android.view.View#FOCUS_FORWARD源码实例Demo

下面列出了android.view.View#FOCUS_FORWARD 实例代码,或者点击链接到github查看源代码,也可以在右侧发表评论。

源代码1 项目: imsdk-android   文件: TwoDScrollView.java
/**
 * When looking for focus in children of a scroll view, need to be a little
 * more careful not to give focus to something that is scrolled off screen.
 * <p/>
 * This is more expensive than the default {@link android.view.ViewGroup}
 * implementation, otherwise this behavior might have been made the default.
 */
@Override
protected boolean onRequestFocusInDescendants(int direction, Rect previouslyFocusedRect) {
    // convert from forward / backward notation to up / down / left / right
    // (ugh).
    if (direction == View.FOCUS_FORWARD) {
        direction = View.FOCUS_DOWN;
    } else if (direction == View.FOCUS_BACKWARD) {
        direction = View.FOCUS_UP;
    }

    final View nextFocus = previouslyFocusedRect == null ?
            FocusFinder.getInstance().findNextFocus(this, null, direction) :
            FocusFinder.getInstance().findNextFocusFromRect(this,
                    previouslyFocusedRect, direction);

    if (nextFocus == null) {
        return false;
    }

    return nextFocus.requestFocus(direction, previouslyFocusedRect);
}
 
源代码2 项目: java-n-IDE-for-Android   文件: TwoDScrollView.java
/**
 * When looking for focus in children of a scroll view, need to be a little
 * more careful not to give focus to something that is scrolled off screen.
 * <p/>
 * This is more expensive than the default {@link android.view.ViewGroup}
 * implementation, otherwise this behavior might have been made the default.
 */
@Override
protected boolean onRequestFocusInDescendants(int direction, Rect previouslyFocusedRect) {
    // convert from forward / backward notation to up / down / left / right
    // (ugh).
    if (direction == View.FOCUS_FORWARD) {
        direction = View.FOCUS_DOWN;
    } else if (direction == View.FOCUS_BACKWARD) {
        direction = View.FOCUS_UP;
    }

    final View nextFocus = previouslyFocusedRect == null ?
            FocusFinder.getInstance().findNextFocus(this, null, direction) :
            FocusFinder.getInstance().findNextFocusFromRect(this,
                    previouslyFocusedRect, direction);

    if (nextFocus == null) {
        return false;
    }

    return nextFocus.requestFocus(direction, previouslyFocusedRect);
}
 
源代码3 项目: AirFree-Client   文件: ScrollViewer.java
/**
 * When looking for focus in children of a scroll view, need to be a little
 * more careful not to give focus to something that is scrolled off screen.
 *
 * This is more expensive than the default {@link ViewGroup}
 * implementation, otherwise this behavior might have been made the default.
 */
@Override
protected boolean onRequestFocusInDescendants(int direction, Rect previouslyFocusedRect) {
 // convert from forward / backward notation to up / down / left / right
 // (ugh).
 if (direction == View.FOCUS_FORWARD) {
	 direction = View.FOCUS_DOWN;
 } else if (direction == View.FOCUS_BACKWARD) {
	 direction = View.FOCUS_UP;
 }

 final View nextFocus = previouslyFocusedRect == null ?
		 FocusFinder.getInstance().findNextFocus(this, null, direction) :
			 FocusFinder.getInstance().findNextFocusFromRect(this,
					 previouslyFocusedRect, direction);

		 if (nextFocus == null) {
			 return false;
		 }

		 return nextFocus.requestFocus(direction, previouslyFocusedRect);
}
 
源代码4 项目: android_9.0.0_r45   文件: AccessibilityNodeInfo.java
private void enforceValidFocusDirection(int direction) {
    switch (direction) {
        case View.FOCUS_DOWN:
        case View.FOCUS_UP:
        case View.FOCUS_LEFT:
        case View.FOCUS_RIGHT:
        case View.FOCUS_FORWARD:
        case View.FOCUS_BACKWARD:
            return;
        default:
            throw new IllegalArgumentException("Unknown direction: " + direction);
    }
}
 
源代码5 项目: TvRecyclerView   文件: GridLayoutManager.java
private boolean gridOnRequestFocusInDescendantsUnaligned(RecyclerView recyclerView,
                                                         int direction, Rect previouslyFocusedRect) {
    // focus to view not overlapping padding area to avoid scrolling in gaining focus
    int index;
    int increment;
    int end;
    int count = getChildCount();
    if ((direction & View.FOCUS_FORWARD) != 0) {
        index = 0;
        increment = 1;
        end = count;
    } else {
        index = count - 1;
        increment = -1;
        end = -1;
    }
    int left = getPaddingLow();
    int right = getClientSize() + left;
    for (int i = index; i != end; i += increment) {
        View child = getChildAt(i);
        if (child.getVisibility() == View.VISIBLE) {
            if (getViewMin(child) >= left && getViewMax(child) <= right) {
                if (child.requestFocus(direction, previouslyFocusedRect)) {
                    return true;
                }
            }
        }
    }
    return false;
}
 
源代码6 项目: android_9.0.0_r45   文件: HorizontalScrollView.java
/**
 * When looking for focus in children of a scroll view, need to be a little
 * more careful not to give focus to something that is scrolled off screen.
 *
 * This is more expensive than the default {@link android.view.ViewGroup}
 * implementation, otherwise this behavior might have been made the default.
 */
@Override
protected boolean onRequestFocusInDescendants(int direction,
        Rect previouslyFocusedRect) {

    // convert from forward / backward notation to up / down / left / right
    // (ugh).
    if (direction == View.FOCUS_FORWARD) {
        direction = View.FOCUS_RIGHT;
    } else if (direction == View.FOCUS_BACKWARD) {
        direction = View.FOCUS_LEFT;
    }

    final View nextFocus = previouslyFocusedRect == null ?
            FocusFinder.getInstance().findNextFocus(this, null, direction) :
            FocusFinder.getInstance().findNextFocusFromRect(this,
                    previouslyFocusedRect, direction);

    if (nextFocus == null) {
        return false;
    }

    if (isOffScreen(nextFocus)) {
        return false;
    }

    return nextFocus.requestFocus(direction, previouslyFocusedRect);
}
 
源代码7 项目: android_9.0.0_r45   文件: ScrollView.java
/**
 * When looking for focus in children of a scroll view, need to be a little
 * more careful not to give focus to something that is scrolled off screen.
 *
 * This is more expensive than the default {@link android.view.ViewGroup}
 * implementation, otherwise this behavior might have been made the default.
 */
@Override
protected boolean onRequestFocusInDescendants(int direction,
        Rect previouslyFocusedRect) {

    // convert from forward / backward notation to up / down / left / right
    // (ugh).
    if (direction == View.FOCUS_FORWARD) {
        direction = View.FOCUS_DOWN;
    } else if (direction == View.FOCUS_BACKWARD) {
        direction = View.FOCUS_UP;
    }

    final View nextFocus = previouslyFocusedRect == null ?
            FocusFinder.getInstance().findNextFocus(this, null, direction) :
            FocusFinder.getInstance().findNextFocusFromRect(this,
                    previouslyFocusedRect, direction);

    if (nextFocus == null) {
        return false;
    }

    if (isOffScreen(nextFocus)) {
        return false;
    }

    return nextFocus.requestFocus(direction, previouslyFocusedRect);
}
 
源代码8 项目: TelePlus-Android   文件: LinearLayoutManager.java
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
 *                       {@link View#FOCUS_LEFT}, {@link View#FOCUS_RIGHT},
 *                       {@link View#FOCUS_BACKWARD}, {@link View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link LayoutState#LAYOUT_START} or {@link LayoutState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link LayoutState#INVALID_LAYOUT} otherwise.
 */
int convertFocusDirectionToLayoutDirection(int focusDirection) {
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            if (mOrientation == VERTICAL) {
                return LayoutState.LAYOUT_START;
            } else if (isLayoutRTL()) {
                return LayoutState.LAYOUT_END;
            } else {
                return LayoutState.LAYOUT_START;
            }
        case View.FOCUS_FORWARD:
            if (mOrientation == VERTICAL) {
                return LayoutState.LAYOUT_END;
            } else if (isLayoutRTL()) {
                return LayoutState.LAYOUT_START;
            } else {
                return LayoutState.LAYOUT_END;
            }
        case View.FOCUS_UP:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return LayoutState.INVALID_LAYOUT;
    }

}
 
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
 *                       {@link View#FOCUS_LEFT}, {@link View#FOCUS_RIGHT},
 *                       {@link View#FOCUS_BACKWARD}, {@link View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link RenderState#LAYOUT_START} or {@link RenderState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link RenderState#INVALID_LAYOUT} otherwise.
 */
private int convertFocusDirectionToLayoutDirection(int focusDirection) {
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            return RenderState.LAYOUT_START;
        case View.FOCUS_FORWARD:
            return RenderState.LAYOUT_END;
        case View.FOCUS_UP:
            return mOrientation == VERTICAL ? RenderState.LAYOUT_START
                    : RenderState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return mOrientation == VERTICAL ? RenderState.LAYOUT_END
                    : RenderState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return mOrientation == HORIZONTAL ? RenderState.LAYOUT_START
                    : RenderState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return mOrientation == HORIZONTAL ? RenderState.LAYOUT_END
                    : RenderState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return RenderState.INVALID_LAYOUT;
    }

}
 
源代码10 项目: actor-platform   文件: ChatLinearLayoutManager.java
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
 *                       {@link View#FOCUS_LEFT}, {@link View#FOCUS_RIGHT},
 *                       {@link View#FOCUS_BACKWARD}, {@link View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link LayoutState#LAYOUT_START} or {@link LayoutState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link LayoutState#INVALID_LAYOUT} otherwise.
 */
private int convertFocusDirectionToLayoutDirection(int focusDirection) {
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            return LayoutState.LAYOUT_START;
        case View.FOCUS_FORWARD:
            return LayoutState.LAYOUT_END;
        case View.FOCUS_UP:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return LayoutState.INVALID_LAYOUT;
    }

}
 
源代码11 项目: vlayout   文件: ExposeLinearLayoutManagerEx.java
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
 *                       {@link View#FOCUS_LEFT}, {@link View#FOCUS_RIGHT},
 *                       {@link View#FOCUS_BACKWARD}, {@link View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link LayoutState#LAYOUT_START} or {@link LayoutState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link LayoutState#INVALID_LAYOUT} otherwise.
 */
private int convertFocusDirectionToLayoutDirectionExpose(int focusDirection) {
    int orientation = getOrientation();
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            return LayoutState.LAYOUT_START;
        case View.FOCUS_FORWARD:
            return LayoutState.LAYOUT_END;
        case View.FOCUS_UP:
            return orientation == VERTICAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return orientation == VERTICAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return orientation == HORIZONTAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return orientation == HORIZONTAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return LayoutState.INVALID_LAYOUT;
    }

}
 
/**
 * When looking for focus in children of a scroll view, need to be a little
 * more careful not to give focus to something that is scrolled off screen.
 *
 * This is more expensive than the default {@link ViewGroup}
 * implementation, otherwise this behavior might have been made the default.
 */
@Override
protected boolean onRequestFocusInDescendants(int direction,
                                              Rect previouslyFocusedRect) {

    // convert from forward / backward notation to up / down / left / right
    // (ugh).
    if (direction == View.FOCUS_FORWARD) {
        direction = View.FOCUS_DOWN;
    } else if (direction == View.FOCUS_BACKWARD) {
        direction = View.FOCUS_UP;
    }

    final View nextFocus = previouslyFocusedRect == null
            ? FocusFinder.getInstance().findNextFocus(this, null, direction)
            : FocusFinder.getInstance().findNextFocusFromRect(
            this, previouslyFocusedRect, direction);

    if (nextFocus == null) {
        return false;
    }

    if (isOffScreen(nextFocus)) {
        return false;
    }

    return nextFocus.requestFocus(direction, previouslyFocusedRect);
}
 
源代码13 项目: RecyclerViewLib   文件: LinearLayoutManager.java
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link android.view.View#FOCUS_UP}, {@link android.view.View#FOCUS_DOWN},
 *                       {@link android.view.View#FOCUS_LEFT}, {@link android.view.View#FOCUS_RIGHT},
 *                       {@link android.view.View#FOCUS_BACKWARD}, {@link android.view.View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link com.twotoasters.android.support.v7.widget.LinearLayoutManager.RenderState#LAYOUT_START} or {@link com.twotoasters.android.support.v7.widget.LinearLayoutManager.RenderState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link com.twotoasters.android.support.v7.widget.LinearLayoutManager.RenderState#INVALID_LAYOUT} otherwise.
 */
private int convertFocusDirectionToLayoutDirection(int focusDirection) {
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            return RenderState.LAYOUT_START;
        case View.FOCUS_FORWARD:
            return RenderState.LAYOUT_END;
        case View.FOCUS_UP:
            return mOrientation == VERTICAL ? RenderState.LAYOUT_START
                    : RenderState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return mOrientation == VERTICAL ? RenderState.LAYOUT_END
                    : RenderState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return mOrientation == HORIZONTAL ? RenderState.LAYOUT_START
                    : RenderState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return mOrientation == HORIZONTAL ? RenderState.LAYOUT_END
                    : RenderState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return RenderState.INVALID_LAYOUT;
    }

}
 
源代码14 项目: Telegram-FOSS   文件: StaggeredGridLayoutManager.java
/**
 * Converts a focusDirection to orientation.
 *
 * @param focusDirection One of {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
 *                       {@link View#FOCUS_LEFT}, {@link View#FOCUS_RIGHT},
 *                       {@link View#FOCUS_BACKWARD}, {@link View#FOCUS_FORWARD}
 *                       or 0 for not applicable
 * @return {@link LayoutState#LAYOUT_START} or {@link LayoutState#LAYOUT_END} if focus direction
 * is applicable to current state, {@link LayoutState#INVALID_LAYOUT} otherwise.
 */
private int convertFocusDirectionToLayoutDirection(int focusDirection) {
    switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            if (mOrientation == VERTICAL) {
                return LayoutState.LAYOUT_START;
            } else if (isLayoutRTL()) {
                return LayoutState.LAYOUT_END;
            } else {
                return LayoutState.LAYOUT_START;
            }
        case View.FOCUS_FORWARD:
            if (mOrientation == VERTICAL) {
                return LayoutState.LAYOUT_END;
            } else if (isLayoutRTL()) {
                return LayoutState.LAYOUT_START;
            } else {
                return LayoutState.LAYOUT_END;
            }
        case View.FOCUS_UP:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return mOrientation == VERTICAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_START
                    : LayoutState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return mOrientation == HORIZONTAL ? LayoutState.LAYOUT_END
                    : LayoutState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return LayoutState.INVALID_LAYOUT;
    }

}
 
源代码15 项目: intra42   文件: TwoDScrollView.java
/**
 * When looking for focus in children of a scroll view, need to be a little more careful not to
 * give focus to something that is scrolled off screen.
 *
 * <p>This is more expensive than the default {@link ViewGroup} implementation,
 * otherwise this behavior might have been made the default.</p>
 */
@Override
protected boolean onRequestFocusInDescendants(int direction, Rect previouslyFocusedRect) {
    // convert from forward / backward notation to up / down / left / right
    if (direction == View.FOCUS_FORWARD) {
        direction = View.FOCUS_DOWN;
    } else if (direction == View.FOCUS_BACKWARD) {
        direction = View.FOCUS_UP;
    }

    View nextFocus = previouslyFocusedRect == null ? FocusFinder.getInstance().findNextFocus(this, null, direction) :
            FocusFinder.getInstance().findNextFocusFromRect(this, previouslyFocusedRect, direction);
    return nextFocus != null && nextFocus.requestFocus(direction, previouslyFocusedRect);
}
 
源代码16 项目: AndroidStudyDemo   文件: ZrcAbsListView.java
static int getDistance(Rect source, Rect dest, int direction) {
    int sX, sY;
    int dX, dY;
    switch (direction) {
    case View.FOCUS_RIGHT:
        sX = source.right;
        sY = source.top + source.height() / 2;
        dX = dest.left;
        dY = dest.top + dest.height() / 2;
        break;
    case View.FOCUS_DOWN:
        sX = source.left + source.width() / 2;
        sY = source.bottom;
        dX = dest.left + dest.width() / 2;
        dY = dest.top;
        break;
    case View.FOCUS_LEFT:
        sX = source.left;
        sY = source.top + source.height() / 2;
        dX = dest.right;
        dY = dest.top + dest.height() / 2;
        break;
    case View.FOCUS_UP:
        sX = source.left + source.width() / 2;
        sY = source.top;
        dX = dest.left + dest.width() / 2;
        dY = dest.bottom;
        break;
    case View.FOCUS_FORWARD:
    case View.FOCUS_BACKWARD:
        sX = source.right + source.width() / 2;
        sY = source.top + source.height() / 2;
        dX = dest.left + dest.width() / 2;
        dY = dest.top + dest.height() / 2;
        break;
    default:
        throw new IllegalArgumentException("direction must be one of "
                + "{FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT, " +
                "FOCUS_FORWARD, FOCUS_BACKWARD}.");
    }
    int deltaX = dX - sX;
    int deltaY = dY - sY;
    return deltaY * deltaY + deltaX * deltaX;
}
 
源代码17 项目: android_9.0.0_r45   文件: GridView.java
/**
 * Is childIndex a candidate for next focus given the direction the focus
 * change is coming from?
 * @param childIndex The index to check.
 * @param direction The direction, one of
 *        {FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT, FOCUS_FORWARD, FOCUS_BACKWARD}
 * @return Whether childIndex is a candidate.
 */
private boolean isCandidateSelection(int childIndex, int direction) {
    final int count = getChildCount();
    final int invertedIndex = count - 1 - childIndex;

    int rowStart;
    int rowEnd;

    if (!mStackFromBottom) {
        rowStart = childIndex - (childIndex % mNumColumns);
        rowEnd = Math.min(rowStart + mNumColumns - 1, count);
    } else {
        rowEnd = count - 1 - (invertedIndex - (invertedIndex % mNumColumns));
        rowStart = Math.max(0, rowEnd - mNumColumns + 1);
    }

    switch (direction) {
        case View.FOCUS_RIGHT:
            // coming from left, selection is only valid if it is on left
            // edge
            return childIndex == rowStart;
        case View.FOCUS_DOWN:
            // coming from top; only valid if in top row
            return rowStart == 0;
        case View.FOCUS_LEFT:
            // coming from right, must be on right edge
            return childIndex == rowEnd;
        case View.FOCUS_UP:
            // coming from bottom, need to be in last row
            return rowEnd == count - 1;
        case View.FOCUS_FORWARD:
            // coming from top-left, need to be first in top row
            return childIndex == rowStart && rowStart == 0;
        case View.FOCUS_BACKWARD:
            // coming from bottom-right, need to be last in bottom row
            return childIndex == rowEnd && rowEnd == count - 1;
        default:
            throw new IllegalArgumentException("direction must be one of "
                    + "{FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT, "
                    + "FOCUS_FORWARD, FOCUS_BACKWARD}.");
    }
}
 
源代码18 项目: recent-images   文件: TwoWayGridView.java
/**
 * Is childIndex a candidate for next focus given the direction the focus
 * change is coming from?
 * @param childIndex The index to check.
 * @param direction The direction, one of
 *        {FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT}
 * @return Whether childIndex is a candidate.
 */
@Override
protected boolean isCandidateSelection(int childIndex, int direction) {
	final int count = getChildCount();
	final int invertedIndex = count - 1 - childIndex;

	int rowStart;
	int rowEnd;

	if (!mStackFromBottom) {
		rowStart = childIndex - (childIndex % mNumColumns);
		rowEnd = Math.max(rowStart + mNumColumns - 1, count);
	} else {
		rowEnd = count - 1 - (invertedIndex - (invertedIndex % mNumColumns));
		rowStart = Math.max(0, rowEnd - mNumColumns + 1);
	}

	switch (direction) {
	case View.FOCUS_RIGHT:
		// coming from left, selection is only valid if it is on left
		// edge
		return childIndex == rowStart;
	case View.FOCUS_DOWN:
		// coming from top; only valid if in top row
		return rowStart == 0;
	case View.FOCUS_LEFT:
		// coming from right, must be on right edge
		return childIndex == rowEnd;
	case View.FOCUS_UP:
		// coming from bottom, need to be in last row
		return rowEnd == count - 1;
	case View.FOCUS_FORWARD:
		// coming from top-left, need to be first in top row
		return childIndex == rowStart && rowStart == 0;
	case View.FOCUS_BACKWARD:
		// coming from bottom-right, need to be last in bottom row
		return childIndex == rowEnd && rowEnd == count - 1;
	default:
		throw new IllegalArgumentException("direction must be one of "
		  + "{FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT, "
		  + "FOCUS_FORWARD, FOCUS_BACKWARD}");
	}
}
 
源代码19 项目: ZrcListView   文件: ZrcAbsListView.java
static int getDistance(Rect source, Rect dest, int direction) {
	int sX, sY;
	int dX, dY;
	switch (direction) {
	case View.FOCUS_RIGHT:
		sX = source.right;
		sY = source.top + source.height() / 2;
		dX = dest.left;
		dY = dest.top + dest.height() / 2;
		break;
	case View.FOCUS_DOWN:
		sX = source.left + source.width() / 2;
		sY = source.bottom;
		dX = dest.left + dest.width() / 2;
		dY = dest.top;
		break;
	case View.FOCUS_LEFT:
		sX = source.left;
		sY = source.top + source.height() / 2;
		dX = dest.right;
		dY = dest.top + dest.height() / 2;
		break;
	case View.FOCUS_UP:
		sX = source.left + source.width() / 2;
		sY = source.top;
		dX = dest.left + dest.width() / 2;
		dY = dest.bottom;
		break;
	case View.FOCUS_FORWARD:
	case View.FOCUS_BACKWARD:
		sX = source.right + source.width() / 2;
		sY = source.top + source.height() / 2;
		dX = dest.left + dest.width() / 2;
		dY = dest.top + dest.height() / 2;
		break;
	default:
		throw new IllegalArgumentException("direction must be one of "
				+ "{FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT, "
				+ "FOCUS_FORWARD, FOCUS_BACKWARD}.");
	}
	int deltaX = dX - sX;
	int deltaY = dY - sY;
	return deltaY * deltaY + deltaX * deltaX;
}
 
源代码20 项目: recent-images   文件: TwoWayGridView.java
/**
 * Is childIndex a candidate for next focus given the direction the focus
 * change is coming from?
 * @param childIndex The index to check.
 * @param direction The direction, one of
 *        {FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT}
 * @return Whether childIndex is a candidate.
 */
@Override
protected boolean isCandidateSelection(int childIndex, int direction) {
	final int count = getChildCount();
	final int invertedIndex = count - 1 - childIndex;
	final int numRows = mNumRows;

	int columnStart;
	int columnEnd;

	if (!mStackFromBottom) {
		columnStart = childIndex - (childIndex % numRows);
		columnEnd = Math.max(columnStart + numRows - 1, count);
	} else {
		columnEnd = count - 1 - (invertedIndex - (invertedIndex % numRows));
		columnStart = Math.max(0, columnEnd - numRows + 1);
	}

	switch (direction) {
	case View.FOCUS_RIGHT:
		// coming from left, selection is only valid if it is on left
		// edge
		return childIndex == columnStart;
	case View.FOCUS_DOWN:
		// coming from top; only valid if in top row
		return columnStart == 0;
	case View.FOCUS_LEFT:
		// coming from right, must be on right edge
		return childIndex == columnStart;
	case View.FOCUS_UP:
		// coming from bottom, need to be in last row
		return columnStart == count - 1;
	case View.FOCUS_FORWARD:
		// coming from top-left, need to be first in top row
		return childIndex == columnStart && columnStart == 0;
	case View.FOCUS_BACKWARD:
		// coming from bottom-right, need to be last in bottom row
		return childIndex == columnEnd && columnEnd == count - 1;
	default:
		throw new IllegalArgumentException("direction must be one of "
				+ "{FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT, "
				+ "FOCUS_FORWARD, FOCUS_BACKWARD}.");

	}
}
 
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