = source.right;
		sY = source.top + source.height() / 2;
		dX = dest.left;
		dY = dest.top + dest.height() / 2;
		break;
	case View.FOCUS_DOWN:
		sX = source.left + source.width() / 2;
		sY = source.bottom;
		dX = dest.left + dest.width() / 2;
		dY = dest.top;
		break;
	case View.FOCUS_LEFT:
		sX = source.left;
		sY = source.top + source.height() / 2;
		dX = dest.right;
		dY = dest.top + dest.height() / 2;
		break;
	case View.FOCUS_UP:
		sX = source.left + source.width() / 2;
		sY = source.top;
		dX = dest.left + dest.width() / 2;
		dY = dest.bottom;
		break;
	default:
		throw new IllegalArgumentException("direction must be one of "
				+ "{FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT}.");
	}
	int deltaX = dX - sX;
	int deltaY = dY - sY;
	return deltaY * deltaY + deltaX * deltaX;
}
 
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
 *                       {@link View#FOCUS_LEFT}, {@link View#FOCUS_RIGHT},
 *                       {@link View#FOCUS_BACKWARD}, {@link View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link RenderState#LAYOUT_START} or {@link RenderState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link RenderState#INVALID_LAYOUT} otherwise.
 */
private int convertFocusDirectionToLayoutDirection(int focusDirection) {
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            return RenderState.LAYOUT_START;
        case View.FOCUS_FORWARD:
            return RenderState.LAYOUT_END;
        case View.FOCUS_UP:
            return mOrientation == VERTICAL ? RenderState.LAYOUT_START
                    : RenderState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return mOrientation == VERTICAL ? RenderState.LAYOUT_END
                    : RenderState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return mOrientation == HORIZONTAL ? RenderState.LAYOUT_START
                    : RenderState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return mOrientation == HORIZONTAL ? RenderState.LAYOUT_END
                    : RenderState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return RenderState.INVALID_LAYOUT;
    }

}
 
源代码16 项目: AirFree-Client   文件: ScrollViewer.java
private boolean scrollAndFocus(int directionY, int top, int bottom, int directionX, int left, int right) {
 boolean handled = true;
 int height = getHeight();
 int containerTop = getScrollY();
 int containerBottom = containerTop + height;
 boolean up = directionY == View.FOCUS_UP;
 int width = getWidth();
 int containerLeft = getScrollX();
 int containerRight = containerLeft + width;
 boolean leftwards = directionX == View.FOCUS_UP;
 View newFocused = findFocusableViewInBounds(up, top, bottom, leftwards, left, right);
 if (newFocused == null) {
	 newFocused = this;
 }
 if ((top >= containerTop && bottom <= containerBottom) || (left >= containerLeft && right <= containerRight)) {
	 handled = false;
 } else {
	 int deltaY = up ? (top - containerTop) : (bottom - containerBottom);
	 int deltaX = leftwards ? (left - containerLeft) : (right - containerRight);
	 doScroll(deltaX, deltaY);
 }
 if (newFocused != findFocus() && newFocused.requestFocus(directionY)) {
	 mTwoDScrollViewMovedFocus = true;
	 mTwoDScrollViewMovedFocus = false;
 }
 return handled;
}
 
源代码17 项目: android_9.0.0_r45   文件: GridView.java
/**
 * Is childIndex a candidate for next focus given the direction the focus
 * change is coming from?
 * @param childIndex The index to check.
 * @param direction The direction, one of
 *        {FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT, FOCUS_FORWARD, FOCUS_BACKWARD}
 * @return Whether childIndex is a candidate.
 */
private boolean isCandidateSelection(int childIndex, int direction) {
    final int count = getChildCount();
    final int invertedIndex = count - 1 - childIndex;

    int rowStart;
    int rowEnd;

    if (!mStackFromBottom) {
        rowStart = childIndex - (childIndex % mNumColumns);
        rowEnd = Math.min(rowStart + mNumColumns - 1, count);
    } else {
        rowEnd = count - 1 - (invertedIndex - (invertedIndex % mNumColumns));
        rowStart = Math.max(0, rowEnd - mNumColumns + 1);
    }

    switch (direction) {
        case View.FOCUS_RIGHT:
            // coming from left, selection is only valid if it is on left
            // edge
            return childIndex == rowStart;
        case View.FOCUS_DOWN:
            // coming from top; only valid if in top row
            return rowStart == 0;
        case View.FOCUS_LEFT:
            // coming from right, must be on right edge
            return childIndex == rowEnd;
        case View.FOCUS_UP:
            // coming from bottom, need to be in last row
            return rowEnd == count - 1;
        case View.FOCUS_FORWARD:
            // coming from top-left, need to be first in top row
            return childIndex == rowStart && rowStart == 0;
        case View.FOCUS_BACKWARD:
            // coming from bottom-right, need to be last in bottom row
            return childIndex == rowEnd && rowEnd == count - 1;
        default:
            throw new IllegalArgumentException("direction must be one of "
                    + "{FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT, "
                    + "FOCUS_FORWARD, FOCUS_BACKWARD}.");
    }
}
 
源代码18 项目: android_9.0.0_r45   文件: TabHost.java
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
    final boolean handled = super.dispatchKeyEvent(event);

    // unhandled key events change focus to tab indicator for embedded
    // activities when there is nothing that will take focus from default
    // focus searching
    if (!handled
            && (event.getAction() == KeyEvent.ACTION_DOWN)
            && (mCurrentView != null)
            && (mCurrentView.isRootNamespace())
            && (mCurrentView.hasFocus())) {
        int keyCodeShouldChangeFocus = KeyEvent.KEYCODE_DPAD_UP;
        int directionShouldChangeFocus = View.FOCUS_UP;
        int soundEffect = SoundEffectConstants.NAVIGATION_UP;

        switch (getTabWidgetLocation()) {
            case TABWIDGET_LOCATION_LEFT:
                keyCodeShouldChangeFocus = KeyEvent.KEYCODE_DPAD_LEFT;
                directionShouldChangeFocus = View.FOCUS_LEFT;
                soundEffect = SoundEffectConstants.NAVIGATION_LEFT;
                break;
            case TABWIDGET_LOCATION_RIGHT:
                keyCodeShouldChangeFocus = KeyEvent.KEYCODE_DPAD_RIGHT;
                directionShouldChangeFocus = View.FOCUS_RIGHT;
                soundEffect = SoundEffectConstants.NAVIGATION_RIGHT;
                break;
            case TABWIDGET_LOCATION_BOTTOM:
                keyCodeShouldChangeFocus = KeyEvent.KEYCODE_DPAD_DOWN;
                directionShouldChangeFocus = View.FOCUS_DOWN;
                soundEffect = SoundEffectConstants.NAVIGATION_DOWN;
                break;
            case TABWIDGET_LOCATION_TOP:
            default:
                keyCodeShouldChangeFocus = KeyEvent.KEYCODE_DPAD_UP;
                directionShouldChangeFocus = View.FOCUS_UP;
                soundEffect = SoundEffectConstants.NAVIGATION_UP;
                break;
        }
        if (event.getKeyCode() == keyCodeShouldChangeFocus
                && mCurrentView.findFocus().focusSearch(directionShouldChangeFocus) == null) {
            mTabWidget.getChildTabViewAt(mCurrentTab).requestFocus();
            playSoundEffect(soundEffect);
            return true;
        }
    }
    return handled;
}
 
源代码19 项目: likeJDGoodsDetails   文件: VerViewPager.java
public boolean arrowScroll(int direction) {
	View currentFocused = findFocus();
	if (currentFocused == this) {
		currentFocused = null;
	} else if (currentFocused != null) {
		boolean isChild = false;
		for (ViewParent parent = currentFocused.getParent(); parent instanceof ViewGroup;
		     parent = parent.getParent()) {
			if (parent == this) {
				isChild = true;
				break;
			}
		}
		if (!isChild) {
			// This would cause the focus search down below to fail in fun ways.
			final StringBuilder sb = new StringBuilder();
			sb.append(currentFocused.getClass().getSimpleName());
			for (ViewParent parent = currentFocused.getParent(); parent instanceof ViewGroup;
			     parent = parent.getParent()) {
				sb.append(" => ").append(parent.getClass().getSimpleName());
			}
			Log.e(TAG, "arrowScroll tried to find focus based on non-child " +
					"current focused view " + sb.toString());
			currentFocused = null;
		}
	}

	boolean handled = false;

	View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused,
			direction);
	if (nextFocused != null && nextFocused != currentFocused) {
		if (direction == View.FOCUS_UP) {
			// If there is nothing to the left, or this is causing us to
			// jump to the right, then what we really want to do is page left.
			final int nextTop = getChildRectInPagerCoordinates(mTempRect, nextFocused).top;
			final int currTop = getChildRectInPagerCoordinates(mTempRect, currentFocused).top;
			if (currentFocused != null && nextTop >= currTop) {
				handled = pageUp();
			} else {
				handled = nextFocused.requestFocus();
			}
		} else if (direction == View.FOCUS_DOWN) {
			// If there is nothing to the right, or this is causing us to
			// jump to the left, then what we really want to do is page right.
			final int nextDown = getChildRectInPagerCoordinates(mTempRect, nextFocused).bottom;
			final int currDown = getChildRectInPagerCoordinates(mTempRect, currentFocused).bottom;
			if (currentFocused != null && nextDown <= currDown) {
				handled = pageDown();
			} else {
				handled = nextFocused.requestFocus();
			}
		}
	} else if (direction == FOCUS_UP || direction == FOCUS_BACKWARD) {
		// Trying to move left and nothing there; try to page.
		handled = pageUp();
	} else if (direction == FOCUS_DOWN || direction == FOCUS_FORWARD) {
		// Trying to move right and nothing there; try to page.
		handled = pageDown();
	}
	if (handled) {
		playSoundEffect(SoundEffectConstants.getContantForFocusDirection(direction));
	}
	return handled;
}
 
源代码20 项目: actor-platform   文件: VerticalViewPager.java
public boolean arrowScroll(int direction) {
    View currentFocused = findFocus();
    if (currentFocused == this) {
        currentFocused = null;
    } else if (currentFocused != null) {
        boolean isChild = false;
        for (ViewParent parent = currentFocused.getParent(); parent instanceof ViewGroup;
             parent = parent.getParent()) {
            if (parent == this) {
                isChild = true;
                break;
            }
        }
        if (!isChild) {
            // This would cause the focus search down below to fail in fun ways.
            final StringBuilder sb = new StringBuilder();
            sb.append(currentFocused.getClass().getSimpleName());
            for (ViewParent parent = currentFocused.getParent(); parent instanceof ViewGroup;
                 parent = parent.getParent()) {
                sb.append(" => ").append(parent.getClass().getSimpleName());
            }
            Log.e(TAG, "arrowScroll tried to find focus based on non-child " +
                    "current focused view " + sb.toString());
            currentFocused = null;
        }
    }

    boolean handled = false;

    View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused,
            direction);
    if (nextFocused != null && nextFocused != currentFocused) {
        if (direction == View.FOCUS_UP) {
            // If there is nothing to the left, or this is causing us to
            // jump to the right, then what we really want to do is page left.
            final int nextTop = getChildRectInPagerCoordinates(mTempRect, nextFocused).top;
            final int currTop = getChildRectInPagerCoordinates(mTempRect, currentFocused).top;
            if (currentFocused != null && nextTop >= currTop) {
                handled = pageUp();
            } else {
                handled = nextFocused.requestFocus();
            }
        } else if (direction == View.FOCUS_DOWN) {
            // If there is nothing to the right, or this is causing us to
            // jump to the left, then what we really want to do is page right.
            final int nextDown = getChildRectInPagerCoordinates(mTempRect, nextFocused).bottom;
            final int currDown = getChildRectInPagerCoordinates(mTempRect, currentFocused).bottom;
            if (currentFocused != null && nextDown <= currDown) {
                handled = pageDown();
            } else {
                handled = nextFocused.requestFocus();
            }
        }
    } else if (direction == FOCUS_UP || direction == FOCUS_BACKWARD) {
        // Trying to move left and nothing there; try to page.
        handled = pageUp();
    } else if (direction == FOCUS_DOWN || direction == FOCUS_FORWARD) {
        // Trying to move right and nothing there; try to page.
        handled = pageDown();
    }
    if (handled) {
        playSoundEffect(SoundEffectConstants.getContantForFocusDirection(direction));
    }
    return handled;
}
 
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